glamor_setspans: Reuse glamor_upload_sub_pixmap.

Signed-off-by: Zhigang Gong <zhigang.gong@linux.intel.com>
This commit is contained in:
Zhigang Gong 2012-04-15 23:49:38 +08:00 committed by Eric Anholt
parent e15bc12074
commit 2806f1eace

View File

@ -34,17 +34,12 @@ _glamor_set_spans(DrawablePtr drawable, GCPtr gc, char *src,
{
PixmapPtr dest_pixmap = glamor_get_drawable_pixmap(drawable);
glamor_pixmap_private *dest_pixmap_priv;
glamor_screen_private *glamor_priv =
glamor_get_screen_private(drawable->pScreen);
glamor_gl_dispatch *dispatch;
GLenum format, type;
int no_alpha, revert, i;
int i;
uint8_t *drawpixels_src = (uint8_t *) src;
RegionPtr clip = fbGetCompositeClip(gc);
BoxRec *pbox;
int x_off, y_off;
Bool ret = FALSE;
int swap_rb;
dest_pixmap_priv = glamor_get_pixmap_private(dest_pixmap);
if (!GLAMOR_PIXMAP_PRIV_HAS_FBO(dest_pixmap_priv)) {
@ -52,57 +47,32 @@ _glamor_set_spans(DrawablePtr drawable, GCPtr gc, char *src,
goto fail;
}
if (glamor_priv->gl_flavor == GLAMOR_GL_ES2) {
glamor_fallback("ES2 fallback.\n");
goto fail;
}
if (glamor_get_tex_format_type_from_pixmap(dest_pixmap,
&format,
&type, &no_alpha,
&revert,
&swap_rb,
1)) {
glamor_fallback("unknown depth. %d \n", drawable->depth);
goto fail;
}
glamor_set_destination_pixmap_priv_nc(dest_pixmap_priv);
glamor_validate_pixmap(dest_pixmap);
/* XXX Shall we set alu here? */
if (!glamor_set_planemask(dest_pixmap, gc->planemask))
goto fail;
glamor_get_drawable_deltas(drawable, dest_pixmap, &x_off, &y_off);
dispatch = glamor_get_dispatch(glamor_priv);
if (!glamor_set_alu(dispatch, gc->alu)) {
glamor_put_dispatch(glamor_priv);
goto fail;
}
for (i = 0; i < n; i++) {
n = REGION_NUM_RECTS(clip);
pbox = REGION_RECTS(clip);
while (n--) {
if (pbox->y1 > points[i].y)
int x1 = points[i].x;
int x2 = x1 + widths[i];
int y1 = points[i].y;
if (pbox->y1 > points[i].y || pbox->y2 < points[i].y)
break;
dispatch->glScissor(pbox->x1,
points[i].y + y_off,
pbox->x2 - pbox->x1, 1);
dispatch->glEnable(GL_SCISSOR_TEST);
dispatch->glRasterPos2i(points[i].x + x_off,
points[i].y + y_off);
dispatch->glDrawPixels(widths[i], 1, format,
type, drawpixels_src);
x1 = x1 > pbox->x1 ? x1 : pbox->x1;
x2 = x2 < pbox->x2 ? x2 : pbox->x2;
if (x1 >= x2)
continue;
glamor_upload_sub_pixmap_to_texture(dest_pixmap, x1 + x_off, y1 + y_off, x2 - x1, 1,
PixmapBytePad(widths[i], drawable->depth),
drawpixels_src, 0);
}
drawpixels_src +=
PixmapBytePad(widths[i], drawable->depth);
drawpixels_src += PixmapBytePad(widths[i], drawable->depth);
}
glamor_set_planemask(dest_pixmap, ~0);
glamor_set_alu(dispatch, GXcopy);
dispatch->glDisable(GL_SCISSOR_TEST);
glamor_put_dispatch(glamor_priv);
ret = TRUE;
goto done;