Improve logging on failed CHECK.
GitOrigin-RevId: 34a9fdad6499503edca51c4c3136731d2c8acb8a
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@ -9005,7 +9005,12 @@ void MessagesManager::ttl_unregister_message(DialogId dialog_id, const Message *
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TtlNode ttl_node(dialog_id, m->message_id);
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auto it = ttl_nodes_.find(ttl_node);
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LOG_CHECK(it != ttl_nodes_.end()) << dialog_id << " " << m->message_id << " " << source << " " << G()->close_flag();
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// expect m->ttl == 0, but m->ttl_expires_at > 0 from binlog
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LOG_CHECK(it != ttl_nodes_.end()) << dialog_id << " " << m->message_id << " " << source << " " << G()->close_flag()
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<< " " << m->ttl << " " << m->ttl_expires_at << " " << Time::now() << " "
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<< m->from_database;
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auto *heap_node = it->as_heap_node();
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if (heap_node->in_heap()) {
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ttl_heap_.erase(heap_node);
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@ -11484,12 +11489,12 @@ unique_ptr<MessagesManager::Message> MessagesManager::do_delete_message(Dialog *
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update_message_count_by_index(d, -1, result.get());
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}
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on_message_deleted(d, result.get());
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on_message_deleted(d, result.get(), source);
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return result;
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}
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void MessagesManager::on_message_deleted(Dialog *d, Message *m) {
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void MessagesManager::on_message_deleted(Dialog *d, Message *m, const char *source) {
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switch (d->dialog_id.get_type()) {
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case DialogType::User:
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case DialogType::Chat:
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@ -11505,7 +11510,7 @@ void MessagesManager::on_message_deleted(Dialog *d, Message *m) {
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default:
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UNREACHABLE();
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}
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ttl_unregister_message(d->dialog_id, m, Time::now(), "on_message_deleted");
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ttl_unregister_message(d->dialog_id, m, Time::now(), source);
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unregister_message_content(td_, m->content.get(), {d->dialog_id, m->message_id});
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if (m->notification_id.is_valid()) {
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delete_notification_id_to_message_id_correspondence(d, m->notification_id, m->message_id);
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@ -11539,7 +11544,7 @@ void MessagesManager::do_delete_all_dialog_messages(Dialog *d, unique_ptr<Messag
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cancel_edit_message_media(d->dialog_id, m.get(), "Message was deleted");
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}
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on_message_deleted(d, m.get());
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on_message_deleted(d, m.get(), "do_delete_all_dialog_messages");
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m = nullptr;
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}
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@ -1475,7 +1475,7 @@ class MessagesManager : public Actor {
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unique_ptr<Message> do_delete_message(Dialog *d, MessageId message_id, bool is_permanently_deleted,
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bool only_from_memory, bool *need_update_dialog_pos, const char *source);
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void on_message_deleted(Dialog *d, Message *m);
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void on_message_deleted(Dialog *d, Message *m, const char *source);
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int32 get_unload_dialog_delay() const;
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