2003-11-25 20:29:01 +01:00
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/* $XFree86: xc/programs/Xserver/GL/glx/glximports.c,v 1.6 2003/09/28 20:15:43 alanh Exp $ */
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2003-11-14 17:48:57 +01:00
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/*
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** License Applicability. Except to the extent portions of this file are
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** made subject to an alternative license as permitted in the SGI Free
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** Software License B, Version 1.1 (the "License"), the contents of this
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** file are subject only to the provisions of the License. You may not use
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** this file except in compliance with the License. You may obtain a copy
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** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
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** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
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**
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** http://oss.sgi.com/projects/FreeB
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**
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** Note that, as provided in the License, the Software is distributed on an
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** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
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** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
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** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
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** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
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**
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** Original Code. The Original Code is: OpenGL Sample Implementation,
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** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
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** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
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** Copyright in any portions created by third parties is as indicated
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** elsewhere herein. All Rights Reserved.
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**
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** Additional Notice Provisions: The application programming interfaces
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** established by SGI in conjunction with the Original Code are The
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** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
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** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
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** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
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** Window System(R) (Version 1.3), released October 19, 1998. This software
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** was created using the OpenGL(R) version 1.2.1 Sample Implementation
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** published by SGI, but has not been independently verified as being
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** compliant with the OpenGL(R) version 1.2.1 Specification.
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**
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*/
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#include "glxserver.h"
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#include "glxcontext.h"
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#include "glximports.h"
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#include "GL/glx_ansic.h"
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void *__glXImpMalloc(__GLcontext *gc, size_t size)
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{
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void *addr;
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if (size == 0) {
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return NULL;
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}
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addr = xalloc(size);
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if (addr == NULL) {
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/* XXX: handle out of memory error */
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return NULL;
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}
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return addr;
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}
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void *__glXImpCalloc(__GLcontext *gc, size_t numElements, size_t elementSize)
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{
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void *addr;
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size_t size;
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if ((numElements == 0) || (elementSize == 0)) {
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return NULL;
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}
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size = numElements * elementSize;
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addr = xalloc(size);
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if (addr == NULL) {
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/* XXX: handle out of memory error */
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return NULL;
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}
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/* zero out memory */
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__glXMemset(addr, 0, size);
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return addr;
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}
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void __glXImpFree(__GLcontext *gc, void *addr)
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{
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if (addr) {
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xfree(addr);
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}
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}
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void *__glXImpRealloc(__GLcontext *gc, void *addr, size_t newSize)
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{
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void *newAddr;
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if (addr) {
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if (newSize == 0) {
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xfree(addr);
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return NULL;
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}
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newAddr = xrealloc(addr, newSize);
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} else {
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if (newSize == 0) {
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return NULL;
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}
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newAddr = xalloc(newSize);
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}
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if (newAddr == NULL) {
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return NULL; /* XXX: out of memory error */
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}
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return newAddr;
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}
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void __glXImpWarning(__GLcontext *gc, char *msg)
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{
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ErrorF((char *)msg);
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}
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void __glXImpFatal(__GLcontext *gc, char *msg)
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{
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ErrorF((char *)msg);
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__glXAbort();
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}
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char *__glXImpGetenv(__GLcontext *gc, const char *var)
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{
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return __glXGetenv(var);
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}
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int __glXImpAtoi(__GLcontext *gc, const char *str)
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{
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return __glXAtoi(str);
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}
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int __glXImpSprintf(__GLcontext *gc, char *str, const char *fmt, ...)
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{
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va_list ap;
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int ret;
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/* have to deal with var args */
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va_start(ap, fmt);
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ret = __glXVsprintf(str, fmt, ap);
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va_end(ap);
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return ret;
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}
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void *__glXImpFopen(__GLcontext *gc, const char *path, const char *mode)
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{
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return (void *) __glXFopen(path, mode);
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}
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int __glXImpFclose(__GLcontext *gc, void *stream)
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{
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return __glXFclose((FILE *)stream);
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}
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int __glXImpFprintf(__GLcontext *gc, void *stream, const char *fmt, ...)
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{
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va_list ap;
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int ret;
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/* have to deal with var args */
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va_start(ap, fmt);
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ret = __glXVfprintf((FILE *)stream, fmt, ap);
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va_end(ap);
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return ret;
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}
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__GLdrawablePrivate *__glXImpGetDrawablePrivate(__GLcontext *gc)
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{
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__GLinterface *glci = (__GLinterface *) gc;
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__GLXcontext *glrc = (__GLXcontext *) glci->imports.other;
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2003-11-25 20:29:01 +01:00
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return &glrc->drawPriv->glPriv;
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}
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__GLdrawablePrivate *__glXImpGetReadablePrivate(__GLcontext *gc)
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{
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__GLinterface *glci = (__GLinterface *) gc;
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__GLXcontext *glrc = (__GLXcontext *) glci->imports.other;
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return &glrc->readPriv->glPriv;
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2003-11-14 17:48:57 +01:00
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}
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