Improve logging.
GitOrigin-RevId: 1cef0e92ceb9cec005ebb693303d8fd808338771
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1dfeb5d176
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590e8efcb4
@ -229,25 +229,25 @@ void StickersManager::parse_sticker_set(StickerSet *sticker_set, ParserT &parser
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sticker_set->is_masks = is_masks;
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sticker_set->is_animated = is_animated;
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short_name_to_sticker_set_id_.emplace(clean_username(sticker_set->short_name), StickerSetId(sticker_set_id));
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short_name_to_sticker_set_id_.emplace(clean_username(sticker_set->short_name), sticker_set->id);
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on_update_sticker_set(sticker_set, is_installed, is_archived, false, true);
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} else {
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if (sticker_set->title != title) {
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LOG(INFO) << "Title of " << sticker_set_id << " has changed";
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LOG(INFO) << "Title of " << sticker_set->id << " has changed";
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}
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if (sticker_set->short_name != short_name) {
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LOG(ERROR) << "Short name of " << sticker_set_id << " has changed from \"" << short_name << "\" to \""
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LOG(ERROR) << "Short name of " << sticker_set->id << " has changed from \"" << short_name << "\" to \""
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<< sticker_set->short_name << "\"";
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}
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if (sticker_set->sticker_count != sticker_count || sticker_set->hash != hash) {
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sticker_set->is_loaded = false;
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}
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if (sticker_set->is_animated != is_animated) {
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LOG(ERROR) << "Is animated of " << sticker_set_id << " has changed from \"" << is_animated << "\" to \""
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LOG(ERROR) << "Is animated of " << sticker_set->id << " has changed from \"" << is_animated << "\" to \""
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<< sticker_set->is_animated << "\"";
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}
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if (sticker_set->is_masks != is_masks) {
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LOG(ERROR) << "Is masks of " << sticker_set_id << " has changed from \"" << is_masks << "\" to \""
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LOG(ERROR) << "Is masks of " << sticker_set->id << " has changed from \"" << is_masks << "\" to \""
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<< sticker_set->is_masks << "\"";
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}
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}
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@ -4407,7 +4407,7 @@ Status Td::init(DbKey key) {
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// that RequestKey was already sent.
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//
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// 3. During replay of binlog some queries may be sent to other actors. They shouldn't process such events before all
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// their binlog events are processed. So actor may receive some old queries. It must be in it's actual state in
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// their binlog events are processed. So actor may receive some old queries. It must be in its actual state in
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// orded to handle them properly.
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//
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// -- Use send_closure_later, so actors don't even start process binlog events, before all binlog events are sent
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