Add Windows and Linux to Swift/Objective C build targets.
GitOrigin-RevId: c23d018f9c265f426fc376de2681bc12d078a217
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@ -168,7 +168,7 @@ function getSupportedOs(language) {
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return ['Windows (through C++/CLI)', 'Universal Windows Platform (through C++/CX)', 'Windows (.Net Core)', 'Linux (.Net Core)', 'macOS (.Net Core)', 'FreeBSD (.Net Core)'];
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return ['Windows (through C++/CLI)', 'Universal Windows Platform (through C++/CX)', 'Windows (.Net Core)', 'Linux (.Net Core)', 'macOS (.Net Core)', 'FreeBSD (.Net Core)'];
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case 'Swift':
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case 'Swift':
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case 'Objective-C':
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case 'Objective-C':
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return ['macOS', 'iOS', 'tvOS', 'watchOS'];
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return ['Windows', 'Linux', 'macOS', 'iOS', 'tvOS', 'watchOS'];
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default:
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default:
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return ['Windows', 'Linux', 'macOS', 'FreeBSD'];
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return ['Windows', 'Linux', 'macOS', 'FreeBSD'];
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}
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}
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