// // Copyright Aliaksei Levin (levlam@telegram.org), Arseny Smirnov (arseny30@gmail.com) 2014-2018 // // Distributed under the Boost Software License, Version 1.0. (See accompanying // file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) // #pragma once #include "td/actor/actor.h" #include "td/telegram/files/FileLoader.h" #include "td/telegram/files/FileLocation.h" #include "td/utils/buffer.h" #include "td/utils/common.h" #include "td/utils/port/FileFd.h" #include "td/utils/Status.h" namespace td { class FileFromBytes : public FileLoaderActor { public: class Callback { public: Callback() = default; Callback(const Callback &) = delete; Callback &operator=(const Callback &) = delete; virtual ~Callback() = default; virtual void on_ok(const FullLocalFileLocation &full_local, int64 size) = 0; virtual void on_error(Status status) = 0; }; FileFromBytes(FileType type, BufferSlice bytes, string name, std::unique_ptr<Callback> callback); // Should just implement all parent pure virtual methods. // Must not call any of them... private: FileType type_; BufferSlice bytes_; string name_; std::unique_ptr<Callback> callback_; FileFd fd_; string path_; void wakeup() override; void set_resource_manager(ActorShared<ResourceManager>) override { } void update_priority(int8 priority) override { } void update_resources(const ResourceState &other) override { } }; } // namespace td