xserver-multidpi/hw/kdrive/ephyr/ephyr.h

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/*
* Xephyr - A kdrive X server that runs in a host X window.
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* Authored by Matthew Allum <mallum@o-hand.com>
*
* Copyright © 2004 Nokia
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*
* Permission to use, copy, modify, distribute, and sell this software and its
* documentation for any purpose is hereby granted without fee, provided that
* the above copyright notice appear in all copies and that both that
* copyright notice and this permission notice appear in supporting
* documentation, and that the name of Nokia not be used in
* advertising or publicity pertaining to distribution of the software without
* specific, written prior permission. Nokia makes no
* representations about the suitability of this software for any purpose. It
* is provided "as is" without express or implied warranty.
*
* NOKIA DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
* INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO
* EVENT SHALL NOKIA BE LIABLE FOR ANY SPECIAL, INDIRECT OR
* CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
* DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
* TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
* PERFORMANCE OF THIS SOFTWARE.
*/
#ifndef _EPHYR_H_
#define _EPHYR_H_
#include <stdio.h>
#include <unistd.h>
#include <libgen.h>
#include <xcb/xcb_image.h>
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#include "os.h" /* for OsSignal() */
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#include "kdrive.h"
#include "hostx.h"
#include "exa.h"
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#ifdef RANDR
#include "randrstr.h"
#endif
#include "damage.h"
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typedef struct _ephyrPriv {
CARD8 *base;
int bytes_per_line;
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} EphyrPriv;
typedef struct _ephyrFakexaPriv {
ExaDriverPtr exa;
Bool is_synced;
/* The following are arguments and other information from Prepare* calls
* which are stored for use in the inner calls.
*/
int op;
PicturePtr pSrcPicture, pMaskPicture, pDstPicture;
void *saved_ptrs[3];
PixmapPtr pDst, pSrc, pMask;
GCPtr pGC;
} EphyrFakexaPriv;
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typedef struct _ephyrScrPriv {
/* ephyr server info */
Rotation randr;
Bool shadow;
DamagePtr pDamage;
EphyrFakexaPriv *fakexa;
/* Host X window info */
xcb_window_t win;
xcb_window_t win_pre_existing; /* Set via -parent option like xnest */
xcb_window_t peer_win; /* Used for GL; should be at most one */
xcb_image_t *ximg;
Bool win_explicit_position;
int win_x, win_y;
int win_width, win_height;
int server_depth;
const char *output; /* Set via -output option */
unsigned char *fb_data; /* only used when host bpp != server bpp */
xcb_shm_segment_info_t shminfo;
size_t shmsize;
KdScreenInfo *screen;
int mynum; /* Screen number */
unsigned long cmap[256];
dix: Call screen block/wakeup handlers closest to blocking [v3] The screen block and wakeup handlers are the only ones which provide a well known ordering between the wrapping layers; placing these as close as possible to the server blocking provides a way for the driver to control the flow of execution correctly. Switch the shadow code to run in the screen block handler so that it now occurrs just before the server goes to sleep. Switch glamor to call down to the driver after it has executed its own block handler piece, in case the driver needs to perform additional flushing work after glamor has called glFlush. These changes ensure that the following modules update the screen in the correct order: animated cursors (uses RegisterBlockAndWakeupHandlers dynamically) composite (dynamic wrapping) misprite (dynamic wrapping) shadow (static wrapping) glamor (static wrapping) driver (static wrapping) It looks like there's still a bit of confusion between composite and misprite; if composite updates after misprite, then it's possible you'd exit the block handler chain with the cursor left hidden. To fix that, misprite should be wrapping during ScreenInit time and not unwrapping. And composite might as well join in that fun, just to make things consistent. [v2] Unwrap BlockHandler in shadowCloseScreen (ajax) [v3] ephyr: Use screen block handler for flushing changes ephyr needs to make sure it calls glXSwapBuffers after glamor finishes its rendering. As the screen block handler is now called last, we have to use that instead of a registered block/wakeup handler to make sure the GL rendering is done before we copy it to the front buffer. Signed-off-by: Keith Packard <keithp@keithp.com> Reviewed-by: Adam Jackson <ajax@redhat.com>
2016-05-26 21:11:46 +02:00
ScreenBlockHandlerProcPtr BlockHandler;
/**
* Per-screen Xlib-using state for glamor (private to
* ephyr_glamor_glx.c)
*/
struct ephyr_glamor *glamor;
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} EphyrScrPriv;
extern KdCardFuncs ephyrFuncs;
extern KdKeyboardInfo *ephyrKbd;
extern KdPointerInfo *ephyrMouse;
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extern miPointerScreenFuncRec ephyrPointerScreenFuncs;
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Bool
ephyrInitialize(KdCardInfo * card, EphyrPriv * priv);
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Bool
ephyrCardInit(KdCardInfo * card);
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Bool
ephyrScreenInitialize(KdScreenInfo *screen);
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Bool
ephyrInitScreen(ScreenPtr pScreen);
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Bool
ephyrFinishInitScreen(ScreenPtr pScreen);
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Bool
ephyrCreateResources(ScreenPtr pScreen);
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void
ephyrPreserve(KdCardInfo * card);
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Bool
ephyrEnable(ScreenPtr pScreen);
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Bool
ephyrDPMS(ScreenPtr pScreen, int mode);
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void
ephyrDisable(ScreenPtr pScreen);
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void
ephyrRestore(KdCardInfo * card);
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void
ephyrScreenFini(KdScreenInfo * screen);
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void
ephyrCloseScreen(ScreenPtr pScreen);
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void
ephyrCardFini(KdCardInfo * card);
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void
ephyrGetColors(ScreenPtr pScreen, int n, xColorItem * pdefs);
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void
ephyrPutColors(ScreenPtr pScreen, int n, xColorItem * pdefs);
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Bool
ephyrMapFramebuffer(KdScreenInfo * screen);
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void *ephyrWindowLinear(ScreenPtr pScreen,
CARD32 row,
CARD32 offset, int mode, CARD32 *size, void *closure);
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void
ephyrSetScreenSizes(ScreenPtr pScreen);
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Bool
ephyrUnmapFramebuffer(KdScreenInfo * screen);
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void
ephyrUnsetInternalDamage(ScreenPtr pScreen);
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Bool
ephyrSetInternalDamage(ScreenPtr pScreen);
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Bool
ephyrCreateColormap(ColormapPtr pmap);
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#ifdef RANDR
Bool
ephyrRandRGetInfo(ScreenPtr pScreen, Rotation * rotations);
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Bool
ephyrRandRSetConfig(ScreenPtr pScreen,
Rotation randr, int rate, RRScreenSizePtr pSize);
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Bool
ephyrRandRInit(ScreenPtr pScreen);
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void
ephyrShadowUpdate(ScreenPtr pScreen, shadowBufPtr pBuf);
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#endif
void
ephyrUpdateModifierState(unsigned int state);
extern KdPointerDriver EphyrMouseDriver;
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extern KdKeyboardDriver EphyrKeyboardDriver;
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extern Bool ephyrCursorInit(ScreenPtr pScreen);
extern int ephyrBufferHeight(KdScreenInfo * screen);
/* ephyr_draw.c */
Bool
ephyrDrawInit(ScreenPtr pScreen);
void
ephyrDrawEnable(ScreenPtr pScreen);
void
ephyrDrawDisable(ScreenPtr pScreen);
void
ephyrDrawFini(ScreenPtr pScreen);
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/* hostx.c glamor support */
Bool ephyr_glamor_init(ScreenPtr pScreen);
Bool ephyr_glamor_create_screen_resources(ScreenPtr pScreen);
void ephyr_glamor_enable(ScreenPtr pScreen);
void ephyr_glamor_disable(ScreenPtr pScreen);
void ephyr_glamor_fini(ScreenPtr pScreen);
void ephyr_glamor_host_paint_rect(ScreenPtr pScreen);
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/*ephyvideo.c*/
Bool ephyrInitVideo(ScreenPtr pScreen);
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/* ephyr_glamor_xv.c */
#ifdef GLAMOR
void ephyr_glamor_xv_init(ScreenPtr screen);
#else /* !GLAMOR */
static inline void
ephyr_glamor_xv_init(ScreenPtr screen)
{
}
#endif /* !GLAMOR */
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#endif