Code cleanup.

Remove useless code, and after a fbCreatePixmap, we
do not need to modify its header there.

Signed-off-by: Zhigang Gong <zhigang.gong@linux.intel.com>
This commit is contained in:
Zhigang Gong 2011-12-23 16:18:22 +08:00 committed by Eric Anholt
parent 2583620c6c
commit 3ba546b699

View File

@ -156,17 +156,6 @@ glamor_create_pixmap(ScreenPtr screen, int w, int h, int depth,
If we exceed such limitation, we have to use framebuffer. */
type = GLAMOR_MEMORY;
pixmap = fbCreatePixmap(screen, w, h, depth, usage);
screen->ModifyPixmapHeader(pixmap, w, h, 0, 0,
(((w *
pixmap->
drawable.bitsPerPixel +
7) / 8) + 3) & ~3, NULL);
#if 0
if (usage != GLAMOR_CREATE_PIXMAP_CPU)
glamor_fallback("choose cpu memory for pixmap %p ,"
" %d x %d depth %d\n", pixmap, w,
h, depth);
#endif
} else
pixmap = fbCreatePixmap(screen, 0, 0, depth, usage);