// // Copyright Aliaksei Levin (levlam@telegram.org), Arseny Smirnov (arseny30@gmail.com) 2014-2019 // // Distributed under the Boost Software License, Version 1.0. (See accompanying // file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) // #include "td/telegram/net/SessionProxy.h" #include "td/telegram/Global.h" #include "td/telegram/net/ConnectionCreator.h" #include "td/telegram/net/DcId.h" #include "td/telegram/net/NetQueryDispatcher.h" #include "td/telegram/net/Session.h" #include "td/actor/PromiseFuture.h" #include "td/utils/logging.h" #include "td/utils/Slice.h" #include namespace td { namespace mtproto { class RawConnection; } // namespace mtproto class SessionCallback : public Session::Callback { public: SessionCallback(ActorShared parent, DcId dc_id, bool allow_media_only, bool is_media, size_t hash) : parent_(std::move(parent)) , dc_id_(dc_id) , allow_media_only_(allow_media_only) , is_media_(is_media) , hash_(hash) { } void on_failed() override { send_closure(parent_, &SessionProxy::on_failed); } void on_closed() override { send_closure(parent_, &SessionProxy::on_closed); } void request_raw_connection(Promise> promise) override { send_closure(G()->connection_creator(), &ConnectionCreator::request_raw_connection, dc_id_, allow_media_only_, is_media_, std::move(promise), hash_); } void on_tmp_auth_key_updated(mtproto::AuthKey auth_key) override { send_closure(parent_, &SessionProxy::on_tmp_auth_key_updated, std::move(auth_key)); } void on_server_salt_updated(std::vector server_salts) override { send_closure(parent_, &SessionProxy::on_server_salt_updated, std::move(server_salts)); } private: ActorShared parent_; DcId dc_id_; bool allow_media_only_ = false; bool is_media_ = false; size_t hash_ = 0; }; SessionProxy::SessionProxy(std::shared_ptr shared_auth_data, bool is_main, bool allow_media_only, bool is_media, bool use_pfs, bool is_cdn, bool need_destroy) : auth_data_(std::move(shared_auth_data)) , is_main_(is_main) , allow_media_only_(allow_media_only) , is_media_(is_media) , use_pfs_(use_pfs) , is_cdn_(is_cdn) , need_destroy_(need_destroy) { } void SessionProxy::start_up() { class Listener : public AuthDataShared::Listener { public: explicit Listener(ActorShared session_proxy) : session_proxy_(std::move(session_proxy)) { } bool notify() override { if (!session_proxy_.is_alive()) { return false; } send_closure(session_proxy_, &SessionProxy::update_auth_state); return true; } private: ActorShared session_proxy_; }; auth_state_ = auth_data_->get_auth_state().first; auth_data_->add_auth_key_listener(make_unique(actor_shared(this))); open_session(); } void SessionProxy::tear_down() { for (auto &query : pending_queries_) { query->resend(); G()->net_query_dispatcher().dispatch(std::move(query)); } pending_queries_.clear(); } void SessionProxy::send(NetQueryPtr query) { if (query->auth_flag() == NetQuery::AuthFlag::On && auth_state_ != AuthState::OK) { query->debug(PSTRING() << get_name() << ": wait for auth"); pending_queries_.emplace_back(std::move(query)); return; } open_session(true); query->debug(PSTRING() << get_name() << ": sent to session"); send_closure(session_, &Session::send, std::move(query)); } void SessionProxy::update_main_flag(bool is_main) { if (is_main_ == is_main) { return; } LOG(INFO) << "Update " << get_name() << " is_main to " << is_main; is_main_ = is_main; close_session(); open_session(); } void SessionProxy::update_destroy(bool need_destroy) { need_destroy_ = need_destroy; close_session(); open_session(); } void SessionProxy::on_failed() { if (session_generation_ != get_link_token()) { return; } close_session(); open_session(); } void SessionProxy::update_mtproto_header() { close_session(); open_session(); } void SessionProxy::on_closed() { } void SessionProxy::close_session() { send_closure(std::move(session_), &Session::close); session_generation_++; } void SessionProxy::open_session(bool force) { if (!session_.empty()) { return; } // There are several assumption that make this code OK // 1. All unauthorized query will be sent into the same SessionProxy // 2. All authorized query are delayed before we have authorization // So only one SessionProxy will be active before we have authorization key auto should_open = [&]() { if (force) { return true; } if (need_destroy_) { return auth_state_ != AuthState::Empty; } if (auth_state_ != AuthState::OK) { return false; } return is_main_ || !pending_queries_.empty(); }(); if (!should_open) { return; } CHECK(session_.empty()); auto dc_id = auth_data_->dc_id(); string name = PSTRING() << "Session" << get_name().substr(Slice("SessionProxy").size()); string hash_string = PSTRING() << name << " " << dc_id.get_raw_id() << " " << allow_media_only_; auto hash = std::hash()(hash_string); int32 int_dc_id = dc_id.get_raw_id(); if (G()->is_test_dc()) { int_dc_id += 10000; } if (allow_media_only_ && !is_cdn_) { int_dc_id = -int_dc_id; } session_ = create_actor( name, make_unique(actor_shared(this, session_generation_), dc_id, allow_media_only_, is_media_, hash), auth_data_, int_dc_id, is_main_, use_pfs_, is_cdn_, need_destroy_, tmp_auth_key_, server_salts_); } void SessionProxy::update_auth_state() { auto old_auth_state = auth_state_; auth_state_ = auth_data_->get_auth_state().first; if (auth_state_ != old_auth_state && old_auth_state == AuthState::OK) { close_session(); } open_session(); if (session_.empty() || auth_state_ != AuthState::OK) { return; } for (auto &query : pending_queries_) { query->debug(PSTRING() << get_name() << ": sent to session"); send_closure(session_, &Session::send, std::move(query)); } pending_queries_.clear(); } void SessionProxy::on_tmp_auth_key_updated(mtproto::AuthKey auth_key) { string state; if (auth_key.empty()) { state = "Empty"; } else if (auth_key.auth_flag()) { state = "OK"; } else { state = "NoAuth"; } LOG(WARNING) << "tmp_auth_key " << auth_key.id() << ": " << state; tmp_auth_key_ = std::move(auth_key); } void SessionProxy::on_server_salt_updated(std::vector server_salts) { server_salts_ = std::move(server_salts); } } // namespace td