635aca2924
GitOrigin-RevId: afc6d10dd0e2b2a7193dd2c96f07d5ca1cb11a00
109 lines
2.9 KiB
C++
109 lines
2.9 KiB
C++
//
|
|
// Copyright Aliaksei Levin (levlam@telegram.org), Arseny Smirnov (arseny30@gmail.com) 2014-2019
|
|
//
|
|
// Distributed under the Boost Software License, Version 1.0. (See accompanying
|
|
// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
|
|
//
|
|
#pragma once
|
|
|
|
#include "td/utils/common.h"
|
|
#include "td/utils/logging.h"
|
|
#include "td/utils/port/thread.h"
|
|
|
|
#include <atomic>
|
|
#include <condition_variable>
|
|
#include <mutex>
|
|
|
|
namespace td {
|
|
|
|
class MpmcWaiter {
|
|
public:
|
|
int wait(int yields, uint32 worker_id) {
|
|
if (yields < RoundsTillSleepy) {
|
|
td::this_thread::yield();
|
|
return yields + 1;
|
|
} else if (yields == RoundsTillSleepy) {
|
|
auto state = state_.load(std::memory_order_relaxed);
|
|
if (!State::has_worker(state)) {
|
|
auto new_state = State::with_worker(state, worker_id);
|
|
if (state_.compare_exchange_strong(state, new_state, std::memory_order_acq_rel)) {
|
|
td::this_thread::yield();
|
|
return yields + 1;
|
|
}
|
|
if (state == State::awake()) {
|
|
return 0;
|
|
}
|
|
}
|
|
td::this_thread::yield();
|
|
return 0;
|
|
} else if (yields < RoundsTillAsleep) {
|
|
auto state = state_.load(std::memory_order_acquire);
|
|
if (State::still_sleepy(state, worker_id)) {
|
|
td::this_thread::yield();
|
|
return yields + 1;
|
|
}
|
|
return 0;
|
|
} else {
|
|
auto state = state_.load(std::memory_order_acquire);
|
|
if (State::still_sleepy(state, worker_id)) {
|
|
std::unique_lock<std::mutex> lock(mutex_);
|
|
if (state_.compare_exchange_strong(state, State::asleep(), std::memory_order_acq_rel)) {
|
|
condition_variable_.wait(lock);
|
|
}
|
|
}
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
int stop_wait(int yields, uint32 worker_id) {
|
|
if (yields > RoundsTillSleepy) {
|
|
notify_cold();
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
void notify() {
|
|
std::atomic_thread_fence(std::memory_order_seq_cst);
|
|
if (state_.load(std::memory_order_acquire) == State::awake()) {
|
|
return;
|
|
}
|
|
notify_cold();
|
|
}
|
|
|
|
private:
|
|
struct State {
|
|
static constexpr uint32 awake() {
|
|
return 0;
|
|
}
|
|
static constexpr uint32 asleep() {
|
|
return 1;
|
|
}
|
|
static bool is_asleep(uint32 state) {
|
|
return (state & 1) != 0;
|
|
}
|
|
static bool has_worker(uint32 state) {
|
|
return (state >> 1) != 0;
|
|
}
|
|
static int32 with_worker(uint32 state, uint32 worker) {
|
|
return state | ((worker + 1) << 1);
|
|
}
|
|
static bool still_sleepy(uint32 state, uint32 worker) {
|
|
return (state >> 1) == (worker + 1);
|
|
}
|
|
};
|
|
enum { RoundsTillSleepy = 32, RoundsTillAsleep = 64 };
|
|
std::atomic<uint32> state_{State::awake()};
|
|
std::mutex mutex_;
|
|
std::condition_variable condition_variable_;
|
|
|
|
void notify_cold() {
|
|
auto old_state = state_.exchange(State::awake(), std::memory_order_release);
|
|
if (State::is_asleep(old_state)) {
|
|
std::lock_guard<std::mutex> guard(mutex_);
|
|
condition_variable_.notify_all();
|
|
}
|
|
}
|
|
};
|
|
|
|
} // namespace td
|