Restore GLX extension to XWin
- Add an XwinExtensionInit(), similar in spirit to QuartzExtensionInit() and xf86ExtensionInit() - Load the GLX extension (I'm guessing XQuartz needs this adding somewhere as well) - Also, since we now have a proper place to install the native GL provider where it will take priority over the the swrast provider, do so Signed-off-by: Jon TURNEY <jon.turney@dronecode.org.uk> Reviewed-by: Daniel Stone <daniel@fooishbar.org> Reviewed-by: Colin Harrison <colin.harrison@virgin.net>
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@ -147,15 +147,30 @@ winClipboardShutdown(void)
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}
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#endif
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void
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ddxPushProviders(void)
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static const ExtensionModule xwinExtensions[] = {
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#ifdef GLXEXT
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{ GlxExtensionInit, "GLX", &noGlxExtension },
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#endif
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};
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/*
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* XwinExtensionInit
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* Initialises Xwin-specific extensions.
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*/
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static
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void XwinExtensionInit(void)
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{
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int i;
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#ifdef XWIN_GLX_WINDOWS
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if (g_fNativeGl) {
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if ((g_fNativeGl) && (serverGeneration == 1)) {
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/* install the native GL provider */
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glxWinPushNativeProvider();
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}
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#endif
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for (i = 0; i < ARRAY_SIZE(xwinExtensions); i++)
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LoadExtension(&xwinExtensions[i], TRUE);
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}
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#if defined(DDXBEFORERESET)
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@ -885,6 +900,8 @@ InitOutput(ScreenInfo * screenInfo, int argc, char *argv[])
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{
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int i;
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XwinExtensionInit();
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/* Log the command line */
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winLogCommandLine(argc, argv);
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