Call SourceValidate even if src == dst

The extra SourceValidate calls from damageCopyArea and damageCopyPlane
can be removed.

Signed-off-by: Ville Syrjälä <ville.syrjala@nokia.com>
Reviewed-by: Keith Packard <keithp@keithp.com>
Reviewed-by: Daniel Stone <daniel@fooishbar.org>
Signed-off-by: Keith Packard <keithp@keithp.com>
This commit is contained in:
Ville Syrjälä 2011-01-05 20:41:05 +02:00 committed by Keith Packard
parent e41e907b3c
commit 0998574699
4 changed files with 3 additions and 28 deletions

View File

@ -2958,8 +2958,7 @@ The sample server implementation is in Xserver/fb/fbscreen.c.</para>
</programlisting></blockquote>
SourceValidate should be called by CopyArea/CopyPlane primitives when
the source drawable is not the same as the destination, and the
SourceValidate function pointer in the screen is non-null. If you know that
the SourceValidate function pointer in the screen is non-null. If you know that
you will never need SourceValidate, you can avoid this check. Currently,
SourceValidate is used by the mi software cursor code to remove the cursor
from the screen when the source rectangle overlaps the cursor position.

View File

@ -54,8 +54,7 @@ XAABitBlt(
origDest.x = dstx;
origDest.y = dsty;
if((pSrcDrawable != pDstDrawable) &&
pSrcDrawable->pScreen->SourceValidate) {
if (pSrcDrawable->pScreen->SourceValidate) {
(*pSrcDrawable->pScreen->SourceValidate) (
pSrcDrawable, srcx, srcy, width, height,
pGC->subWindowMode);

View File

@ -183,8 +183,7 @@ miDoCopy (DrawablePtr pSrcDrawable,
return NULL;
}
if ((pSrcDrawable != pDstDrawable) &&
pSrcDrawable->pScreen->SourceValidate)
if (pSrcDrawable->pScreen->SourceValidate)
{
(*pSrcDrawable->pScreen->SourceValidate) (pSrcDrawable, xIn, yIn, widthSrc, heightSrc,
pGC->subWindowMode);

View File

@ -891,17 +891,6 @@ damageCopyArea(DrawablePtr pSrc,
RegionPtr ret;
DAMAGE_GC_OP_PROLOGUE(pGC, pDst);
/* The driver will only call SourceValidate() when pSrc != pDst,
* but the software sprite (misprite.c) always need to know when a
* drawable is copied so it can remove the sprite. See #1030. */
if ((pSrc == pDst) && pSrc->pScreen->SourceValidate &&
pSrc->type == DRAWABLE_WINDOW &&
((WindowPtr)pSrc)->viewable)
{
(*pSrc->pScreen->SourceValidate) (pSrc, srcx, srcy, width, height,
pGC->subWindowMode);
}
if (checkGCDamage (pDst, pGC))
{
BoxRec box;
@ -938,17 +927,6 @@ damageCopyPlane(DrawablePtr pSrc,
RegionPtr ret;
DAMAGE_GC_OP_PROLOGUE(pGC, pDst);
/* The driver will only call SourceValidate() when pSrc != pDst,
* but the software sprite (misprite.c) always need to know when a
* drawable is copied so it can remove the sprite. See #1030. */
if ((pSrc == pDst) && pSrc->pScreen->SourceValidate &&
pSrc->type == DRAWABLE_WINDOW &&
((WindowPtr)pSrc)->viewable)
{
(*pSrc->pScreen->SourceValidate) (pSrc, srcx, srcy, width, height,
pGC->subWindowMode);
}
if (checkGCDamage (pDst, pGC))
{
BoxRec box;