//
// Copyright Aliaksei Levin (levlam@telegram.org), Arseny Smirnov (arseny30@gmail.com) 2014-2019
// Distributed under the Boost Software License, Version 1.0. (See accompanying
// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
#pragma once
#include "td/net/TransparentProxy.h"
#include "td/utils/Slice.h"
#include "td/utils/Status.h"
namespace td {
class Grease {
public:
static void init(MutableSlice res);
};
class TlsInit : public TransparentProxy {
TlsInit(SocketFd socket_fd, IPAddress ip_address, string domain, string secret, unique_ptr<Callback> callback,
ActorShared<> parent, double server_time_difference)
: TransparentProxy(std::move(socket_fd), std::move(ip_address), std::move(domain), std::move(secret),
std::move(callback), std::move(parent))
, server_time_difference_(server_time_difference) {
}
private:
double server_time_difference_{0};
enum class State {
SendHello,
WaitHelloResponse,
} state_ = State::SendHello;
std::string hello_rand_;
void send_hello();
Status wait_hello_response();
Status loop_impl() override;
} // namespace td