d10801e983
Summary: `Replayer::Execute()` can directly returns the result (e.g, request latency, DB::Get() return code, returned value, etc.) `Replayer::Replay()` reports the results via a callback function. New interface: `TraceRecordResult` in "rocksdb/trace_record_result.h". `DBTest2.TraceAndReplay` and `DBTest2.TraceAndManualReplay` are updated accordingly. Pull Request resolved: https://github.com/facebook/rocksdb/pull/8657 Reviewed By: ajkr Differential Revision: D30290216 Pulled By: autopear fbshipit-source-id: 3c8d4e6b180ec743de1a9d9dcaee86064c74f0d6
47 lines
1.6 KiB
C++
47 lines
1.6 KiB
C++
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
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// This source code is licensed under both the GPLv2 (found in the
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// COPYING file in the root directory) and Apache 2.0 License
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// (found in the LICENSE.Apache file in the root directory).
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#pragma once
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#include <memory>
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#include <unordered_map>
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#include <vector>
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#include "rocksdb/db.h"
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#include "rocksdb/options.h"
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#include "rocksdb/status.h"
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#include "rocksdb/system_clock.h"
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#include "rocksdb/trace_record.h"
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namespace ROCKSDB_NAMESPACE {
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// Handler to execute TraceRecord.
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class TraceExecutionHandler : public TraceRecord::Handler {
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public:
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TraceExecutionHandler(DB* db,
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const std::vector<ColumnFamilyHandle*>& handles);
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virtual ~TraceExecutionHandler() override;
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virtual Status Handle(const WriteQueryTraceRecord& record,
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std::unique_ptr<TraceRecordResult>* result) override;
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virtual Status Handle(const GetQueryTraceRecord& record,
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std::unique_ptr<TraceRecordResult>* result) override;
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virtual Status Handle(const IteratorSeekQueryTraceRecord& record,
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std::unique_ptr<TraceRecordResult>* result) override;
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virtual Status Handle(const MultiGetQueryTraceRecord& record,
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std::unique_ptr<TraceRecordResult>* result) override;
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private:
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DB* db_;
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std::unordered_map<uint32_t, ColumnFamilyHandle*> cf_map_;
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WriteOptions write_opts_;
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ReadOptions read_opts_;
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std::shared_ptr<SystemClock> clock_;
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};
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// To do: Handler for trace_analyzer.
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} // namespace ROCKSDB_NAMESPACE
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