glamor_egl: Reject OpenGL < 2.1 early on
The Etnaviv driver on GC2000 reports desktop OpenGL 1.3 but also OpenGL ES 2.0. However, with the modesetting driver, GLES2 never gets a chance: [ 11233.393] Require OpenGL version 2.1 or later. [ 11233.393] (EE) modeset(0): Failed to initialize glamor at ScreenInit() time. [ 11233.393] (EE) Fatal server error: [ 11233.395] (EE) AddScreen/ScreenInit failed for driver 0 Let's reject old desktop GL early on, just like XWayland seems to do. This is perhaps a slightly bit more complicated that one would expect, since we need to call eglMakeCurrent() before we query the GL version. Signed-off-by: Lubomir Rintel <lkundrak@v3.sk>
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@ -999,6 +999,22 @@ glamor_egl_init(ScrnInfoPtr scrn, int fd)
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config_attribs);
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}
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if (glamor_egl->context != EGL_NO_CONTEXT) {
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if (!eglMakeCurrent(glamor_egl->display,
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EGL_NO_SURFACE, EGL_NO_SURFACE, glamor_egl->context)) {
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xf86DrvMsg(scrn->scrnIndex, X_ERROR,
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"Failed to make GL context current\n");
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goto error;
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}
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if (epoxy_gl_version() < 21) {
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xf86DrvMsg(scrn->scrnIndex, X_INFO,
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"glamor: Ignoring GL < 2.1, falling back to GLES.\n");
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eglDestroyContext(glamor_egl->display, glamor_egl->context);
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glamor_egl->context = EGL_NO_CONTEXT;
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}
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}
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if (glamor_egl->context == EGL_NO_CONTEXT) {
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static const EGLint config_attribs[] = {
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EGL_CONTEXT_CLIENT_VERSION, 2,
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@ -1019,18 +1035,19 @@ glamor_egl_init(ScrnInfoPtr scrn, int fd)
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glamor_egl->context = eglCreateContext(glamor_egl->display,
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egl_config, EGL_NO_CONTEXT,
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config_attribs);
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}
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if (glamor_egl->context == EGL_NO_CONTEXT) {
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xf86DrvMsg(scrn->scrnIndex, X_ERROR,
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"glamor: Failed to create GL or GLES2 contexts\n");
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goto error;
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}
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if (!eglMakeCurrent(glamor_egl->display,
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EGL_NO_SURFACE, EGL_NO_SURFACE, glamor_egl->context)) {
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xf86DrvMsg(scrn->scrnIndex, X_ERROR,
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"Failed to make EGL context current\n");
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goto error;
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if (glamor_egl->context == EGL_NO_CONTEXT) {
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xf86DrvMsg(scrn->scrnIndex, X_ERROR,
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"glamor: Failed to create GL or GLES2 contexts\n");
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goto error;
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}
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if (!eglMakeCurrent(glamor_egl->display,
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EGL_NO_SURFACE, EGL_NO_SURFACE, glamor_egl->context)) {
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xf86DrvMsg(scrn->scrnIndex, X_ERROR,
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"Failed to make GLES2 context current\n");
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goto error;
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}
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}
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renderer = glGetString(GL_RENDERER);
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