xserver-multidpi/fb/fbpict.h

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/*
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* $XFree86: xc/programs/Xserver/fb/fbpict.h,v 1.7 2001/07/18 10:15:02 keithp Exp $
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*
* Copyright © 2000 Keith Packard, member of The XFree86 Project, Inc.
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*
* Permission to use, copy, modify, distribute, and sell this software and its
* documentation for any purpose is hereby granted without fee, provided that
* the above copyright notice appear in all copies and that both that
* copyright notice and this permission notice appear in supporting
* documentation, and that the name of Keith Packard not be used in
* advertising or publicity pertaining to distribution of the software without
* specific, written prior permission. Keith Packard makes no
* representations about the suitability of this software for any purpose. It
* is provided "as is" without express or implied warranty.
*
* KEITH PACKARD DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
* INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO
* EVENT SHALL KEITH PACKARD BE LIABLE FOR ANY SPECIAL, INDIRECT OR
* CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
* DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
* TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
* PERFORMANCE OF THIS SOFTWARE.
*/
#ifndef _FBPICT_H_
#define _FBPICT_H_
#include "renderedge.h"
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#define FbIntMult(a,b,t) ( (t) = (a) * (b) + 0x80, ( ( ( (t)>>8 ) + (t) )>>8 ) )
#define FbIntDiv(a,b) (((CARD16) (a) * 255) / (b))
#define FbGet8(v,i) ((CARD16) (CARD8) ((v) >> i))
/*
* There are two ways of handling alpha -- either as a single unified value or
* a separate value for each component, hence each macro must have two
* versions. The unified alpha version has a 'U' at the end of the name,
* the component version has a 'C'. Similarly, functions which deal with
* this difference will have two versions using the same convention.
*/
#define FbOverU(x,y,i,a,t) ((t) = FbIntMult(FbGet8(y,i),(a),(t)) + FbGet8(x,i),\
(CARD32) ((CARD8) ((t) | (0 - ((t) >> 8)))) << (i))
#define FbOverC(x,y,i,a,t) ((t) = FbIntMult(FbGet8(y,i),FbGet8(a,i),(t)) + FbGet8(x,i),\
(CARD32) ((CARD8) ((t) | (0 - ((t) >> 8)))) << (i))
#define FbInU(x,i,a,t) ((CARD32) FbIntMult(FbGet8(x,i),(a),(t)) << (i))
#define FbInC(x,i,a,t) ((CARD32) FbIntMult(FbGet8(x,i),FbGet8(a,i),(t)) << (i))
#define FbGen(x,y,i,ax,ay,t,u,v) ((t) = (FbIntMult(FbGet8(y,i),ay,(u)) + \
FbIntMult(FbGet8(x,i),ax,(v))),\
(CARD32) ((CARD8) ((t) | \
(0 - ((t) >> 8)))) << (i))
#define FbAdd(x,y,i,t) ((t) = FbGet8(x,i) + FbGet8(y,i), \
(CARD32) ((CARD8) ((t) | (0 - ((t) >> 8)))) << (i))
#define Alpha(x) ((x) >> 24)
#define Red(x) (((x) >> 16) & 0xff)
#define Green(x) (((x) >> 8) & 0xff)
#define Blue(x) ((x) & 0xff)
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#define fbComposeGetSolid(pict, bits, fmt) { \
FbBits *__bits__; \
FbStride __stride__; \
int __bpp__; \
int __xoff__,__yoff__; \
\
fbGetDrawable((pict)->pDrawable,__bits__,__stride__,__bpp__,__xoff__,__yoff__); \
switch (__bpp__) { \
case 32: \
(bits) = *(CARD32 *) __bits__; \
break; \
case 24: \
(bits) = Fetch24 ((CARD8 *) __bits__); \
break; \
case 16: \
(bits) = *(CARD16 *) __bits__; \
(bits) = cvt0565to8888(bits); \
break; \
default: \
return; \
} \
/* If necessary, convert RGB <--> BGR. */ \
if (PICT_FORMAT_TYPE((pict)->format) != PICT_FORMAT_TYPE(fmt)) \
{ \
(bits) = (((bits) & 0xff000000) | \
(((bits) & 0x00ff0000) >> 16) | \
(((bits) & 0x0000ff00) >> 0) | \
(((bits) & 0x000000ff) << 16)); \
} \
/* manage missing src alpha */ \
if ((pict)->pFormat->direct.alphaMask == 0) \
(bits) |= 0xff000000; \
}
#define fbComposeGetStart(pict,x,y,type,stride,line,mul) {\
FbBits *__bits__; \
FbStride __stride__; \
int __bpp__; \
int __xoff__,__yoff__; \
\
fbGetDrawable((pict)->pDrawable,__bits__,__stride__,__bpp__,__xoff__,__yoff__); \
(stride) = __stride__ * sizeof (FbBits) / sizeof (type); \
(line) = ((type *) __bits__) + (stride) * ((y) - __yoff__) + (mul) * ((x) - __xoff__); \
}
#define cvt8888to0565(s) ((((s) >> 3) & 0x001f) | \
(((s) >> 5) & 0x07e0) | \
(((s) >> 8) & 0xf800))
#define cvt0565to8888(s) (((((s) << 3) & 0xf8) | (((s) >> 2) & 0x7)) | \
((((s) << 5) & 0xfc00) | (((s) >> 1) & 0x300)) | \
((((s) << 8) & 0xf80000) | (((s) << 3) & 0x70000)))
#if IMAGE_BYTE_ORDER == MSBFirst
#define Fetch24(a) ((unsigned long) (a) & 1 ? \
((*(a) << 16) | *((CARD16 *) ((a)+1))) : \
((*((CARD16 *) (a)) << 8) | *((a)+2)))
#define Store24(a,v) ((unsigned long) (a) & 1 ? \
((*(a) = (CARD8) ((v) >> 16)), \
(*((CARD16 *) ((a)+1)) = (CARD16) (v))) : \
((*((CARD16 *) (a)) = (CARD16) ((v) >> 8)), \
(*((a)+2) = (CARD8) (v))))
#else
#define Fetch24(a) ((unsigned long) (a) & 1 ? \
((*(a)) | (*((CARD16 *) ((a)+1)) << 8)) : \
((*((CARD16 *) (a))) | (*((a)+2) << 16)))
#define Store24(a,v) ((unsigned long) (a) & 1 ? \
((*(a) = (CARD8) (v)), \
(*((CARD16 *) ((a)+1)) = (CARD16) ((v) >> 8))) : \
((*((CARD16 *) (a)) = (CARD16) (v)),\
(*((a)+2) = (CARD8) ((v) >> 16))))
#endif
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/*
The methods below use some tricks to be able to do two color
components at the same time.
*/
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/*
x_c = (x_c * a) / 255
*/
#define FbByteMul(x, a) do { \
CARD32 t = (x & 0xff00ff) *a; \
t = (t + ((t >> 8) & 0xff00ff) + 0x800080) >> 8; \
t &= 0xff00ff; \
\
x = ((x >> 8) & 0xff00ff) * a; \
x = (x + ((x >> 8) & 0xff00ff) + 0x800080); \
x &= 0xff00ff00; \
x += t; \
} while (0)
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/*
x_c = (x_c * a + y_c * b) / 255
*/
#define FbByteAddMul(x, a, y, b) do { \
CARD32 t = (x & 0xff00ff) * a + (y & 0xff00ff) * b; \
t = (t + ((t >> 8) & 0xff00ff) + 0x800080) >> 8; \
t &= 0xff00ff; \
\
x = ((x >> 8) & 0xff00ff) * a + ((y >> 8) & 0xff00ff) * b; \
x = (x + ((x >> 8) & 0xff00ff) + 0x800080); \
x &= 0xff00ff00; \
x += t; \
} while (0)
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/*
x_c = (x_c * a + y_c *b) / 256
*/
#define FbByteAddMul_256(x, a, y, b) do { \
CARD32 t = (x & 0xff00ff) * a + (y & 0xff00ff) * b; \
t >>= 8; \
t &= 0xff00ff; \
\
x = ((x >> 8) & 0xff00ff) * a + ((y >> 8) & 0xff00ff) * b; \
x &= 0xff00ff00; \
x += t; \
} while (0)
/*
x_c = (x_c * a_c) / 255
*/
#define FbByteMulC(x, a) do { \
CARD32 t; \
CARD32 r = (x & 0xff) * (a & 0xff); \
r |= (x & 0xff0000) * ((a >> 16) & 0xff); \
r = (r + ((r >> 8) & 0xff00ff) + 0x800080) >> 8; \
r &= 0xff00ff; \
\
x >>= 8; \
t = (x & 0xff) * ((a >> 8) & 0xff); \
t |= (x & 0xff0000) * (a >> 24); \
t = (t + ((t >> 8) & 0xff00ff) + 0x800080); \
x = r | (t & 0xff00ff00); \
\
} while (0)
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/*
x_c = (x_c * a_c + y_c * b) / 255
*/
#define FbByteAddMulC(x, a, y, b) do { \
CARD32 t; \
CARD32 r = (x & 0xff) * (a & 0xff); \
r |= (x & 0xff0000) * ((a >> 16) & 0xff); \
r += (y & 0xff00ff) * b; \
r = (r + ((r >> 8) & 0xff00ff) + 0x800080) >> 8; \
r &= 0xff00ff; \
\
x >>= 8; \
t = (x & 0xff) * ((a >> 8) & 0xff); \
t |= (x & 0xff0000) * (a >> 24); \
t += ((y >> 8) & 0xff00ff) * b; \
t = (t + ((t >> 8) & 0xff00ff) + 0x800080); \
x = r | (t & 0xff00ff00); \
\
} while (0)
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/*
x_c = min(x_c + y_c, 255)
*/
#define FbByteAdd(x, y) do { \
CARD32 t; \
CARD32 r = (x & 0xff00ff) + (y & 0xff00ff); \
r |= 0x1000100 - ((r >> 8) & 0xff00ff); \
r &= 0xff00ff; \
\
t = ((x >> 8) & 0xff00ff) + ((y >> 8) & 0xff00ff); \
t |= 0x1000100 - ((t >> 8) & 0xff00ff); \
r |= (t & 0xff00ff) << 8; \
x = r; \
} while (0)
#define div_255(x) (((x) + ((x) >> 8) + 0x80) >> 8)
#if defined(__i386__) && defined(__GNUC__)
#define FASTCALL __attribute__((regparm(3)))
#else
#define FASTCALL
#endif
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#if defined(__GNUC__)
#define INLINE __inline__
#else
#define INLINE
#endif
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typedef struct _FbComposeData {
CARD8 op;
PicturePtr src;
PicturePtr mask;
PicturePtr dest;
INT16 xSrc;
INT16 ySrc;
INT16 xMask;
INT16 yMask;
INT16 xDest;
INT16 yDest;
CARD16 width;
CARD16 height;
} FbComposeData;
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/* fbcompose.c */
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void
fbCompositeGeneral (CARD8 op,
PicturePtr pSrc,
PicturePtr pMask,
PicturePtr pDst,
INT16 xSrc,
INT16 ySrc,
INT16 xMask,
INT16 yMask,
INT16 xDst,
INT16 yDst,
CARD16 width,
CARD16 height);
/* fbedge.c */
void
fbRasterizeEdges (FbBits *buf,
int bpp,
int width,
int stride,
RenderEdge *l,
RenderEdge *r,
xFixed t,
xFixed b);
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/* fbpict.c */
CARD32
fbOver (CARD32 x, CARD32 y);
CARD32
fbOver24 (CARD32 x, CARD32 y);
CARD32
fbIn (CARD32 x, CARD8 y);
void
fbCompositeSolidMask_nx8x8888 (CARD8 op,
PicturePtr pSrc,
PicturePtr pMask,
PicturePtr pDst,
INT16 xSrc,
INT16 ySrc,
INT16 xMask,
INT16 yMask,
INT16 xDst,
INT16 yDst,
CARD16 width,
CARD16 height);
void
fbCompositeSolidMask_nx8x0888 (CARD8 op,
PicturePtr pSrc,
PicturePtr pMask,
PicturePtr pDst,
INT16 xSrc,
INT16 ySrc,
INT16 xMask,
INT16 yMask,
INT16 xDst,
INT16 yDst,
CARD16 width,
CARD16 height);
void
fbCompositeSolidMask_nx8888x8888C (CARD8 op,
PicturePtr pSrc,
PicturePtr pMask,
PicturePtr pDst,
INT16 xSrc,
INT16 ySrc,
INT16 xMask,
INT16 yMask,
INT16 xDst,
INT16 yDst,
CARD16 width,
CARD16 height);
void
fbCompositeSolidMask_nx8x0565 (CARD8 op,
PicturePtr pSrc,
PicturePtr pMask,
PicturePtr pDst,
INT16 xSrc,
INT16 ySrc,
INT16 xMask,
INT16 yMask,
INT16 xDst,
INT16 yDst,
CARD16 width,
CARD16 height);
void
fbCompositeSolidMask_nx8888x0565C (CARD8 op,
PicturePtr pSrc,
PicturePtr pMask,
PicturePtr pDst,
INT16 xSrc,
INT16 ySrc,
INT16 xMask,
INT16 yMask,
INT16 xDst,
INT16 yDst,
CARD16 width,
CARD16 height);
void
fbCompositeSrc_8888x8888 (CARD8 op,
PicturePtr pSrc,
PicturePtr pMask,
PicturePtr pDst,
INT16 xSrc,
INT16 ySrc,
INT16 xMask,
INT16 yMask,
INT16 xDst,
INT16 yDst,
CARD16 width,
CARD16 height);
void
fbCompositeSrc_8888x0888 (CARD8 op,
PicturePtr pSrc,
PicturePtr pMask,
PicturePtr pDst,
INT16 xSrc,
INT16 ySrc,
INT16 xMask,
INT16 yMask,
INT16 xDst,
INT16 yDst,
CARD16 width,
CARD16 height);
void
fbCompositeSrc_8888x0565 (CARD8 op,
PicturePtr pSrc,
PicturePtr pMask,
PicturePtr pDst,
INT16 xSrc,
INT16 ySrc,
INT16 xMask,
INT16 yMask,
INT16 xDst,
INT16 yDst,
CARD16 width,
CARD16 height);
void
fbCompositeSrc_0565x0565 (CARD8 op,
PicturePtr pSrc,
PicturePtr pMask,
PicturePtr pDst,
INT16 xSrc,
INT16 ySrc,
INT16 xMask,
INT16 yMask,
INT16 xDst,
INT16 yDst,
CARD16 width,
CARD16 height);
void
fbCompositeSrcAdd_8000x8000 (CARD8 op,
PicturePtr pSrc,
PicturePtr pMask,
PicturePtr pDst,
INT16 xSrc,
INT16 ySrc,
INT16 xMask,
INT16 yMask,
INT16 xDst,
INT16 yDst,
CARD16 width,
CARD16 height);
void
fbCompositeSrcAdd_8888x8888 (CARD8 op,
PicturePtr pSrc,
PicturePtr pMask,
PicturePtr pDst,
INT16 xSrc,
INT16 ySrc,
INT16 xMask,
INT16 yMask,
INT16 xDst,
INT16 yDst,
CARD16 width,
CARD16 height);
void
fbCompositeSrcAdd_1000x1000 (CARD8 op,
PicturePtr pSrc,
PicturePtr pMask,
PicturePtr pDst,
INT16 xSrc,
INT16 ySrc,
INT16 xMask,
INT16 yMask,
INT16 xDst,
INT16 yDst,
CARD16 width,
CARD16 height);
void
fbCompositeSolidMask_nx1xn (CARD8 op,
PicturePtr pSrc,
PicturePtr pMask,
PicturePtr pDst,
INT16 xSrc,
INT16 ySrc,
INT16 xMask,
INT16 yMask,
INT16 xDst,
INT16 yDst,
CARD16 width,
CARD16 height);
void
fbComposite (CARD8 op,
PicturePtr pSrc,
PicturePtr pMask,
PicturePtr pDst,
INT16 xSrc,
INT16 ySrc,
INT16 xMask,
INT16 yMask,
INT16 xDst,
INT16 yDst,
CARD16 width,
CARD16 height);
/* fbtrap.c */
void
fbAddTraps (PicturePtr pPicture,
INT16 xOff,
INT16 yOff,
int ntrap,
xTrap *traps);
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void
fbRasterizeTrapezoid (PicturePtr alpha,
xTrapezoid *trap,
int x_off,
int y_off);
void
fbAddTriangles (PicturePtr pPicture,
INT16 xOff,
INT16 yOff,
int ntri,
xTriangle *tris);
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#endif /* _FBPICT_H_ */