XQuartz: GL: setVisualConfigs() copied the behavior of indirect.c which is wrong, with regard to the handling of xcalloc failure.

Use ErrorF for an error message after an xcalloc failure, and return instead of falling through to GlxSetVisualConfigs, or abort()ing at the test branch.
This commit is contained in:
George Staplin 2008-10-07 12:12:38 -06:00
parent 97173d4eda
commit 1056700971

View File

@ -86,65 +86,75 @@ void setVisualConfigs(void) {
2 iterations for accum (on and off (with an accum color size of 16)).
*/
numConfigs = ((enable_stereo && caps->stereo) ? 2 : 1) * 2 *
(caps->aux_buffers ? 2 : 1) * (caps->buffers) * 2 * 2;
visualConfigs = xcalloc(sizeof(*visualConfigs), numConfigs);
if(NULL == visualConfigs) {
ErrorF("xcalloc failure when allocating visualConfigs\n");
return;
}
visualPrivates = xcalloc(sizeof(void *), numConfigs);
if (NULL != visualConfigs) {
i = 0; /* current buffer */
for (stereo = 0; stereo < ((enable_stereo && caps->stereo) ? 2 : 1); ++stereo) {
for (depth = 0; depth < 2; ++depth) {
for (aux = 0; aux < (caps->aux_buffers ? 2 : 1); ++aux) {
for (buffers = 0; buffers < caps->buffers; ++buffers) {
for (stencil = 0; stencil < 2; ++stencil) {
for (accum = 0; accum < 2; ++accum) {
visualConfigs[i].vid = -1;
visualConfigs[i].class = -1;
visualConfigs[i].rgba = TRUE;
visualConfigs[i].redSize = -1;
visualConfigs[i].greenSize = -1;
visualConfigs[i].blueSize = -1;
visualConfigs[i].redMask = -1;
visualConfigs[i].greenMask = -1;
visualConfigs[i].blueMask = -1;
visualConfigs[i].alphaMask = 0;
if (accum) {
visualConfigs[i].accumRedSize = 16;
visualConfigs[i].accumGreenSize = 16;
visualConfigs[i].accumBlueSize = 16;
visualConfigs[i].accumAlphaSize = 16;
} else {
visualConfigs[i].accumRedSize = 0;
visualConfigs[i].accumGreenSize = 0;
visualConfigs[i].accumBlueSize = 0;
visualConfigs[i].accumAlphaSize = 0;
}
visualConfigs[i].doubleBuffer = buffers ? TRUE : FALSE;
visualConfigs[i].stereo = stereo ? TRUE : FALSE;
visualConfigs[i].bufferSize = -1;
visualConfigs[i].depthSize = depth ? 24 : 0;
visualConfigs[i].stencilSize = stencil ? 8 : 0;
visualConfigs[i].auxBuffers = aux ? caps->aux_buffers : 0;
visualConfigs[i].level = 0;
visualConfigs[i].visualRating = GLX_NONE_EXT;
visualConfigs[i].transparentPixel = 0;
visualConfigs[i].transparentRed = 0;
visualConfigs[i].transparentGreen = 0;
visualConfigs[i].transparentBlue = 0;
visualConfigs[i].transparentAlpha = 0;
visualConfigs[i].transparentIndex = 0;
++i;
if(NULL == visualPrivates) {
ErrorF("xcalloc failure when allocating visualPrivates");
xfree(visualConfigs);
return;
}
i = 0; /* current buffer */
for (stereo = 0; stereo < ((enable_stereo && caps->stereo) ? 2 : 1); ++stereo) {
for (depth = 0; depth < 2; ++depth) {
for (aux = 0; aux < (caps->aux_buffers ? 2 : 1); ++aux) {
for (buffers = 0; buffers < caps->buffers; ++buffers) {
for (stencil = 0; stencil < 2; ++stencil) {
for (accum = 0; accum < 2; ++accum) {
visualConfigs[i].vid = -1;
visualConfigs[i].class = -1;
visualConfigs[i].rgba = TRUE;
visualConfigs[i].redSize = -1;
visualConfigs[i].greenSize = -1;
visualConfigs[i].blueSize = -1;
visualConfigs[i].redMask = -1;
visualConfigs[i].greenMask = -1;
visualConfigs[i].blueMask = -1;
visualConfigs[i].alphaMask = 0;
if (accum) {
visualConfigs[i].accumRedSize = 16;
visualConfigs[i].accumGreenSize = 16;
visualConfigs[i].accumBlueSize = 16;
visualConfigs[i].accumAlphaSize = 16;
} else {
visualConfigs[i].accumRedSize = 0;
visualConfigs[i].accumGreenSize = 0;
visualConfigs[i].accumBlueSize = 0;
visualConfigs[i].accumAlphaSize = 0;
}
visualConfigs[i].doubleBuffer = buffers ? TRUE : FALSE;
visualConfigs[i].stereo = stereo ? TRUE : FALSE;
visualConfigs[i].bufferSize = -1;
visualConfigs[i].depthSize = depth ? 24 : 0;
visualConfigs[i].stencilSize = stencil ? 8 : 0;
visualConfigs[i].auxBuffers = aux ? caps->aux_buffers : 0;
visualConfigs[i].level = 0;
visualConfigs[i].visualRating = GLX_NONE_EXT;
visualConfigs[i].transparentPixel = 0;
visualConfigs[i].transparentRed = 0;
visualConfigs[i].transparentGreen = 0;
visualConfigs[i].transparentBlue = 0;
visualConfigs[i].transparentAlpha = 0;
visualConfigs[i].transparentIndex = 0;
++i;
}
}
}
}
}
}
}
if (i != numConfigs) {