Trying to fix recursive call of actor.
GitOrigin-RevId: 7796903536a43bc5ee149fe8b937ce8e7d377b02
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@ -9672,7 +9672,7 @@ void MessagesManager::add_secret_message(unique_ptr<PendingSecretMessage> pendin
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multipromise.add_promise(PromiseCreator::lambda([token, actor_id = actor_id(this),
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this](Result<Unit> result) mutable {
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if (result.is_ok()) { // if we aren't closing
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if (result.is_ok() && !G()->close_flag()) { // if we aren't closing
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this->pending_secret_messages_.finish(token, [actor_id](unique_ptr<PendingSecretMessage> pending_secret_message) {
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send_closure_later(actor_id, &MessagesManager::finish_add_secret_message, std::move(pending_secret_message));
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});
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@ -9686,6 +9686,10 @@ void MessagesManager::add_secret_message(unique_ptr<PendingSecretMessage> pendin
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}
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void MessagesManager::finish_add_secret_message(unique_ptr<PendingSecretMessage> pending_secret_message) {
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if (G()->close_flag()) {
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return;
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}
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auto d = get_dialog(pending_secret_message->message_info.dialog_id);
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CHECK(d != nullptr);
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auto random_id = pending_secret_message->message_info.random_id;
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