glx: silly nitpick...

even though i and j are the same, we use i to derefence visuals everywhere else
This commit is contained in:
Dave Airlie 2008-04-14 11:45:12 +10:00
parent 97565c0f39
commit 3e12c5bb67

View File

@ -488,7 +488,7 @@ addMinimalSet(__GLXscreen *pGlxScreen)
continue;
pGlxScreen->visuals[j] = config;
config->visualID = visuals[j].vid;
config->visualID = visuals[i].vid;
j++;
}