fbdevhw: Only deal with RGB weight if default visual is True- or DirectColor.

This commit is contained in:
Michel Dänzer 2007-01-19 18:30:21 +01:00
parent 27a01e100b
commit 14d6a9b327

View File

@ -187,9 +187,16 @@ xfree2fbdev_fblayout(ScrnInfoPtr pScrn, struct fb_var_screeninfo *var)
pScrn->virtualX;
var->yres_virtual = pScrn->virtualY;
var->bits_per_pixel = pScrn->bitsPerPixel;
var->red.length = pScrn->weight.red;
var->green.length = pScrn->weight.green;
var->blue.length = pScrn->weight.blue;
if (pScrn->defaultVisual == TrueColor ||
pScrn->defaultVisual == DirectColor) {
var->red.length = pScrn->weight.red;
var->green.length = pScrn->weight.green;
var->blue.length = pScrn->weight.blue;
} else {
var->red.length = 8;
var->green.length = 8;
var->blue.length = 8;
}
}
static void
@ -746,15 +753,18 @@ fbdevHWModeInit(ScrnInfoPtr pScrn, DisplayModePtr mode)
return FALSE;
}
/* XXX: This is a hack, but it should be a NOP for all the setups that
* worked before and actually seems to fix some others...
*/
pScrn->offset.red = fPtr->var.red.offset;
pScrn->offset.green = fPtr->var.green.offset;
pScrn->offset.blue = fPtr->var.blue.offset;
pScrn->mask.red = ((1 << fPtr->var.red.length) - 1) << fPtr->var.red.offset;
pScrn->mask.green = ((1 << fPtr->var.green.length) - 1) << fPtr->var.green.offset;
pScrn->mask.blue = ((1 << fPtr->var.blue.length) - 1) << fPtr->var.blue.offset;
if (pScrn->defaultVisual == TrueColor ||
pScrn->defaultVisual == DirectColor) {
/* XXX: This is a hack, but it should be a NOP for all the setups that
* worked before and actually seems to fix some others...
*/
pScrn->offset.red = fPtr->var.red.offset;
pScrn->offset.green = fPtr->var.green.offset;
pScrn->offset.blue = fPtr->var.blue.offset;
pScrn->mask.red = ((1 << fPtr->var.red.length) - 1) << fPtr->var.red.offset;
pScrn->mask.green = ((1 << fPtr->var.green.length) - 1) << fPtr->var.green.offset;
pScrn->mask.blue = ((1 << fPtr->var.blue.length) - 1) << fPtr->var.blue.offset;
}
return TRUE;
}