rocksdb/table/block.cc
Mike Kolupaev 8bf555f487 Change and clarify the relationship between Valid(), status() and Seek*() for all iterators. Also fix some bugs
Summary:
Before this PR, Iterator/InternalIterator may simultaneously have non-ok status() and Valid() = true. That state means that the last operation failed, but the iterator is nevertheless positioned on some unspecified record. Likely intended uses of that are:
 * If some sst files are corrupted, a normal iterator can be used to read the data from files that are not corrupted.
 * When using read_tier = kBlockCacheTier, read the data that's in block cache, skipping over the data that is not.

However, this behavior wasn't documented well (and until recently the wiki on github had misleading incorrect information). In the code there's a lot of confusion about the relationship between status() and Valid(), and about whether Seek()/SeekToLast()/etc reset the status or not. There were a number of bugs caused by this confusion, both inside rocksdb and in the code that uses rocksdb (including ours).

This PR changes the convention to:
 * If status() is not ok, Valid() always returns false.
 * Any seek operation resets status. (Before the PR, it depended on iterator type and on particular error.)

This does sacrifice the two use cases listed above, but siying said it's ok.

Overview of the changes:
 * A commit that adds missing status checks in MergingIterator. This fixes a bug that actually affects us, and we need it fixed. `DBIteratorTest.NonBlockingIterationBugRepro` explains the scenario.
 * Changes to lots of iterator types to make all of them conform to the new convention. Some bug fixes along the way. By far the biggest changes are in DBIter, which is a big messy piece of code; I tried to make it less big and messy but mostly failed.
 * A stress-test for DBIter, to gain some confidence that I didn't break it. It does a few million random operations on the iterator, while occasionally modifying the underlying data (like ForwardIterator does) and occasionally returning non-ok status from internal iterator.

To find the iterator types that needed changes I searched for "public .*Iterator" in the code. Here's an overview of all 27 iterator types:

Iterators that didn't need changes:
 * status() is always ok(), or Valid() is always false: MemTableIterator, ModelIter, TestIterator, KVIter (2 classes with this name anonymous namespaces), LoggingForwardVectorIterator, VectorIterator, MockTableIterator, EmptyIterator, EmptyInternalIterator.
 * Thin wrappers that always pass through Valid() and status(): ArenaWrappedDBIter, TtlIterator, InternalIteratorFromIterator.

Iterators with changes (see inline comments for details):
 * DBIter - an overhaul:
    - It used to silently skip corrupted keys (`FindParseableKey()`), which seems dangerous. This PR makes it just stop immediately after encountering a corrupted key, just like it would for other kinds of corruption. Let me know if there was actually some deeper meaning in this behavior and I should put it back.
    - It had a few code paths silently discarding subiterator's status. The stress test caught a few.
    - The backwards iteration code path was expecting the internal iterator's set of keys to be immutable. It's probably always true in practice at the moment, since ForwardIterator doesn't support backwards iteration, but this PR fixes it anyway. See added DBIteratorTest.ReverseToForwardBug for an example.
    - Some parts of backwards iteration code path even did things like `assert(iter_->Valid())` after a seek, which is never a safe assumption.
    - It used to not reset status on seek for some types of errors.
    - Some simplifications and better comments.
    - Some things got more complicated from the added error handling. I'm open to ideas for how to make it nicer.
 * MergingIterator - check status after every operation on every subiterator, and in some places assert that valid subiterators have ok status.
 * ForwardIterator - changed to the new convention, also slightly simplified.
 * ForwardLevelIterator - fixed some bugs and simplified.
 * LevelIterator - simplified.
 * TwoLevelIterator - changed to the new convention. Also fixed a bug that would make SeekForPrev() sometimes silently ignore errors from first_level_iter_.
 * BlockBasedTableIterator - minor changes.
 * BlockIter - replaced `SetStatus()` with `Invalidate()` to make sure non-ok BlockIter is always invalid.
 * PlainTableIterator - some seeks used to not reset status.
 * CuckooTableIterator - tiny code cleanup.
 * ManagedIterator - fixed some bugs.
 * BaseDeltaIterator - changed to the new convention and fixed a bug.
 * BlobDBIterator - seeks used to not reset status.
 * KeyConvertingIterator - some small change.
Closes https://github.com/facebook/rocksdb/pull/3810

Differential Revision: D7888019

Pulled By: al13n321

fbshipit-source-id: 4aaf6d3421c545d16722a815b2fa2e7912bc851d
2018-05-17 02:56:56 -07:00

471 lines
15 KiB
C++

// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
//
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
//
// Decodes the blocks generated by block_builder.cc.
#include "table/block.h"
#include <algorithm>
#include <string>
#include <unordered_map>
#include <vector>
#include "monitoring/perf_context_imp.h"
#include "port/port.h"
#include "port/stack_trace.h"
#include "rocksdb/comparator.h"
#include "table/block_prefix_index.h"
#include "table/format.h"
#include "util/coding.h"
#include "util/logging.h"
namespace rocksdb {
// Helper routine: decode the next block entry starting at "p",
// storing the number of shared key bytes, non_shared key bytes,
// and the length of the value in "*shared", "*non_shared", and
// "*value_length", respectively. Will not derefence past "limit".
//
// If any errors are detected, returns nullptr. Otherwise, returns a
// pointer to the key delta (just past the three decoded values).
static inline const char* DecodeEntry(const char* p, const char* limit,
uint32_t* shared,
uint32_t* non_shared,
uint32_t* value_length) {
if (limit - p < 3) return nullptr;
*shared = reinterpret_cast<const unsigned char*>(p)[0];
*non_shared = reinterpret_cast<const unsigned char*>(p)[1];
*value_length = reinterpret_cast<const unsigned char*>(p)[2];
if ((*shared | *non_shared | *value_length) < 128) {
// Fast path: all three values are encoded in one byte each
p += 3;
} else {
if ((p = GetVarint32Ptr(p, limit, shared)) == nullptr) return nullptr;
if ((p = GetVarint32Ptr(p, limit, non_shared)) == nullptr) return nullptr;
if ((p = GetVarint32Ptr(p, limit, value_length)) == nullptr) return nullptr;
}
if (static_cast<uint32_t>(limit - p) < (*non_shared + *value_length)) {
return nullptr;
}
return p;
}
void BlockIter::Next() {
assert(Valid());
ParseNextKey();
}
void BlockIter::Prev() {
assert(Valid());
assert(prev_entries_idx_ == -1 ||
static_cast<size_t>(prev_entries_idx_) < prev_entries_.size());
// Check if we can use cached prev_entries_
if (prev_entries_idx_ > 0 &&
prev_entries_[prev_entries_idx_].offset == current_) {
// Read cached CachedPrevEntry
prev_entries_idx_--;
const CachedPrevEntry& current_prev_entry =
prev_entries_[prev_entries_idx_];
const char* key_ptr = nullptr;
if (current_prev_entry.key_ptr != nullptr) {
// The key is not delta encoded and stored in the data block
key_ptr = current_prev_entry.key_ptr;
key_pinned_ = true;
} else {
// The key is delta encoded and stored in prev_entries_keys_buff_
key_ptr = prev_entries_keys_buff_.data() + current_prev_entry.key_offset;
key_pinned_ = false;
}
const Slice current_key(key_ptr, current_prev_entry.key_size);
current_ = current_prev_entry.offset;
key_.SetInternalKey(current_key, false /* copy */);
value_ = current_prev_entry.value;
return;
}
// Clear prev entries cache
prev_entries_idx_ = -1;
prev_entries_.clear();
prev_entries_keys_buff_.clear();
// Scan backwards to a restart point before current_
const uint32_t original = current_;
while (GetRestartPoint(restart_index_) >= original) {
if (restart_index_ == 0) {
// No more entries
current_ = restarts_;
restart_index_ = num_restarts_;
return;
}
restart_index_--;
}
SeekToRestartPoint(restart_index_);
do {
if (!ParseNextKey()) {
break;
}
Slice current_key = key();
if (key_.IsKeyPinned()) {
// The key is not delta encoded
prev_entries_.emplace_back(current_, current_key.data(), 0,
current_key.size(), value());
} else {
// The key is delta encoded, cache decoded key in buffer
size_t new_key_offset = prev_entries_keys_buff_.size();
prev_entries_keys_buff_.append(current_key.data(), current_key.size());
prev_entries_.emplace_back(current_, nullptr, new_key_offset,
current_key.size(), value());
}
// Loop until end of current entry hits the start of original entry
} while (NextEntryOffset() < original);
prev_entries_idx_ = static_cast<int32_t>(prev_entries_.size()) - 1;
}
void BlockIter::Seek(const Slice& target) {
PERF_TIMER_GUARD(block_seek_nanos);
if (data_ == nullptr) { // Not init yet
return;
}
uint32_t index = 0;
bool ok = false;
if (prefix_index_) {
ok = PrefixSeek(target, &index);
} else {
ok = BinarySeek(target, 0, num_restarts_ - 1, &index);
}
if (!ok) {
return;
}
SeekToRestartPoint(index);
// Linear search (within restart block) for first key >= target
while (true) {
if (!ParseNextKey() || Compare(key_.GetInternalKey(), target) >= 0) {
return;
}
}
}
void BlockIter::SeekForPrev(const Slice& target) {
PERF_TIMER_GUARD(block_seek_nanos);
if (data_ == nullptr) { // Not init yet
return;
}
uint32_t index = 0;
bool ok = BinarySeek(target, 0, num_restarts_ - 1, &index);
if (!ok) {
return;
}
SeekToRestartPoint(index);
// Linear search (within restart block) for first key >= target
while (ParseNextKey() && Compare(key_.GetInternalKey(), target) < 0) {
}
if (!Valid()) {
SeekToLast();
} else {
while (Valid() && Compare(key_.GetInternalKey(), target) > 0) {
Prev();
}
}
}
void BlockIter::SeekToFirst() {
if (data_ == nullptr) { // Not init yet
return;
}
SeekToRestartPoint(0);
ParseNextKey();
}
void BlockIter::SeekToLast() {
if (data_ == nullptr) { // Not init yet
return;
}
SeekToRestartPoint(num_restarts_ - 1);
while (ParseNextKey() && NextEntryOffset() < restarts_) {
// Keep skipping
}
}
void BlockIter::CorruptionError() {
current_ = restarts_;
restart_index_ = num_restarts_;
status_ = Status::Corruption("bad entry in block");
key_.Clear();
value_.clear();
}
bool BlockIter::ParseNextKey() {
current_ = NextEntryOffset();
const char* p = data_ + current_;
const char* limit = data_ + restarts_; // Restarts come right after data
if (p >= limit) {
// No more entries to return. Mark as invalid.
current_ = restarts_;
restart_index_ = num_restarts_;
return false;
}
// Decode next entry
uint32_t shared, non_shared, value_length;
p = DecodeEntry(p, limit, &shared, &non_shared, &value_length);
if (p == nullptr || key_.Size() < shared) {
CorruptionError();
return false;
} else {
if (shared == 0) {
// If this key dont share any bytes with prev key then we dont need
// to decode it and can use it's address in the block directly.
key_.SetInternalKey(Slice(p, non_shared), false /* copy */);
key_pinned_ = true;
} else {
// This key share `shared` bytes with prev key, we need to decode it
key_.TrimAppend(shared, p, non_shared);
key_pinned_ = false;
}
if (global_seqno_ != kDisableGlobalSequenceNumber) {
// If we are reading a file with a global sequence number we should
// expect that all encoded sequence numbers are zeros and any value
// type is kTypeValue, kTypeMerge or kTypeDeletion
assert(GetInternalKeySeqno(key_.GetInternalKey()) == 0);
ValueType value_type = ExtractValueType(key_.GetInternalKey());
assert(value_type == ValueType::kTypeValue ||
value_type == ValueType::kTypeMerge ||
value_type == ValueType::kTypeDeletion);
if (key_pinned_) {
// TODO(tec): Investigate updating the seqno in the loaded block
// directly instead of doing a copy and update.
// We cannot use the key address in the block directly because
// we have a global_seqno_ that will overwrite the encoded one.
key_.OwnKey();
key_pinned_ = false;
}
key_.UpdateInternalKey(global_seqno_, value_type);
}
value_ = Slice(p + non_shared, value_length);
while (restart_index_ + 1 < num_restarts_ &&
GetRestartPoint(restart_index_ + 1) < current_) {
++restart_index_;
}
return true;
}
}
// Binary search in restart array to find the first restart point that
// is either the last restart point with a key less than target,
// which means the key of next restart point is larger than target, or
// the first restart point with a key = target
bool BlockIter::BinarySeek(const Slice& target, uint32_t left, uint32_t right,
uint32_t* index) {
assert(left <= right);
while (left < right) {
uint32_t mid = (left + right + 1) / 2;
uint32_t region_offset = GetRestartPoint(mid);
uint32_t shared, non_shared, value_length;
const char* key_ptr = DecodeEntry(data_ + region_offset, data_ + restarts_,
&shared, &non_shared, &value_length);
if (key_ptr == nullptr || (shared != 0)) {
CorruptionError();
return false;
}
Slice mid_key(key_ptr, non_shared);
int cmp = Compare(mid_key, target);
if (cmp < 0) {
// Key at "mid" is smaller than "target". Therefore all
// blocks before "mid" are uninteresting.
left = mid;
} else if (cmp > 0) {
// Key at "mid" is >= "target". Therefore all blocks at or
// after "mid" are uninteresting.
right = mid - 1;
} else {
left = right = mid;
}
}
*index = left;
return true;
}
// Compare target key and the block key of the block of `block_index`.
// Return -1 if error.
int BlockIter::CompareBlockKey(uint32_t block_index, const Slice& target) {
uint32_t region_offset = GetRestartPoint(block_index);
uint32_t shared, non_shared, value_length;
const char* key_ptr = DecodeEntry(data_ + region_offset, data_ + restarts_,
&shared, &non_shared, &value_length);
if (key_ptr == nullptr || (shared != 0)) {
CorruptionError();
return 1; // Return target is smaller
}
Slice block_key(key_ptr, non_shared);
return Compare(block_key, target);
}
// Binary search in block_ids to find the first block
// with a key >= target
bool BlockIter::BinaryBlockIndexSeek(const Slice& target, uint32_t* block_ids,
uint32_t left, uint32_t right,
uint32_t* index) {
assert(left <= right);
uint32_t left_bound = left;
while (left <= right) {
uint32_t mid = (right + left) / 2;
int cmp = CompareBlockKey(block_ids[mid], target);
if (!status_.ok()) {
return false;
}
if (cmp < 0) {
// Key at "target" is larger than "mid". Therefore all
// blocks before or at "mid" are uninteresting.
left = mid + 1;
} else {
// Key at "target" is <= "mid". Therefore all blocks
// after "mid" are uninteresting.
// If there is only one block left, we found it.
if (left == right) break;
right = mid;
}
}
if (left == right) {
// In one of the two following cases:
// (1) left is the first one of block_ids
// (2) there is a gap of blocks between block of `left` and `left-1`.
// we can further distinguish the case of key in the block or key not
// existing, by comparing the target key and the key of the previous
// block to the left of the block found.
if (block_ids[left] > 0 &&
(left == left_bound || block_ids[left - 1] != block_ids[left] - 1) &&
CompareBlockKey(block_ids[left] - 1, target) > 0) {
current_ = restarts_;
return false;
}
*index = block_ids[left];
return true;
} else {
assert(left > right);
// Mark iterator invalid
current_ = restarts_;
return false;
}
}
bool BlockIter::PrefixSeek(const Slice& target, uint32_t* index) {
assert(prefix_index_);
uint32_t* block_ids = nullptr;
uint32_t num_blocks = prefix_index_->GetBlocks(target, &block_ids);
if (num_blocks == 0) {
current_ = restarts_;
return false;
} else {
return BinaryBlockIndexSeek(target, block_ids, 0, num_blocks - 1, index);
}
}
uint32_t Block::NumRestarts() const {
assert(size_ >= 2*sizeof(uint32_t));
return DecodeFixed32(data_ + size_ - sizeof(uint32_t));
}
Block::Block(BlockContents&& contents, SequenceNumber _global_seqno,
size_t read_amp_bytes_per_bit, Statistics* statistics)
: contents_(std::move(contents)),
data_(contents_.data.data()),
size_(contents_.data.size()),
restart_offset_(0),
global_seqno_(_global_seqno) {
if (size_ < sizeof(uint32_t)) {
size_ = 0; // Error marker
} else {
restart_offset_ =
static_cast<uint32_t>(size_) - (1 + NumRestarts()) * sizeof(uint32_t);
if (restart_offset_ > size_ - sizeof(uint32_t)) {
// The size is too small for NumRestarts() and therefore
// restart_offset_ wrapped around.
size_ = 0;
}
}
if (read_amp_bytes_per_bit != 0 && statistics && size_ != 0) {
read_amp_bitmap_.reset(new BlockReadAmpBitmap(
restart_offset_, read_amp_bytes_per_bit, statistics));
}
}
BlockIter* Block::NewIterator(const Comparator* cmp, BlockIter* iter,
bool total_order_seek, Statistics* stats) {
BlockIter* ret_iter;
if (iter != nullptr) {
ret_iter = iter;
} else {
ret_iter = new BlockIter;
}
if (size_ < 2*sizeof(uint32_t)) {
ret_iter->Invalidate(Status::Corruption("bad block contents"));
return ret_iter;
}
const uint32_t num_restarts = NumRestarts();
if (num_restarts == 0) {
// Empty block.
ret_iter->Invalidate(Status::OK());
return ret_iter;
} else {
BlockPrefixIndex* prefix_index_ptr =
total_order_seek ? nullptr : prefix_index_.get();
ret_iter->Initialize(cmp, data_, restart_offset_, num_restarts,
prefix_index_ptr, global_seqno_,
read_amp_bitmap_.get());
if (read_amp_bitmap_) {
if (read_amp_bitmap_->GetStatistics() != stats) {
// DB changed the Statistics pointer, we need to notify read_amp_bitmap_
read_amp_bitmap_->SetStatistics(stats);
}
}
}
return ret_iter;
}
void Block::SetBlockPrefixIndex(BlockPrefixIndex* prefix_index) {
prefix_index_.reset(prefix_index);
}
size_t Block::ApproximateMemoryUsage() const {
size_t usage = usable_size();
if (prefix_index_) {
usage += prefix_index_->ApproximateMemoryUsage();
}
return usage;
}
} // namespace rocksdb