glamor_color_convert: Let the caller to provide destination buffer.

As we don't need to allocate new buffer when downloading pixmap
to CPU, we change the prototype of the color converting function
and let the caller to provide the buffer to hold the result.

All the color conversion function supports store the result
just at the same place of the source.

Signed-off-by: Zhigang Gong <zhigang.gong@linux.intel.com>
This commit is contained in:
Zhigang Gong 2012-04-09 10:00:57 +08:00 committed by Eric Anholt
parent 4dc6d4e84b
commit 3dbdd40c6c

View File

@ -211,7 +211,7 @@ glamor_set_alu(struct glamor_gl_dispatch *dispatch, unsigned char alu)
}
void *
_glamor_color_convert_a1_a8(void *src_bits, int w, int h, int stride, int revert)
_glamor_color_convert_a1_a8(void *src_bits, void *dst_bits, int w, int h, int stride, int revert)
{
void *bits;
PictFormatShort dst_format, src_format;
@ -226,12 +226,9 @@ _glamor_color_convert_a1_a8(void *src_bits, int w, int h, int stride, int revert
src_format = PICT_a8;
}
bits = malloc(stride * h);
if (bits == NULL)
return NULL;
dst_image = pixman_image_create_bits(dst_format,
w, h,
bits,
dst_bits,
stride);
if (dst_image == NULL) {
free(bits);
@ -255,7 +252,7 @@ _glamor_color_convert_a1_a8(void *src_bits, int w, int h, int stride, int revert
pixman_image_unref(src_image);
pixman_image_unref(dst_image);
return bits;
return dst_bits;
}
#define ADJUST_BITS(d, src_bits, dst_bits) (((dst_bits) == (src_bits)) ? (d) : \
@ -298,16 +295,14 @@ _glamor_color_convert_a1_a8(void *src_bits, int w, int h, int stride, int revert
}
void *
_glamor_color_revert_x2b10g10r10(void *src_bits, int w, int h, int stride, int no_alpha, int revert, int swap_rb)
_glamor_color_revert_x2b10g10r10(void *src_bits, void *dst_bits, int w, int h, int stride, int no_alpha, int revert, int swap_rb)
{
int x,y;
unsigned int *words, *saved_words, *source_words;
int swap = !(swap_rb == SWAP_NONE_DOWNLOADING || swap_rb == SWAP_NONE_UPLOADING);
words = malloc(stride * h);
source_words = src_bits;
if (words == NULL)
return NULL;
words = dst_bits;
saved_words = words;
for (y = 0; y < h; y++)
@ -337,16 +332,14 @@ _glamor_color_revert_x2b10g10r10(void *src_bits, int w, int h, int stride, int n
}
void *
_glamor_color_revert_x1b5g5r5(void *src_bits, int w, int h, int stride, int no_alpha, int revert, int swap_rb)
_glamor_color_revert_x1b5g5r5(void *src_bits, void *dst_bits, int w, int h, int stride, int no_alpha, int revert, int swap_rb)
{
int x,y;
unsigned short *words, *saved_words, *source_words;
int swap = !(swap_rb == SWAP_NONE_DOWNLOADING || swap_rb == SWAP_NONE_UPLOADING);
words = malloc(stride * h);
words = dst_bits;
source_words = src_bits;
if (words == NULL)
return NULL;
saved_words = words;
for (y = 0; y < h; y++)
@ -393,14 +386,14 @@ _glamor_color_revert_x1b5g5r5(void *src_bits, int w, int h, int stride, int no_a
*/
void *
glamor_color_convert_to_bits(void *src_bits, int w, int h, int stride, int no_alpha, int revert, int swap_rb)
glamor_color_convert_to_bits(void *src_bits, void *dst_bits, int w, int h, int stride, int no_alpha, int revert, int swap_rb)
{
if (revert == REVERT_DOWNLOADING_A1 || revert == REVERT_UPLOADING_A1) {
return _glamor_color_convert_a1_a8(src_bits, w, h, stride, revert);
return _glamor_color_convert_a1_a8(src_bits, dst_bits, w, h, stride, revert);
} else if (revert == REVERT_DOWNLOADING_2_10_10_10 || revert == REVERT_UPLOADING_2_10_10_10) {
return _glamor_color_revert_x2b10g10r10(src_bits, w, h, stride, no_alpha, revert, swap_rb);
return _glamor_color_revert_x2b10g10r10(src_bits, dst_bits, w, h, stride, no_alpha, revert, swap_rb);
} else if (revert == REVERT_DOWNLOADING_1_5_5_5 || revert == REVERT_UPLOADING_1_5_5_5) {
return _glamor_color_revert_x1b5g5r5(src_bits, w, h, stride, no_alpha, revert, swap_rb);
return _glamor_color_revert_x1b5g5r5(src_bits, dst_bits, w, h, stride, no_alpha, revert, swap_rb);
} else
ErrorF("convert a non-supported mode %x.\n", revert);
@ -501,7 +494,12 @@ glamor_upload_bits_to_pixmap_texture(PixmapPtr pixmap, GLenum format, GLenum typ
if (glamor_priv->gl_flavor == GLAMOR_GL_ES2
&& revert > REVERT_NORMAL) {
bits = glamor_color_convert_to_bits(bits, pixmap->drawable.width,
/* XXX if we are restoring the pixmap, then we may not need to allocate
* new buffer */
void *converted_bits = malloc(pixmap->drawable.height * pixmap->devKind);
if (converted_bits == NULL)
return FALSE;
bits = glamor_color_convert_to_bits(bits, converted_bits, pixmap->drawable.width,
pixmap->drawable.height,
pixmap->devKind,
no_alpha, revert, swap_rb);
@ -1041,7 +1039,6 @@ glamor_download_pixmap_to_cpu(PixmapPtr pixmap, glamor_access_t access)
if (need_post_conversion) {
/* As OpenGL desktop version never enters here.
* Don't need to consider if the pbo is valid.*/
char *new_data;
int stride;
assert(pixmap_priv->fbo->pbo_valid == 0);
@ -1050,15 +1047,10 @@ glamor_download_pixmap_to_cpu(PixmapPtr pixmap, glamor_access_t access)
stride = (((pixmap->drawable.width * 8 + 7) / 8) + 3) & ~3;
else
stride = pixmap->devKind;
new_data = glamor_color_convert_to_bits(data, pixmap->drawable.width,
pixmap->drawable.height,
stride, no_alpha,
revert, swap_rb);
free(data);
if (new_data == NULL) {
return FALSE;
}
data = new_data;
glamor_color_convert_to_bits(data, data, pixmap->drawable.width,
pixmap->drawable.height,
stride, no_alpha,
revert, swap_rb);
}
done: