// // Copyright Aliaksei Levin (levlam@telegram.org), Arseny Smirnov (arseny30@gmail.com) 2014-2020 // // Distributed under the Boost Software License, Version 1.0. (See accompanying // file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) // #include "td/telegram/SequenceDispatcher.h" #include "td/telegram/Global.h" #include "td/telegram/net/NetQueryDispatcher.h" #include "td/actor/PromiseFuture.h" #include "td/utils/format.h" #include "td/utils/logging.h" #include "td/utils/misc.h" #include "td/utils/Status.h" #include namespace td { /*** Sequence Dispatcher ***/ // Sends queries with invokeAfter. // // Each query has three states Start/Wait/Finish // // finish_i points to the first not Finish query. // next_i points to the next query to be sent. // // Each query has generation of InvokeAfter chain. // // When query is send, its generation is set to current chain generation. // // When query is failed and its generation is equals to current generation we must start new chain: // increment the generation and set next_i to finish_i. // // last_sent_i points to the last sent query in current chain. // void SequenceDispatcher::send_with_callback(NetQueryPtr query, ActorShared callback) { cancel_timeout(); query->debug("Waiting at SequenceDispatcher"); auto query_weak_ref = query.get_weak(); data_.push_back(Data{State::Start, std::move(query_weak_ref), std::move(query), std::move(callback), 0, 0.0, 0.0}); loop(); } void SequenceDispatcher::check_timeout(Data &data) { if (data.state_ != State::Start) { return; } data.query_->total_timeout += data.total_timeout_; data.total_timeout_ = 0; if (data.query_->total_timeout > data.query_->total_timeout_limit) { LOG(WARNING) << "Fail " << data.query_ << " to " << data.query_->source_ << " because total_timeout " << data.query_->total_timeout << " is greater than total_timeout_limit " << data.query_->total_timeout_limit; data.query_->set_error(Status::Error( 429, PSLICE() << "Too Many Requests: retry after " << static_cast(data.last_timeout_ + 0.999))); data.state_ = State::Dummy; try_resend_query(data, std::move(data.query_)); } } void SequenceDispatcher::try_resend_query(Data &data, NetQueryPtr query) { size_t pos = &data - &data_[0]; CHECK(pos < data_.size()); CHECK(data.state_ == State::Dummy); data.state_ = State::Wait; wait_cnt_++; auto token = pos + id_offset_; // TODO: is query is ok, use NetQueryCallback::on_result auto promise = PromiseCreator::lambda([&, self = actor_shared(this, token)](NetQueryPtr query) mutable { if (!query.empty()) { send_closure(std::move(self), &SequenceDispatcher::on_resend_ok, std::move(query)); } else { send_closure(std::move(self), &SequenceDispatcher::on_resend_error); } }); send_closure(data.callback_, &NetQueryCallback::on_result_resendable, std::move(query), std::move(promise)); } SequenceDispatcher::Data &SequenceDispatcher::data_from_token() { auto token = narrow_cast(get_link_token()); auto pos = token - id_offset_; CHECK(pos < data_.size()); auto &data = data_[pos]; CHECK(data.state_ == State::Wait); CHECK(wait_cnt_ > 0); wait_cnt_--; data.state_ = State::Dummy; return data; } void SequenceDispatcher::on_resend_ok(NetQueryPtr query) { auto &data = data_from_token(); data.query_ = std::move(query); do_resend(data); loop(); } void SequenceDispatcher::on_resend_error() { auto &data = data_from_token(); do_finish(data); loop(); } void SequenceDispatcher::do_resend(Data &data) { CHECK(data.state_ == State::Dummy); data.state_ = State::Start; if (data.generation_ == generation_) { next_i_ = finish_i_; generation_++; last_sent_i_ = std::numeric_limits::max(); } check_timeout(data); } void SequenceDispatcher::do_finish(Data &data) { CHECK(data.state_ == State::Dummy); data.state_ = State::Finish; if (!parent_.empty()) { send_closure(parent_, &Parent::on_result); } } void SequenceDispatcher::on_result(NetQueryPtr query) { auto &data = data_from_token(); size_t pos = &data - &data_[0]; CHECK(pos < data_.size()); if (query->last_timeout != 0) { for (auto i = pos + 1; i < data_.size(); i++) { data_[i].total_timeout_ += query->last_timeout; data_[i].last_timeout_ = query->last_timeout; check_timeout(data_[i]); } } if (query->is_error() && (query->error().code() == NetQuery::ResendInvokeAfter || (query->error().code() == 400 && query->error().message() == "MSG_WAIT_FAILED"))) { VLOG(net_query) << "Resend " << query; query->resend(); query->debug("Waiting at SequenceDispatcher"); data.query_ = std::move(query); do_resend(data); } else { try_resend_query(data, std::move(query)); } loop(); } void SequenceDispatcher::loop() { for (; finish_i_ < data_.size() && data_[finish_i_].state_ == State::Finish; finish_i_++) { } if (next_i_ < finish_i_) { next_i_ = finish_i_; } for (; next_i_ < data_.size() && data_[next_i_].state_ != State::Wait && wait_cnt_ < MAX_SIMULTANEOUS_WAIT; next_i_++) { if (data_[next_i_].state_ == State::Finish) { continue; } NetQueryRef invoke_after; if (last_sent_i_ != std::numeric_limits::max() && data_[last_sent_i_].state_ == State::Wait) { invoke_after = data_[last_sent_i_].net_query_ref_; } data_[next_i_].query_->set_invoke_after(invoke_after); data_[next_i_].query_->last_timeout = 0; VLOG(net_query) << "Send " << data_[next_i_].query_; data_[next_i_].query_->debug("send to Td::send_with_callback"); data_[next_i_].query_->set_session_rand(session_rand_); G()->net_query_dispatcher().dispatch_with_callback(std::move(data_[next_i_].query_), actor_shared(this, next_i_ + id_offset_)); data_[next_i_].state_ = State::Wait; wait_cnt_++; data_[next_i_].generation_ = generation_; last_sent_i_ = next_i_; } try_shrink(); if (finish_i_ == data_.size() && !parent_.empty()) { set_timeout_in(5); } } void SequenceDispatcher::try_shrink() { if (finish_i_ * 2 > data_.size() && data_.size() > 5) { CHECK(finish_i_ <= next_i_); data_.erase(data_.begin(), data_.begin() + finish_i_); next_i_ -= finish_i_; if (last_sent_i_ != std::numeric_limits::max()) { if (last_sent_i_ >= finish_i_) { last_sent_i_ -= finish_i_; } else { last_sent_i_ = std::numeric_limits::max(); } } id_offset_ += finish_i_; finish_i_ = 0; } } void SequenceDispatcher::timeout_expired() { if (finish_i_ != data_.size()) { return; } CHECK(!parent_.empty()); set_timeout_in(1); LOG(DEBUG) << "SequenceDispatcher ready to close"; send_closure(parent_, &Parent::ready_to_close); } void SequenceDispatcher::hangup() { stop(); } void SequenceDispatcher::tear_down() { for (auto &data : data_) { if (data.query_.empty()) { continue; } data.state_ = State::Dummy; data.query_->set_error(Status::Error(500, "Request aborted")); do_finish(data); } } void SequenceDispatcher::close_silent() { for (auto &data : data_) { if (!data.query_.empty()) { data.query_->clear(); } } stop(); } /*** MultiSequenceDispatcher ***/ void MultiSequenceDispatcher::send_with_callback(NetQueryPtr query, ActorShared callback, uint64 sequence_id) { CHECK(sequence_id != 0); auto it_ok = dispatchers_.emplace(sequence_id, Data{0, ActorOwn()}); auto &data = it_ok.first->second; if (it_ok.second) { LOG(DEBUG) << "Create SequenceDispatcher" << sequence_id; data.dispatcher_ = create_actor("sequence dispatcher", actor_shared(this, sequence_id)); } data.cnt_++; query->debug(PSTRING() << "send to SequenceDispatcher " << tag("sequence_id", sequence_id)); send_closure(data.dispatcher_, &SequenceDispatcher::send_with_callback, std::move(query), std::move(callback)); } void MultiSequenceDispatcher::on_result() { auto it = dispatchers_.find(get_link_token()); if (it == dispatchers_.end()) { return; } it->second.cnt_--; } void MultiSequenceDispatcher::ready_to_close() { auto it = dispatchers_.find(get_link_token()); if (it == dispatchers_.end()) { return; } if (it->second.cnt_ == 0) { LOG(DEBUG) << "Close SequenceDispatcher " << get_link_token(); dispatchers_.erase(it); } } } // namespace td