2003-11-14 17:48:57 +01:00
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/*
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2003-11-25 20:29:01 +01:00
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* Copyright (c) 1997-2003 by The XFree86 Project, Inc.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE COPYRIGHT HOLDER(S) OR AUTHOR(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR
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* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
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* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
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* OTHER DEALINGS IN THE SOFTWARE.
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*
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* Except as contained in this notice, the name of the copyright holder(s)
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* and author(s) shall not be used in advertising or otherwise to promote
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* the sale, use or other dealings in this Software without prior written
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* authorization from the copyright holder(s) and author(s).
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2003-11-14 17:48:57 +01:00
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*/
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/*
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* This file contains all the XFree86 global variables.
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*/
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2005-07-03 09:02:09 +02:00
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#ifdef HAVE_XORG_CONFIG_H
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#include <xorg-config.h>
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#endif
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2005-04-20 14:25:48 +02:00
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#include <X11/X.h>
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2005-07-03 10:53:54 +02:00
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#include "os.h"
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2003-11-14 17:48:57 +01:00
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#include "windowstr.h"
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#include "propertyst.h"
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#include "xf86.h"
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#include "xf86Priv.h"
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#include "xf86Parser.h"
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#include "xf86Xinput.h"
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#include "xf86InPriv.h"
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2009-07-01 02:07:30 +02:00
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#include "xf86Config.h"
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2003-11-14 17:48:57 +01:00
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/* Globals that video drivers may access */
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2007-08-28 15:28:25 +02:00
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/* Index into pScreen.devPrivates */
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2008-08-29 00:05:40 +02:00
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static int xf86CreateRootWindowKeyIndex;
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Rework symbol visibility for easier maintenance
Save in a few special cases, _X_EXPORT should not be used in C source
files. Instead, it should be used in headers, and the proper C source
include that header. Some special cases are symbols that need to be
shared between modules, but not expected to be used by external drivers,
and symbols that are accessible via LoaderSymbol/dlopen.
This patch also adds conditionally some new sdk header files, depending
on extensions enabled. These files were added to match pattern for
other extensions/modules, that is, have the headers "deciding" symbol
visibility in the sdk. These headers are:
o Xext/panoramiXsrv.h, Xext/panoramiX.h
o fbpict.h (unconditionally)
o vidmodeproc.h
o mioverlay.h (unconditionally, used only by xaa)
o xfixes.h (unconditionally, symbols required by dri2)
LoaderSymbol and similar functions now don't have different prototypes,
in loaderProcs.h and xf86Module.h, so that both headers can be included,
without the need of defining IN_LOADER.
xf86NewInputDevice() device prototype readded to xf86Xinput.h, but
not exported (and with a comment about it).
2008-12-03 08:43:34 +01:00
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DevPrivateKey xf86CreateRootWindowKey = &xf86CreateRootWindowKeyIndex;
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2007-08-28 15:28:25 +02:00
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/* Index of ScrnInfo in pScreen.devPrivates */
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2008-08-29 00:05:40 +02:00
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static int xf86ScreenKeyIndex;
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Rework symbol visibility for easier maintenance
Save in a few special cases, _X_EXPORT should not be used in C source
files. Instead, it should be used in headers, and the proper C source
include that header. Some special cases are symbols that need to be
shared between modules, but not expected to be used by external drivers,
and symbols that are accessible via LoaderSymbol/dlopen.
This patch also adds conditionally some new sdk header files, depending
on extensions enabled. These files were added to match pattern for
other extensions/modules, that is, have the headers "deciding" symbol
visibility in the sdk. These headers are:
o Xext/panoramiXsrv.h, Xext/panoramiX.h
o fbpict.h (unconditionally)
o vidmodeproc.h
o mioverlay.h (unconditionally, used only by xaa)
o xfixes.h (unconditionally, symbols required by dri2)
LoaderSymbol and similar functions now don't have different prototypes,
in loaderProcs.h and xf86Module.h, so that both headers can be included,
without the need of defining IN_LOADER.
xf86NewInputDevice() device prototype readded to xf86Xinput.h, but
not exported (and with a comment about it).
2008-12-03 08:43:34 +01:00
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DevPrivateKey xf86ScreenKey = &xf86ScreenKeyIndex;
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2008-08-29 00:05:40 +02:00
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static int xf86PixmapKeyIndex;
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Rework symbol visibility for easier maintenance
Save in a few special cases, _X_EXPORT should not be used in C source
files. Instead, it should be used in headers, and the proper C source
include that header. Some special cases are symbols that need to be
shared between modules, but not expected to be used by external drivers,
and symbols that are accessible via LoaderSymbol/dlopen.
This patch also adds conditionally some new sdk header files, depending
on extensions enabled. These files were added to match pattern for
other extensions/modules, that is, have the headers "deciding" symbol
visibility in the sdk. These headers are:
o Xext/panoramiXsrv.h, Xext/panoramiX.h
o fbpict.h (unconditionally)
o vidmodeproc.h
o mioverlay.h (unconditionally, used only by xaa)
o xfixes.h (unconditionally, symbols required by dri2)
LoaderSymbol and similar functions now don't have different prototypes,
in loaderProcs.h and xf86Module.h, so that both headers can be included,
without the need of defining IN_LOADER.
xf86NewInputDevice() device prototype readded to xf86Xinput.h, but
not exported (and with a comment about it).
2008-12-03 08:43:34 +01:00
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DevPrivateKey xf86PixmapKey = &xf86PixmapKeyIndex;
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ScrnInfoPtr *xf86Screens = NULL; /* List of ScrnInfos */
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const unsigned char byte_reversed[256] =
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2003-11-14 17:48:57 +01:00
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{
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0x00, 0x80, 0x40, 0xc0, 0x20, 0xa0, 0x60, 0xe0,
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0x10, 0x90, 0x50, 0xd0, 0x30, 0xb0, 0x70, 0xf0,
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0x08, 0x88, 0x48, 0xc8, 0x28, 0xa8, 0x68, 0xe8,
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0x18, 0x98, 0x58, 0xd8, 0x38, 0xb8, 0x78, 0xf8,
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0x04, 0x84, 0x44, 0xc4, 0x24, 0xa4, 0x64, 0xe4,
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0x14, 0x94, 0x54, 0xd4, 0x34, 0xb4, 0x74, 0xf4,
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0x0c, 0x8c, 0x4c, 0xcc, 0x2c, 0xac, 0x6c, 0xec,
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0x1c, 0x9c, 0x5c, 0xdc, 0x3c, 0xbc, 0x7c, 0xfc,
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0x02, 0x82, 0x42, 0xc2, 0x22, 0xa2, 0x62, 0xe2,
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0x12, 0x92, 0x52, 0xd2, 0x32, 0xb2, 0x72, 0xf2,
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0x0a, 0x8a, 0x4a, 0xca, 0x2a, 0xaa, 0x6a, 0xea,
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0x1a, 0x9a, 0x5a, 0xda, 0x3a, 0xba, 0x7a, 0xfa,
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0x06, 0x86, 0x46, 0xc6, 0x26, 0xa6, 0x66, 0xe6,
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0x16, 0x96, 0x56, 0xd6, 0x36, 0xb6, 0x76, 0xf6,
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0x0e, 0x8e, 0x4e, 0xce, 0x2e, 0xae, 0x6e, 0xee,
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0x1e, 0x9e, 0x5e, 0xde, 0x3e, 0xbe, 0x7e, 0xfe,
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0x01, 0x81, 0x41, 0xc1, 0x21, 0xa1, 0x61, 0xe1,
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0x11, 0x91, 0x51, 0xd1, 0x31, 0xb1, 0x71, 0xf1,
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0x09, 0x89, 0x49, 0xc9, 0x29, 0xa9, 0x69, 0xe9,
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0x19, 0x99, 0x59, 0xd9, 0x39, 0xb9, 0x79, 0xf9,
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0x05, 0x85, 0x45, 0xc5, 0x25, 0xa5, 0x65, 0xe5,
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0x15, 0x95, 0x55, 0xd5, 0x35, 0xb5, 0x75, 0xf5,
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0x0d, 0x8d, 0x4d, 0xcd, 0x2d, 0xad, 0x6d, 0xed,
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0x1d, 0x9d, 0x5d, 0xdd, 0x3d, 0xbd, 0x7d, 0xfd,
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0x03, 0x83, 0x43, 0xc3, 0x23, 0xa3, 0x63, 0xe3,
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0x13, 0x93, 0x53, 0xd3, 0x33, 0xb3, 0x73, 0xf3,
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0x0b, 0x8b, 0x4b, 0xcb, 0x2b, 0xab, 0x6b, 0xeb,
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0x1b, 0x9b, 0x5b, 0xdb, 0x3b, 0xbb, 0x7b, 0xfb,
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0x07, 0x87, 0x47, 0xc7, 0x27, 0xa7, 0x67, 0xe7,
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0x17, 0x97, 0x57, 0xd7, 0x37, 0xb7, 0x77, 0xf7,
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0x0f, 0x8f, 0x4f, 0xcf, 0x2f, 0xaf, 0x6f, 0xef,
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0x1f, 0x9f, 0x5f, 0xdf, 0x3f, 0xbf, 0x7f, 0xff,
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};
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/* Globals that input drivers may access */
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Rework symbol visibility for easier maintenance
Save in a few special cases, _X_EXPORT should not be used in C source
files. Instead, it should be used in headers, and the proper C source
include that header. Some special cases are symbols that need to be
shared between modules, but not expected to be used by external drivers,
and symbols that are accessible via LoaderSymbol/dlopen.
This patch also adds conditionally some new sdk header files, depending
on extensions enabled. These files were added to match pattern for
other extensions/modules, that is, have the headers "deciding" symbol
visibility in the sdk. These headers are:
o Xext/panoramiXsrv.h, Xext/panoramiX.h
o fbpict.h (unconditionally)
o vidmodeproc.h
o mioverlay.h (unconditionally, used only by xaa)
o xfixes.h (unconditionally, symbols required by dri2)
LoaderSymbol and similar functions now don't have different prototypes,
in loaderProcs.h and xf86Module.h, so that both headers can be included,
without the need of defining IN_LOADER.
xf86NewInputDevice() device prototype readded to xf86Xinput.h, but
not exported (and with a comment about it).
2008-12-03 08:43:34 +01:00
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InputInfoPtr xf86InputDevs = NULL;
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2003-11-14 17:48:57 +01:00
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/* Globals that video drivers may not access */
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Rework symbol visibility for easier maintenance
Save in a few special cases, _X_EXPORT should not be used in C source
files. Instead, it should be used in headers, and the proper C source
include that header. Some special cases are symbols that need to be
shared between modules, but not expected to be used by external drivers,
and symbols that are accessible via LoaderSymbol/dlopen.
This patch also adds conditionally some new sdk header files, depending
on extensions enabled. These files were added to match pattern for
other extensions/modules, that is, have the headers "deciding" symbol
visibility in the sdk. These headers are:
o Xext/panoramiXsrv.h, Xext/panoramiX.h
o fbpict.h (unconditionally)
o vidmodeproc.h
o mioverlay.h (unconditionally, used only by xaa)
o xfixes.h (unconditionally, symbols required by dri2)
LoaderSymbol and similar functions now don't have different prototypes,
in loaderProcs.h and xf86Module.h, so that both headers can be included,
without the need of defining IN_LOADER.
xf86NewInputDevice() device prototype readded to xf86Xinput.h, but
not exported (and with a comment about it).
2008-12-03 08:43:34 +01:00
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xf86InfoRec xf86Info = {
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2008-10-20 08:36:40 +02:00
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.consoleFd = -1,
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.vtno = -1,
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.vtSysreq = FALSE,
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.lastEventTime = -1,
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.vtRequestsPending = FALSE,
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2009-08-04 08:21:39 +02:00
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#ifdef sun
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.vtPendingNum = -1,
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#endif
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2008-10-20 08:36:40 +02:00
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.dontVTSwitch = FALSE,
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.dontZap = FALSE,
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.dontZoom = FALSE,
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.notrapSignals = FALSE,
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.caughtSignal = FALSE,
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.currentScreen = NULL,
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2003-11-14 17:48:57 +01:00
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#ifdef CSRG_BASED
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2008-10-20 08:36:40 +02:00
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.screenFd = -1,
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.consType = -1,
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2003-11-14 17:48:57 +01:00
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#endif
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2008-10-20 08:36:40 +02:00
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.allowMouseOpenFail = FALSE,
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.vidModeEnabled = TRUE,
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.vidModeAllowNonLocal = FALSE,
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.miscModInDevEnabled = TRUE,
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.miscModInDevAllowNonLocal = FALSE,
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.pixmap24 = Pix24DontCare,
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.pix24From = X_DEFAULT,
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2009-12-18 03:24:37 +01:00
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#ifdef SUPPORT_PC98
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2008-10-20 08:36:40 +02:00
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.pc98 = FALSE,
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2003-11-14 17:48:57 +01:00
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#endif
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2008-10-20 08:36:40 +02:00
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.pmFlag = TRUE,
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.log = LogNone,
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.kbdCustomKeycodes = FALSE,
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.disableRandR = FALSE,
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.randRFrom = X_DEFAULT,
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2009-09-27 14:45:47 +02:00
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#if defined(CONFIG_HAL) || defined(CONFIG_UDEV)
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2008-10-20 08:36:40 +02:00
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.allowEmptyInput = TRUE,
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.autoAddDevices = TRUE,
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.autoEnableDevices = TRUE
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2008-11-17 23:19:45 +01:00
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#else
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.allowEmptyInput = FALSE,
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.autoAddDevices = FALSE,
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.autoEnableDevices = FALSE
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#endif
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2003-11-14 17:48:57 +01:00
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};
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Rework symbol visibility for easier maintenance
Save in a few special cases, _X_EXPORT should not be used in C source
files. Instead, it should be used in headers, and the proper C source
include that header. Some special cases are symbols that need to be
shared between modules, but not expected to be used by external drivers,
and symbols that are accessible via LoaderSymbol/dlopen.
This patch also adds conditionally some new sdk header files, depending
on extensions enabled. These files were added to match pattern for
other extensions/modules, that is, have the headers "deciding" symbol
visibility in the sdk. These headers are:
o Xext/panoramiXsrv.h, Xext/panoramiX.h
o fbpict.h (unconditionally)
o vidmodeproc.h
o mioverlay.h (unconditionally, used only by xaa)
o xfixes.h (unconditionally, symbols required by dri2)
LoaderSymbol and similar functions now don't have different prototypes,
in loaderProcs.h and xf86Module.h, so that both headers can be included,
without the need of defining IN_LOADER.
xf86NewInputDevice() device prototype readded to xf86Xinput.h, but
not exported (and with a comment about it).
2008-12-03 08:43:34 +01:00
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const char *xf86ConfigFile = NULL;
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2009-12-21 10:13:44 +01:00
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const char *xf86ConfigDir = NULL;
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Rework symbol visibility for easier maintenance
Save in a few special cases, _X_EXPORT should not be used in C source
files. Instead, it should be used in headers, and the proper C source
include that header. Some special cases are symbols that need to be
shared between modules, but not expected to be used by external drivers,
and symbols that are accessible via LoaderSymbol/dlopen.
This patch also adds conditionally some new sdk header files, depending
on extensions enabled. These files were added to match pattern for
other extensions/modules, that is, have the headers "deciding" symbol
visibility in the sdk. These headers are:
o Xext/panoramiXsrv.h, Xext/panoramiX.h
o fbpict.h (unconditionally)
o vidmodeproc.h
o mioverlay.h (unconditionally, used only by xaa)
o xfixes.h (unconditionally, symbols required by dri2)
LoaderSymbol and similar functions now don't have different prototypes,
in loaderProcs.h and xf86Module.h, so that both headers can be included,
without the need of defining IN_LOADER.
xf86NewInputDevice() device prototype readded to xf86Xinput.h, but
not exported (and with a comment about it).
2008-12-03 08:43:34 +01:00
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const char *xf86ModulePath = DEFAULT_MODULE_PATH;
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MessageType xf86ModPathFrom = X_DEFAULT;
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const char *xf86LogFile = DEFAULT_LOGPREFIX;
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MessageType xf86LogFileFrom = X_DEFAULT;
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Bool xf86LogFileWasOpened = FALSE;
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serverLayoutRec xf86ConfigLayout = {NULL, };
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confDRIRec xf86ConfigDRI = {0, };
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2003-11-14 17:48:57 +01:00
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XF86ConfigPtr xf86configptr = NULL;
|
Rework symbol visibility for easier maintenance
Save in a few special cases, _X_EXPORT should not be used in C source
files. Instead, it should be used in headers, and the proper C source
include that header. Some special cases are symbols that need to be
shared between modules, but not expected to be used by external drivers,
and symbols that are accessible via LoaderSymbol/dlopen.
This patch also adds conditionally some new sdk header files, depending
on extensions enabled. These files were added to match pattern for
other extensions/modules, that is, have the headers "deciding" symbol
visibility in the sdk. These headers are:
o Xext/panoramiXsrv.h, Xext/panoramiX.h
o fbpict.h (unconditionally)
o vidmodeproc.h
o mioverlay.h (unconditionally, used only by xaa)
o xfixes.h (unconditionally, symbols required by dri2)
LoaderSymbol and similar functions now don't have different prototypes,
in loaderProcs.h and xf86Module.h, so that both headers can be included,
without the need of defining IN_LOADER.
xf86NewInputDevice() device prototype readded to xf86Xinput.h, but
not exported (and with a comment about it).
2008-12-03 08:43:34 +01:00
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Bool xf86Resetting = FALSE;
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Bool xf86Initialising = FALSE;
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Bool xf86DoConfigure = FALSE;
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Bool xf86DoShowOptions = FALSE;
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DriverPtr *xf86DriverList = NULL;
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int xf86NumDrivers = 0;
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2003-11-14 17:48:57 +01:00
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InputDriverPtr *xf86InputDriverList = NULL;
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int xf86NumInputDrivers = 0;
|
Rework symbol visibility for easier maintenance
Save in a few special cases, _X_EXPORT should not be used in C source
files. Instead, it should be used in headers, and the proper C source
include that header. Some special cases are symbols that need to be
shared between modules, but not expected to be used by external drivers,
and symbols that are accessible via LoaderSymbol/dlopen.
This patch also adds conditionally some new sdk header files, depending
on extensions enabled. These files were added to match pattern for
other extensions/modules, that is, have the headers "deciding" symbol
visibility in the sdk. These headers are:
o Xext/panoramiXsrv.h, Xext/panoramiX.h
o fbpict.h (unconditionally)
o vidmodeproc.h
o mioverlay.h (unconditionally, used only by xaa)
o xfixes.h (unconditionally, symbols required by dri2)
LoaderSymbol and similar functions now don't have different prototypes,
in loaderProcs.h and xf86Module.h, so that both headers can be included,
without the need of defining IN_LOADER.
xf86NewInputDevice() device prototype readded to xf86Xinput.h, but
not exported (and with a comment about it).
2008-12-03 08:43:34 +01:00
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int xf86NumScreens = 0;
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2003-11-14 17:48:57 +01:00
|
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|
|
Rework symbol visibility for easier maintenance
Save in a few special cases, _X_EXPORT should not be used in C source
files. Instead, it should be used in headers, and the proper C source
include that header. Some special cases are symbols that need to be
shared between modules, but not expected to be used by external drivers,
and symbols that are accessible via LoaderSymbol/dlopen.
This patch also adds conditionally some new sdk header files, depending
on extensions enabled. These files were added to match pattern for
other extensions/modules, that is, have the headers "deciding" symbol
visibility in the sdk. These headers are:
o Xext/panoramiXsrv.h, Xext/panoramiX.h
o fbpict.h (unconditionally)
o vidmodeproc.h
o mioverlay.h (unconditionally, used only by xaa)
o xfixes.h (unconditionally, symbols required by dri2)
LoaderSymbol and similar functions now don't have different prototypes,
in loaderProcs.h and xf86Module.h, so that both headers can be included,
without the need of defining IN_LOADER.
xf86NewInputDevice() device prototype readded to xf86Xinput.h, but
not exported (and with a comment about it).
2008-12-03 08:43:34 +01:00
|
|
|
const char *xf86VisualNames[] = {
|
2003-11-14 17:48:57 +01:00
|
|
|
"StaticGray",
|
|
|
|
"GrayScale",
|
|
|
|
"StaticColor",
|
|
|
|
"PseudoColor",
|
|
|
|
"TrueColor",
|
|
|
|
"DirectColor"
|
|
|
|
};
|
|
|
|
|
|
|
|
/* Parameters set only from the command line */
|
|
|
|
char *xf86ServerName = "no-name";
|
Rework symbol visibility for easier maintenance
Save in a few special cases, _X_EXPORT should not be used in C source
files. Instead, it should be used in headers, and the proper C source
include that header. Some special cases are symbols that need to be
shared between modules, but not expected to be used by external drivers,
and symbols that are accessible via LoaderSymbol/dlopen.
This patch also adds conditionally some new sdk header files, depending
on extensions enabled. These files were added to match pattern for
other extensions/modules, that is, have the headers "deciding" symbol
visibility in the sdk. These headers are:
o Xext/panoramiXsrv.h, Xext/panoramiX.h
o fbpict.h (unconditionally)
o vidmodeproc.h
o mioverlay.h (unconditionally, used only by xaa)
o xfixes.h (unconditionally, symbols required by dri2)
LoaderSymbol and similar functions now don't have different prototypes,
in loaderProcs.h and xf86Module.h, so that both headers can be included,
without the need of defining IN_LOADER.
xf86NewInputDevice() device prototype readded to xf86Xinput.h, but
not exported (and with a comment about it).
2008-12-03 08:43:34 +01:00
|
|
|
Bool xf86fpFlag = FALSE;
|
|
|
|
Bool xf86sFlag = FALSE;
|
|
|
|
Bool xf86bsEnableFlag = FALSE;
|
|
|
|
Bool xf86bsDisableFlag = FALSE;
|
|
|
|
Bool xf86silkenMouseDisableFlag = FALSE;
|
2009-02-09 13:09:11 +01:00
|
|
|
Bool xf86xkbdirFlag = FALSE;
|
2006-05-09 20:04:29 +02:00
|
|
|
#ifdef HAVE_ACPI
|
Rework symbol visibility for easier maintenance
Save in a few special cases, _X_EXPORT should not be used in C source
files. Instead, it should be used in headers, and the proper C source
include that header. Some special cases are symbols that need to be
shared between modules, but not expected to be used by external drivers,
and symbols that are accessible via LoaderSymbol/dlopen.
This patch also adds conditionally some new sdk header files, depending
on extensions enabled. These files were added to match pattern for
other extensions/modules, that is, have the headers "deciding" symbol
visibility in the sdk. These headers are:
o Xext/panoramiXsrv.h, Xext/panoramiX.h
o fbpict.h (unconditionally)
o vidmodeproc.h
o mioverlay.h (unconditionally, used only by xaa)
o xfixes.h (unconditionally, symbols required by dri2)
LoaderSymbol and similar functions now don't have different prototypes,
in loaderProcs.h and xf86Module.h, so that both headers can be included,
without the need of defining IN_LOADER.
xf86NewInputDevice() device prototype readded to xf86Xinput.h, but
not exported (and with a comment about it).
2008-12-03 08:43:34 +01:00
|
|
|
Bool xf86acpiDisableFlag = FALSE;
|
2006-05-09 20:04:29 +02:00
|
|
|
#endif
|
Rework symbol visibility for easier maintenance
Save in a few special cases, _X_EXPORT should not be used in C source
files. Instead, it should be used in headers, and the proper C source
include that header. Some special cases are symbols that need to be
shared between modules, but not expected to be used by external drivers,
and symbols that are accessible via LoaderSymbol/dlopen.
This patch also adds conditionally some new sdk header files, depending
on extensions enabled. These files were added to match pattern for
other extensions/modules, that is, have the headers "deciding" symbol
visibility in the sdk. These headers are:
o Xext/panoramiXsrv.h, Xext/panoramiX.h
o fbpict.h (unconditionally)
o vidmodeproc.h
o mioverlay.h (unconditionally, used only by xaa)
o xfixes.h (unconditionally, symbols required by dri2)
LoaderSymbol and similar functions now don't have different prototypes,
in loaderProcs.h and xf86Module.h, so that both headers can be included,
without the need of defining IN_LOADER.
xf86NewInputDevice() device prototype readded to xf86Xinput.h, but
not exported (and with a comment about it).
2008-12-03 08:43:34 +01:00
|
|
|
char *xf86LayoutName = NULL;
|
|
|
|
char *xf86ScreenName = NULL;
|
|
|
|
char *xf86PointerName = NULL;
|
|
|
|
char *xf86KeyboardName = NULL;
|
|
|
|
int xf86Verbose = DEFAULT_VERBOSE;
|
|
|
|
int xf86LogVerbose = DEFAULT_LOG_VERBOSE;
|
|
|
|
int xf86FbBpp = -1;
|
|
|
|
Pix24Flags xf86Pix24 = Pix24DontCare;
|
|
|
|
int xf86Depth = -1;
|
|
|
|
rgb xf86Weight = {0, 0, 0};
|
|
|
|
Bool xf86FlipPixels = FALSE;
|
|
|
|
Gamma xf86Gamma = {0.0, 0.0, 0.0};
|
|
|
|
Bool xf86AllowMouseOpenFail = FALSE;
|
2003-11-14 17:48:57 +01:00
|
|
|
#ifdef XF86VIDMODE
|
Rework symbol visibility for easier maintenance
Save in a few special cases, _X_EXPORT should not be used in C source
files. Instead, it should be used in headers, and the proper C source
include that header. Some special cases are symbols that need to be
shared between modules, but not expected to be used by external drivers,
and symbols that are accessible via LoaderSymbol/dlopen.
This patch also adds conditionally some new sdk header files, depending
on extensions enabled. These files were added to match pattern for
other extensions/modules, that is, have the headers "deciding" symbol
visibility in the sdk. These headers are:
o Xext/panoramiXsrv.h, Xext/panoramiX.h
o fbpict.h (unconditionally)
o vidmodeproc.h
o mioverlay.h (unconditionally, used only by xaa)
o xfixes.h (unconditionally, symbols required by dri2)
LoaderSymbol and similar functions now don't have different prototypes,
in loaderProcs.h and xf86Module.h, so that both headers can be included,
without the need of defining IN_LOADER.
xf86NewInputDevice() device prototype readded to xf86Xinput.h, but
not exported (and with a comment about it).
2008-12-03 08:43:34 +01:00
|
|
|
Bool xf86VidModeDisabled = FALSE;
|
|
|
|
Bool xf86VidModeAllowNonLocal = FALSE;
|
2003-11-14 17:48:57 +01:00
|
|
|
#endif
|
Rework symbol visibility for easier maintenance
Save in a few special cases, _X_EXPORT should not be used in C source
files. Instead, it should be used in headers, and the proper C source
include that header. Some special cases are symbols that need to be
shared between modules, but not expected to be used by external drivers,
and symbols that are accessible via LoaderSymbol/dlopen.
This patch also adds conditionally some new sdk header files, depending
on extensions enabled. These files were added to match pattern for
other extensions/modules, that is, have the headers "deciding" symbol
visibility in the sdk. These headers are:
o Xext/panoramiXsrv.h, Xext/panoramiX.h
o fbpict.h (unconditionally)
o vidmodeproc.h
o mioverlay.h (unconditionally, used only by xaa)
o xfixes.h (unconditionally, symbols required by dri2)
LoaderSymbol and similar functions now don't have different prototypes,
in loaderProcs.h and xf86Module.h, so that both headers can be included,
without the need of defining IN_LOADER.
xf86NewInputDevice() device prototype readded to xf86Xinput.h, but
not exported (and with a comment about it).
2008-12-03 08:43:34 +01:00
|
|
|
RootWinPropPtr *xf86RegisteredPropertiesTable = NULL;
|
|
|
|
Bool xf86inSuspend = FALSE;
|
|
|
|
Bool xorgHWAccess = FALSE;
|
2007-01-17 22:02:27 +01:00
|
|
|
|
Rework symbol visibility for easier maintenance
Save in a few special cases, _X_EXPORT should not be used in C source
files. Instead, it should be used in headers, and the proper C source
include that header. Some special cases are symbols that need to be
shared between modules, but not expected to be used by external drivers,
and symbols that are accessible via LoaderSymbol/dlopen.
This patch also adds conditionally some new sdk header files, depending
on extensions enabled. These files were added to match pattern for
other extensions/modules, that is, have the headers "deciding" symbol
visibility in the sdk. These headers are:
o Xext/panoramiXsrv.h, Xext/panoramiX.h
o fbpict.h (unconditionally)
o vidmodeproc.h
o mioverlay.h (unconditionally, used only by xaa)
o xfixes.h (unconditionally, symbols required by dri2)
LoaderSymbol and similar functions now don't have different prototypes,
in loaderProcs.h and xf86Module.h, so that both headers can be included,
without the need of defining IN_LOADER.
xf86NewInputDevice() device prototype readded to xf86Xinput.h, but
not exported (and with a comment about it).
2008-12-03 08:43:34 +01:00
|
|
|
struct pci_slot_match xf86IsolateDevice = {
|
2007-01-17 22:02:27 +01:00
|
|
|
PCI_MATCH_ANY, PCI_MATCH_ANY, PCI_MATCH_ANY, PCI_MATCH_ANY, 0
|
|
|
|
};
|