glcore: build from mesa, dlopen from xorg

* The GLcore interface is disposable
* GLcore is installed in DRI_DRIVER_INSTALL_DIR which is overloaded for
  GLX_PROVIDER_INSTALL_DIR
(cherry picked from commit 567d389d47)
This commit is contained in:
George Sapountzis 2008-04-18 17:46:18 +03:00 committed by Adam Jackson
parent f2c30a57e3
commit 1ea2e69cfc
2 changed files with 84 additions and 36 deletions

View File

@ -37,7 +37,9 @@ SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#endif
#include <string.h>
#include <dlfcn.h>
#define _NEED_GL_CORE_IF
#include <GL/xmesa.h>
#include <GL/internal/glcore.h>
#include <glxserver.h>
@ -48,6 +50,22 @@ SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "os.h"
#define XMesaCreateVisual (*glcore->XMesaCreateVisual)
#define XMesaDestroyVisual (*glcore->XMesaDestroyVisual)
#define XMesaCreateWindowBuffer (*glcore->XMesaCreateWindowBuffer)
#define XMesaCreatePixmapBuffer (*glcore->XMesaCreatePixmapBuffer)
#define XMesaDestroyBuffer (*glcore->XMesaDestroyBuffer)
#define XMesaSwapBuffers (*glcore->XMesaSwapBuffers)
#define XMesaResizeBuffers (*glcore->XMesaResizeBuffers)
#define XMesaCreateContext (*glcore->XMesaCreateContext)
#define XMesaDestroyContext (*glcore->XMesaDestroyContext)
#define XMesaCopyContext (*glcore->XMesaCopyContext)
#define XMesaMakeCurrent2 (*glcore->XMesaMakeCurrent2)
#define XMesaForceCurrent (*glcore->XMesaForceCurrent)
#define XMesaLoseCurrent (*glcore->XMesaLoseCurrent)
typedef struct __GLXMESAscreen __GLXMESAscreen;
typedef struct __GLXMESAcontext __GLXMESAcontext;
typedef struct __GLXMESAdrawable __GLXMESAdrawable;
@ -55,8 +73,11 @@ typedef struct __GLXMESAdrawable __GLXMESAdrawable;
struct __GLXMESAscreen {
__GLXscreen base;
int index;
int num_vis;
int num_vis;
XMesaVisual *xm_vis;
void *driver;
const __GLcoreModule *glcore;
};
struct __GLXMESAcontext {
@ -65,8 +86,9 @@ struct __GLXMESAcontext {
};
struct __GLXMESAdrawable {
__GLXdrawable base;
XMesaBuffer xm_buf;
__GLXdrawable base;
XMesaBuffer xm_buf;
__GLXMESAscreen *screen;
};
static XMesaVisual find_mesa_visual(__GLXscreen *screen, XID fbconfigID);
@ -76,6 +98,7 @@ static void
__glXMesaDrawableDestroy(__GLXdrawable *base)
{
__GLXMESAdrawable *glxPriv = (__GLXMESAdrawable *) base;
const __GLcoreModule *glcore = glxPriv->screen->glcore;
if (glxPriv->xm_buf != NULL)
XMesaDestroyBuffer(glxPriv->xm_buf);
@ -86,6 +109,7 @@ static GLboolean
__glXMesaDrawableResize(__GLXdrawable *base)
{
__GLXMESAdrawable *glxPriv = (__GLXMESAdrawable *) base;
const __GLcoreModule *glcore = glxPriv->screen->glcore;
XMesaResizeBuffers(glxPriv->xm_buf);
@ -96,6 +120,7 @@ static GLboolean
__glXMesaDrawableSwapBuffers(__GLXdrawable *base)
{
__GLXMESAdrawable *glxPriv = (__GLXMESAdrawable *) base;
const __GLcoreModule *glcore = glxPriv->screen->glcore;
/* This is terrifying: XMesaSwapBuffers() ends up calling CopyArea
* to do the buffer swap, but this assumes that the server holds
@ -121,6 +146,8 @@ __glXMesaScreenCreateDrawable(__GLXscreen *screen,
XID drawId,
__GLXconfig *modes)
{
__GLXMESAscreen *mesaScreen = (__GLXMESAscreen *) screen;
const __GLcoreModule *glcore = mesaScreen->glcore;
__GLXMESAdrawable *glxPriv;
XMesaVisual xm_vis;
@ -130,6 +157,7 @@ __glXMesaScreenCreateDrawable(__GLXscreen *screen,
memset(glxPriv, 0, sizeof *glxPriv);
glxPriv->screen = mesaScreen;
if (!__glXDrawableInit(&glxPriv->base, screen,
pDraw, type, drawId, modes)) {
xfree(glxPriv);
@ -166,6 +194,8 @@ static void
__glXMesaContextDestroy(__GLXcontext *baseContext)
{
__GLXMESAcontext *context = (__GLXMESAcontext *) baseContext;
__GLXMESAscreen *screen = (__GLXMESAscreen *) context->base.pGlxScreen;
const __GLcoreModule *glcore = screen->glcore;
XMesaDestroyContext(context->xmesa);
__glXContextDestroy(&context->base);
@ -179,6 +209,8 @@ __glXMesaContextMakeCurrent(__GLXcontext *baseContext)
__GLXMESAcontext *context = (__GLXMESAcontext *) baseContext;
__GLXMESAdrawable *drawPriv = (__GLXMESAdrawable *) context->base.drawPriv;
__GLXMESAdrawable *readPriv = (__GLXMESAdrawable *) context->base.readPriv;
__GLXMESAscreen *screen = (__GLXMESAscreen *) context->base.pGlxScreen;
const __GLcoreModule *glcore = screen->glcore;
return XMesaMakeCurrent2(context->xmesa,
drawPriv->xm_buf,
@ -189,6 +221,8 @@ static int
__glXMesaContextLoseCurrent(__GLXcontext *baseContext)
{
__GLXMESAcontext *context = (__GLXMESAcontext *) baseContext;
__GLXMESAscreen *screen = (__GLXMESAscreen *) context->base.pGlxScreen;
const __GLcoreModule *glcore = screen->glcore;
return XMesaLoseCurrent(context->xmesa);
}
@ -200,6 +234,8 @@ __glXMesaContextCopy(__GLXcontext *baseDst,
{
__GLXMESAcontext *dst = (__GLXMESAcontext *) baseDst;
__GLXMESAcontext *src = (__GLXMESAcontext *) baseSrc;
__GLXMESAscreen *screen = (__GLXMESAscreen *) dst->base.pGlxScreen;
const __GLcoreModule *glcore = screen->glcore;
return XMesaCopyContext(src->xmesa, dst->xmesa, mask);
}
@ -208,6 +244,8 @@ static int
__glXMesaContextForceCurrent(__GLXcontext *baseContext)
{
__GLXMESAcontext *context = (__GLXMESAcontext *) baseContext;
__GLXMESAscreen *screen = (__GLXMESAscreen *) context->base.pGlxScreen;
const __GLcoreModule *glcore = screen->glcore;
/* GlxSetRenderTables() call for XGL moved in XMesaForceCurrent() */
@ -219,6 +257,8 @@ __glXMesaScreenCreateContext(__GLXscreen *screen,
__GLXconfig *config,
__GLXcontext *baseShareContext)
{
__GLXMESAscreen *mesaScreen = (__GLXMESAscreen *) screen;
const __GLcoreModule *glcore = mesaScreen->glcore;
__GLXMESAcontext *context;
__GLXMESAcontext *shareContext = (__GLXMESAcontext *) baseShareContext;
XMesaVisual xm_vis;
@ -261,6 +301,7 @@ static void
__glXMesaScreenDestroy(__GLXscreen *screen)
{
__GLXMESAscreen *mesaScreen = (__GLXMESAscreen *) screen;
const __GLcoreModule *glcore = mesaScreen->glcore;
int i;
if (mesaScreen->xm_vis) {
@ -272,6 +313,8 @@ __glXMesaScreenDestroy(__GLXscreen *screen)
xfree(mesaScreen->xm_vis);
}
dlclose(mesaScreen->driver);
__glXScreenDestroy(screen);
xfree(screen);
@ -373,6 +416,7 @@ createFBConfigs(__GLXscreen *pGlxScreen, ScreenPtr pScreen)
static void
createMesaVisuals(__GLXMESAscreen *pMesaScreen)
{
const __GLcoreModule *glcore = pMesaScreen->glcore;
__GLXconfig *config;
ScreenPtr pScreen;
VisualPtr visual = NULL;
@ -409,15 +453,35 @@ createMesaVisuals(__GLXMESAscreen *pMesaScreen)
}
}
static const char dri_driver_path[] = DRI_DRIVER_PATH;
static __GLXscreen *
__glXMesaScreenProbe(ScreenPtr pScreen)
{
__GLXMESAscreen *screen;
char filename[128];
screen = xalloc(sizeof *screen);
if (screen == NULL)
return NULL;
snprintf(filename, sizeof filename, "%s/%s.so",
dri_driver_path, "libGLcore");
screen->driver = dlopen(filename, RTLD_LAZY | RTLD_LOCAL);
if (screen->driver == NULL) {
LogMessage(X_ERROR, "GLX error: dlopen of %s failed (%s)\n",
filename, dlerror());
goto handle_error;
}
screen->glcore = dlsym(screen->driver, __GL_CORE);
if (screen->glcore == NULL) {
LogMessage(X_ERROR, "GLX error: dlsym for %s failed (%s)\n",
__GL_CORE, dlerror());
goto handle_error;
}
/*
* Find the GLX visuals that are supported by this screen and create
* XMesa's visuals.
@ -435,7 +499,20 @@ __glXMesaScreenProbe(ScreenPtr pScreen)
screen->base.swapInterval = NULL;
screen->base.pScreen = pScreen;
LogMessage(X_INFO, "GLX: Loaded and initialized %s\n", filename);
return &screen->base;
handle_error:
if (screen->driver)
dlclose(screen->driver);
xfree(screen);
FatalError("GLX: could not load software renderer\n");
return NULL;
}
__GLXprovider __glXMesaProvider = {

View File

@ -72,37 +72,6 @@ static XF86ModuleVersionInfo VersRec =
_X_EXPORT XF86ModuleData glxModuleData = { &VersRec, glxSetup, NULL };
/* We do a little proxy dance here, so we can avoid loading GLcore
* unless we really need to.*/
static pointer glxModule;
static __GLXscreen *
__glXMesaProxyScreenProbe(ScreenPtr pScreen)
{
pointer GLcore;
static __GLXprovider *provider;
if (provider == NULL) {
GLcore = LoadSubModule(glxModule, "GLcore", NULL, NULL, NULL, NULL,
NULL, NULL);
if (GLcore == NULL)
return NULL;
provider = LoaderSymbol("__glXMesaProvider");
if (provider == NULL)
return NULL;
}
return provider->screenProbe(pScreen);
}
static __GLXprovider __glXMesaProxyProvider = {
__glXMesaProxyScreenProbe,
"MESA-PROXY",
NULL
};
static pointer
glxSetup(pointer module, pointer opts, int *errmaj, int *errmin)
{
@ -116,8 +85,10 @@ glxSetup(pointer module, pointer opts, int *errmaj, int *errmin)
setupDone = TRUE;
glxModule = module;
GlxPushProvider(&__glXMesaProxyProvider);
provider = LoaderSymbol("__glXMesaProvider");
if (provider == NULL)
return NULL;
GlxPushProvider(provider);
xf86Msg(xf86Info.aiglxFrom, "AIGLX %s\n",
xf86Info.aiglx ? "enabled" : "disabled");