rocksdb/db/builder.h
Dhruba Borthakur 4463b11cad Migrate names of properties from 'leveldb' prefix to 'rocksdb' prefix.
Summary: Migrate names of properties from 'leveldb' prefix to 'rocksdb' prefix.

Test Plan: make check

Reviewers: emayanke, haobo

Reviewed By: haobo

CC: leveldb

Differential Revision: https://reviews.facebook.net/D13311
2013-10-06 00:14:26 -07:00

37 lines
1.3 KiB
C++

// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#pragma once
#include "rocksdb/comparator.h"
#include "rocksdb/status.h"
#include "rocksdb/types.h"
namespace rocksdb {
struct Options;
struct FileMetaData;
class Env;
class EnvOptions;
class Iterator;
class TableCache;
class VersionEdit;
// Build a Table file from the contents of *iter. The generated file
// will be named according to meta->number. On success, the rest of
// *meta will be filled with metadata about the generated table.
// If no data is present in *iter, meta->file_size will be set to
// zero, and no Table file will be produced.
extern Status BuildTable(const std::string& dbname,
Env* env,
const Options& options,
const EnvOptions& soptions,
TableCache* table_cache,
Iterator* iter,
FileMetaData* meta,
const Comparator* user_comparator,
const SequenceNumber newest_snapshot,
const SequenceNumber earliest_seqno_in_memtable);
} // namespace rocksdb