glamor_egl: Reject OpenGL < 2.1 early on

The Etnaviv driver on GC2000 reports desktop OpenGL 1.3 but also OpenGL ES 2.0.
However, with the modesetting driver, GLES2 never gets a chance:

  [ 11233.393] Require OpenGL version 2.1 or later.
  [ 11233.393] (EE) modeset(0): Failed to initialize glamor at ScreenInit() time.
  [ 11233.393] (EE)
  Fatal server error:
  [ 11233.395] (EE) AddScreen/ScreenInit failed for driver 0

Let's reject old desktop GL early on, just like XWayland seems to do.

This is perhaps a slightly bit more complicated that one would expect, since we
need to call eglMakeCurrent() before we query the GL version.

Signed-off-by: Lubomir Rintel <lkundrak@v3.sk>
This commit is contained in:
Lubomir Rintel 2019-12-25 18:54:03 +01:00 committed by Adam Jackson
parent 98bfee6a1b
commit 26004df63c
1 changed files with 28 additions and 11 deletions

View File

@ -999,6 +999,22 @@ glamor_egl_init(ScrnInfoPtr scrn, int fd)
config_attribs);
}
if (glamor_egl->context != EGL_NO_CONTEXT) {
if (!eglMakeCurrent(glamor_egl->display,
EGL_NO_SURFACE, EGL_NO_SURFACE, glamor_egl->context)) {
xf86DrvMsg(scrn->scrnIndex, X_ERROR,
"Failed to make GL context current\n");
goto error;
}
if (epoxy_gl_version() < 21) {
xf86DrvMsg(scrn->scrnIndex, X_INFO,
"glamor: Ignoring GL < 2.1, falling back to GLES.\n");
eglDestroyContext(glamor_egl->display, glamor_egl->context);
glamor_egl->context = EGL_NO_CONTEXT;
}
}
if (glamor_egl->context == EGL_NO_CONTEXT) {
static const EGLint config_attribs[] = {
EGL_CONTEXT_CLIENT_VERSION, 2,
@ -1019,18 +1035,19 @@ glamor_egl_init(ScrnInfoPtr scrn, int fd)
glamor_egl->context = eglCreateContext(glamor_egl->display,
egl_config, EGL_NO_CONTEXT,
config_attribs);
}
if (glamor_egl->context == EGL_NO_CONTEXT) {
xf86DrvMsg(scrn->scrnIndex, X_ERROR,
"glamor: Failed to create GL or GLES2 contexts\n");
goto error;
}
if (!eglMakeCurrent(glamor_egl->display,
EGL_NO_SURFACE, EGL_NO_SURFACE, glamor_egl->context)) {
xf86DrvMsg(scrn->scrnIndex, X_ERROR,
"Failed to make EGL context current\n");
goto error;
if (glamor_egl->context == EGL_NO_CONTEXT) {
xf86DrvMsg(scrn->scrnIndex, X_ERROR,
"glamor: Failed to create GL or GLES2 contexts\n");
goto error;
}
if (!eglMakeCurrent(glamor_egl->display,
EGL_NO_SURFACE, EGL_NO_SURFACE, glamor_egl->context)) {
xf86DrvMsg(scrn->scrnIndex, X_ERROR,
"Failed to make GLES2 context current\n");
goto error;
}
}
renderer = glGetString(GL_RENDERER);