2003-11-14 17:48:57 +01:00
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#ifndef _GLX_screens_h_
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#define _GLX_screens_h_
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2004-03-14 09:34:49 +01:00
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/* $XFree86: xc/programs/Xserver/GL/glx/glxscreens.h,v 1.5 2002/02/22 21:45:07 dawes Exp $ */
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2003-11-14 17:48:57 +01:00
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/*
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** License Applicability. Except to the extent portions of this file are
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** made subject to an alternative license as permitted in the SGI Free
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** Software License B, Version 1.1 (the "License"), the contents of this
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** file are subject only to the provisions of the License. You may not use
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** this file except in compliance with the License. You may obtain a copy
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** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
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** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
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**
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** http://oss.sgi.com/projects/FreeB
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**
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** Note that, as provided in the License, the Software is distributed on an
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** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
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** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
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** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
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** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
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**
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** Original Code. The Original Code is: OpenGL Sample Implementation,
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** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
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** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
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** Copyright in any portions created by third parties is as indicated
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** elsewhere herein. All Rights Reserved.
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**
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** Additional Notice Provisions: The application programming interfaces
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** established by SGI in conjunction with the Original Code are The
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** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
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** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
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** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
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** Window System(R) (Version 1.3), released October 19, 1998. This software
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** was created using the OpenGL(R) version 1.2.1 Sample Implementation
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** published by SGI, but has not been independently verified as being
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** compliant with the OpenGL(R) version 1.2.1 Specification.
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**
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*/
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/* XXX: should be defined somewhere globally */
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#define CAPI
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#include "GL/internal/glcore.h"
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/*
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** Screen dependent data. These methods are the interface between the DIX
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** and DDX layers of the GLX server extension. The methods provide an
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** interface for context management on a screen.
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*/
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typedef struct {
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/*
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** Probe the screen and see if it supports GL rendering. It will
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** return GL_FALSE if it doesn't, GL_TRUE otherwise.
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*/
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Bool (*screenProbe)(int screen);
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/*
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** Create a context using configuration information from modes.
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** Use imports as callbacks back to the OS. Return an opaque handle
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** on the context (NULL if failure).
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*/
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__GLinterface *(*createContext)(__GLimports *imports,
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__GLcontextModes *modes,
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__GLinterface *shareGC);
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/*
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** Create a buffer using information from glxPriv. This routine
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** sets up any wrappers necessary to resize, swap or destroy the
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** buffer.
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*/
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void (*createBuffer)(__GLXdrawablePrivate *glxPriv);
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__GLXvisualConfig *pGlxVisual;
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void **pVisualPriv;
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GLint numVisuals;
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GLint numUsableVisuals;
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char *GLextensions;
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char *GLXvendor;
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char *GLXversion;
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char *GLXextensions;
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/*
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** Things that are not statically set.
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*/
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Bool (*WrappedPositionWindow)(WindowPtr pWin, int x, int y);
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} __GLXscreenInfo;
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extern void __glXScreenInit(GLint);
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extern void __glXScreenReset(void);
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#endif /* !__GLX_screens_h__ */
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