4750421ece
Summary: Old typedef syntax is confusing Most but not all changes with perl -pi -e 's/typedef (.*) ([a-zA-Z0-9_]+);/using $2 = $1;/g' list_of_files make format Pull Request resolved: https://github.com/facebook/rocksdb/pull/8751 Test Plan: existing Reviewed By: zhichao-cao Differential Revision: D30745277 Pulled By: pdillinger fbshipit-source-id: 6f65f0631c3563382d43347896020413cc2366d9
118 lines
3.7 KiB
C++
118 lines
3.7 KiB
C++
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
|
|
// This source code is licensed under both the GPLv2 (found in the
|
|
// COPYING file in the root directory) and Apache 2.0 License
|
|
// (found in the LICENSE.Apache file in the root directory).
|
|
//
|
|
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
|
|
// Use of this source code is governed by a BSD-style license that can be
|
|
// found in the LICENSE file. See the AUTHORS file for names of contributors.
|
|
|
|
#pragma once
|
|
|
|
#ifndef _POSIX_THREADS
|
|
|
|
#include <memory>
|
|
#include <functional>
|
|
#include <type_traits>
|
|
|
|
#include "rocksdb/rocksdb_namespace.h"
|
|
|
|
namespace ROCKSDB_NAMESPACE {
|
|
namespace port {
|
|
|
|
// This class is a replacement for std::thread
|
|
// 2 reasons we do not like std::thread:
|
|
// -- is that it dynamically allocates its internals that are automatically
|
|
// freed when the thread terminates and not on the destruction of the
|
|
// object. This makes it difficult to control the source of memory
|
|
// allocation
|
|
// - This implements Pimpl so we can easily replace the guts of the
|
|
// object in our private version if necessary.
|
|
class WindowsThread {
|
|
struct Data;
|
|
|
|
std::shared_ptr<Data> data_;
|
|
unsigned int th_id_;
|
|
|
|
void Init(std::function<void()>&&);
|
|
|
|
public:
|
|
using native_handle_type = void*;
|
|
|
|
// Construct with no thread
|
|
WindowsThread();
|
|
|
|
// Template constructor
|
|
//
|
|
// This templated constructor accomplishes several things
|
|
//
|
|
// - Allows the class as whole to be not a template
|
|
//
|
|
// - take "universal" references to support both _lvalues and _rvalues
|
|
//
|
|
// - because this constructor is a catchall case in many respects it
|
|
// may prevent us from using both the default __ctor, the move __ctor.
|
|
// Also it may circumvent copy __ctor deletion. To work around this
|
|
// we make sure this one has at least one argument and eliminate
|
|
// it from the overload selection when WindowsThread is the first
|
|
// argument.
|
|
//
|
|
// - construct with Fx(Ax...) with a variable number of types/arguments.
|
|
//
|
|
// - Gathers together the callable object with its arguments and constructs
|
|
// a single callable entity
|
|
//
|
|
// - Makes use of std::function to convert it to a specification-template
|
|
// dependent type that both checks the signature conformance to ensure
|
|
// that all of the necessary arguments are provided and allows pimpl
|
|
// implementation.
|
|
template <class Fn, class... Args,
|
|
class = typename std::enable_if<!std::is_same<
|
|
typename std::decay<Fn>::type, WindowsThread>::value>::type>
|
|
explicit WindowsThread(Fn&& fx, Args&&... ax) : WindowsThread() {
|
|
// Use binder to create a single callable entity
|
|
auto binder = std::bind(std::forward<Fn>(fx), std::forward<Args>(ax)...);
|
|
// Use std::function to take advantage of the type erasure
|
|
// so we can still hide implementation within pimpl
|
|
// This also makes sure that the binder signature is compliant
|
|
std::function<void()> target = binder;
|
|
|
|
Init(std::move(target));
|
|
}
|
|
|
|
~WindowsThread();
|
|
|
|
WindowsThread(const WindowsThread&) = delete;
|
|
|
|
WindowsThread& operator=(const WindowsThread&) = delete;
|
|
|
|
WindowsThread(WindowsThread&&) noexcept;
|
|
|
|
WindowsThread& operator=(WindowsThread&&) noexcept;
|
|
|
|
bool joinable() const;
|
|
|
|
unsigned int get_id() const { return th_id_; }
|
|
|
|
native_handle_type native_handle() const;
|
|
|
|
static unsigned hardware_concurrency();
|
|
|
|
void join();
|
|
|
|
bool detach();
|
|
|
|
void swap(WindowsThread&);
|
|
};
|
|
} // namespace port
|
|
} // namespace ROCKSDB_NAMESPACE
|
|
|
|
namespace std {
|
|
inline void swap(ROCKSDB_NAMESPACE::port::WindowsThread& th1,
|
|
ROCKSDB_NAMESPACE::port::WindowsThread& th2) {
|
|
th1.swap(th2);
|
|
}
|
|
} // namespace std
|
|
|
|
#endif // !_POSIX_THREADS
|