Hey look, GLcore links
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@ -3,3 +3,11 @@ SUBDIRS = main math array_cache swrast swrast_setup tnl shader X
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noinst_LTLIBRARIES = libGLcore.la
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libGLcore_la_SOURCES = dummy.c
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libGLcore_la_LIBADD = main/libmain.la \
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math/libmath.la \
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array_cache/libac.la \
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swrast/libswrast.la \
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swrast_setup/libss.la \
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tnl/libtnl.la \
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shader/libshader.la \
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X/libX.la
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@ -1,5 +1,22 @@
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noinst_LTLIBRARIES = libX.la
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INCLUDES = -I@mesadir@/include \
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-I$(srcdir)/../X \
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-I$(srcdir)/../array_cache \
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-I$(srcdir)/../glapi \
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-I$(srcdir)/../main \
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-I$(srcdir)/../math \
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-I$(srcdir)/../shader \
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-I$(srcdir)/../swrast \
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-I$(srcdir)/../swrast_setup \
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-I$(srcdir)/../tnl \
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-I$(srcdir)/.. \
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-I$(top_srcdir)/GL/glx \
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-I$(top_srcdir)/GL/include
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# terribly gross hack. i need a shower now.
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AM_CFLAGS = $(DIX_CFLAGS) -DXFree86Server
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libX_la_SOURCES = xf86glx.c \
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xf86glx_util.c \
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xm_api.c \
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@ -1,3 +1,15 @@
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noinst_LTLIBRARIES = libac.la
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INCLUDES = -I@mesadir@/include \
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-I$(srcdir)/../X \
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-I$(srcdir)/../array_cache \
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-I$(srcdir)/../glapi \
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-I$(srcdir)/../main \
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-I$(srcdir)/../math \
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-I$(srcdir)/../shader \
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-I$(srcdir)/../swrast \
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-I$(srcdir)/../swrast_setup \
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-I$(srcdir)/../tnl \
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-I$(srcdir)/..
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libac_la_SOURCES = ac_context.c ac_import.c
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0
GL/mesa/dummy.c
Normal file
0
GL/mesa/dummy.c
Normal file
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@ -1,5 +1,17 @@
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noinst_LTLIBRARIES = libmain.la
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INCLUDES = -I@mesadir@/include \
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-I$(srcdir)/../X \
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-I$(srcdir)/../array_cache \
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-I$(srcdir)/../glapi \
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-I$(srcdir)/../main \
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-I$(srcdir)/../math \
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-I$(srcdir)/../shader \
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-I$(srcdir)/../swrast \
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-I$(srcdir)/../swrast_setup \
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-I$(srcdir)/../tnl \
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-I$(srcdir)/..
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libmain_la_SOURCES = accum.c \
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api_arrayelt.c \
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api_loopback.c \
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@ -1,5 +1,17 @@
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noinst_LTLIBRARIES = libmath.la
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INCLUDES = -I@mesadir@/include \
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-I$(srcdir)/../X \
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-I$(srcdir)/../array_cache \
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-I$(srcdir)/../glapi \
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-I$(srcdir)/../main \
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-I$(srcdir)/../math \
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-I$(srcdir)/../shader \
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-I$(srcdir)/../swrast \
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-I$(srcdir)/../swrast_setup \
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-I$(srcdir)/../tnl \
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-I$(srcdir)/..
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libmath_la_SOURCES = m_debug_clip.c \
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m_debug_norm.c \
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m_debug_xform.c \
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@ -1,5 +1,17 @@
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noinst_LTLIBRARIES = libshader.la
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INCLUDES = -I@mesadir@/include \
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-I$(srcdir)/../X \
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-I$(srcdir)/../array_cache \
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-I$(srcdir)/../glapi \
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-I$(srcdir)/../main \
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-I$(srcdir)/../math \
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-I$(srcdir)/../shader \
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-I$(srcdir)/../swrast \
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-I$(srcdir)/../swrast_setup \
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-I$(srcdir)/../tnl \
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-I$(srcdir)/..
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libshader_la_SOURCES = arbfragparse.c \
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arbprogparse.c \
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arbprogram.c \
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@ -11,4 +23,5 @@ libshader_la_SOURCES = arbfragparse.c \
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nvvertparse.c \
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program.c \
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shaderobjects.c \
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shaderobjects_3dlabs.c
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shaderobjects_3dlabs.c \
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grammar_mesa.c
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@ -1,5 +1,17 @@
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noinst_LTLIBRARIES = libswrast.la
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INCLUDES = -I@mesadir@/include \
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-I$(srcdir)/../X \
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-I$(srcdir)/../array_cache \
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-I$(srcdir)/../glapi \
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-I$(srcdir)/../main \
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-I$(srcdir)/../math \
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-I$(srcdir)/../shader \
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-I$(srcdir)/../swrast \
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-I$(srcdir)/../swrast_setup \
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-I$(srcdir)/../tnl \
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-I$(srcdir)/..
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libswrast_la_SOURCES = s_aaline.c \
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s_aatriangle.c \
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s_accum.c \
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@ -1,3 +1,15 @@
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noinst_LTLIBRARIES = libss.la
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INCLUDES = -I@mesadir@/include \
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-I$(srcdir)/../X \
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-I$(srcdir)/../array_cache \
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-I$(srcdir)/../glapi \
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-I$(srcdir)/../main \
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-I$(srcdir)/../math \
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-I$(srcdir)/../shader \
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-I$(srcdir)/../swrast \
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-I$(srcdir)/../swrast_setup \
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-I$(srcdir)/../tnl \
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-I$(srcdir)/..
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libss_la_SOURCES = ss_context.c ss_triangle.c
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@ -1,5 +1,17 @@
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noinst_LTLIBRARIES = libtnl.la
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INCLUDES = -I@mesadir@/include \
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-I$(srcdir)/../X \
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-I$(srcdir)/../array_cache \
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-I$(srcdir)/../glapi \
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-I$(srcdir)/../main \
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-I$(srcdir)/../math \
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-I$(srcdir)/../shader \
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-I$(srcdir)/../swrast \
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-I$(srcdir)/../swrast_setup \
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-I$(srcdir)/../tnl \
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-I$(srcdir)/..
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libtnl_la_SOURCES = t_array_api.c \
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t_array_import.c \
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t_context.c \
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