tdutils: merge Destructor and ScopeGuard implementations

GitOrigin-RevId: b599ca74a5109491ce772cf995b7b6814b9cc7b1
This commit is contained in:
Arseny Smirnov 2018-03-13 16:03:46 +03:00
parent 52f45abf65
commit c29f5e9432
3 changed files with 41 additions and 53 deletions

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@ -10,45 +10,65 @@
#include <type_traits>
#include <utility>
#include <memory>
#include <cstdlib>
namespace td {
namespace detail {
template <class FunctionT>
class ScopeGuard {
class Guard {
public:
explicit ScopeGuard(const FunctionT &func) : func_(func) {
Guard() = default;
Guard(const Guard &other) = delete;
Guard &operator=(const Guard &other) = delete;
Guard(Guard &&other) = default;
Guard &operator=(Guard &&other) = default;
virtual ~Guard() = default;
virtual void dismiss() {
abort();
}
explicit ScopeGuard(FunctionT &&func) : func_(std::move(func)) {
};
template <class FunctionT>
class LambdaGuard : public Guard {
public:
explicit LambdaGuard(const FunctionT &func) : func_(func) {
}
ScopeGuard(const ScopeGuard &other) = delete;
ScopeGuard &operator=(const ScopeGuard &other) = delete;
ScopeGuard(ScopeGuard &&other) : dismissed_(other.dismissed_), func_(std::move(other.func_)) {
explicit LambdaGuard(FunctionT &&func) : func_(std::move(func)) {
}
LambdaGuard(const LambdaGuard &other) = delete;
LambdaGuard &operator=(const LambdaGuard &other) = delete;
LambdaGuard(LambdaGuard &&other) : func_(std::move(other.func_)), dismissed_(other.dismissed_) {
other.dismissed_ = true;
}
ScopeGuard &operator=(ScopeGuard &&other) = delete;
LambdaGuard &operator=(LambdaGuard &&other) = delete;
void dismiss() {
dismissed_ = true;
}
~ScopeGuard() {
~LambdaGuard() {
if (!dismissed_) {
func_();
}
}
private:
bool dismissed_ = false;
FunctionT func_;
bool dismissed_ = false;
};
} // namespace detail
template <class F>
std::unique_ptr<Guard> create_lamda_guard(F &&f) {
return std::make_unique<LambdaGuard<F>>(std::forward<F>(f));
}
template <class F>
std::shared_ptr<Guard> create_shared_lamda_guard(F &&f) {
return std::make_shared<LambdaGuard<F>>(std::forward<F>(f));
}
enum class ScopeExit {};
template <class FunctionT>
auto operator+(ScopeExit, FunctionT &&func) {
return detail::ScopeGuard<std::decay_t<FunctionT>>(std::forward<FunctionT>(func));
return LambdaGuard<std::decay_t<FunctionT>>(std::forward<FunctionT>(func));
}
} // namespace td

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@ -13,11 +13,11 @@ namespace td {
namespace detail {
static TD_THREAD_LOCAL int32 thread_id_;
static TD_THREAD_LOCAL std::vector<std::unique_ptr<Destructor>> *thread_local_destructors;
static TD_THREAD_LOCAL std::vector<std::unique_ptr<Guard>> *thread_local_destructors;
void add_thread_local_destructor(std::unique_ptr<Destructor> destructor) {
void add_thread_local_destructor(std::unique_ptr<Guard> destructor) {
if (thread_local_destructors == nullptr) {
thread_local_destructors = new std::vector<std::unique_ptr<Destructor>>();
thread_local_destructors = new std::vector<std::unique_ptr<Guard>>();
}
thread_local_destructors->push_back(std::move(destructor));
}

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@ -9,6 +9,7 @@
#include "td/utils/port/config.h"
#include "td/utils/common.h"
#include "td/utils/ScopeGuard.h"
#include <memory>
#include <utility>
@ -42,47 +43,14 @@ void set_thread_id(int32 id);
int32 get_thread_id();
namespace detail {
class Destructor {
public:
Destructor() = default;
Destructor(const Destructor &other) = delete;
Destructor &operator=(const Destructor &other) = delete;
Destructor(Destructor &&other) = default;
Destructor &operator=(Destructor &&other) = default;
virtual ~Destructor() = default;
};
template <class F>
class LambdaDestructor : public Destructor {
public:
explicit LambdaDestructor(F &&f) : f_(std::move(f)) {
}
LambdaDestructor(const LambdaDestructor &other) = delete;
LambdaDestructor &operator=(const LambdaDestructor &other) = delete;
LambdaDestructor(LambdaDestructor &&other) = default;
LambdaDestructor &operator=(LambdaDestructor &&other) = default;
~LambdaDestructor() override {
f_();
}
private:
F f_;
};
template <class F>
std::unique_ptr<Destructor> create_destructor(F &&f) {
return std::make_unique<LambdaDestructor<F>>(std::forward<F>(f));
}
void add_thread_local_destructor(std::unique_ptr<Destructor> destructor);
void add_thread_local_destructor(std::unique_ptr<Guard> destructor);
template <class T, class P, class... ArgsT>
void do_init_thread_local(P &raw_ptr, ArgsT &&... args) {
auto ptr = std::make_unique<T>(std::forward<ArgsT>(args)...);
raw_ptr = ptr.get();
detail::add_thread_local_destructor(detail::create_destructor([ptr = std::move(ptr), &raw_ptr]() mutable {
detail::add_thread_local_destructor(create_lamda_guard([ptr = std::move(ptr), &raw_ptr]() mutable {
ptr.reset();
raw_ptr = nullptr;
}));