//
// Copyright Aliaksei Levin (levlam@telegram.org), Arseny Smirnov (arseny30@gmail.com) 2014-2019
// Distributed under the Boost Software License, Version 1.0. (See accompanying
// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
#pragma once
#include "td/telegram/files/FileLocation.h"
#include "td/telegram/files/ResourceState.h"
#include "td/telegram/net/NetQuery.h"
#include "td/actor/actor.h"
namespace td {
class LocalFileLocation;
class ResourceManager;
class FileLoaderActor : public NetQueryCallback {
public:
virtual void set_resource_manager(ActorShared<ResourceManager>) = 0;
virtual void update_priority(int8 priority) = 0;
virtual void update_resources(const ResourceState &other) = 0;
// TODO: existence of these two functions is a dirty hack. Refactoring is highly appreciated
virtual void update_local_file_location(const LocalFileLocation &local) {
}
virtual void update_download_offset(int64 offset) {
virtual void update_download_limit(int64 limit) {
};
} // namespace td