Disable A8 texture format for GLES2.
As PVR's GLES2 implementation doesn't support A8 texture as rendering target, we disable it for now. Signed-off-by: Zhigang Gong <zhigang.gong@linux.intel.com>
This commit is contained in:
parent
6b664dda69
commit
0b6867dddb
|
@ -240,13 +240,10 @@ static inline void
|
||||||
gl_iformat_for_depth(int depth, GLenum * format)
|
gl_iformat_for_depth(int depth, GLenum * format)
|
||||||
{
|
{
|
||||||
switch (depth) {
|
switch (depth) {
|
||||||
|
#ifndef GLAMOR_GLES2
|
||||||
case 8:
|
case 8:
|
||||||
*format = GL_ALPHA;
|
*format = GL_ALPHA;
|
||||||
break;
|
break;
|
||||||
#if 0
|
|
||||||
case 24:
|
|
||||||
*format = GL_RGB;
|
|
||||||
break;
|
|
||||||
#endif
|
#endif
|
||||||
default:
|
default:
|
||||||
*format = GL_RGBA;
|
*format = GL_RGBA;
|
||||||
|
|
Loading…
Reference in New Issue
Block a user