e6597eca8c
GitOrigin-RevId: b8f381ff69971a76110bd7e9d94107012942f02e
115 lines
3.1 KiB
C++
115 lines
3.1 KiB
C++
//
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// Copyright Aliaksei Levin (levlam@telegram.org), Arseny Smirnov (arseny30@gmail.com) 2014-2019
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//
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// Distributed under the Boost Software License, Version 1.0. (See accompanying
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// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
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//
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#include "td/utils/Random.h"
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#include "td/utils/tests.h"
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#include "td/actor/actor.h"
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#include "td/actor/Timeout.h"
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using namespace td;
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TEST(MultiTimeout, bug) {
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ConcurrentScheduler sched;
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int threads_n = 0;
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sched.init(threads_n);
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sched.start();
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unique_ptr<MultiTimeout> multi_timeout;
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struct Data {
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MultiTimeout *multi_timeout;
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};
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Data data;
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{
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auto guard = sched.get_main_guard();
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multi_timeout = make_unique<MultiTimeout>("MultiTimeout");
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data.multi_timeout = multi_timeout.get();
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multi_timeout->set_callback([](void *void_data, int64 key) {
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auto &data = *static_cast<Data *>(void_data);
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if (key == 1) {
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data.multi_timeout->cancel_timeout(key + 1);
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data.multi_timeout->set_timeout_in(key + 2, 1);
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} else {
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Scheduler::instance()->finish();
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}
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});
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multi_timeout->set_callback_data(&data);
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multi_timeout->set_timeout_in(1, 1);
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multi_timeout->set_timeout_in(2, 2);
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}
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while (sched.run_main(10)) {
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// empty
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}
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sched.finish();
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}
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class TimeoutManager : public Actor {
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public:
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static int32 count;
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TimeoutManager() {
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count++;
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test_timeout_.set_callback(on_test_timeout_callback);
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test_timeout_.set_callback_data(static_cast<void *>(this));
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}
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TimeoutManager(const TimeoutManager &) = delete;
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TimeoutManager &operator=(const TimeoutManager &) = delete;
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TimeoutManager(TimeoutManager &&) = delete;
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TimeoutManager &operator=(TimeoutManager &&) = delete;
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~TimeoutManager() override {
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count--;
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LOG(INFO) << "Destroy TimeoutManager";
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}
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static void on_test_timeout_callback(void *timeout_manager_ptr, int64 id) {
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CHECK(count >= 0);
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if (count == 0) {
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LOG(ERROR) << "Receive timeout after manager was closed";
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return;
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}
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auto manager = static_cast<TimeoutManager *>(timeout_manager_ptr);
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send_closure_later(manager->actor_id(manager), &TimeoutManager::test_timeout);
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}
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void test_timeout() {
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CHECK(count > 0);
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}
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MultiTimeout test_timeout_{"TestTimeout"};
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};
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int32 TimeoutManager::count;
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TEST(MultiTimeout, Destroy) {
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SET_VERBOSITY_LEVEL(VERBOSITY_NAME(ERROR));
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ConcurrentScheduler sched;
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int threads_n = 0;
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sched.init(threads_n);
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ActorOwn<TimeoutManager> timeout_manager = sched.create_actor_unsafe<TimeoutManager>(0, "TimeoutManager");
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TimeoutManager *manager = timeout_manager.get().get_actor_unsafe();
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sched.start();
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int cnt = 100;
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while (sched.run_main(cnt == 100 || cnt <= 0 ? 0.001 : 10)) {
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auto guard = sched.get_main_guard();
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cnt--;
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if (cnt > 0) {
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for (int i = 0; i < 2; i++) {
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manager->test_timeout_.set_timeout_in(Random::fast(0, 1000000000), Random::fast(2, 5) / 1000.0);
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}
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} else if (cnt == 0) {
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timeout_manager.reset();
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} else if (cnt == -10) {
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Scheduler::instance()->finish();
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}
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}
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sched.finish();
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}
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