glamor: Fix up indentation

Signed-off-by: Adam Jackson <ajax@redhat.com>
Signed-off-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
This commit is contained in:
Adam Jackson 2015-02-23 11:58:59 -05:00 committed by Eric Anholt
parent 0669babf2b
commit 391bcf77db
1 changed files with 7 additions and 7 deletions

View File

@ -923,10 +923,10 @@ glamor_get_transform_block_size(struct pixman_transform *transform,
return TRUE;
}
#define VECTOR_FROM_POINT(p, x, y) \
#define VECTOR_FROM_POINT(p, x, y) do {\
p.v[0] = x; \
p.v[1] = y; \
p.v[2] = 1.0;
p.v[2] = 1.0; } while (0)
void
glamor_get_transform_extent_from_box(struct pixman_box32 *box,
struct pixman_transform *transform)
@ -936,12 +936,12 @@ glamor_get_transform_extent_from_box(struct pixman_box32 *box,
struct pixman_f_transform ftransform;
VECTOR_FROM_POINT(p0, box->x1, box->y1)
VECTOR_FROM_POINT(p1, box->x2, box->y1)
VECTOR_FROM_POINT(p2, box->x2, box->y2)
VECTOR_FROM_POINT(p3, box->x1, box->y2)
VECTOR_FROM_POINT(p0, box->x1, box->y1);
VECTOR_FROM_POINT(p1, box->x2, box->y1);
VECTOR_FROM_POINT(p2, box->x2, box->y2);
VECTOR_FROM_POINT(p3, box->x1, box->y2);
pixman_f_transform_from_pixman_transform(&ftransform, transform);
pixman_f_transform_from_pixman_transform(&ftransform, transform);
pixman_f_transform_point(&ftransform, &p0);
pixman_f_transform_point(&ftransform, &p1);
pixman_f_transform_point(&ftransform, &p2);