xserver-multidpi/composite/compinit.c

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/*
* $Id$
*
* Copyright © 2003 Keith Packard
*
* Permission to use, copy, modify, distribute, and sell this software and its
* documentation for any purpose is hereby granted without fee, provided that
* the above copyright notice appear in all copies and that both that
* copyright notice and this permission notice appear in supporting
* documentation, and that the name of Keith Packard not be used in
* advertising or publicity pertaining to distribution of the software without
* specific, written prior permission. Keith Packard makes no
* representations about the suitability of this software for any purpose. It
* is provided "as is" without express or implied warranty.
*
* KEITH PACKARD DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
* INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO
* EVENT SHALL KEITH PACKARD BE LIABLE FOR ANY SPECIAL, INDIRECT OR
* CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
* DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
* TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
* PERFORMANCE OF THIS SOFTWARE.
*/
#ifdef HAVE_DIX_CONFIG_H
#include <dix-config.h>
#endif
#include "compint.h"
int CompScreenPrivateIndex;
int CompWindowPrivateIndex;
int CompSubwindowsPrivateIndex;
int CompGeneration;
static Bool
compCloseScreen (int index, ScreenPtr pScreen)
{
CompScreenPtr cs = GetCompScreen (pScreen);
Bool ret;
pScreen->CloseScreen = cs->CloseScreen;
pScreen->BlockHandler = cs->BlockHandler;
pScreen->InstallColormap = cs->InstallColormap;
pScreen->ReparentWindow = cs->ReparentWindow;
pScreen->MoveWindow = cs->MoveWindow;
pScreen->ResizeWindow = cs->ResizeWindow;
pScreen->ChangeBorderWidth = cs->ChangeBorderWidth;
pScreen->ClipNotify = cs->ClipNotify;
pScreen->PaintWindowBackground = cs->PaintWindowBackground;
pScreen->UnrealizeWindow = cs->UnrealizeWindow;
pScreen->RealizeWindow = cs->RealizeWindow;
pScreen->DestroyWindow = cs->DestroyWindow;
pScreen->CreateWindow = cs->CreateWindow;
pScreen->CopyWindow = cs->CopyWindow;
pScreen->PositionWindow = cs->PositionWindow;
xfree (cs);
pScreen->devPrivates[CompScreenPrivateIndex].ptr = 0;
ret = (*pScreen->CloseScreen) (index, pScreen);
return ret;
}
static void
compInstallColormap (ColormapPtr pColormap)
{
VisualPtr pVisual = pColormap->pVisual;
ScreenPtr pScreen = pColormap->pScreen;
CompScreenPtr cs = GetCompScreen (pScreen);
int a;
for (a = 0; a < NUM_COMP_ALTERNATE_VISUALS; a++)
if (pVisual->vid == cs->alternateVisuals[a])
return;
pScreen->InstallColormap = cs->InstallColormap;
(*pScreen->InstallColormap) (pColormap);
cs->InstallColormap = pScreen->InstallColormap;
pScreen->InstallColormap = compInstallColormap;
}
static void
compScreenUpdate (ScreenPtr pScreen)
{
CompScreenPtr cs = GetCompScreen (pScreen);
compCheckTree (pScreen);
if (cs->damaged)
{
compWindowUpdate (WindowTable[pScreen->myNum]);
cs->damaged = FALSE;
}
}
static void
compBlockHandler (int i,
pointer blockData,
pointer pTimeout,
pointer pReadmask)
{
ScreenPtr pScreen = screenInfo.screens[i];
CompScreenPtr cs = GetCompScreen (pScreen);
pScreen->BlockHandler = cs->BlockHandler;
compScreenUpdate (pScreen);
(*pScreen->BlockHandler) (i, blockData, pTimeout, pReadmask);
cs->BlockHandler = pScreen->BlockHandler;
pScreen->BlockHandler = compBlockHandler;
}
/*
* Add alternate visuals -- always expose an ARGB32 and RGB24 visual
*/
static DepthPtr
compFindVisuallessDepth (ScreenPtr pScreen, int d)
{
int i;
for (i = 0; i < pScreen->numDepths; i++)
{
DepthPtr depth = &pScreen->allowedDepths[i];
if (depth->depth == d)
{
/*
* Make sure it doesn't have visuals already
*/
if (depth->numVids)
return 0;
/*
* looks fine
*/
return depth;
}
}
/*
* If there isn't one, then it's gonna be hard to have
* an associated visual
*/
return 0;
}
typedef struct _alternateVisual {
int depth;
CARD32 format;
} CompAlternateVisual;
static CompAlternateVisual altVisuals[NUM_COMP_ALTERNATE_VISUALS] = {
#if COMP_INCLUDE_RGB24_VISUAL
{ 24, PICT_r8g8b8 },
#endif
{ 32, PICT_a8r8g8b8 },
};
static Bool
compAddAlternateVisuals (ScreenPtr pScreen, CompScreenPtr cs)
{
VisualPtr visuals;
DepthPtr depths[NUM_COMP_ALTERNATE_VISUALS];
PictFormatPtr pPictFormats[NUM_COMP_ALTERNATE_VISUALS];
int i;
int numVisuals;
VisualID *vids[NUM_COMP_ALTERNATE_VISUALS];
XID *installedCmaps;
ColormapPtr installedCmap;
int numInstalledCmaps;
int numAlternate = 0;
int alt;
memset (cs->alternateVisuals, '\0', sizeof (cs->alternateVisuals));
for (alt = 0; alt < NUM_COMP_ALTERNATE_VISUALS; alt++)
{
DepthPtr depth;
PictFormatPtr pPictFormat;
depth = compFindVisuallessDepth (pScreen, altVisuals[alt].depth);
if (!depth)
continue;
/*
* Find the right picture format
*/
pPictFormat = PictureMatchFormat (pScreen, altVisuals[alt].depth,
altVisuals[alt].format);
if (!pPictFormat)
continue;
/*
* Allocate vid list for this depth
*/
vids[numAlternate] = xalloc (sizeof (VisualID));
if (!vids[numAlternate])
continue;
depths[numAlternate] = depth;
pPictFormats[numAlternate] = pPictFormat;
numAlternate++;
}
if (!numAlternate)
return TRUE;
/*
* Find the installed colormaps
*/
installedCmaps = xalloc (pScreen->maxInstalledCmaps * sizeof (XID));
if (!installedCmaps)
{
for (alt = 0; alt < numAlternate; alt++)
xfree (vids[alt]);
return FALSE;
}
numInstalledCmaps = (*pScreen->ListInstalledColormaps) (pScreen,
installedCmaps);
/*
* realloc the visual array to fit the new one in place
*/
numVisuals = pScreen->numVisuals;
visuals = xrealloc (pScreen->visuals,
(numVisuals + numAlternate) * sizeof (VisualRec));
if (!visuals)
{
for (alt = 0; alt < numAlternate; alt++)
xfree (vids[alt]);
xfree (installedCmaps);
return FALSE;
}
/*
* Fix up any existing installed colormaps -- we'll assume that
* the only ones created so far have been installed. If this
* isn't true, we'll have to walk the resource database looking
* for all colormaps.
*/
for (i = 0; i < numInstalledCmaps; i++)
{
int j;
installedCmap = LookupIDByType (installedCmaps[i], RT_COLORMAP);
if (!installedCmap)
continue;
j = installedCmap->pVisual - pScreen->visuals;
installedCmap->pVisual = &visuals[j];
}
xfree (installedCmaps);
pScreen->visuals = visuals;
pScreen->numVisuals = numVisuals + numAlternate;
for (alt = 0; alt < numAlternate; alt++)
{
DepthPtr depth = depths[alt];
PictFormatPtr pPictFormat = pPictFormats[alt];
VisualPtr visual = &visuals[numVisuals + alt];
unsigned long alphaMask;
/*
* Initialize the visual
*/
visual->class = TrueColor;
visual->bitsPerRGBValue = 8;
visual->vid = FakeClientID (0);
visual->redMask = (((unsigned long) pPictFormat->direct.redMask) <<
pPictFormat->direct.red);
visual->greenMask = (((unsigned long) pPictFormat->direct.greenMask) <<
pPictFormat->direct.green);
visual->blueMask = (((unsigned long) pPictFormat->direct.blueMask) <<
pPictFormat->direct.blue);
alphaMask = (((unsigned long) pPictFormat->direct.alphaMask) <<
pPictFormat->direct.alpha);
visual->offsetRed = pPictFormat->direct.red;
visual->offsetGreen = pPictFormat->direct.green;
visual->offsetBlue = pPictFormat->direct.blue;
/*
* Include A bits in this (unlike GLX which includes only RGB)
* This lets DIX compute suitable masks for colormap allocations
*/
visual->nplanes = Ones (visual->redMask |
visual->greenMask |
visual->blueMask |
alphaMask);
/*
* find widest component
*/
visual->ColormapEntries = (1 << max (Ones (visual->redMask),
max (Ones (visual->greenMask),
Ones (visual->blueMask))));
/*
* remember the visual ID to detect auto-update windows
*/
cs->alternateVisuals[alt] = visual->vid;
/*
* Fix up the depth
*/
vids[alt][0] = visual->vid;
depth->numVids = 1;
depth->vids = vids[alt];
}
return TRUE;
}
Bool
compScreenInit (ScreenPtr pScreen)
{
CompScreenPtr cs;
if (CompGeneration != serverGeneration)
{
CompScreenPrivateIndex = AllocateScreenPrivateIndex ();
if (CompScreenPrivateIndex == -1)
return FALSE;
CompWindowPrivateIndex = AllocateWindowPrivateIndex ();
if (CompWindowPrivateIndex == -1)
return FALSE;
CompSubwindowsPrivateIndex = AllocateWindowPrivateIndex ();
if (CompSubwindowsPrivateIndex == -1)
return FALSE;
CompGeneration = serverGeneration;
}
if (!AllocateWindowPrivate (pScreen, CompWindowPrivateIndex, 0))
return FALSE;
if (!AllocateWindowPrivate (pScreen, CompSubwindowsPrivateIndex, 0))
return FALSE;
if (GetCompScreen (pScreen))
return TRUE;
cs = (CompScreenPtr) xalloc (sizeof (CompScreenRec));
if (!cs)
return FALSE;
cs->damaged = FALSE;
if (!compAddAlternateVisuals (pScreen, cs))
{
xfree (cs);
return FALSE;
}
cs->PositionWindow = pScreen->PositionWindow;
pScreen->PositionWindow = compPositionWindow;
cs->CopyWindow = pScreen->CopyWindow;
pScreen->CopyWindow = compCopyWindow;
cs->CreateWindow = pScreen->CreateWindow;
pScreen->CreateWindow = compCreateWindow;
cs->DestroyWindow = pScreen->DestroyWindow;
pScreen->DestroyWindow = compDestroyWindow;
cs->RealizeWindow = pScreen->RealizeWindow;
pScreen->RealizeWindow = compRealizeWindow;
cs->UnrealizeWindow = pScreen->UnrealizeWindow;
pScreen->UnrealizeWindow = compUnrealizeWindow;
cs->PaintWindowBackground = pScreen->PaintWindowBackground;
pScreen->PaintWindowBackground = compPaintWindowBackground;
cs->ClipNotify = pScreen->ClipNotify;
pScreen->ClipNotify = compClipNotify;
cs->MoveWindow = pScreen->MoveWindow;
pScreen->MoveWindow = compMoveWindow;
cs->ResizeWindow = pScreen->ResizeWindow;
pScreen->ResizeWindow = compResizeWindow;
cs->ChangeBorderWidth = pScreen->ChangeBorderWidth;
pScreen->ChangeBorderWidth = compChangeBorderWidth;
cs->ReparentWindow = pScreen->ReparentWindow;
pScreen->ReparentWindow = compReparentWindow;
cs->InstallColormap = pScreen->InstallColormap;
pScreen->InstallColormap = compInstallColormap;
cs->BlockHandler = pScreen->BlockHandler;
pScreen->BlockHandler = compBlockHandler;
cs->CloseScreen = pScreen->CloseScreen;
pScreen->CloseScreen = compCloseScreen;
pScreen->devPrivates[CompScreenPrivateIndex].ptr = (pointer) cs;
return TRUE;
}