9f20395cd6
Summary: It turns out that -Wshadow has different rules for gcc than clang. Previous commit fixed clang. This commits fixes the rest of the warnings for gcc. Test Plan: compiles Reviewers: ljin, yhchiang, rven, sdong Reviewed By: sdong Subscribers: dhruba, leveldb Differential Revision: https://reviews.facebook.net/D28131
207 lines
7.2 KiB
C++
207 lines
7.2 KiB
C++
// Copyright (c) 2013, Facebook, Inc. All rights reserved.
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// This source code is licensed under the BSD-style license found in the
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// LICENSE file in the root directory of this source tree. An additional grant
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// of patent rights can be found in the PATENTS file in the same directory.
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//
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// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file. See the AUTHORS file for names of contributors.
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#pragma once
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#include <string>
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#include <stdint.h>
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#include "rocksdb/slice.h"
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#include "rocksdb/status.h"
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#include "rocksdb/options.h"
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#include "rocksdb/table.h"
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namespace rocksdb {
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class Block;
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class RandomAccessFile;
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struct ReadOptions;
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// the length of the magic number in bytes.
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const int kMagicNumberLengthByte = 8;
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// BlockHandle is a pointer to the extent of a file that stores a data
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// block or a meta block.
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class BlockHandle {
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public:
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BlockHandle();
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BlockHandle(uint64_t offset, uint64_t size);
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// The offset of the block in the file.
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uint64_t offset() const { return offset_; }
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void set_offset(uint64_t _offset) { offset_ = _offset; }
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// The size of the stored block
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uint64_t size() const { return size_; }
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void set_size(uint64_t _size) { size_ = _size; }
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void EncodeTo(std::string* dst) const;
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Status DecodeFrom(Slice* input);
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// if the block handle's offset and size are both "0", we will view it
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// as a null block handle that points to no where.
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bool IsNull() const {
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return offset_ == 0 && size_ == 0;
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}
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static const BlockHandle& NullBlockHandle() {
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return kNullBlockHandle;
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}
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// Maximum encoding length of a BlockHandle
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enum { kMaxEncodedLength = 10 + 10 };
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private:
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uint64_t offset_ = 0;
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uint64_t size_ = 0;
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static const BlockHandle kNullBlockHandle;
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};
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// Footer encapsulates the fixed information stored at the tail
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// end of every table file.
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class Footer {
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public:
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// Constructs a footer without specifying its table magic number.
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// In such case, the table magic number of such footer should be
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// initialized via @ReadFooterFromFile().
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Footer() : Footer(kInvalidTableMagicNumber) {}
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// @table_magic_number serves two purposes:
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// 1. Identify different types of the tables.
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// 2. Help us to identify if a given file is a valid sst.
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explicit Footer(uint64_t table_magic_number);
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// The version of the footer in this file
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uint32_t version() const { return version_; }
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// The checksum type used in this file
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ChecksumType checksum() const { return checksum_; }
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void set_checksum(const ChecksumType c) { checksum_ = c; }
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// The block handle for the metaindex block of the table
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const BlockHandle& metaindex_handle() const { return metaindex_handle_; }
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void set_metaindex_handle(const BlockHandle& h) { metaindex_handle_ = h; }
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// The block handle for the index block of the table
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const BlockHandle& index_handle() const { return index_handle_; }
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void set_index_handle(const BlockHandle& h) { index_handle_ = h; }
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uint64_t table_magic_number() const { return table_magic_number_; }
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// The version of Footer we encode
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enum {
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kLegacyFooter = 0,
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kFooterVersion = 1,
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};
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void EncodeTo(std::string* dst) const;
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// Set the current footer based on the input slice. If table_magic_number_
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// is not set (i.e., HasInitializedTableMagicNumber() is true), then this
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// function will also initialize table_magic_number_. Otherwise, this
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// function will verify whether the magic number specified in the input
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// slice matches table_magic_number_ and update the current footer only
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// when the test passes.
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Status DecodeFrom(Slice* input);
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// Encoded length of a Footer. Note that the serialization of a Footer will
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// always occupy at least kMinEncodedLength bytes. If fields are changed
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// the version number should be incremented and kMaxEncodedLength should be
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// increased accordingly.
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enum {
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// Footer version 0 (legacy) will always occupy exactly this many bytes.
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// It consists of two block handles, padding, and a magic number.
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kVersion0EncodedLength = 2 * BlockHandle::kMaxEncodedLength + 8,
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// Footer version 1 will always occupy exactly this many bytes.
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// It consists of the checksum type, two block handles, padding,
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// a version number, and a magic number
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kVersion1EncodedLength = 1 + 2 * BlockHandle::kMaxEncodedLength + 4 + 8,
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kMinEncodedLength = kVersion0EncodedLength,
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kMaxEncodedLength = kVersion1EncodedLength
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};
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static const uint64_t kInvalidTableMagicNumber = 0;
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private:
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// REQUIRES: magic number wasn't initialized.
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void set_table_magic_number(uint64_t magic_number) {
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assert(!HasInitializedTableMagicNumber());
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table_magic_number_ = magic_number;
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}
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// return true if @table_magic_number_ is set to a value different
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// from @kInvalidTableMagicNumber.
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bool HasInitializedTableMagicNumber() const {
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return (table_magic_number_ != kInvalidTableMagicNumber);
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}
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uint32_t version_;
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ChecksumType checksum_;
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BlockHandle metaindex_handle_;
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BlockHandle index_handle_;
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uint64_t table_magic_number_ = 0;
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};
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// Read the footer from file
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Status ReadFooterFromFile(RandomAccessFile* file,
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uint64_t file_size,
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Footer* footer);
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// 1-byte type + 32-bit crc
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static const size_t kBlockTrailerSize = 5;
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struct BlockContents {
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Slice data; // Actual contents of data
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bool cachable; // True iff data can be cached
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CompressionType compression_type;
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std::unique_ptr<char[]> allocation;
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BlockContents() : cachable(false), compression_type(kNoCompression) {}
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BlockContents(const Slice& _data, bool _cachable,
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CompressionType _compression_type)
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: data(_data), cachable(_cachable), compression_type(_compression_type) {}
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BlockContents(std::unique_ptr<char[]>&& _data, size_t _size, bool _cachable,
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CompressionType _compression_type)
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: data(_data.get(), _size),
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cachable(_cachable),
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compression_type(_compression_type),
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allocation(std::move(_data)) {}
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};
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// Read the block identified by "handle" from "file". On failure
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// return non-OK. On success fill *result and return OK.
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extern Status ReadBlockContents(RandomAccessFile* file, const Footer& footer,
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const ReadOptions& options,
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const BlockHandle& handle,
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BlockContents* contents, Env* env,
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bool do_uncompress);
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// The 'data' points to the raw block contents read in from file.
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// This method allocates a new heap buffer and the raw block
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// contents are uncompresed into this buffer. This buffer is
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// returned via 'result' and it is upto the caller to
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// free this buffer.
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extern Status UncompressBlockContents(const char* data, size_t n,
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BlockContents* contents);
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// Implementation details follow. Clients should ignore,
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inline BlockHandle::BlockHandle()
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: BlockHandle(~static_cast<uint64_t>(0),
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~static_cast<uint64_t>(0)) {
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}
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inline BlockHandle::BlockHandle(uint64_t _offset, uint64_t _size)
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: offset_(_offset), size_(_size) {}
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} // namespace rocksdb
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