// // Copyright Aliaksei Levin (levlam@telegram.org), Arseny Smirnov (arseny30@gmail.com) 2014-2020 // // Distributed under the Boost Software License, Version 1.0. (See accompanying // file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) // #pragma once #include "td/actor/actor.h" #include "td/utils/port/ServerSocketFd.h" #include "td/utils/port/SocketFd.h" namespace td { class TcpListener final : public Actor { public: class Callback : public Actor { public: virtual void accept(SocketFd fd) = 0; }; TcpListener(int port, ActorShared callback); void hangup() override; private: int port_; ServerSocketFd server_fd_; ActorShared callback_; void start_up() override; void tear_down() override; void loop() override; }; } // namespace td