2018-12-31 20:04:05 +01:00
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//
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2018-12-31 23:02:34 +01:00
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// Copyright Aliaksei Levin (levlam@telegram.org), Arseny Smirnov (arseny30@gmail.com) 2014-2019
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2018-12-31 20:04:05 +01:00
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//
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// Distributed under the Boost Software License, Version 1.0. (See accompanying
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// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
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//
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#pragma once
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#include "td/utils/buffer.h"
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2019-02-12 22:26:36 +01:00
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#include "td/utils/common.h"
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2018-12-31 20:04:05 +01:00
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#include "td/utils/format.h"
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#include "td/utils/logging.h"
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2018-08-14 09:42:40 +02:00
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#include "td/utils/port/detail/PollableFd.h"
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2018-12-31 20:04:05 +01:00
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#include "td/utils/Slice.h"
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#include "td/utils/Status.h"
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#include <limits>
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namespace td {
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// just reads from given reader and writes to given writer
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template <class FdT>
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class BufferedFdBase : public FdT {
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public:
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BufferedFdBase() = default;
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explicit BufferedFdBase(FdT &&fd_);
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// TODO: make move constructor and move assignment safer
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Result<size_t> flush_read(size_t max_read = std::numeric_limits<size_t>::max()) TD_WARN_UNUSED_RESULT;
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Result<size_t> flush_write() TD_WARN_UNUSED_RESULT;
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bool need_flush_write(size_t at_least = 0) {
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CHECK(write_);
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write_->sync_with_writer();
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return write_->size() > at_least;
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}
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size_t ready_for_flush_write() {
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CHECK(write_);
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write_->sync_with_writer();
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return write_->size();
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}
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void set_input_writer(ChainBufferWriter *read) {
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read_ = read;
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}
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void set_output_reader(ChainBufferReader *write) {
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write_ = write;
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}
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private:
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ChainBufferWriter *read_ = nullptr;
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ChainBufferReader *write_ = nullptr;
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};
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template <class FdT>
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class BufferedFd : public BufferedFdBase<FdT> {
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using Parent = BufferedFdBase<FdT>;
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ChainBufferWriter input_writer_;
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ChainBufferReader input_reader_;
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ChainBufferWriter output_writer_;
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ChainBufferReader output_reader_;
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void init();
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void init_ptr();
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public:
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BufferedFd();
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explicit BufferedFd(FdT &&fd_);
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BufferedFd(BufferedFd &&);
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BufferedFd &operator=(BufferedFd &&);
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BufferedFd(const BufferedFd &) = delete;
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BufferedFd &operator=(const BufferedFd &) = delete;
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~BufferedFd();
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void close();
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Result<size_t> flush_read(size_t max_read = std::numeric_limits<size_t>::max()) TD_WARN_UNUSED_RESULT;
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Result<size_t> flush_write() TD_WARN_UNUSED_RESULT;
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// Yep, direct access to buffers. It is IO interface too.
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ChainBufferReader &input_buffer();
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ChainBufferWriter &output_buffer();
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};
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// IMPLEMENTATION
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/*** BufferedFd ***/
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template <class FdT>
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BufferedFdBase<FdT>::BufferedFdBase(FdT &&fd_) : FdT(std::move(fd_)) {
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}
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template <class FdT>
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Result<size_t> BufferedFdBase<FdT>::flush_read(size_t max_read) {
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CHECK(read_);
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size_t result = 0;
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while (::td::can_read(*this) && max_read) {
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MutableSlice slice = read_->prepare_append().truncate(max_read);
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TRY_RESULT(x, FdT::read(slice));
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slice.truncate(x);
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read_->confirm_append(x);
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result += x;
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max_read -= x;
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}
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return result;
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}
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template <class FdT>
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Result<size_t> BufferedFdBase<FdT>::flush_write() {
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size_t result = 0;
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// TODO: sync on demand
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write_->sync_with_writer();
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while (!write_->empty() && ::td::can_write(*this)) {
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Slice slice = write_->prepare_read();
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TRY_RESULT(x, FdT::write(slice));
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write_->confirm_read(x);
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result += x;
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}
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return result;
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}
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/*** BufferedFd ***/
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template <class FdT>
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void BufferedFd<FdT>::init() {
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input_reader_ = input_writer_.extract_reader();
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output_reader_ = output_writer_.extract_reader();
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init_ptr();
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}
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template <class FdT>
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void BufferedFd<FdT>::init_ptr() {
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this->set_input_writer(&input_writer_);
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this->set_output_reader(&output_reader_);
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}
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template <class FdT>
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BufferedFd<FdT>::BufferedFd() {
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init();
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}
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template <class FdT>
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BufferedFd<FdT>::BufferedFd(FdT &&fd_) : Parent(std::move(fd_)) {
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init();
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}
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template <class FdT>
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BufferedFd<FdT>::BufferedFd(BufferedFd &&from) {
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*this = std::move(from);
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}
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template <class FdT>
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BufferedFd<FdT> &BufferedFd<FdT>::operator=(BufferedFd &&from) {
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FdT::operator=(std::move(static_cast<FdT &>(from)));
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input_reader_ = std::move(from.input_reader_);
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input_writer_ = std::move(from.input_writer_);
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output_reader_ = std::move(from.output_reader_);
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output_writer_ = std::move(from.output_writer_);
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init_ptr();
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return *this;
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}
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template <class FdT>
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BufferedFd<FdT>::~BufferedFd() {
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close();
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}
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template <class FdT>
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void BufferedFd<FdT>::close() {
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FdT::close();
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// TODO: clear buffers
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}
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template <class FdT>
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Result<size_t> BufferedFd<FdT>::flush_read(size_t max_read) {
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TRY_RESULT(result, Parent::flush_read(max_read));
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if (result) {
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// TODO: faster sync is possible if you owns writer.
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input_reader_.sync_with_writer();
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LOG(DEBUG) << "flush_read: +" << format::as_size(result) << tag("total", format::as_size(input_reader_.size()));
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}
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return result;
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}
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template <class FdT>
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Result<size_t> BufferedFd<FdT>::flush_write() {
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TRY_RESULT(result, Parent::flush_write());
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if (result) {
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LOG(DEBUG) << "flush_write: +" << format::as_size(result) << tag("left", format::as_size(output_reader_.size()));
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}
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return result;
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}
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// Yep, direct access to buffers. It is IO interface too.
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template <class FdT>
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ChainBufferReader &BufferedFd<FdT>::input_buffer() {
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return input_reader_;
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}
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template <class FdT>
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ChainBufferWriter &BufferedFd<FdT>::output_buffer() {
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return output_writer_;
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}
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} // namespace td
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