2003-11-14 16:54:54 +01:00
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/***********************************************************
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Copyright 1987, 1998 The Open Group
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Permission to use, copy, modify, distribute, and sell this software and its
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documentation for any purpose is hereby granted without fee, provided that
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the above copyright notice appear in all copies and that both that
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copyright notice and this permission notice appear in supporting
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documentation.
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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OPEN GROUP BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
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AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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Except as contained in this notice, the name of The Open Group shall not be
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used in advertising or otherwise to promote the sale, use or other dealings
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in this Software without prior written authorization from The Open Group.
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Copyright 1987 by Digital Equipment Corporation, Maynard, Massachusetts.
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All Rights Reserved
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Permission to use, copy, modify, and distribute this software and its
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documentation for any purpose and without fee is hereby granted,
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provided that the above copyright notice appear in all copies and that
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both that copyright notice and this permission notice appear in
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supporting documentation, and that the name of Digital not be
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used in advertising or publicity pertaining to distribution of the
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software without specific, written prior permission.
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DIGITAL DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, INCLUDING
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ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO EVENT SHALL
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DIGITAL BE LIABLE FOR ANY SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR
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ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS,
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WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION,
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ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS
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SOFTWARE.
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******************************************************************/
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2003-11-14 17:49:22 +01:00
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2003-11-14 16:54:54 +01:00
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#ifndef MI_H
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#define MI_H
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2005-04-20 14:25:48 +02:00
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#include <X11/X.h>
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2003-11-14 16:54:54 +01:00
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#include "region.h"
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#include "validate.h"
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#include "window.h"
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#include "gc.h"
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2005-07-03 09:02:09 +02:00
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#include <X11/fonts/font.h>
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2003-11-14 16:54:54 +01:00
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#include "input.h"
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#include "cursor.h"
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2007-08-28 15:28:25 +02:00
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#include "privates.h"
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2009-02-04 19:48:03 +01:00
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#include "colormap.h"
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2009-01-30 05:34:02 +01:00
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#include "events.h"
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2003-11-14 16:54:54 +01:00
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2003-11-14 17:49:22 +01:00
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#define MiBits CARD32
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2003-11-14 16:54:54 +01:00
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typedef struct _miDash *miDashPtr;
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#define EVEN_DASH 0
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#define ODD_DASH ~0
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/* miarc.c */
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Rework symbol visibility for easier maintenance
Save in a few special cases, _X_EXPORT should not be used in C source
files. Instead, it should be used in headers, and the proper C source
include that header. Some special cases are symbols that need to be
shared between modules, but not expected to be used by external drivers,
and symbols that are accessible via LoaderSymbol/dlopen.
This patch also adds conditionally some new sdk header files, depending
on extensions enabled. These files were added to match pattern for
other extensions/modules, that is, have the headers "deciding" symbol
visibility in the sdk. These headers are:
o Xext/panoramiXsrv.h, Xext/panoramiX.h
o fbpict.h (unconditionally)
o vidmodeproc.h
o mioverlay.h (unconditionally, used only by xaa)
o xfixes.h (unconditionally, symbols required by dri2)
LoaderSymbol and similar functions now don't have different prototypes,
in loaderProcs.h and xf86Module.h, so that both headers can be included,
without the need of defining IN_LOADER.
xf86NewInputDevice() device prototype readded to xf86Xinput.h, but
not exported (and with a comment about it).
2008-12-03 08:43:34 +01:00
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extern _X_EXPORT void miPolyArc(
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2003-11-14 16:54:54 +01:00
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DrawablePtr /*pDraw*/,
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GCPtr /*pGC*/,
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int /*narcs*/,
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xArc * /*parcs*/
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);
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/* mibitblt.c */
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Rework symbol visibility for easier maintenance
Save in a few special cases, _X_EXPORT should not be used in C source
files. Instead, it should be used in headers, and the proper C source
include that header. Some special cases are symbols that need to be
shared between modules, but not expected to be used by external drivers,
and symbols that are accessible via LoaderSymbol/dlopen.
This patch also adds conditionally some new sdk header files, depending
on extensions enabled. These files were added to match pattern for
other extensions/modules, that is, have the headers "deciding" symbol
visibility in the sdk. These headers are:
o Xext/panoramiXsrv.h, Xext/panoramiX.h
o fbpict.h (unconditionally)
o vidmodeproc.h
o mioverlay.h (unconditionally, used only by xaa)
o xfixes.h (unconditionally, symbols required by dri2)
LoaderSymbol and similar functions now don't have different prototypes,
in loaderProcs.h and xf86Module.h, so that both headers can be included,
without the need of defining IN_LOADER.
xf86NewInputDevice() device prototype readded to xf86Xinput.h, but
not exported (and with a comment about it).
2008-12-03 08:43:34 +01:00
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extern _X_EXPORT RegionPtr miCopyArea(
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2003-11-14 16:54:54 +01:00
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DrawablePtr /*pSrcDrawable*/,
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DrawablePtr /*pDstDrawable*/,
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GCPtr /*pGC*/,
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int /*xIn*/,
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int /*yIn*/,
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int /*widthSrc*/,
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int /*heightSrc*/,
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int /*xOut*/,
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int /*yOut*/
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);
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Rework symbol visibility for easier maintenance
Save in a few special cases, _X_EXPORT should not be used in C source
files. Instead, it should be used in headers, and the proper C source
include that header. Some special cases are symbols that need to be
shared between modules, but not expected to be used by external drivers,
and symbols that are accessible via LoaderSymbol/dlopen.
This patch also adds conditionally some new sdk header files, depending
on extensions enabled. These files were added to match pattern for
other extensions/modules, that is, have the headers "deciding" symbol
visibility in the sdk. These headers are:
o Xext/panoramiXsrv.h, Xext/panoramiX.h
o fbpict.h (unconditionally)
o vidmodeproc.h
o mioverlay.h (unconditionally, used only by xaa)
o xfixes.h (unconditionally, symbols required by dri2)
LoaderSymbol and similar functions now don't have different prototypes,
in loaderProcs.h and xf86Module.h, so that both headers can be included,
without the need of defining IN_LOADER.
xf86NewInputDevice() device prototype readded to xf86Xinput.h, but
not exported (and with a comment about it).
2008-12-03 08:43:34 +01:00
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extern _X_EXPORT RegionPtr miCopyPlane(
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2003-11-14 16:54:54 +01:00
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DrawablePtr /*pSrcDrawable*/,
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DrawablePtr /*pDstDrawable*/,
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GCPtr /*pGC*/,
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int /*srcx*/,
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int /*srcy*/,
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int /*width*/,
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int /*height*/,
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int /*dstx*/,
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int /*dsty*/,
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unsigned long /*bitPlane*/
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);
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Rework symbol visibility for easier maintenance
Save in a few special cases, _X_EXPORT should not be used in C source
files. Instead, it should be used in headers, and the proper C source
include that header. Some special cases are symbols that need to be
shared between modules, but not expected to be used by external drivers,
and symbols that are accessible via LoaderSymbol/dlopen.
This patch also adds conditionally some new sdk header files, depending
on extensions enabled. These files were added to match pattern for
other extensions/modules, that is, have the headers "deciding" symbol
visibility in the sdk. These headers are:
o Xext/panoramiXsrv.h, Xext/panoramiX.h
o fbpict.h (unconditionally)
o vidmodeproc.h
o mioverlay.h (unconditionally, used only by xaa)
o xfixes.h (unconditionally, symbols required by dri2)
LoaderSymbol and similar functions now don't have different prototypes,
in loaderProcs.h and xf86Module.h, so that both headers can be included,
without the need of defining IN_LOADER.
xf86NewInputDevice() device prototype readded to xf86Xinput.h, but
not exported (and with a comment about it).
2008-12-03 08:43:34 +01:00
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extern _X_EXPORT void miGetImage(
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2003-11-14 16:54:54 +01:00
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DrawablePtr /*pDraw*/,
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int /*sx*/,
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int /*sy*/,
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int /*w*/,
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int /*h*/,
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unsigned int /*format*/,
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unsigned long /*planeMask*/,
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char * /*pdstLine*/
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);
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Rework symbol visibility for easier maintenance
Save in a few special cases, _X_EXPORT should not be used in C source
files. Instead, it should be used in headers, and the proper C source
include that header. Some special cases are symbols that need to be
shared between modules, but not expected to be used by external drivers,
and symbols that are accessible via LoaderSymbol/dlopen.
This patch also adds conditionally some new sdk header files, depending
on extensions enabled. These files were added to match pattern for
other extensions/modules, that is, have the headers "deciding" symbol
visibility in the sdk. These headers are:
o Xext/panoramiXsrv.h, Xext/panoramiX.h
o fbpict.h (unconditionally)
o vidmodeproc.h
o mioverlay.h (unconditionally, used only by xaa)
o xfixes.h (unconditionally, symbols required by dri2)
LoaderSymbol and similar functions now don't have different prototypes,
in loaderProcs.h and xf86Module.h, so that both headers can be included,
without the need of defining IN_LOADER.
xf86NewInputDevice() device prototype readded to xf86Xinput.h, but
not exported (and with a comment about it).
2008-12-03 08:43:34 +01:00
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extern _X_EXPORT void miPutImage(
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2003-11-14 16:54:54 +01:00
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DrawablePtr /*pDraw*/,
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GCPtr /*pGC*/,
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int /*depth*/,
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int /*x*/,
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int /*y*/,
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int /*w*/,
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int /*h*/,
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int /*leftPad*/,
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int /*format*/,
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char * /*pImage*/
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);
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2009-02-04 19:48:03 +01:00
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/* micopy.c */
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#define miGetCompositeClip(pGC) ((pGC)->pCompositeClip)
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typedef void (*miCopyProc) (DrawablePtr pSrcDrawable,
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DrawablePtr pDstDrawable,
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GCPtr pGC,
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BoxPtr pDstBox,
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int nbox,
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int dx,
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int dy,
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Bool reverse,
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Bool upsidedown,
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Pixel bitplane,
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void *closure);
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extern _X_EXPORT void
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miCopyRegion (DrawablePtr pSrcDrawable,
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DrawablePtr pDstDrawable,
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GCPtr pGC,
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RegionPtr pDstRegion,
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int dx,
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int dy,
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miCopyProc copyProc,
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Pixel bitPlane,
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void *closure);
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extern _X_EXPORT RegionPtr
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miDoCopy (DrawablePtr pSrcDrawable,
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DrawablePtr pDstDrawable,
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GCPtr pGC,
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int xIn,
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int yIn,
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int widthSrc,
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int heightSrc,
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int xOut,
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int yOut,
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miCopyProc copyProc,
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Pixel bitplane,
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void *closure);
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2003-11-14 16:54:54 +01:00
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/* micursor.c */
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Rework symbol visibility for easier maintenance
Save in a few special cases, _X_EXPORT should not be used in C source
files. Instead, it should be used in headers, and the proper C source
include that header. Some special cases are symbols that need to be
shared between modules, but not expected to be used by external drivers,
and symbols that are accessible via LoaderSymbol/dlopen.
This patch also adds conditionally some new sdk header files, depending
on extensions enabled. These files were added to match pattern for
other extensions/modules, that is, have the headers "deciding" symbol
visibility in the sdk. These headers are:
o Xext/panoramiXsrv.h, Xext/panoramiX.h
o fbpict.h (unconditionally)
o vidmodeproc.h
o mioverlay.h (unconditionally, used only by xaa)
o xfixes.h (unconditionally, symbols required by dri2)
LoaderSymbol and similar functions now don't have different prototypes,
in loaderProcs.h and xf86Module.h, so that both headers can be included,
without the need of defining IN_LOADER.
xf86NewInputDevice() device prototype readded to xf86Xinput.h, but
not exported (and with a comment about it).
2008-12-03 08:43:34 +01:00
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extern _X_EXPORT void miRecolorCursor(
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2006-11-23 07:45:14 +01:00
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DeviceIntPtr /* pDev */,
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2003-11-14 16:54:54 +01:00
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ScreenPtr /*pScr*/,
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CursorPtr /*pCurs*/,
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Bool /*displayed*/
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);
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/* midash.c */
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Rework symbol visibility for easier maintenance
Save in a few special cases, _X_EXPORT should not be used in C source
files. Instead, it should be used in headers, and the proper C source
include that header. Some special cases are symbols that need to be
shared between modules, but not expected to be used by external drivers,
and symbols that are accessible via LoaderSymbol/dlopen.
This patch also adds conditionally some new sdk header files, depending
on extensions enabled. These files were added to match pattern for
other extensions/modules, that is, have the headers "deciding" symbol
visibility in the sdk. These headers are:
o Xext/panoramiXsrv.h, Xext/panoramiX.h
o fbpict.h (unconditionally)
o vidmodeproc.h
o mioverlay.h (unconditionally, used only by xaa)
o xfixes.h (unconditionally, symbols required by dri2)
LoaderSymbol and similar functions now don't have different prototypes,
in loaderProcs.h and xf86Module.h, so that both headers can be included,
without the need of defining IN_LOADER.
xf86NewInputDevice() device prototype readded to xf86Xinput.h, but
not exported (and with a comment about it).
2008-12-03 08:43:34 +01:00
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extern _X_EXPORT void miStepDash(
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2003-11-14 16:54:54 +01:00
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int /*dist*/,
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int * /*pDashIndex*/,
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unsigned char * /*pDash*/,
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int /*numInDashList*/,
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int * /*pDashOffset*/
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);
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/* mieq.c */
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#ifndef INPUT_H
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typedef struct _DeviceRec *DevicePtr;
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#endif
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Rework symbol visibility for easier maintenance
Save in a few special cases, _X_EXPORT should not be used in C source
files. Instead, it should be used in headers, and the proper C source
include that header. Some special cases are symbols that need to be
shared between modules, but not expected to be used by external drivers,
and symbols that are accessible via LoaderSymbol/dlopen.
This patch also adds conditionally some new sdk header files, depending
on extensions enabled. These files were added to match pattern for
other extensions/modules, that is, have the headers "deciding" symbol
visibility in the sdk. These headers are:
o Xext/panoramiXsrv.h, Xext/panoramiX.h
o fbpict.h (unconditionally)
o vidmodeproc.h
o mioverlay.h (unconditionally, used only by xaa)
o xfixes.h (unconditionally, symbols required by dri2)
LoaderSymbol and similar functions now don't have different prototypes,
in loaderProcs.h and xf86Module.h, so that both headers can be included,
without the need of defining IN_LOADER.
xf86NewInputDevice() device prototype readded to xf86Xinput.h, but
not exported (and with a comment about it).
2008-12-03 08:43:34 +01:00
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extern _X_EXPORT Bool mieqInit(
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2006-07-20 22:39:54 +02:00
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void
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2003-11-14 16:54:54 +01:00
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);
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Rework symbol visibility for easier maintenance
Save in a few special cases, _X_EXPORT should not be used in C source
files. Instead, it should be used in headers, and the proper C source
include that header. Some special cases are symbols that need to be
shared between modules, but not expected to be used by external drivers,
and symbols that are accessible via LoaderSymbol/dlopen.
This patch also adds conditionally some new sdk header files, depending
on extensions enabled. These files were added to match pattern for
other extensions/modules, that is, have the headers "deciding" symbol
visibility in the sdk. These headers are:
o Xext/panoramiXsrv.h, Xext/panoramiX.h
o fbpict.h (unconditionally)
o vidmodeproc.h
o mioverlay.h (unconditionally, used only by xaa)
o xfixes.h (unconditionally, symbols required by dri2)
LoaderSymbol and similar functions now don't have different prototypes,
in loaderProcs.h and xf86Module.h, so that both headers can be included,
without the need of defining IN_LOADER.
xf86NewInputDevice() device prototype readded to xf86Xinput.h, but
not exported (and with a comment about it).
2008-12-03 08:43:34 +01:00
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extern _X_EXPORT void mieqResizeEvents(
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2008-04-30 10:27:48 +02:00
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int /* min_size */
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);
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Rework symbol visibility for easier maintenance
Save in a few special cases, _X_EXPORT should not be used in C source
files. Instead, it should be used in headers, and the proper C source
include that header. Some special cases are symbols that need to be
shared between modules, but not expected to be used by external drivers,
and symbols that are accessible via LoaderSymbol/dlopen.
This patch also adds conditionally some new sdk header files, depending
on extensions enabled. These files were added to match pattern for
other extensions/modules, that is, have the headers "deciding" symbol
visibility in the sdk. These headers are:
o Xext/panoramiXsrv.h, Xext/panoramiX.h
o fbpict.h (unconditionally)
o vidmodeproc.h
o mioverlay.h (unconditionally, used only by xaa)
o xfixes.h (unconditionally, symbols required by dri2)
LoaderSymbol and similar functions now don't have different prototypes,
in loaderProcs.h and xf86Module.h, so that both headers can be included,
without the need of defining IN_LOADER.
xf86NewInputDevice() device prototype readded to xf86Xinput.h, but
not exported (and with a comment about it).
2008-12-03 08:43:34 +01:00
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extern _X_EXPORT void mieqEnqueue(
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2006-10-19 23:30:28 +02:00
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DeviceIntPtr /*pDev*/,
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2009-01-30 05:34:02 +01:00
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InternalEvent* /*e*/
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2003-11-14 16:54:54 +01:00
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);
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|
Rework symbol visibility for easier maintenance
Save in a few special cases, _X_EXPORT should not be used in C source
files. Instead, it should be used in headers, and the proper C source
include that header. Some special cases are symbols that need to be
shared between modules, but not expected to be used by external drivers,
and symbols that are accessible via LoaderSymbol/dlopen.
This patch also adds conditionally some new sdk header files, depending
on extensions enabled. These files were added to match pattern for
other extensions/modules, that is, have the headers "deciding" symbol
visibility in the sdk. These headers are:
o Xext/panoramiXsrv.h, Xext/panoramiX.h
o fbpict.h (unconditionally)
o vidmodeproc.h
o mioverlay.h (unconditionally, used only by xaa)
o xfixes.h (unconditionally, symbols required by dri2)
LoaderSymbol and similar functions now don't have different prototypes,
in loaderProcs.h and xf86Module.h, so that both headers can be included,
without the need of defining IN_LOADER.
xf86NewInputDevice() device prototype readded to xf86Xinput.h, but
not exported (and with a comment about it).
2008-12-03 08:43:34 +01:00
|
|
|
extern _X_EXPORT void mieqSwitchScreen(
|
2007-04-26 08:28:50 +02:00
|
|
|
DeviceIntPtr /* pDev */,
|
2003-11-14 16:54:54 +01:00
|
|
|
ScreenPtr /*pScreen*/,
|
|
|
|
Bool /*fromDIX*/
|
|
|
|
);
|
|
|
|
|
2009-02-10 03:45:49 +01:00
|
|
|
extern _X_EXPORT void mieqProcessDeviceEvent(
|
|
|
|
DeviceIntPtr /* dev*/,
|
|
|
|
InternalEvent* /* event */,
|
|
|
|
ScreenPtr /* screen*/
|
|
|
|
);
|
|
|
|
|
Rework symbol visibility for easier maintenance
Save in a few special cases, _X_EXPORT should not be used in C source
files. Instead, it should be used in headers, and the proper C source
include that header. Some special cases are symbols that need to be
shared between modules, but not expected to be used by external drivers,
and symbols that are accessible via LoaderSymbol/dlopen.
This patch also adds conditionally some new sdk header files, depending
on extensions enabled. These files were added to match pattern for
other extensions/modules, that is, have the headers "deciding" symbol
visibility in the sdk. These headers are:
o Xext/panoramiXsrv.h, Xext/panoramiX.h
o fbpict.h (unconditionally)
o vidmodeproc.h
o mioverlay.h (unconditionally, used only by xaa)
o xfixes.h (unconditionally, symbols required by dri2)
LoaderSymbol and similar functions now don't have different prototypes,
in loaderProcs.h and xf86Module.h, so that both headers can be included,
without the need of defining IN_LOADER.
xf86NewInputDevice() device prototype readded to xf86Xinput.h, but
not exported (and with a comment about it).
2008-12-03 08:43:34 +01:00
|
|
|
extern _X_EXPORT void mieqProcessInputEvents(
|
2003-11-14 16:54:54 +01:00
|
|
|
void
|
|
|
|
);
|
|
|
|
|
2009-05-20 02:55:03 +02:00
|
|
|
extern DeviceIntPtr CopyGetMasterEvent(
|
2009-04-09 11:07:36 +02:00
|
|
|
DeviceIntPtr /* sdev */,
|
|
|
|
InternalEvent* /* original */,
|
2009-05-20 02:55:03 +02:00
|
|
|
EventListPtr /* mlist */
|
2009-04-09 11:07:36 +02:00
|
|
|
);
|
|
|
|
|
2009-02-06 03:08:43 +01:00
|
|
|
/**
|
|
|
|
* Custom input event handler. If you need to process input events in some
|
|
|
|
* other way than the default path, register an input event handler for the
|
|
|
|
* given internal event type.
|
|
|
|
*/
|
|
|
|
typedef void (*mieqHandler)(int screen, InternalEvent* event, DeviceIntPtr dev);
|
Rework symbol visibility for easier maintenance
Save in a few special cases, _X_EXPORT should not be used in C source
files. Instead, it should be used in headers, and the proper C source
include that header. Some special cases are symbols that need to be
shared between modules, but not expected to be used by external drivers,
and symbols that are accessible via LoaderSymbol/dlopen.
This patch also adds conditionally some new sdk header files, depending
on extensions enabled. These files were added to match pattern for
other extensions/modules, that is, have the headers "deciding" symbol
visibility in the sdk. These headers are:
o Xext/panoramiXsrv.h, Xext/panoramiX.h
o fbpict.h (unconditionally)
o vidmodeproc.h
o mioverlay.h (unconditionally, used only by xaa)
o xfixes.h (unconditionally, symbols required by dri2)
LoaderSymbol and similar functions now don't have different prototypes,
in loaderProcs.h and xf86Module.h, so that both headers can be included,
without the need of defining IN_LOADER.
xf86NewInputDevice() device prototype readded to xf86Xinput.h, but
not exported (and with a comment about it).
2008-12-03 08:43:34 +01:00
|
|
|
void _X_EXPORT mieqSetHandler(int event, mieqHandler handler);
|
2007-03-20 23:10:38 +01:00
|
|
|
|
2003-11-14 16:54:54 +01:00
|
|
|
/* miexpose.c */
|
|
|
|
|
Rework symbol visibility for easier maintenance
Save in a few special cases, _X_EXPORT should not be used in C source
files. Instead, it should be used in headers, and the proper C source
include that header. Some special cases are symbols that need to be
shared between modules, but not expected to be used by external drivers,
and symbols that are accessible via LoaderSymbol/dlopen.
This patch also adds conditionally some new sdk header files, depending
on extensions enabled. These files were added to match pattern for
other extensions/modules, that is, have the headers "deciding" symbol
visibility in the sdk. These headers are:
o Xext/panoramiXsrv.h, Xext/panoramiX.h
o fbpict.h (unconditionally)
o vidmodeproc.h
o mioverlay.h (unconditionally, used only by xaa)
o xfixes.h (unconditionally, symbols required by dri2)
LoaderSymbol and similar functions now don't have different prototypes,
in loaderProcs.h and xf86Module.h, so that both headers can be included,
without the need of defining IN_LOADER.
xf86NewInputDevice() device prototype readded to xf86Xinput.h, but
not exported (and with a comment about it).
2008-12-03 08:43:34 +01:00
|
|
|
extern _X_EXPORT RegionPtr miHandleExposures(
|
2003-11-14 16:54:54 +01:00
|
|
|
DrawablePtr /*pSrcDrawable*/,
|
|
|
|
DrawablePtr /*pDstDrawable*/,
|
|
|
|
GCPtr /*pGC*/,
|
|
|
|
int /*srcx*/,
|
|
|
|
int /*srcy*/,
|
|
|
|
int /*width*/,
|
|
|
|
int /*height*/,
|
|
|
|
int /*dstx*/,
|
|
|
|
int /*dsty*/,
|
|
|
|
unsigned long /*plane*/
|
|
|
|
);
|
|
|
|
|
Rework symbol visibility for easier maintenance
Save in a few special cases, _X_EXPORT should not be used in C source
files. Instead, it should be used in headers, and the proper C source
include that header. Some special cases are symbols that need to be
shared between modules, but not expected to be used by external drivers,
and symbols that are accessible via LoaderSymbol/dlopen.
This patch also adds conditionally some new sdk header files, depending
on extensions enabled. These files were added to match pattern for
other extensions/modules, that is, have the headers "deciding" symbol
visibility in the sdk. These headers are:
o Xext/panoramiXsrv.h, Xext/panoramiX.h
o fbpict.h (unconditionally)
o vidmodeproc.h
o mioverlay.h (unconditionally, used only by xaa)
o xfixes.h (unconditionally, symbols required by dri2)
LoaderSymbol and similar functions now don't have different prototypes,
in loaderProcs.h and xf86Module.h, so that both headers can be included,
without the need of defining IN_LOADER.
xf86NewInputDevice() device prototype readded to xf86Xinput.h, but
not exported (and with a comment about it).
2008-12-03 08:43:34 +01:00
|
|
|
extern _X_EXPORT void miSendGraphicsExpose(
|
2003-11-14 16:54:54 +01:00
|
|
|
ClientPtr /*client*/,
|
|
|
|
RegionPtr /*pRgn*/,
|
|
|
|
XID /*drawable*/,
|
|
|
|
int /*major*/,
|
|
|
|
int /*minor*/
|
|
|
|
);
|
|
|
|
|
Rework symbol visibility for easier maintenance
Save in a few special cases, _X_EXPORT should not be used in C source
files. Instead, it should be used in headers, and the proper C source
include that header. Some special cases are symbols that need to be
shared between modules, but not expected to be used by external drivers,
and symbols that are accessible via LoaderSymbol/dlopen.
This patch also adds conditionally some new sdk header files, depending
on extensions enabled. These files were added to match pattern for
other extensions/modules, that is, have the headers "deciding" symbol
visibility in the sdk. These headers are:
o Xext/panoramiXsrv.h, Xext/panoramiX.h
o fbpict.h (unconditionally)
o vidmodeproc.h
o mioverlay.h (unconditionally, used only by xaa)
o xfixes.h (unconditionally, symbols required by dri2)
LoaderSymbol and similar functions now don't have different prototypes,
in loaderProcs.h and xf86Module.h, so that both headers can be included,
without the need of defining IN_LOADER.
xf86NewInputDevice() device prototype readded to xf86Xinput.h, but
not exported (and with a comment about it).
2008-12-03 08:43:34 +01:00
|
|
|
extern _X_EXPORT void miSendExposures(
|
2003-11-14 16:54:54 +01:00
|
|
|
WindowPtr /*pWin*/,
|
|
|
|
RegionPtr /*pRgn*/,
|
|
|
|
int /*dx*/,
|
|
|
|
int /*dy*/
|
|
|
|
);
|
|
|
|
|
Rework symbol visibility for easier maintenance
Save in a few special cases, _X_EXPORT should not be used in C source
files. Instead, it should be used in headers, and the proper C source
include that header. Some special cases are symbols that need to be
shared between modules, but not expected to be used by external drivers,
and symbols that are accessible via LoaderSymbol/dlopen.
This patch also adds conditionally some new sdk header files, depending
on extensions enabled. These files were added to match pattern for
other extensions/modules, that is, have the headers "deciding" symbol
visibility in the sdk. These headers are:
o Xext/panoramiXsrv.h, Xext/panoramiX.h
o fbpict.h (unconditionally)
o vidmodeproc.h
o mioverlay.h (unconditionally, used only by xaa)
o xfixes.h (unconditionally, symbols required by dri2)
LoaderSymbol and similar functions now don't have different prototypes,
in loaderProcs.h and xf86Module.h, so that both headers can be included,
without the need of defining IN_LOADER.
xf86NewInputDevice() device prototype readded to xf86Xinput.h, but
not exported (and with a comment about it).
2008-12-03 08:43:34 +01:00
|
|
|
extern _X_EXPORT void miWindowExposures(
|
2003-11-14 16:54:54 +01:00
|
|
|
WindowPtr /*pWin*/,
|
|
|
|
RegionPtr /*prgn*/,
|
|
|
|
RegionPtr /*other_exposed*/
|
|
|
|
);
|
|
|
|
|
Rework symbol visibility for easier maintenance
Save in a few special cases, _X_EXPORT should not be used in C source
files. Instead, it should be used in headers, and the proper C source
include that header. Some special cases are symbols that need to be
shared between modules, but not expected to be used by external drivers,
and symbols that are accessible via LoaderSymbol/dlopen.
This patch also adds conditionally some new sdk header files, depending
on extensions enabled. These files were added to match pattern for
other extensions/modules, that is, have the headers "deciding" symbol
visibility in the sdk. These headers are:
o Xext/panoramiXsrv.h, Xext/panoramiX.h
o fbpict.h (unconditionally)
o vidmodeproc.h
o mioverlay.h (unconditionally, used only by xaa)
o xfixes.h (unconditionally, symbols required by dri2)
LoaderSymbol and similar functions now don't have different prototypes,
in loaderProcs.h and xf86Module.h, so that both headers can be included,
without the need of defining IN_LOADER.
xf86NewInputDevice() device prototype readded to xf86Xinput.h, but
not exported (and with a comment about it).
2008-12-03 08:43:34 +01:00
|
|
|
extern _X_EXPORT void miPaintWindow(
|
2003-11-14 16:54:54 +01:00
|
|
|
WindowPtr /*pWin*/,
|
|
|
|
RegionPtr /*prgn*/,
|
|
|
|
int /*what*/
|
|
|
|
);
|
|
|
|
|
Rework symbol visibility for easier maintenance
Save in a few special cases, _X_EXPORT should not be used in C source
files. Instead, it should be used in headers, and the proper C source
include that header. Some special cases are symbols that need to be
shared between modules, but not expected to be used by external drivers,
and symbols that are accessible via LoaderSymbol/dlopen.
This patch also adds conditionally some new sdk header files, depending
on extensions enabled. These files were added to match pattern for
other extensions/modules, that is, have the headers "deciding" symbol
visibility in the sdk. These headers are:
o Xext/panoramiXsrv.h, Xext/panoramiX.h
o fbpict.h (unconditionally)
o vidmodeproc.h
o mioverlay.h (unconditionally, used only by xaa)
o xfixes.h (unconditionally, symbols required by dri2)
LoaderSymbol and similar functions now don't have different prototypes,
in loaderProcs.h and xf86Module.h, so that both headers can be included,
without the need of defining IN_LOADER.
xf86NewInputDevice() device prototype readded to xf86Xinput.h, but
not exported (and with a comment about it).
2008-12-03 08:43:34 +01:00
|
|
|
extern _X_EXPORT void miClearDrawable(
|
2003-11-14 16:54:54 +01:00
|
|
|
DrawablePtr /*pDraw*/,
|
|
|
|
GCPtr /*pGC*/
|
|
|
|
);
|
|
|
|
|
|
|
|
/* mifillrct.c */
|
|
|
|
|
Rework symbol visibility for easier maintenance
Save in a few special cases, _X_EXPORT should not be used in C source
files. Instead, it should be used in headers, and the proper C source
include that header. Some special cases are symbols that need to be
shared between modules, but not expected to be used by external drivers,
and symbols that are accessible via LoaderSymbol/dlopen.
This patch also adds conditionally some new sdk header files, depending
on extensions enabled. These files were added to match pattern for
other extensions/modules, that is, have the headers "deciding" symbol
visibility in the sdk. These headers are:
o Xext/panoramiXsrv.h, Xext/panoramiX.h
o fbpict.h (unconditionally)
o vidmodeproc.h
o mioverlay.h (unconditionally, used only by xaa)
o xfixes.h (unconditionally, symbols required by dri2)
LoaderSymbol and similar functions now don't have different prototypes,
in loaderProcs.h and xf86Module.h, so that both headers can be included,
without the need of defining IN_LOADER.
xf86NewInputDevice() device prototype readded to xf86Xinput.h, but
not exported (and with a comment about it).
2008-12-03 08:43:34 +01:00
|
|
|
extern _X_EXPORT void miPolyFillRect(
|
2003-11-14 16:54:54 +01:00
|
|
|
DrawablePtr /*pDrawable*/,
|
|
|
|
GCPtr /*pGC*/,
|
|
|
|
int /*nrectFill*/,
|
|
|
|
xRectangle * /*prectInit*/
|
|
|
|
);
|
|
|
|
|
|
|
|
/* miglblt.c */
|
|
|
|
|
Rework symbol visibility for easier maintenance
Save in a few special cases, _X_EXPORT should not be used in C source
files. Instead, it should be used in headers, and the proper C source
include that header. Some special cases are symbols that need to be
shared between modules, but not expected to be used by external drivers,
and symbols that are accessible via LoaderSymbol/dlopen.
This patch also adds conditionally some new sdk header files, depending
on extensions enabled. These files were added to match pattern for
other extensions/modules, that is, have the headers "deciding" symbol
visibility in the sdk. These headers are:
o Xext/panoramiXsrv.h, Xext/panoramiX.h
o fbpict.h (unconditionally)
o vidmodeproc.h
o mioverlay.h (unconditionally, used only by xaa)
o xfixes.h (unconditionally, symbols required by dri2)
LoaderSymbol and similar functions now don't have different prototypes,
in loaderProcs.h and xf86Module.h, so that both headers can be included,
without the need of defining IN_LOADER.
xf86NewInputDevice() device prototype readded to xf86Xinput.h, but
not exported (and with a comment about it).
2008-12-03 08:43:34 +01:00
|
|
|
extern _X_EXPORT void miPolyGlyphBlt(
|
2003-11-14 16:54:54 +01:00
|
|
|
DrawablePtr /*pDrawable*/,
|
|
|
|
GCPtr /*pGC*/,
|
|
|
|
int /*x*/,
|
|
|
|
int /*y*/,
|
|
|
|
unsigned int /*nglyph*/,
|
|
|
|
CharInfoPtr * /*ppci*/,
|
|
|
|
pointer /*pglyphBase*/
|
|
|
|
);
|
|
|
|
|
Rework symbol visibility for easier maintenance
Save in a few special cases, _X_EXPORT should not be used in C source
files. Instead, it should be used in headers, and the proper C source
include that header. Some special cases are symbols that need to be
shared between modules, but not expected to be used by external drivers,
and symbols that are accessible via LoaderSymbol/dlopen.
This patch also adds conditionally some new sdk header files, depending
on extensions enabled. These files were added to match pattern for
other extensions/modules, that is, have the headers "deciding" symbol
visibility in the sdk. These headers are:
o Xext/panoramiXsrv.h, Xext/panoramiX.h
o fbpict.h (unconditionally)
o vidmodeproc.h
o mioverlay.h (unconditionally, used only by xaa)
o xfixes.h (unconditionally, symbols required by dri2)
LoaderSymbol and similar functions now don't have different prototypes,
in loaderProcs.h and xf86Module.h, so that both headers can be included,
without the need of defining IN_LOADER.
xf86NewInputDevice() device prototype readded to xf86Xinput.h, but
not exported (and with a comment about it).
2008-12-03 08:43:34 +01:00
|
|
|
extern _X_EXPORT void miImageGlyphBlt(
|
2003-11-14 16:54:54 +01:00
|
|
|
DrawablePtr /*pDrawable*/,
|
|
|
|
GCPtr /*pGC*/,
|
|
|
|
int /*x*/,
|
|
|
|
int /*y*/,
|
|
|
|
unsigned int /*nglyph*/,
|
|
|
|
CharInfoPtr * /*ppci*/,
|
|
|
|
pointer /*pglyphBase*/
|
|
|
|
);
|
|
|
|
|
|
|
|
/* mipoly.c */
|
|
|
|
|
Rework symbol visibility for easier maintenance
Save in a few special cases, _X_EXPORT should not be used in C source
files. Instead, it should be used in headers, and the proper C source
include that header. Some special cases are symbols that need to be
shared between modules, but not expected to be used by external drivers,
and symbols that are accessible via LoaderSymbol/dlopen.
This patch also adds conditionally some new sdk header files, depending
on extensions enabled. These files were added to match pattern for
other extensions/modules, that is, have the headers "deciding" symbol
visibility in the sdk. These headers are:
o Xext/panoramiXsrv.h, Xext/panoramiX.h
o fbpict.h (unconditionally)
o vidmodeproc.h
o mioverlay.h (unconditionally, used only by xaa)
o xfixes.h (unconditionally, symbols required by dri2)
LoaderSymbol and similar functions now don't have different prototypes,
in loaderProcs.h and xf86Module.h, so that both headers can be included,
without the need of defining IN_LOADER.
xf86NewInputDevice() device prototype readded to xf86Xinput.h, but
not exported (and with a comment about it).
2008-12-03 08:43:34 +01:00
|
|
|
extern _X_EXPORT void miFillPolygon(
|
2003-11-14 16:54:54 +01:00
|
|
|
DrawablePtr /*dst*/,
|
|
|
|
GCPtr /*pgc*/,
|
|
|
|
int /*shape*/,
|
|
|
|
int /*mode*/,
|
|
|
|
int /*count*/,
|
|
|
|
DDXPointPtr /*pPts*/
|
|
|
|
);
|
|
|
|
|
|
|
|
/* mipolycon.c */
|
|
|
|
|
Rework symbol visibility for easier maintenance
Save in a few special cases, _X_EXPORT should not be used in C source
files. Instead, it should be used in headers, and the proper C source
include that header. Some special cases are symbols that need to be
shared between modules, but not expected to be used by external drivers,
and symbols that are accessible via LoaderSymbol/dlopen.
This patch also adds conditionally some new sdk header files, depending
on extensions enabled. These files were added to match pattern for
other extensions/modules, that is, have the headers "deciding" symbol
visibility in the sdk. These headers are:
o Xext/panoramiXsrv.h, Xext/panoramiX.h
o fbpict.h (unconditionally)
o vidmodeproc.h
o mioverlay.h (unconditionally, used only by xaa)
o xfixes.h (unconditionally, symbols required by dri2)
LoaderSymbol and similar functions now don't have different prototypes,
in loaderProcs.h and xf86Module.h, so that both headers can be included,
without the need of defining IN_LOADER.
xf86NewInputDevice() device prototype readded to xf86Xinput.h, but
not exported (and with a comment about it).
2008-12-03 08:43:34 +01:00
|
|
|
extern _X_EXPORT Bool miFillConvexPoly(
|
2003-11-14 16:54:54 +01:00
|
|
|
DrawablePtr /*dst*/,
|
|
|
|
GCPtr /*pgc*/,
|
|
|
|
int /*count*/,
|
|
|
|
DDXPointPtr /*ptsIn*/
|
|
|
|
);
|
|
|
|
|
|
|
|
/* mipolygen.c */
|
|
|
|
|
Rework symbol visibility for easier maintenance
Save in a few special cases, _X_EXPORT should not be used in C source
files. Instead, it should be used in headers, and the proper C source
include that header. Some special cases are symbols that need to be
shared between modules, but not expected to be used by external drivers,
and symbols that are accessible via LoaderSymbol/dlopen.
This patch also adds conditionally some new sdk header files, depending
on extensions enabled. These files were added to match pattern for
other extensions/modules, that is, have the headers "deciding" symbol
visibility in the sdk. These headers are:
o Xext/panoramiXsrv.h, Xext/panoramiX.h
o fbpict.h (unconditionally)
o vidmodeproc.h
o mioverlay.h (unconditionally, used only by xaa)
o xfixes.h (unconditionally, symbols required by dri2)
LoaderSymbol and similar functions now don't have different prototypes,
in loaderProcs.h and xf86Module.h, so that both headers can be included,
without the need of defining IN_LOADER.
xf86NewInputDevice() device prototype readded to xf86Xinput.h, but
not exported (and with a comment about it).
2008-12-03 08:43:34 +01:00
|
|
|
extern _X_EXPORT Bool miFillGeneralPoly(
|
2003-11-14 16:54:54 +01:00
|
|
|
DrawablePtr /*dst*/,
|
|
|
|
GCPtr /*pgc*/,
|
|
|
|
int /*count*/,
|
|
|
|
DDXPointPtr /*ptsIn*/
|
|
|
|
);
|
|
|
|
|
|
|
|
/* mipolypnt.c */
|
|
|
|
|
Rework symbol visibility for easier maintenance
Save in a few special cases, _X_EXPORT should not be used in C source
files. Instead, it should be used in headers, and the proper C source
include that header. Some special cases are symbols that need to be
shared between modules, but not expected to be used by external drivers,
and symbols that are accessible via LoaderSymbol/dlopen.
This patch also adds conditionally some new sdk header files, depending
on extensions enabled. These files were added to match pattern for
other extensions/modules, that is, have the headers "deciding" symbol
visibility in the sdk. These headers are:
o Xext/panoramiXsrv.h, Xext/panoramiX.h
o fbpict.h (unconditionally)
o vidmodeproc.h
o mioverlay.h (unconditionally, used only by xaa)
o xfixes.h (unconditionally, symbols required by dri2)
LoaderSymbol and similar functions now don't have different prototypes,
in loaderProcs.h and xf86Module.h, so that both headers can be included,
without the need of defining IN_LOADER.
xf86NewInputDevice() device prototype readded to xf86Xinput.h, but
not exported (and with a comment about it).
2008-12-03 08:43:34 +01:00
|
|
|
extern _X_EXPORT void miPolyPoint(
|
2003-11-14 16:54:54 +01:00
|
|
|
DrawablePtr /*pDrawable*/,
|
|
|
|
GCPtr /*pGC*/,
|
|
|
|
int /*mode*/,
|
|
|
|
int /*npt*/,
|
|
|
|
xPoint * /*pptInit*/
|
|
|
|
);
|
|
|
|
|
|
|
|
/* mipolyrect.c */
|
|
|
|
|
Rework symbol visibility for easier maintenance
Save in a few special cases, _X_EXPORT should not be used in C source
files. Instead, it should be used in headers, and the proper C source
include that header. Some special cases are symbols that need to be
shared between modules, but not expected to be used by external drivers,
and symbols that are accessible via LoaderSymbol/dlopen.
This patch also adds conditionally some new sdk header files, depending
on extensions enabled. These files were added to match pattern for
other extensions/modules, that is, have the headers "deciding" symbol
visibility in the sdk. These headers are:
o Xext/panoramiXsrv.h, Xext/panoramiX.h
o fbpict.h (unconditionally)
o vidmodeproc.h
o mioverlay.h (unconditionally, used only by xaa)
o xfixes.h (unconditionally, symbols required by dri2)
LoaderSymbol and similar functions now don't have different prototypes,
in loaderProcs.h and xf86Module.h, so that both headers can be included,
without the need of defining IN_LOADER.
xf86NewInputDevice() device prototype readded to xf86Xinput.h, but
not exported (and with a comment about it).
2008-12-03 08:43:34 +01:00
|
|
|
extern _X_EXPORT void miPolyRectangle(
|
2003-11-14 16:54:54 +01:00
|
|
|
DrawablePtr /*pDraw*/,
|
|
|
|
GCPtr /*pGC*/,
|
|
|
|
int /*nrects*/,
|
|
|
|
xRectangle * /*pRects*/
|
|
|
|
);
|
|
|
|
|
|
|
|
/* mipolyseg.c */
|
|
|
|
|
Rework symbol visibility for easier maintenance
Save in a few special cases, _X_EXPORT should not be used in C source
files. Instead, it should be used in headers, and the proper C source
include that header. Some special cases are symbols that need to be
shared between modules, but not expected to be used by external drivers,
and symbols that are accessible via LoaderSymbol/dlopen.
This patch also adds conditionally some new sdk header files, depending
on extensions enabled. These files were added to match pattern for
other extensions/modules, that is, have the headers "deciding" symbol
visibility in the sdk. These headers are:
o Xext/panoramiXsrv.h, Xext/panoramiX.h
o fbpict.h (unconditionally)
o vidmodeproc.h
o mioverlay.h (unconditionally, used only by xaa)
o xfixes.h (unconditionally, symbols required by dri2)
LoaderSymbol and similar functions now don't have different prototypes,
in loaderProcs.h and xf86Module.h, so that both headers can be included,
without the need of defining IN_LOADER.
xf86NewInputDevice() device prototype readded to xf86Xinput.h, but
not exported (and with a comment about it).
2008-12-03 08:43:34 +01:00
|
|
|
extern _X_EXPORT void miPolySegment(
|
2003-11-14 16:54:54 +01:00
|
|
|
DrawablePtr /*pDraw*/,
|
|
|
|
GCPtr /*pGC*/,
|
|
|
|
int /*nseg*/,
|
|
|
|
xSegment * /*pSegs*/
|
|
|
|
);
|
|
|
|
|
|
|
|
/* mipolytext.c */
|
|
|
|
|
Rework symbol visibility for easier maintenance
Save in a few special cases, _X_EXPORT should not be used in C source
files. Instead, it should be used in headers, and the proper C source
include that header. Some special cases are symbols that need to be
shared between modules, but not expected to be used by external drivers,
and symbols that are accessible via LoaderSymbol/dlopen.
This patch also adds conditionally some new sdk header files, depending
on extensions enabled. These files were added to match pattern for
other extensions/modules, that is, have the headers "deciding" symbol
visibility in the sdk. These headers are:
o Xext/panoramiXsrv.h, Xext/panoramiX.h
o fbpict.h (unconditionally)
o vidmodeproc.h
o mioverlay.h (unconditionally, used only by xaa)
o xfixes.h (unconditionally, symbols required by dri2)
LoaderSymbol and similar functions now don't have different prototypes,
in loaderProcs.h and xf86Module.h, so that both headers can be included,
without the need of defining IN_LOADER.
xf86NewInputDevice() device prototype readded to xf86Xinput.h, but
not exported (and with a comment about it).
2008-12-03 08:43:34 +01:00
|
|
|
extern _X_EXPORT int miPolyText8(
|
2003-11-14 16:54:54 +01:00
|
|
|
DrawablePtr /*pDraw*/,
|
|
|
|
GCPtr /*pGC*/,
|
|
|
|
int /*x*/,
|
|
|
|
int /*y*/,
|
|
|
|
int /*count*/,
|
|
|
|
char * /*chars*/
|
|
|
|
);
|
|
|
|
|
Rework symbol visibility for easier maintenance
Save in a few special cases, _X_EXPORT should not be used in C source
files. Instead, it should be used in headers, and the proper C source
include that header. Some special cases are symbols that need to be
shared between modules, but not expected to be used by external drivers,
and symbols that are accessible via LoaderSymbol/dlopen.
This patch also adds conditionally some new sdk header files, depending
on extensions enabled. These files were added to match pattern for
other extensions/modules, that is, have the headers "deciding" symbol
visibility in the sdk. These headers are:
o Xext/panoramiXsrv.h, Xext/panoramiX.h
o fbpict.h (unconditionally)
o vidmodeproc.h
o mioverlay.h (unconditionally, used only by xaa)
o xfixes.h (unconditionally, symbols required by dri2)
LoaderSymbol and similar functions now don't have different prototypes,
in loaderProcs.h and xf86Module.h, so that both headers can be included,
without the need of defining IN_LOADER.
xf86NewInputDevice() device prototype readded to xf86Xinput.h, but
not exported (and with a comment about it).
2008-12-03 08:43:34 +01:00
|
|
|
extern _X_EXPORT int miPolyText16(
|
2003-11-14 16:54:54 +01:00
|
|
|
DrawablePtr /*pDraw*/,
|
|
|
|
GCPtr /*pGC*/,
|
|
|
|
int /*x*/,
|
|
|
|
int /*y*/,
|
|
|
|
int /*count*/,
|
|
|
|
unsigned short * /*chars*/
|
|
|
|
);
|
|
|
|
|
Rework symbol visibility for easier maintenance
Save in a few special cases, _X_EXPORT should not be used in C source
files. Instead, it should be used in headers, and the proper C source
include that header. Some special cases are symbols that need to be
shared between modules, but not expected to be used by external drivers,
and symbols that are accessible via LoaderSymbol/dlopen.
This patch also adds conditionally some new sdk header files, depending
on extensions enabled. These files were added to match pattern for
other extensions/modules, that is, have the headers "deciding" symbol
visibility in the sdk. These headers are:
o Xext/panoramiXsrv.h, Xext/panoramiX.h
o fbpict.h (unconditionally)
o vidmodeproc.h
o mioverlay.h (unconditionally, used only by xaa)
o xfixes.h (unconditionally, symbols required by dri2)
LoaderSymbol and similar functions now don't have different prototypes,
in loaderProcs.h and xf86Module.h, so that both headers can be included,
without the need of defining IN_LOADER.
xf86NewInputDevice() device prototype readded to xf86Xinput.h, but
not exported (and with a comment about it).
2008-12-03 08:43:34 +01:00
|
|
|
extern _X_EXPORT void miImageText8(
|
2003-11-14 16:54:54 +01:00
|
|
|
DrawablePtr /*pDraw*/,
|
|
|
|
GCPtr /*pGC*/,
|
|
|
|
int /*x*/,
|
|
|
|
int /*y*/,
|
|
|
|
int /*count*/,
|
|
|
|
char * /*chars*/
|
|
|
|
);
|
|
|
|
|
Rework symbol visibility for easier maintenance
Save in a few special cases, _X_EXPORT should not be used in C source
files. Instead, it should be used in headers, and the proper C source
include that header. Some special cases are symbols that need to be
shared between modules, but not expected to be used by external drivers,
and symbols that are accessible via LoaderSymbol/dlopen.
This patch also adds conditionally some new sdk header files, depending
on extensions enabled. These files were added to match pattern for
other extensions/modules, that is, have the headers "deciding" symbol
visibility in the sdk. These headers are:
o Xext/panoramiXsrv.h, Xext/panoramiX.h
o fbpict.h (unconditionally)
o vidmodeproc.h
o mioverlay.h (unconditionally, used only by xaa)
o xfixes.h (unconditionally, symbols required by dri2)
LoaderSymbol and similar functions now don't have different prototypes,
in loaderProcs.h and xf86Module.h, so that both headers can be included,
without the need of defining IN_LOADER.
xf86NewInputDevice() device prototype readded to xf86Xinput.h, but
not exported (and with a comment about it).
2008-12-03 08:43:34 +01:00
|
|
|
extern _X_EXPORT void miImageText16(
|
2003-11-14 16:54:54 +01:00
|
|
|
DrawablePtr /*pDraw*/,
|
|
|
|
GCPtr /*pGC*/,
|
|
|
|
int /*x*/,
|
|
|
|
int /*y*/,
|
|
|
|
int /*count*/,
|
|
|
|
unsigned short * /*chars*/
|
|
|
|
);
|
|
|
|
|
|
|
|
/* mipushpxl.c */
|
|
|
|
|
Rework symbol visibility for easier maintenance
Save in a few special cases, _X_EXPORT should not be used in C source
files. Instead, it should be used in headers, and the proper C source
include that header. Some special cases are symbols that need to be
shared between modules, but not expected to be used by external drivers,
and symbols that are accessible via LoaderSymbol/dlopen.
This patch also adds conditionally some new sdk header files, depending
on extensions enabled. These files were added to match pattern for
other extensions/modules, that is, have the headers "deciding" symbol
visibility in the sdk. These headers are:
o Xext/panoramiXsrv.h, Xext/panoramiX.h
o fbpict.h (unconditionally)
o vidmodeproc.h
o mioverlay.h (unconditionally, used only by xaa)
o xfixes.h (unconditionally, symbols required by dri2)
LoaderSymbol and similar functions now don't have different prototypes,
in loaderProcs.h and xf86Module.h, so that both headers can be included,
without the need of defining IN_LOADER.
xf86NewInputDevice() device prototype readded to xf86Xinput.h, but
not exported (and with a comment about it).
2008-12-03 08:43:34 +01:00
|
|
|
extern _X_EXPORT void miPushPixels(
|
2003-11-14 16:54:54 +01:00
|
|
|
GCPtr /*pGC*/,
|
|
|
|
PixmapPtr /*pBitMap*/,
|
|
|
|
DrawablePtr /*pDrawable*/,
|
|
|
|
int /*dx*/,
|
|
|
|
int /*dy*/,
|
|
|
|
int /*xOrg*/,
|
|
|
|
int /*yOrg*/
|
|
|
|
);
|
|
|
|
|
|
|
|
/* miregion.c */
|
|
|
|
|
|
|
|
/* see also region.h */
|
|
|
|
|
Rework symbol visibility for easier maintenance
Save in a few special cases, _X_EXPORT should not be used in C source
files. Instead, it should be used in headers, and the proper C source
include that header. Some special cases are symbols that need to be
shared between modules, but not expected to be used by external drivers,
and symbols that are accessible via LoaderSymbol/dlopen.
This patch also adds conditionally some new sdk header files, depending
on extensions enabled. These files were added to match pattern for
other extensions/modules, that is, have the headers "deciding" symbol
visibility in the sdk. These headers are:
o Xext/panoramiXsrv.h, Xext/panoramiX.h
o fbpict.h (unconditionally)
o vidmodeproc.h
o mioverlay.h (unconditionally, used only by xaa)
o xfixes.h (unconditionally, symbols required by dri2)
LoaderSymbol and similar functions now don't have different prototypes,
in loaderProcs.h and xf86Module.h, so that both headers can be included,
without the need of defining IN_LOADER.
xf86NewInputDevice() device prototype readded to xf86Xinput.h, but
not exported (and with a comment about it).
2008-12-03 08:43:34 +01:00
|
|
|
extern _X_EXPORT Bool miRectAlloc(
|
2003-11-14 16:54:54 +01:00
|
|
|
RegionPtr /*pRgn*/,
|
|
|
|
int /*n*/
|
|
|
|
);
|
|
|
|
|
|
|
|
#ifdef DEBUG
|
Rework symbol visibility for easier maintenance
Save in a few special cases, _X_EXPORT should not be used in C source
files. Instead, it should be used in headers, and the proper C source
include that header. Some special cases are symbols that need to be
shared between modules, but not expected to be used by external drivers,
and symbols that are accessible via LoaderSymbol/dlopen.
This patch also adds conditionally some new sdk header files, depending
on extensions enabled. These files were added to match pattern for
other extensions/modules, that is, have the headers "deciding" symbol
visibility in the sdk. These headers are:
o Xext/panoramiXsrv.h, Xext/panoramiX.h
o fbpict.h (unconditionally)
o vidmodeproc.h
o mioverlay.h (unconditionally, used only by xaa)
o xfixes.h (unconditionally, symbols required by dri2)
LoaderSymbol and similar functions now don't have different prototypes,
in loaderProcs.h and xf86Module.h, so that both headers can be included,
without the need of defining IN_LOADER.
xf86NewInputDevice() device prototype readded to xf86Xinput.h, but
not exported (and with a comment about it).
2008-12-03 08:43:34 +01:00
|
|
|
extern _X_EXPORT Bool miValidRegion(
|
2003-11-14 16:54:54 +01:00
|
|
|
RegionPtr /*prgn*/
|
|
|
|
);
|
|
|
|
#endif
|
|
|
|
|
Rework symbol visibility for easier maintenance
Save in a few special cases, _X_EXPORT should not be used in C source
files. Instead, it should be used in headers, and the proper C source
include that header. Some special cases are symbols that need to be
shared between modules, but not expected to be used by external drivers,
and symbols that are accessible via LoaderSymbol/dlopen.
This patch also adds conditionally some new sdk header files, depending
on extensions enabled. These files were added to match pattern for
other extensions/modules, that is, have the headers "deciding" symbol
visibility in the sdk. These headers are:
o Xext/panoramiXsrv.h, Xext/panoramiX.h
o fbpict.h (unconditionally)
o vidmodeproc.h
o mioverlay.h (unconditionally, used only by xaa)
o xfixes.h (unconditionally, symbols required by dri2)
LoaderSymbol and similar functions now don't have different prototypes,
in loaderProcs.h and xf86Module.h, so that both headers can be included,
without the need of defining IN_LOADER.
xf86NewInputDevice() device prototype readded to xf86Xinput.h, but
not exported (and with a comment about it).
2008-12-03 08:43:34 +01:00
|
|
|
extern _X_EXPORT Bool miRegionBroken(RegionPtr pReg);
|
2003-11-14 17:49:22 +01:00
|
|
|
|
2003-11-14 16:54:54 +01:00
|
|
|
/* miscrinit.c */
|
|
|
|
|
Rework symbol visibility for easier maintenance
Save in a few special cases, _X_EXPORT should not be used in C source
files. Instead, it should be used in headers, and the proper C source
include that header. Some special cases are symbols that need to be
shared between modules, but not expected to be used by external drivers,
and symbols that are accessible via LoaderSymbol/dlopen.
This patch also adds conditionally some new sdk header files, depending
on extensions enabled. These files were added to match pattern for
other extensions/modules, that is, have the headers "deciding" symbol
visibility in the sdk. These headers are:
o Xext/panoramiXsrv.h, Xext/panoramiX.h
o fbpict.h (unconditionally)
o vidmodeproc.h
o mioverlay.h (unconditionally, used only by xaa)
o xfixes.h (unconditionally, symbols required by dri2)
LoaderSymbol and similar functions now don't have different prototypes,
in loaderProcs.h and xf86Module.h, so that both headers can be included,
without the need of defining IN_LOADER.
xf86NewInputDevice() device prototype readded to xf86Xinput.h, but
not exported (and with a comment about it).
2008-12-03 08:43:34 +01:00
|
|
|
extern _X_EXPORT Bool miModifyPixmapHeader(
|
2003-11-14 16:54:54 +01:00
|
|
|
PixmapPtr /*pPixmap*/,
|
|
|
|
int /*width*/,
|
|
|
|
int /*height*/,
|
|
|
|
int /*depth*/,
|
|
|
|
int /*bitsPerPixel*/,
|
|
|
|
int /*devKind*/,
|
|
|
|
pointer /*pPixData*/
|
|
|
|
);
|
|
|
|
|
Rework symbol visibility for easier maintenance
Save in a few special cases, _X_EXPORT should not be used in C source
files. Instead, it should be used in headers, and the proper C source
include that header. Some special cases are symbols that need to be
shared between modules, but not expected to be used by external drivers,
and symbols that are accessible via LoaderSymbol/dlopen.
This patch also adds conditionally some new sdk header files, depending
on extensions enabled. These files were added to match pattern for
other extensions/modules, that is, have the headers "deciding" symbol
visibility in the sdk. These headers are:
o Xext/panoramiXsrv.h, Xext/panoramiX.h
o fbpict.h (unconditionally)
o vidmodeproc.h
o mioverlay.h (unconditionally, used only by xaa)
o xfixes.h (unconditionally, symbols required by dri2)
LoaderSymbol and similar functions now don't have different prototypes,
in loaderProcs.h and xf86Module.h, so that both headers can be included,
without the need of defining IN_LOADER.
xf86NewInputDevice() device prototype readded to xf86Xinput.h, but
not exported (and with a comment about it).
2008-12-03 08:43:34 +01:00
|
|
|
extern _X_EXPORT Bool miCreateScreenResources(
|
2003-11-14 16:54:54 +01:00
|
|
|
ScreenPtr /*pScreen*/
|
|
|
|
);
|
|
|
|
|
Rework symbol visibility for easier maintenance
Save in a few special cases, _X_EXPORT should not be used in C source
files. Instead, it should be used in headers, and the proper C source
include that header. Some special cases are symbols that need to be
shared between modules, but not expected to be used by external drivers,
and symbols that are accessible via LoaderSymbol/dlopen.
This patch also adds conditionally some new sdk header files, depending
on extensions enabled. These files were added to match pattern for
other extensions/modules, that is, have the headers "deciding" symbol
visibility in the sdk. These headers are:
o Xext/panoramiXsrv.h, Xext/panoramiX.h
o fbpict.h (unconditionally)
o vidmodeproc.h
o mioverlay.h (unconditionally, used only by xaa)
o xfixes.h (unconditionally, symbols required by dri2)
LoaderSymbol and similar functions now don't have different prototypes,
in loaderProcs.h and xf86Module.h, so that both headers can be included,
without the need of defining IN_LOADER.
xf86NewInputDevice() device prototype readded to xf86Xinput.h, but
not exported (and with a comment about it).
2008-12-03 08:43:34 +01:00
|
|
|
extern _X_EXPORT Bool miScreenDevPrivateInit(
|
2003-11-14 16:54:54 +01:00
|
|
|
ScreenPtr /*pScreen*/,
|
|
|
|
int /*width*/,
|
|
|
|
pointer /*pbits*/
|
|
|
|
);
|
|
|
|
|
Rework symbol visibility for easier maintenance
Save in a few special cases, _X_EXPORT should not be used in C source
files. Instead, it should be used in headers, and the proper C source
include that header. Some special cases are symbols that need to be
shared between modules, but not expected to be used by external drivers,
and symbols that are accessible via LoaderSymbol/dlopen.
This patch also adds conditionally some new sdk header files, depending
on extensions enabled. These files were added to match pattern for
other extensions/modules, that is, have the headers "deciding" symbol
visibility in the sdk. These headers are:
o Xext/panoramiXsrv.h, Xext/panoramiX.h
o fbpict.h (unconditionally)
o vidmodeproc.h
o mioverlay.h (unconditionally, used only by xaa)
o xfixes.h (unconditionally, symbols required by dri2)
LoaderSymbol and similar functions now don't have different prototypes,
in loaderProcs.h and xf86Module.h, so that both headers can be included,
without the need of defining IN_LOADER.
xf86NewInputDevice() device prototype readded to xf86Xinput.h, but
not exported (and with a comment about it).
2008-12-03 08:43:34 +01:00
|
|
|
extern _X_EXPORT Bool miScreenInit(
|
2003-11-14 16:54:54 +01:00
|
|
|
ScreenPtr /*pScreen*/,
|
|
|
|
pointer /*pbits*/,
|
|
|
|
int /*xsize*/,
|
|
|
|
int /*ysize*/,
|
|
|
|
int /*dpix*/,
|
|
|
|
int /*dpiy*/,
|
|
|
|
int /*width*/,
|
|
|
|
int /*rootDepth*/,
|
|
|
|
int /*numDepths*/,
|
|
|
|
DepthPtr /*depths*/,
|
|
|
|
VisualID /*rootVisual*/,
|
|
|
|
int /*numVisuals*/,
|
2003-11-14 17:49:22 +01:00
|
|
|
VisualPtr /*visuals*/
|
|
|
|
);
|
|
|
|
|
Rework symbol visibility for easier maintenance
Save in a few special cases, _X_EXPORT should not be used in C source
files. Instead, it should be used in headers, and the proper C source
include that header. Some special cases are symbols that need to be
shared between modules, but not expected to be used by external drivers,
and symbols that are accessible via LoaderSymbol/dlopen.
This patch also adds conditionally some new sdk header files, depending
on extensions enabled. These files were added to match pattern for
other extensions/modules, that is, have the headers "deciding" symbol
visibility in the sdk. These headers are:
o Xext/panoramiXsrv.h, Xext/panoramiX.h
o fbpict.h (unconditionally)
o vidmodeproc.h
o mioverlay.h (unconditionally, used only by xaa)
o xfixes.h (unconditionally, symbols required by dri2)
LoaderSymbol and similar functions now don't have different prototypes,
in loaderProcs.h and xf86Module.h, so that both headers can be included,
without the need of defining IN_LOADER.
xf86NewInputDevice() device prototype readded to xf86Xinput.h, but
not exported (and with a comment about it).
2008-12-03 08:43:34 +01:00
|
|
|
extern _X_EXPORT DevPrivateKey miAllocateGCPrivateIndex(
|
2003-11-14 17:49:22 +01:00
|
|
|
void
|
|
|
|
);
|
|
|
|
|
2003-11-14 16:54:54 +01:00
|
|
|
/* mivaltree.c */
|
|
|
|
|
Rework symbol visibility for easier maintenance
Save in a few special cases, _X_EXPORT should not be used in C source
files. Instead, it should be used in headers, and the proper C source
include that header. Some special cases are symbols that need to be
shared between modules, but not expected to be used by external drivers,
and symbols that are accessible via LoaderSymbol/dlopen.
This patch also adds conditionally some new sdk header files, depending
on extensions enabled. These files were added to match pattern for
other extensions/modules, that is, have the headers "deciding" symbol
visibility in the sdk. These headers are:
o Xext/panoramiXsrv.h, Xext/panoramiX.h
o fbpict.h (unconditionally)
o vidmodeproc.h
o mioverlay.h (unconditionally, used only by xaa)
o xfixes.h (unconditionally, symbols required by dri2)
LoaderSymbol and similar functions now don't have different prototypes,
in loaderProcs.h and xf86Module.h, so that both headers can be included,
without the need of defining IN_LOADER.
xf86NewInputDevice() device prototype readded to xf86Xinput.h, but
not exported (and with a comment about it).
2008-12-03 08:43:34 +01:00
|
|
|
extern _X_EXPORT int miShapedWindowIn(
|
2003-11-14 16:54:54 +01:00
|
|
|
ScreenPtr /*pScreen*/,
|
|
|
|
RegionPtr /*universe*/,
|
|
|
|
RegionPtr /*bounding*/,
|
|
|
|
BoxPtr /*rect*/,
|
|
|
|
int /*x*/,
|
|
|
|
int /*y*/
|
|
|
|
);
|
|
|
|
|
2004-07-31 10:24:14 +02:00
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typedef void
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|
|
|
(*SetRedirectBorderClipProcPtr) (WindowPtr pWindow, RegionPtr pRegion);
|
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|
|
typedef RegionPtr
|
|
|
|
(*GetRedirectBorderClipProcPtr) (WindowPtr pWindow);
|
|
|
|
|
Rework symbol visibility for easier maintenance
Save in a few special cases, _X_EXPORT should not be used in C source
files. Instead, it should be used in headers, and the proper C source
include that header. Some special cases are symbols that need to be
shared between modules, but not expected to be used by external drivers,
and symbols that are accessible via LoaderSymbol/dlopen.
This patch also adds conditionally some new sdk header files, depending
on extensions enabled. These files were added to match pattern for
other extensions/modules, that is, have the headers "deciding" symbol
visibility in the sdk. These headers are:
o Xext/panoramiXsrv.h, Xext/panoramiX.h
o fbpict.h (unconditionally)
o vidmodeproc.h
o mioverlay.h (unconditionally, used only by xaa)
o xfixes.h (unconditionally, symbols required by dri2)
LoaderSymbol and similar functions now don't have different prototypes,
in loaderProcs.h and xf86Module.h, so that both headers can be included,
without the need of defining IN_LOADER.
xf86NewInputDevice() device prototype readded to xf86Xinput.h, but
not exported (and with a comment about it).
2008-12-03 08:43:34 +01:00
|
|
|
extern _X_EXPORT void
|
2004-07-31 10:24:14 +02:00
|
|
|
miRegisterRedirectBorderClipProc (SetRedirectBorderClipProcPtr setBorderClip,
|
|
|
|
GetRedirectBorderClipProcPtr getBorderClip);
|
|
|
|
|
Rework symbol visibility for easier maintenance
Save in a few special cases, _X_EXPORT should not be used in C source
files. Instead, it should be used in headers, and the proper C source
include that header. Some special cases are symbols that need to be
shared between modules, but not expected to be used by external drivers,
and symbols that are accessible via LoaderSymbol/dlopen.
This patch also adds conditionally some new sdk header files, depending
on extensions enabled. These files were added to match pattern for
other extensions/modules, that is, have the headers "deciding" symbol
visibility in the sdk. These headers are:
o Xext/panoramiXsrv.h, Xext/panoramiX.h
o fbpict.h (unconditionally)
o vidmodeproc.h
o mioverlay.h (unconditionally, used only by xaa)
o xfixes.h (unconditionally, symbols required by dri2)
LoaderSymbol and similar functions now don't have different prototypes,
in loaderProcs.h and xf86Module.h, so that both headers can be included,
without the need of defining IN_LOADER.
xf86NewInputDevice() device prototype readded to xf86Xinput.h, but
not exported (and with a comment about it).
2008-12-03 08:43:34 +01:00
|
|
|
extern _X_EXPORT int miValidateTree(
|
2003-11-14 16:54:54 +01:00
|
|
|
WindowPtr /*pParent*/,
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|
|
|
WindowPtr /*pChild*/,
|
|
|
|
VTKind /*kind*/
|
|
|
|
);
|
|
|
|
|
Rework symbol visibility for easier maintenance
Save in a few special cases, _X_EXPORT should not be used in C source
files. Instead, it should be used in headers, and the proper C source
include that header. Some special cases are symbols that need to be
shared between modules, but not expected to be used by external drivers,
and symbols that are accessible via LoaderSymbol/dlopen.
This patch also adds conditionally some new sdk header files, depending
on extensions enabled. These files were added to match pattern for
other extensions/modules, that is, have the headers "deciding" symbol
visibility in the sdk. These headers are:
o Xext/panoramiXsrv.h, Xext/panoramiX.h
o fbpict.h (unconditionally)
o vidmodeproc.h
o mioverlay.h (unconditionally, used only by xaa)
o xfixes.h (unconditionally, symbols required by dri2)
LoaderSymbol and similar functions now don't have different prototypes,
in loaderProcs.h and xf86Module.h, so that both headers can be included,
without the need of defining IN_LOADER.
xf86NewInputDevice() device prototype readded to xf86Xinput.h, but
not exported (and with a comment about it).
2008-12-03 08:43:34 +01:00
|
|
|
extern _X_EXPORT void miWideLine(
|
2003-11-14 16:54:54 +01:00
|
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|
DrawablePtr /*pDrawable*/,
|
|
|
|
GCPtr /*pGC*/,
|
|
|
|
int /*mode*/,
|
|
|
|
int /*npt*/,
|
|
|
|
DDXPointPtr /*pPts*/
|
|
|
|
);
|
|
|
|
|
Rework symbol visibility for easier maintenance
Save in a few special cases, _X_EXPORT should not be used in C source
files. Instead, it should be used in headers, and the proper C source
include that header. Some special cases are symbols that need to be
shared between modules, but not expected to be used by external drivers,
and symbols that are accessible via LoaderSymbol/dlopen.
This patch also adds conditionally some new sdk header files, depending
on extensions enabled. These files were added to match pattern for
other extensions/modules, that is, have the headers "deciding" symbol
visibility in the sdk. These headers are:
o Xext/panoramiXsrv.h, Xext/panoramiX.h
o fbpict.h (unconditionally)
o vidmodeproc.h
o mioverlay.h (unconditionally, used only by xaa)
o xfixes.h (unconditionally, symbols required by dri2)
LoaderSymbol and similar functions now don't have different prototypes,
in loaderProcs.h and xf86Module.h, so that both headers can be included,
without the need of defining IN_LOADER.
xf86NewInputDevice() device prototype readded to xf86Xinput.h, but
not exported (and with a comment about it).
2008-12-03 08:43:34 +01:00
|
|
|
extern _X_EXPORT void miWideDash(
|
2003-11-14 16:54:54 +01:00
|
|
|
DrawablePtr /*pDrawable*/,
|
|
|
|
GCPtr /*pGC*/,
|
|
|
|
int /*mode*/,
|
|
|
|
int /*npt*/,
|
|
|
|
DDXPointPtr /*pPts*/
|
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|
);
|
|
|
|
|
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|
/* miwindow.c */
|
|
|
|
|
Rework symbol visibility for easier maintenance
Save in a few special cases, _X_EXPORT should not be used in C source
files. Instead, it should be used in headers, and the proper C source
include that header. Some special cases are symbols that need to be
shared between modules, but not expected to be used by external drivers,
and symbols that are accessible via LoaderSymbol/dlopen.
This patch also adds conditionally some new sdk header files, depending
on extensions enabled. These files were added to match pattern for
other extensions/modules, that is, have the headers "deciding" symbol
visibility in the sdk. These headers are:
o Xext/panoramiXsrv.h, Xext/panoramiX.h
o fbpict.h (unconditionally)
o vidmodeproc.h
o mioverlay.h (unconditionally, used only by xaa)
o xfixes.h (unconditionally, symbols required by dri2)
LoaderSymbol and similar functions now don't have different prototypes,
in loaderProcs.h and xf86Module.h, so that both headers can be included,
without the need of defining IN_LOADER.
xf86NewInputDevice() device prototype readded to xf86Xinput.h, but
not exported (and with a comment about it).
2008-12-03 08:43:34 +01:00
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|
|
extern _X_EXPORT void miClearToBackground(
|
2003-11-14 16:54:54 +01:00
|
|
|
WindowPtr /*pWin*/,
|
|
|
|
int /*x*/,
|
|
|
|
int /*y*/,
|
|
|
|
int /*w*/,
|
|
|
|
int /*h*/,
|
|
|
|
Bool /*generateExposures*/
|
|
|
|
);
|
|
|
|
|
Rework symbol visibility for easier maintenance
Save in a few special cases, _X_EXPORT should not be used in C source
files. Instead, it should be used in headers, and the proper C source
include that header. Some special cases are symbols that need to be
shared between modules, but not expected to be used by external drivers,
and symbols that are accessible via LoaderSymbol/dlopen.
This patch also adds conditionally some new sdk header files, depending
on extensions enabled. These files were added to match pattern for
other extensions/modules, that is, have the headers "deciding" symbol
visibility in the sdk. These headers are:
o Xext/panoramiXsrv.h, Xext/panoramiX.h
o fbpict.h (unconditionally)
o vidmodeproc.h
o mioverlay.h (unconditionally, used only by xaa)
o xfixes.h (unconditionally, symbols required by dri2)
LoaderSymbol and similar functions now don't have different prototypes,
in loaderProcs.h and xf86Module.h, so that both headers can be included,
without the need of defining IN_LOADER.
xf86NewInputDevice() device prototype readded to xf86Xinput.h, but
not exported (and with a comment about it).
2008-12-03 08:43:34 +01:00
|
|
|
extern _X_EXPORT void miMarkWindow(
|
2003-11-14 16:54:54 +01:00
|
|
|
WindowPtr /*pWin*/
|
|
|
|
);
|
|
|
|
|
Rework symbol visibility for easier maintenance
Save in a few special cases, _X_EXPORT should not be used in C source
files. Instead, it should be used in headers, and the proper C source
include that header. Some special cases are symbols that need to be
shared between modules, but not expected to be used by external drivers,
and symbols that are accessible via LoaderSymbol/dlopen.
This patch also adds conditionally some new sdk header files, depending
on extensions enabled. These files were added to match pattern for
other extensions/modules, that is, have the headers "deciding" symbol
visibility in the sdk. These headers are:
o Xext/panoramiXsrv.h, Xext/panoramiX.h
o fbpict.h (unconditionally)
o vidmodeproc.h
o mioverlay.h (unconditionally, used only by xaa)
o xfixes.h (unconditionally, symbols required by dri2)
LoaderSymbol and similar functions now don't have different prototypes,
in loaderProcs.h and xf86Module.h, so that both headers can be included,
without the need of defining IN_LOADER.
xf86NewInputDevice() device prototype readded to xf86Xinput.h, but
not exported (and with a comment about it).
2008-12-03 08:43:34 +01:00
|
|
|
extern _X_EXPORT Bool miMarkOverlappedWindows(
|
2003-11-14 16:54:54 +01:00
|
|
|
WindowPtr /*pWin*/,
|
|
|
|
WindowPtr /*pFirst*/,
|
|
|
|
WindowPtr * /*ppLayerWin*/
|
|
|
|
);
|
|
|
|
|
Rework symbol visibility for easier maintenance
Save in a few special cases, _X_EXPORT should not be used in C source
files. Instead, it should be used in headers, and the proper C source
include that header. Some special cases are symbols that need to be
shared between modules, but not expected to be used by external drivers,
and symbols that are accessible via LoaderSymbol/dlopen.
This patch also adds conditionally some new sdk header files, depending
on extensions enabled. These files were added to match pattern for
other extensions/modules, that is, have the headers "deciding" symbol
visibility in the sdk. These headers are:
o Xext/panoramiXsrv.h, Xext/panoramiX.h
o fbpict.h (unconditionally)
o vidmodeproc.h
o mioverlay.h (unconditionally, used only by xaa)
o xfixes.h (unconditionally, symbols required by dri2)
LoaderSymbol and similar functions now don't have different prototypes,
in loaderProcs.h and xf86Module.h, so that both headers can be included,
without the need of defining IN_LOADER.
xf86NewInputDevice() device prototype readded to xf86Xinput.h, but
not exported (and with a comment about it).
2008-12-03 08:43:34 +01:00
|
|
|
extern _X_EXPORT void miHandleValidateExposures(
|
2003-11-14 16:54:54 +01:00
|
|
|
WindowPtr /*pWin*/
|
|
|
|
);
|
|
|
|
|
Rework symbol visibility for easier maintenance
Save in a few special cases, _X_EXPORT should not be used in C source
files. Instead, it should be used in headers, and the proper C source
include that header. Some special cases are symbols that need to be
shared between modules, but not expected to be used by external drivers,
and symbols that are accessible via LoaderSymbol/dlopen.
This patch also adds conditionally some new sdk header files, depending
on extensions enabled. These files were added to match pattern for
other extensions/modules, that is, have the headers "deciding" symbol
visibility in the sdk. These headers are:
o Xext/panoramiXsrv.h, Xext/panoramiX.h
o fbpict.h (unconditionally)
o vidmodeproc.h
o mioverlay.h (unconditionally, used only by xaa)
o xfixes.h (unconditionally, symbols required by dri2)
LoaderSymbol and similar functions now don't have different prototypes,
in loaderProcs.h and xf86Module.h, so that both headers can be included,
without the need of defining IN_LOADER.
xf86NewInputDevice() device prototype readded to xf86Xinput.h, but
not exported (and with a comment about it).
2008-12-03 08:43:34 +01:00
|
|
|
extern _X_EXPORT void miMoveWindow(
|
2003-11-14 16:54:54 +01:00
|
|
|
WindowPtr /*pWin*/,
|
|
|
|
int /*x*/,
|
|
|
|
int /*y*/,
|
|
|
|
WindowPtr /*pNextSib*/,
|
|
|
|
VTKind /*kind*/
|
|
|
|
);
|
|
|
|
|
Rework symbol visibility for easier maintenance
Save in a few special cases, _X_EXPORT should not be used in C source
files. Instead, it should be used in headers, and the proper C source
include that header. Some special cases are symbols that need to be
shared between modules, but not expected to be used by external drivers,
and symbols that are accessible via LoaderSymbol/dlopen.
This patch also adds conditionally some new sdk header files, depending
on extensions enabled. These files were added to match pattern for
other extensions/modules, that is, have the headers "deciding" symbol
visibility in the sdk. These headers are:
o Xext/panoramiXsrv.h, Xext/panoramiX.h
o fbpict.h (unconditionally)
o vidmodeproc.h
o mioverlay.h (unconditionally, used only by xaa)
o xfixes.h (unconditionally, symbols required by dri2)
LoaderSymbol and similar functions now don't have different prototypes,
in loaderProcs.h and xf86Module.h, so that both headers can be included,
without the need of defining IN_LOADER.
xf86NewInputDevice() device prototype readded to xf86Xinput.h, but
not exported (and with a comment about it).
2008-12-03 08:43:34 +01:00
|
|
|
extern _X_EXPORT void miSlideAndSizeWindow(
|
2003-11-14 16:54:54 +01:00
|
|
|
WindowPtr /*pWin*/,
|
|
|
|
int /*x*/,
|
|
|
|
int /*y*/,
|
|
|
|
unsigned int /*w*/,
|
|
|
|
unsigned int /*h*/,
|
|
|
|
WindowPtr /*pSib*/
|
|
|
|
);
|
|
|
|
|
Rework symbol visibility for easier maintenance
Save in a few special cases, _X_EXPORT should not be used in C source
files. Instead, it should be used in headers, and the proper C source
include that header. Some special cases are symbols that need to be
shared between modules, but not expected to be used by external drivers,
and symbols that are accessible via LoaderSymbol/dlopen.
This patch also adds conditionally some new sdk header files, depending
on extensions enabled. These files were added to match pattern for
other extensions/modules, that is, have the headers "deciding" symbol
visibility in the sdk. These headers are:
o Xext/panoramiXsrv.h, Xext/panoramiX.h
o fbpict.h (unconditionally)
o vidmodeproc.h
o mioverlay.h (unconditionally, used only by xaa)
o xfixes.h (unconditionally, symbols required by dri2)
LoaderSymbol and similar functions now don't have different prototypes,
in loaderProcs.h and xf86Module.h, so that both headers can be included,
without the need of defining IN_LOADER.
xf86NewInputDevice() device prototype readded to xf86Xinput.h, but
not exported (and with a comment about it).
2008-12-03 08:43:34 +01:00
|
|
|
extern _X_EXPORT WindowPtr miGetLayerWindow(
|
2003-11-14 16:54:54 +01:00
|
|
|
WindowPtr /*pWin*/
|
|
|
|
);
|
|
|
|
|
Rework symbol visibility for easier maintenance
Save in a few special cases, _X_EXPORT should not be used in C source
files. Instead, it should be used in headers, and the proper C source
include that header. Some special cases are symbols that need to be
shared between modules, but not expected to be used by external drivers,
and symbols that are accessible via LoaderSymbol/dlopen.
This patch also adds conditionally some new sdk header files, depending
on extensions enabled. These files were added to match pattern for
other extensions/modules, that is, have the headers "deciding" symbol
visibility in the sdk. These headers are:
o Xext/panoramiXsrv.h, Xext/panoramiX.h
o fbpict.h (unconditionally)
o vidmodeproc.h
o mioverlay.h (unconditionally, used only by xaa)
o xfixes.h (unconditionally, symbols required by dri2)
LoaderSymbol and similar functions now don't have different prototypes,
in loaderProcs.h and xf86Module.h, so that both headers can be included,
without the need of defining IN_LOADER.
xf86NewInputDevice() device prototype readded to xf86Xinput.h, but
not exported (and with a comment about it).
2008-12-03 08:43:34 +01:00
|
|
|
extern _X_EXPORT void miSetShape(
|
2003-11-14 16:54:54 +01:00
|
|
|
WindowPtr /*pWin*/
|
|
|
|
);
|
|
|
|
|
Rework symbol visibility for easier maintenance
Save in a few special cases, _X_EXPORT should not be used in C source
files. Instead, it should be used in headers, and the proper C source
include that header. Some special cases are symbols that need to be
shared between modules, but not expected to be used by external drivers,
and symbols that are accessible via LoaderSymbol/dlopen.
This patch also adds conditionally some new sdk header files, depending
on extensions enabled. These files were added to match pattern for
other extensions/modules, that is, have the headers "deciding" symbol
visibility in the sdk. These headers are:
o Xext/panoramiXsrv.h, Xext/panoramiX.h
o fbpict.h (unconditionally)
o vidmodeproc.h
o mioverlay.h (unconditionally, used only by xaa)
o xfixes.h (unconditionally, symbols required by dri2)
LoaderSymbol and similar functions now don't have different prototypes,
in loaderProcs.h and xf86Module.h, so that both headers can be included,
without the need of defining IN_LOADER.
xf86NewInputDevice() device prototype readded to xf86Xinput.h, but
not exported (and with a comment about it).
2008-12-03 08:43:34 +01:00
|
|
|
extern _X_EXPORT void miChangeBorderWidth(
|
2003-11-14 16:54:54 +01:00
|
|
|
WindowPtr /*pWin*/,
|
|
|
|
unsigned int /*width*/
|
|
|
|
);
|
|
|
|
|
Rework symbol visibility for easier maintenance
Save in a few special cases, _X_EXPORT should not be used in C source
files. Instead, it should be used in headers, and the proper C source
include that header. Some special cases are symbols that need to be
shared between modules, but not expected to be used by external drivers,
and symbols that are accessible via LoaderSymbol/dlopen.
This patch also adds conditionally some new sdk header files, depending
on extensions enabled. These files were added to match pattern for
other extensions/modules, that is, have the headers "deciding" symbol
visibility in the sdk. These headers are:
o Xext/panoramiXsrv.h, Xext/panoramiX.h
o fbpict.h (unconditionally)
o vidmodeproc.h
o mioverlay.h (unconditionally, used only by xaa)
o xfixes.h (unconditionally, symbols required by dri2)
LoaderSymbol and similar functions now don't have different prototypes,
in loaderProcs.h and xf86Module.h, so that both headers can be included,
without the need of defining IN_LOADER.
xf86NewInputDevice() device prototype readded to xf86Xinput.h, but
not exported (and with a comment about it).
2008-12-03 08:43:34 +01:00
|
|
|
extern _X_EXPORT void miMarkUnrealizedWindow(
|
2003-11-14 16:54:54 +01:00
|
|
|
WindowPtr /*pChild*/,
|
|
|
|
WindowPtr /*pWin*/,
|
|
|
|
Bool /*fromConfigure*/
|
|
|
|
);
|
|
|
|
|
Rework symbol visibility for easier maintenance
Save in a few special cases, _X_EXPORT should not be used in C source
files. Instead, it should be used in headers, and the proper C source
include that header. Some special cases are symbols that need to be
shared between modules, but not expected to be used by external drivers,
and symbols that are accessible via LoaderSymbol/dlopen.
This patch also adds conditionally some new sdk header files, depending
on extensions enabled. These files were added to match pattern for
other extensions/modules, that is, have the headers "deciding" symbol
visibility in the sdk. These headers are:
o Xext/panoramiXsrv.h, Xext/panoramiX.h
o fbpict.h (unconditionally)
o vidmodeproc.h
o mioverlay.h (unconditionally, used only by xaa)
o xfixes.h (unconditionally, symbols required by dri2)
LoaderSymbol and similar functions now don't have different prototypes,
in loaderProcs.h and xf86Module.h, so that both headers can be included,
without the need of defining IN_LOADER.
xf86NewInputDevice() device prototype readded to xf86Xinput.h, but
not exported (and with a comment about it).
2008-12-03 08:43:34 +01:00
|
|
|
extern _X_EXPORT void miSegregateChildren(WindowPtr pWin, RegionPtr pReg, int depth);
|
2003-11-14 17:49:22 +01:00
|
|
|
|
|
|
|
/* mizerarc.c */
|
|
|
|
|
Rework symbol visibility for easier maintenance
Save in a few special cases, _X_EXPORT should not be used in C source
files. Instead, it should be used in headers, and the proper C source
include that header. Some special cases are symbols that need to be
shared between modules, but not expected to be used by external drivers,
and symbols that are accessible via LoaderSymbol/dlopen.
This patch also adds conditionally some new sdk header files, depending
on extensions enabled. These files were added to match pattern for
other extensions/modules, that is, have the headers "deciding" symbol
visibility in the sdk. These headers are:
o Xext/panoramiXsrv.h, Xext/panoramiX.h
o fbpict.h (unconditionally)
o vidmodeproc.h
o mioverlay.h (unconditionally, used only by xaa)
o xfixes.h (unconditionally, symbols required by dri2)
LoaderSymbol and similar functions now don't have different prototypes,
in loaderProcs.h and xf86Module.h, so that both headers can be included,
without the need of defining IN_LOADER.
xf86NewInputDevice() device prototype readded to xf86Xinput.h, but
not exported (and with a comment about it).
2008-12-03 08:43:34 +01:00
|
|
|
extern _X_EXPORT void miZeroPolyArc(
|
2003-11-14 16:54:54 +01:00
|
|
|
DrawablePtr /*pDraw*/,
|
|
|
|
GCPtr /*pGC*/,
|
|
|
|
int /*narcs*/,
|
|
|
|
xArc * /*parcs*/
|
|
|
|
);
|
|
|
|
|
|
|
|
/* mizerline.c */
|
|
|
|
|
Rework symbol visibility for easier maintenance
Save in a few special cases, _X_EXPORT should not be used in C source
files. Instead, it should be used in headers, and the proper C source
include that header. Some special cases are symbols that need to be
shared between modules, but not expected to be used by external drivers,
and symbols that are accessible via LoaderSymbol/dlopen.
This patch also adds conditionally some new sdk header files, depending
on extensions enabled. These files were added to match pattern for
other extensions/modules, that is, have the headers "deciding" symbol
visibility in the sdk. These headers are:
o Xext/panoramiXsrv.h, Xext/panoramiX.h
o fbpict.h (unconditionally)
o vidmodeproc.h
o mioverlay.h (unconditionally, used only by xaa)
o xfixes.h (unconditionally, symbols required by dri2)
LoaderSymbol and similar functions now don't have different prototypes,
in loaderProcs.h and xf86Module.h, so that both headers can be included,
without the need of defining IN_LOADER.
xf86NewInputDevice() device prototype readded to xf86Xinput.h, but
not exported (and with a comment about it).
2008-12-03 08:43:34 +01:00
|
|
|
extern _X_EXPORT void miZeroLine(
|
2003-11-14 16:54:54 +01:00
|
|
|
DrawablePtr /*dst*/,
|
|
|
|
GCPtr /*pgc*/,
|
|
|
|
int /*mode*/,
|
|
|
|
int /*nptInit*/,
|
|
|
|
DDXPointRec * /*pptInit*/
|
|
|
|
);
|
|
|
|
|
Rework symbol visibility for easier maintenance
Save in a few special cases, _X_EXPORT should not be used in C source
files. Instead, it should be used in headers, and the proper C source
include that header. Some special cases are symbols that need to be
shared between modules, but not expected to be used by external drivers,
and symbols that are accessible via LoaderSymbol/dlopen.
This patch also adds conditionally some new sdk header files, depending
on extensions enabled. These files were added to match pattern for
other extensions/modules, that is, have the headers "deciding" symbol
visibility in the sdk. These headers are:
o Xext/panoramiXsrv.h, Xext/panoramiX.h
o fbpict.h (unconditionally)
o vidmodeproc.h
o mioverlay.h (unconditionally, used only by xaa)
o xfixes.h (unconditionally, symbols required by dri2)
LoaderSymbol and similar functions now don't have different prototypes,
in loaderProcs.h and xf86Module.h, so that both headers can be included,
without the need of defining IN_LOADER.
xf86NewInputDevice() device prototype readded to xf86Xinput.h, but
not exported (and with a comment about it).
2008-12-03 08:43:34 +01:00
|
|
|
extern _X_EXPORT void miZeroDashLine(
|
2003-11-14 16:54:54 +01:00
|
|
|
DrawablePtr /*dst*/,
|
|
|
|
GCPtr /*pgc*/,
|
|
|
|
int /*mode*/,
|
|
|
|
int /*nptInit*/,
|
|
|
|
DDXPointRec * /*pptInit*/
|
|
|
|
);
|
|
|
|
|
Rework symbol visibility for easier maintenance
Save in a few special cases, _X_EXPORT should not be used in C source
files. Instead, it should be used in headers, and the proper C source
include that header. Some special cases are symbols that need to be
shared between modules, but not expected to be used by external drivers,
and symbols that are accessible via LoaderSymbol/dlopen.
This patch also adds conditionally some new sdk header files, depending
on extensions enabled. These files were added to match pattern for
other extensions/modules, that is, have the headers "deciding" symbol
visibility in the sdk. These headers are:
o Xext/panoramiXsrv.h, Xext/panoramiX.h
o fbpict.h (unconditionally)
o vidmodeproc.h
o mioverlay.h (unconditionally, used only by xaa)
o xfixes.h (unconditionally, symbols required by dri2)
LoaderSymbol and similar functions now don't have different prototypes,
in loaderProcs.h and xf86Module.h, so that both headers can be included,
without the need of defining IN_LOADER.
xf86NewInputDevice() device prototype readded to xf86Xinput.h, but
not exported (and with a comment about it).
2008-12-03 08:43:34 +01:00
|
|
|
extern _X_EXPORT void miPolyFillArc(
|
2003-11-14 16:54:54 +01:00
|
|
|
DrawablePtr /*pDraw*/,
|
|
|
|
GCPtr /*pGC*/,
|
|
|
|
int /*narcs*/,
|
|
|
|
xArc * /*parcs*/
|
|
|
|
);
|
|
|
|
|
|
|
|
#endif /* MI_H */
|