rocksdb/utilities/trace/replayer_impl.h
Merlin Mao f58d276764 Make TraceRecord and Replayer public (#8611)
Summary:
New public interfaces:
`TraceRecord` and `TraceRecord::Handler`, available in "rocksdb/trace_record.h".
`Replayer`, available in `rocksdb/utilities/replayer.h`.

User can use `DB::NewDefaultReplayer()` to create a Replayer to auto/manual replay a trace file.

Unit tests:
- `./db_test2 --gtest_filter="DBTest2.TraceAndReplay"`: Updated with the internal API changes.
- `./db_test2 --gtest_filter="DBTest2.TraceAndManualReplay"`: New for manual replay.

Pull Request resolved: https://github.com/facebook/rocksdb/pull/8611

Reviewed By: ajkr

Differential Revision: D30266329

Pulled By: autopear

fbshipit-source-id: 1ecb3cbbedae0f6a67c18f0cc82e002b4d81b6f8
2021-08-11 19:32:46 -07:00

91 lines
2.6 KiB
C++

// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
#pragma once
#ifndef ROCKSDB_LITE
#include <atomic>
#include <functional>
#include <memory>
#include <mutex>
#include <unordered_map>
#include "rocksdb/rocksdb_namespace.h"
#include "rocksdb/trace_record.h"
#include "rocksdb/utilities/replayer.h"
#include "trace_replay/trace_replay.h"
namespace ROCKSDB_NAMESPACE {
class ColumnFamilyHandle;
class DB;
class Env;
class TraceReader;
class TraceRecord;
class Status;
struct ReplayOptions;
class ReplayerImpl : public Replayer {
public:
ReplayerImpl(DB* db, const std::vector<ColumnFamilyHandle*>& handles,
std::unique_ptr<TraceReader>&& reader);
~ReplayerImpl() override;
using Replayer::Prepare;
Status Prepare() override;
using Replayer::Next;
Status Next(std::unique_ptr<TraceRecord>* record) override;
using Replayer::Execute;
Status Execute(const std::unique_ptr<TraceRecord>& record) override;
Status Execute(std::unique_ptr<TraceRecord>&& record) override;
using Replayer::Replay;
Status Replay(const ReplayOptions& options) override;
using Replayer::GetHeaderTimestamp;
uint64_t GetHeaderTimestamp() const override;
private:
Status ReadHeader(Trace* header);
Status ReadFooter(Trace* footer);
Status ReadTrace(Trace* trace);
// Generic function to convert a Trace to TraceRecord.
static Status DecodeTraceRecord(Trace* trace, int trace_file_version,
std::unique_ptr<TraceRecord>* record);
// Generic function to execute a Trace in a thread pool.
static void BackgroundWork(void* arg);
Env* env_;
std::unique_ptr<TraceReader> trace_reader_;
// When reading the trace header, the trace file version can be parsed.
// Replayer will use different decode method to get the trace content based
// on different trace file version.
int trace_file_version_;
std::mutex mutex_;
std::atomic<bool> prepared_;
std::atomic<bool> trace_end_;
uint64_t header_ts_;
std::unique_ptr<TraceRecord::Handler> exec_handler_;
};
// The passin arg of MultiThreadRepkay for each trace record.
struct ReplayerWorkerArg {
Trace trace_entry;
int trace_file_version;
// Handler to execute TraceRecord.
TraceRecord::Handler* handler;
// Callback function to report the error status and the timestamp of the
// TraceRecord.
std::function<void(Status, uint64_t)> error_cb;
};
} // namespace ROCKSDB_NAMESPACE
#endif // ROCKSDB_LITE