GLX: fix build when dri2 is not available.
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2e60ebbd25
commit
398cdf959a
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@ -22,9 +22,12 @@ INCLUDES = \
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-I$(top_srcdir)/hw/xfree86/os-support/bus \
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-I$(top_srcdir)/hw/xfree86/os-support/bus \
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-I$(top_srcdir)/hw/xfree86/common \
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-I$(top_srcdir)/hw/xfree86/common \
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-I$(top_srcdir)/hw/xfree86/dri \
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-I$(top_srcdir)/hw/xfree86/dri \
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-I$(top_srcdir)/hw/xfree86/dri2 \
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-I$(top_srcdir)/mi
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-I$(top_srcdir)/mi
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if DRI2
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INCLUDES += -I$(top_srcdir)/hw/xfree86/dri2
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endif
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glapi_sources = \
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glapi_sources = \
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indirect_dispatch.c \
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indirect_dispatch.c \
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indirect_dispatch.h \
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indirect_dispatch.h \
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@ -47,10 +50,13 @@ glapi_sources = \
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libglxdri_la_SOURCES = \
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libglxdri_la_SOURCES = \
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glxdri.c \
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glxdri.c \
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glxdri2.c \
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extension_string.c \
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extension_string.c \
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extension_string.h
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extension_string.h
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if DRI2
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libglxdri_la_SOURCES = glxdri2.c
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endif
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libglx_la_SOURCES = \
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libglx_la_SOURCES = \
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$(indirect_sources) \
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$(indirect_sources) \
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$(glapi_sources) \
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$(glapi_sources) \
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