xserver-multidpi/composite/compalloc.c

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/*
* Copyright (c) 2006, Oracle and/or its affiliates. All rights reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*
* Copyright © 2003 Keith Packard
*
* Permission to use, copy, modify, distribute, and sell this software and its
* documentation for any purpose is hereby granted without fee, provided that
* the above copyright notice appear in all copies and that both that
* copyright notice and this permission notice appear in supporting
* documentation, and that the name of Keith Packard not be used in
* advertising or publicity pertaining to distribution of the software without
* specific, written prior permission. Keith Packard makes no
* representations about the suitability of this software for any purpose. It
* is provided "as is" without express or implied warranty.
*
* KEITH PACKARD DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
* INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO
* EVENT SHALL KEITH PACKARD BE LIABLE FOR ANY SPECIAL, INDIRECT OR
* CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
* DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
* TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
* PERFORMANCE OF THIS SOFTWARE.
*/
#ifdef HAVE_DIX_CONFIG_H
#include <dix-config.h>
#endif
#include "compint.h"
static Bool
compScreenUpdate(ClientPtr pClient, void *closure)
{
ScreenPtr pScreen = closure;
CompScreenPtr cs = GetCompScreen(pScreen);
compCheckTree(pScreen);
compPaintChildrenToWindow(pScreen->root);
/* Next damage will restore the worker */
cs->pendingScreenUpdate = FALSE;
return TRUE;
}
void
compMarkAncestors(WindowPtr pWin)
{
pWin = pWin->parent;
while (pWin) {
if (pWin->damagedDescendants)
return;
pWin->damagedDescendants = TRUE;
pWin = pWin->parent;
}
}
2007-03-25 18:27:01 +02:00
static void
compReportDamage(DamagePtr pDamage, RegionPtr pRegion, void *closure)
{
WindowPtr pWin = (WindowPtr) closure;
ScreenPtr pScreen = pWin->drawable.pScreen;
CompScreenPtr cs = GetCompScreen(pScreen);
CompWindowPtr cw = GetCompWindow(pWin);
if (!cs->pendingScreenUpdate) {
QueueWorkProc(compScreenUpdate, serverClient, pScreen);
cs->pendingScreenUpdate = TRUE;
}
cw->damaged = TRUE;
compMarkAncestors(pWin);
}
static void
compDestroyDamage(DamagePtr pDamage, void *closure)
{
WindowPtr pWin = (WindowPtr) closure;
CompWindowPtr cw = GetCompWindow(pWin);
cw->damage = 0;
composite: Be more paranoid in compDestroyDamage Consider these two facts: - You can't rely on resource deletion order - damageDestroyWindow automatically destroys any damage listener connected to the doomed window Now consider a redirected window being destroyed. If the damage associated with the redirection is destroyed before the window, then when compFreeClientWindow tries to unredirect the window, the call to compSetParentPixmap may see that cw->damageRegistered is still true, and call DamageUnregister(NULL) (because compDestroyDamage already zeroed out cw->damage), and you get a backtrace that looks like: #6 <signal handler called> #7 DamageUnregister (pDamage=0x0) at damage.c:1773 <----------------- #8 0x000000000051f767 in compSetParentPixmap (pWin=pWin@entry=0x28489c0) at compalloc.c:646 #9 0x000000000051fa01 in compFreeClientWindow (pWin=0x28489c0, id=<optimized out>) at compalloc.c:291 #10 0x000000000051a499 in FreeCompositeClientWindow (value=<optimized out>, ccwid=<optimized out>) at compext.c:74 #11 0x0000000000597932 in doFreeResource (res=0x28494c0, skip=0) at resource.c:880 #12 0x000000000059850e in FreeResource (id=857, skipDeleteFuncType=skipDeleteFuncType@entry=0) at resource.c:910 #13 0x000000000051ee01 in compUnredirectWindow (pClient=0x1f6b4e0, pWin=pWin@entry=0x28489c0, update=update@entry=0) at compalloc.c:336 #14 0x000000000051b723 in compCheckBackingStore (pWin=0x28489c0) at compinit.c:131 #15 compChangeWindowAttributes (pWin=0x28489c0, mask=<optimized out>) at compinit.c:152 #16 0x000000000051d1f9 in compDestroyWindow (pWin=0x28489c0) at compwindow.c:664 #17 0x00000000004d85be in damageDestroyWindow (pWindow=0x28489c0) at damage.c:1570 #18 0x00000000004896f0 in DbeDestroyWindow (pWin=0x28489c0) at dbe.c:1326 #19 0x00000000004d229e in present_destroy_window (window=0x28489c0) at present_screen.c:163 #20 0x000000000059c4e4 in FreeWindowResources (pWin=pWin@entry=0x28489c0) at window.c:1032 #21 0x000000000059f2c6 in DeleteWindow (value=0x28489c0, wid=<optimized out>) at window.c:1101 #22 0x0000000000597932 in doFreeResource (res=0x2843bd0, skip=skip@entry=0) at resource.c:880 #23 0x0000000000598b0c in FreeClientResources (client=client@entry=0x2848560) at resource.c:1146 #24 0x0000000000572e2f in CloseDownClient (client=0x2848560) at dispatch.c:3473 Fix this by zeroing out more of the CompWindowPtr when the damage is destroyed, so that any further calls into composite will avoid touching cw->damage.
2019-08-14 20:10:07 +02:00
cw->damaged = 0;
cw->damageRegistered = 0;
}
static Bool
compMarkWindows(WindowPtr pWin, WindowPtr *ppLayerWin)
{
ScreenPtr pScreen = pWin->drawable.pScreen;
WindowPtr pLayerWin = pWin;
if (!pWin->viewable)
return FALSE;
(*pScreen->MarkOverlappedWindows) (pWin, pWin, &pLayerWin);
(*pScreen->MarkWindow) (pLayerWin->parent);
*ppLayerWin = pLayerWin;
return TRUE;
}
static void
compHandleMarkedWindows(WindowPtr pWin, WindowPtr pLayerWin)
{
ScreenPtr pScreen = pWin->drawable.pScreen;
(*pScreen->ValidateTree) (pLayerWin->parent, pLayerWin, VTOther);
(*pScreen->HandleExposures) (pLayerWin->parent);
if (pScreen->PostValidateTree)
(*pScreen->PostValidateTree) (pLayerWin->parent, pLayerWin, VTOther);
}
/*
* Redirect one window for one client
*/
int
compRedirectWindow(ClientPtr pClient, WindowPtr pWin, int update)
{
CompWindowPtr cw = GetCompWindow(pWin);
CompClientWindowPtr ccw;
CompScreenPtr cs = GetCompScreen(pWin->drawable.pScreen);
WindowPtr pLayerWin;
Bool anyMarked = FALSE;
if (pWin == cs->pOverlayWin) {
return Success;
}
if (!pWin->parent)
return BadMatch;
/*
* Only one Manual update is allowed
*/
if (cw && update == CompositeRedirectManual)
for (ccw = cw->clients; ccw; ccw = ccw->next)
if (ccw->update == CompositeRedirectManual)
return BadAccess;
/*
* Allocate per-client per-window structure
* The client *could* allocate multiple, but while supported,
* it is not expected to be common
*/
ccw = malloc(sizeof(CompClientWindowRec));
if (!ccw)
return BadAlloc;
ccw->id = FakeClientID(pClient->index);
ccw->update = update;
/*
* Now make sure there's a per-window structure to hang this from
*/
if (!cw) {
cw = malloc(sizeof(CompWindowRec));
if (!cw) {
free(ccw);
return BadAlloc;
}
cw->damage = DamageCreate(compReportDamage,
compDestroyDamage,
DamageReportNonEmpty,
FALSE, pWin->drawable.pScreen, pWin);
if (!cw->damage) {
free(ccw);
free(cw);
return BadAlloc;
}
anyMarked = compMarkWindows(pWin, &pLayerWin);
RegionNull(&cw->borderClip);
cw->update = CompositeRedirectAutomatic;
cw->clients = 0;
cw->oldx = COMP_ORIGIN_INVALID;
cw->oldy = COMP_ORIGIN_INVALID;
cw->damageRegistered = FALSE;
cw->damaged = FALSE;
cw->pOldPixmap = NullPixmap;
dixSetPrivate(&pWin->devPrivates, CompWindowPrivateKey, cw);
}
ccw->next = cw->clients;
cw->clients = ccw;
if (!AddResource(ccw->id, CompositeClientWindowType, pWin))
return BadAlloc;
if (ccw->update == CompositeRedirectManual) {
if (!anyMarked)
anyMarked = compMarkWindows(pWin, &pLayerWin);
if (cw->damageRegistered) {
DamageUnregister(cw->damage);
cw->damageRegistered = FALSE;
}
cw->update = CompositeRedirectManual;
}
else if (cw->update == CompositeRedirectAutomatic && !cw->damageRegistered) {
if (!anyMarked)
anyMarked = compMarkWindows(pWin, &pLayerWin);
}
if (!compCheckRedirect(pWin)) {
FreeResource(ccw->id, RT_NONE);
return BadAlloc;
}
if (anyMarked)
compHandleMarkedWindows(pWin, pLayerWin);
return Success;
}
void
compRestoreWindow(WindowPtr pWin, PixmapPtr pPixmap)
{
ScreenPtr pScreen = pWin->drawable.pScreen;
WindowPtr pParent = pWin->parent;
if (pParent->drawable.depth == pWin->drawable.depth) {
GCPtr pGC = GetScratchGC(pWin->drawable.depth, pScreen);
int bw = (int) pWin->borderWidth;
int x = bw;
int y = bw;
int w = pWin->drawable.width;
int h = pWin->drawable.height;
if (pGC) {
ChangeGCVal val;
val.val = IncludeInferiors;
ChangeGC(NullClient, pGC, GCSubwindowMode, &val);
ValidateGC(&pWin->drawable, pGC);
(*pGC->ops->CopyArea) (&pPixmap->drawable,
&pWin->drawable, pGC, x, y, w, h, 0, 0);
FreeScratchGC(pGC);
}
}
}
/*
* Free one of the per-client per-window resources, clearing
* redirect and the per-window pointer as appropriate
*/
void
compFreeClientWindow(WindowPtr pWin, XID id)
{
ScreenPtr pScreen = pWin->drawable.pScreen;
CompWindowPtr cw = GetCompWindow(pWin);
CompClientWindowPtr ccw, *prev;
Bool anyMarked = FALSE;
WindowPtr pLayerWin;
PixmapPtr pPixmap = NULL;
if (!cw)
return;
for (prev = &cw->clients; (ccw = *prev); prev = &ccw->next) {
if (ccw->id == id) {
*prev = ccw->next;
if (ccw->update == CompositeRedirectManual)
cw->update = CompositeRedirectAutomatic;
free(ccw);
break;
}
}
if (!cw->clients) {
anyMarked = compMarkWindows(pWin, &pLayerWin);
if (pWin->redirectDraw != RedirectDrawNone) {
pPixmap = (*pScreen->GetWindowPixmap) (pWin);
compSetParentPixmap(pWin);
}
if (cw->damage)
DamageDestroy(cw->damage);
RegionUninit(&cw->borderClip);
dixSetPrivate(&pWin->devPrivates, CompWindowPrivateKey, NULL);
free(cw);
}
else if (cw->update == CompositeRedirectAutomatic &&
!cw->damageRegistered && pWin->redirectDraw != RedirectDrawNone) {
anyMarked = compMarkWindows(pWin, &pLayerWin);
DamageRegister(&pWin->drawable, cw->damage);
cw->damageRegistered = TRUE;
pWin->redirectDraw = RedirectDrawAutomatic;
DamageDamageRegion(&pWin->drawable, &pWin->borderSize);
}
if (anyMarked)
compHandleMarkedWindows(pWin, pLayerWin);
if (pPixmap) {
compRestoreWindow(pWin, pPixmap);
(*pScreen->DestroyPixmap) (pPixmap);
}
}
/*
* This is easy, just free the appropriate resource.
*/
int
compUnredirectWindow(ClientPtr pClient, WindowPtr pWin, int update)
{
CompWindowPtr cw = GetCompWindow(pWin);
CompClientWindowPtr ccw;
if (!cw)
return BadValue;
for (ccw = cw->clients; ccw; ccw = ccw->next)
if (ccw->update == update && CLIENT_ID(ccw->id) == pClient->index) {
FreeResource(ccw->id, RT_NONE);
return Success;
}
return BadValue;
}
/*
* Redirect all subwindows for one client
*/
int
compRedirectSubwindows(ClientPtr pClient, WindowPtr pWin, int update)
{
CompSubwindowsPtr csw = GetCompSubwindows(pWin);
CompClientWindowPtr ccw;
WindowPtr pChild;
/*
* Only one Manual update is allowed
*/
if (csw && update == CompositeRedirectManual)
for (ccw = csw->clients; ccw; ccw = ccw->next)
if (ccw->update == CompositeRedirectManual)
return BadAccess;
/*
* Allocate per-client per-window structure
* The client *could* allocate multiple, but while supported,
* it is not expected to be common
*/
ccw = malloc(sizeof(CompClientWindowRec));
if (!ccw)
return BadAlloc;
ccw->id = FakeClientID(pClient->index);
ccw->update = update;
/*
* Now make sure there's a per-window structure to hang this from
*/
if (!csw) {
csw = malloc(sizeof(CompSubwindowsRec));
if (!csw) {
free(ccw);
return BadAlloc;
}
csw->update = CompositeRedirectAutomatic;
csw->clients = 0;
dixSetPrivate(&pWin->devPrivates, CompSubwindowsPrivateKey, csw);
}
/*
* Redirect all existing windows
*/
for (pChild = pWin->lastChild; pChild; pChild = pChild->prevSib) {
int ret = compRedirectWindow(pClient, pChild, update);
if (ret != Success) {
for (pChild = pChild->nextSib; pChild; pChild = pChild->nextSib)
(void) compUnredirectWindow(pClient, pChild, update);
if (!csw->clients) {
free(csw);
dixSetPrivate(&pWin->devPrivates, CompSubwindowsPrivateKey, 0);
}
free(ccw);
return ret;
}
}
/*
* Hook into subwindows list
*/
ccw->next = csw->clients;
csw->clients = ccw;
if (!AddResource(ccw->id, CompositeClientSubwindowsType, pWin))
return BadAlloc;
if (ccw->update == CompositeRedirectManual) {
csw->update = CompositeRedirectManual;
/*
* tell damage extension that damage events for this client are
* critical output
*/
DamageExtSetCritical(pClient, TRUE);
pWin->inhibitBGPaint = TRUE;
}
return Success;
}
/*
* Free one of the per-client per-subwindows resources,
* which frees one redirect per subwindow
*/
void
compFreeClientSubwindows(WindowPtr pWin, XID id)
{
CompSubwindowsPtr csw = GetCompSubwindows(pWin);
CompClientWindowPtr ccw, *prev;
WindowPtr pChild;
if (!csw)
return;
for (prev = &csw->clients; (ccw = *prev); prev = &ccw->next) {
if (ccw->id == id) {
ClientPtr pClient = clients[CLIENT_ID(id)];
*prev = ccw->next;
if (ccw->update == CompositeRedirectManual) {
/*
* tell damage extension that damage events for this client are
* critical output
*/
DamageExtSetCritical(pClient, FALSE);
csw->update = CompositeRedirectAutomatic;
pWin->inhibitBGPaint = FALSE;
if (pWin->mapped)
(*pWin->drawable.pScreen->ClearToBackground) (pWin, 0, 0, 0,
0, TRUE);
}
/*
* Unredirect all existing subwindows
*/
for (pChild = pWin->lastChild; pChild; pChild = pChild->prevSib)
(void) compUnredirectWindow(pClient, pChild, ccw->update);
free(ccw);
break;
}
}
/*
* Check if all of the per-client records are gone
*/
if (!csw->clients) {
dixSetPrivate(&pWin->devPrivates, CompSubwindowsPrivateKey, NULL);
free(csw);
}
}
/*
* This is easy, just free the appropriate resource.
*/
int
compUnredirectSubwindows(ClientPtr pClient, WindowPtr pWin, int update)
{
CompSubwindowsPtr csw = GetCompSubwindows(pWin);
CompClientWindowPtr ccw;
if (!csw)
return BadValue;
for (ccw = csw->clients; ccw; ccw = ccw->next)
if (ccw->update == update && CLIENT_ID(ccw->id) == pClient->index) {
FreeResource(ccw->id, RT_NONE);
return Success;
}
return BadValue;
}
/*
* Add redirection information for one subwindow (during reparent)
*/
int
compRedirectOneSubwindow(WindowPtr pParent, WindowPtr pWin)
{
CompSubwindowsPtr csw = GetCompSubwindows(pParent);
CompClientWindowPtr ccw;
if (!csw)
return Success;
for (ccw = csw->clients; ccw; ccw = ccw->next) {
int ret = compRedirectWindow(clients[CLIENT_ID(ccw->id)],
pWin, ccw->update);
if (ret != Success)
return ret;
}
return Success;
}
/*
* Remove redirection information for one subwindow (during reparent)
*/
int
compUnredirectOneSubwindow(WindowPtr pParent, WindowPtr pWin)
{
CompSubwindowsPtr csw = GetCompSubwindows(pParent);
CompClientWindowPtr ccw;
if (!csw)
return Success;
for (ccw = csw->clients; ccw; ccw = ccw->next) {
int ret = compUnredirectWindow(clients[CLIENT_ID(ccw->id)],
pWin, ccw->update);
if (ret != Success)
return ret;
}
return Success;
}
static PixmapPtr
compNewPixmap(WindowPtr pWin, int x, int y, int w, int h)
{
ScreenPtr pScreen = pWin->drawable.pScreen;
WindowPtr pParent = pWin->parent;
PixmapPtr pPixmap;
pPixmap = (*pScreen->CreatePixmap) (pScreen, w, h, pWin->drawable.depth,
CREATE_PIXMAP_USAGE_BACKING_PIXMAP);
if (!pPixmap)
return 0;
pPixmap->screen_x = x;
pPixmap->screen_y = y;
if (pParent->drawable.depth == pWin->drawable.depth) {
GCPtr pGC = GetScratchGC(pWin->drawable.depth, pScreen);
if (pGC) {
ChangeGCVal val;
val.val = IncludeInferiors;
ChangeGC(NullClient, pGC, GCSubwindowMode, &val);
ValidateGC(&pPixmap->drawable, pGC);
(*pGC->ops->CopyArea) (&pParent->drawable,
&pPixmap->drawable,
pGC,
x - pParent->drawable.x,
y - pParent->drawable.y, w, h, 0, 0);
FreeScratchGC(pGC);
}
}
else {
PictFormatPtr pSrcFormat = PictureWindowFormat(pParent);
PictFormatPtr pDstFormat = PictureWindowFormat(pWin);
XID inferiors = IncludeInferiors;
int error;
PicturePtr pSrcPicture = CreatePicture(None,
&pParent->drawable,
pSrcFormat,
CPSubwindowMode,
&inferiors,
serverClient, &error);
PicturePtr pDstPicture = CreatePicture(None,
&pPixmap->drawable,
pDstFormat,
0, 0,
serverClient, &error);
if (pSrcPicture && pDstPicture) {
CompositePicture(PictOpSrc,
pSrcPicture,
NULL,
pDstPicture,
x - pParent->drawable.x,
y - pParent->drawable.y, 0, 0, 0, 0, w, h);
}
if (pSrcPicture)
FreePicture(pSrcPicture, 0);
if (pDstPicture)
FreePicture(pDstPicture, 0);
}
return pPixmap;
}
Bool
compAllocPixmap(WindowPtr pWin)
{
int bw = (int) pWin->borderWidth;
int x = pWin->drawable.x - bw;
int y = pWin->drawable.y - bw;
int w = pWin->drawable.width + (bw << 1);
int h = pWin->drawable.height + (bw << 1);
PixmapPtr pPixmap = compNewPixmap(pWin, x, y, w, h);
CompWindowPtr cw = GetCompWindow(pWin);
if (!pPixmap)
return FALSE;
if (cw->update == CompositeRedirectAutomatic)
pWin->redirectDraw = RedirectDrawAutomatic;
else
pWin->redirectDraw = RedirectDrawManual;
compSetPixmap(pWin, pPixmap, bw);
cw->oldx = COMP_ORIGIN_INVALID;
cw->oldy = COMP_ORIGIN_INVALID;
cw->damageRegistered = FALSE;
if (cw->update == CompositeRedirectAutomatic) {
DamageRegister(&pWin->drawable, cw->damage);
cw->damageRegistered = TRUE;
}
/* Make sure our borderClip is up to date */
RegionUninit(&cw->borderClip);
RegionCopy(&cw->borderClip, &pWin->borderClip);
cw->borderClipX = pWin->drawable.x;
cw->borderClipY = pWin->drawable.y;
return TRUE;
}
void
compSetParentPixmap(WindowPtr pWin)
{
ScreenPtr pScreen = pWin->drawable.pScreen;
PixmapPtr pParentPixmap;
CompWindowPtr cw = GetCompWindow(pWin);
if (cw->damageRegistered) {
DamageUnregister(cw->damage);
cw->damageRegistered = FALSE;
DamageEmpty(cw->damage);
}
/*
* Move the parent-constrained border clip region back into
* the window so that ValidateTree will handle the unmap
* case correctly. Unmap adds the window borderClip to the
* parent exposed area; regions beyond the parent cause crashes
*/
RegionCopy(&pWin->borderClip, &cw->borderClip);
pParentPixmap = (*pScreen->GetWindowPixmap) (pWin->parent);
pWin->redirectDraw = RedirectDrawNone;
compSetPixmap(pWin, pParentPixmap, pWin->borderWidth);
}
/*
* Make sure the pixmap is the right size and offset. Allocate a new
* pixmap to change size, adjust origin to change offset, leaving the
* old pixmap in cw->pOldPixmap so bits can be recovered
*/
Bool
compReallocPixmap(WindowPtr pWin, int draw_x, int draw_y,
unsigned int w, unsigned int h, int bw)
{
ScreenPtr pScreen = pWin->drawable.pScreen;
PixmapPtr pOld = (*pScreen->GetWindowPixmap) (pWin);
PixmapPtr pNew;
CompWindowPtr cw = GetCompWindow(pWin);
int pix_x, pix_y;
int pix_w, pix_h;
assert(cw);
assert(pWin->redirectDraw != RedirectDrawNone);
cw->oldx = pOld->screen_x;
cw->oldy = pOld->screen_y;
pix_x = draw_x - bw;
pix_y = draw_y - bw;
pix_w = w + (bw << 1);
pix_h = h + (bw << 1);
if (pix_w != pOld->drawable.width || pix_h != pOld->drawable.height) {
pNew = compNewPixmap(pWin, pix_x, pix_y, pix_w, pix_h);
if (!pNew)
return FALSE;
cw->pOldPixmap = pOld;
compSetPixmap(pWin, pNew, bw);
}
else {
pNew = pOld;
cw->pOldPixmap = 0;
}
pNew->screen_x = pix_x;
pNew->screen_y = pix_y;
return TRUE;
}