glx: Use glapi sources from the mesa tree

With recent mesa HEAD, the glapi sources used only in the xserver glx
module are carried in the mesa tree. Previously, these were generated
separately and committed to the xserver tree.

The build is changed to symlink these files like the other mesa sources.
This reduces the chance for mismatches between mesa's glX API and the
xserver's glX API.
This commit is contained in:
Dan Nicholson 2008-01-15 19:43:16 -08:00
parent fbd7768946
commit 45d00433e7
11 changed files with 27 additions and 16855 deletions

12
GL/glx/.gitignore vendored
View File

@ -1,5 +1,13 @@
indirect_size.h
glapi.c
glcontextmodes.c
glcontextmodes.h
glapi.c
glthread.c
indirect_dispatch.c
indirect_dispatch.h
indirect_dispatch_swap.c
indirect_reqsize.c
indirect_reqsize.h
indirect_size.h
indirect_size_get.c
indirect_size_get.h
indirect_table.c

View File

@ -33,7 +33,15 @@ nodist_libglx_la_SOURCES = indirect_size.h \
glapi.c \
glcontextmodes.c \
glcontextmode.h \
glthread.c
glthread.c \
indirect_dispatch.c \
indirect_dispatch.h \
indirect_dispatch_swap.c \
indirect_reqsize.c \
indirect_reqsize.h \
indirect_size_get.c \
indirect_size_get.h \
indirect_table.c
libglxdri_la_SOURCES = \
glxdri.c \
@ -56,15 +64,7 @@ libglx_la_SOURCES = \
glxserver.h \
glxutil.c \
glxutil.h \
indirect_dispatch.c \
indirect_dispatch.h \
indirect_dispatch_swap.c \
indirect_program.c \
indirect_reqsize.c \
indirect_reqsize.h \
indirect_size_get.c \
indirect_size_get.h \
indirect_table.c \
indirect_table.h \
indirect_texture_compression.c \
indirect_util.c \

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

View File

@ -1,832 +0,0 @@
/* DO NOT EDIT - This file generated automatically by glX_proto_size.py (from Mesa) script */
/*
* (C) Copyright IBM Corporation 2005
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sub license,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
* IBM,
* AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
* OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
#include <GL/gl.h>
#include "glxserver.h"
#include "glxbyteorder.h"
#include "indirect_size.h"
#include "indirect_reqsize.h"
#define __GLX_PAD(x) (((x) + 3) & ~3)
#if defined(__CYGWIN__) || defined(__MINGW32__)
# undef HAVE_ALIAS
#endif
#ifdef HAVE_ALIAS
# define ALIAS2(from,to) \
GLint __glX ## from ## ReqSize( const GLbyte * pc, Bool swap ) \
__attribute__ ((alias( # to )));
# define ALIAS(from,to) ALIAS2( from, __glX ## to ## ReqSize )
#else
# define ALIAS(from,to) \
GLint __glX ## from ## ReqSize( const GLbyte * pc, Bool swap ) \
{ return __glX ## to ## ReqSize( pc, swap ); }
#endif
int
__glXCallListsReqSize(const GLbyte *pc, Bool swap)
{
GLsizei n = *(GLsizei *) (pc + 0);
GLenum type = *(GLenum *) (pc + 4);
GLsizei compsize;
if (swap) {
n = bswap_32(n);
type = bswap_32(type);
}
compsize = __glCallLists_size(type);
return __GLX_PAD((compsize * n));
}
int
__glXBitmapReqSize(const GLbyte *pc, Bool swap)
{
GLint row_length = *(GLint *) (pc + 4);
GLint image_height = 0;
GLint skip_images = 0;
GLint skip_rows = *(GLint *) (pc + 8);
GLint alignment = *(GLint *) (pc + 16);
GLsizei width = *(GLsizei *) (pc + 20);
GLsizei height = *(GLsizei *) (pc + 24);
if (swap) {
row_length = bswap_32(row_length);
skip_rows = bswap_32(skip_rows);
alignment = bswap_32(alignment);
width = bswap_32(width);
height = bswap_32(height);
}
return __glXImageSize(GL_COLOR_INDEX, GL_BITMAP, 0, width, height, 1,
image_height, row_length, skip_images,
skip_rows, alignment);
}
int
__glXFogfvReqSize(const GLbyte *pc, Bool swap)
{
GLenum pname = *(GLenum *) (pc + 0);
GLsizei compsize;
if (swap) {
pname = bswap_32(pname);
}
compsize = __glFogfv_size(pname);
return __GLX_PAD((compsize * 4));
}
int
__glXLightfvReqSize(const GLbyte *pc, Bool swap)
{
GLenum pname = *(GLenum *) (pc + 4);
GLsizei compsize;
if (swap) {
pname = bswap_32(pname);
}
compsize = __glLightfv_size(pname);
return __GLX_PAD((compsize * 4));
}
int
__glXLightModelfvReqSize(const GLbyte *pc, Bool swap)
{
GLenum pname = *(GLenum *) (pc + 0);
GLsizei compsize;
if (swap) {
pname = bswap_32(pname);
}
compsize = __glLightModelfv_size(pname);
return __GLX_PAD((compsize * 4));
}
int
__glXMaterialfvReqSize(const GLbyte *pc, Bool swap)
{
GLenum pname = *(GLenum *) (pc + 4);
GLsizei compsize;
if (swap) {
pname = bswap_32(pname);
}
compsize = __glMaterialfv_size(pname);
return __GLX_PAD((compsize * 4));
}
int
__glXPolygonStippleReqSize(const GLbyte *pc, Bool swap)
{
GLint row_length = *(GLint *) (pc + 4);
GLint image_height = 0;
GLint skip_images = 0;
GLint skip_rows = *(GLint *) (pc + 8);
GLint alignment = *(GLint *) (pc + 16);
if (swap) {
row_length = bswap_32(row_length);
skip_rows = bswap_32(skip_rows);
alignment = bswap_32(alignment);
}
return __glXImageSize(GL_COLOR_INDEX, GL_BITMAP, 0, 32, 32, 1,
image_height, row_length, skip_images,
skip_rows, alignment);
}
int
__glXTexParameterfvReqSize(const GLbyte *pc, Bool swap)
{
GLenum pname = *(GLenum *) (pc + 4);
GLsizei compsize;
if (swap) {
pname = bswap_32(pname);
}
compsize = __glTexParameterfv_size(pname);
return __GLX_PAD((compsize * 4));
}
int
__glXTexImage1DReqSize(const GLbyte *pc, Bool swap)
{
GLint row_length = *(GLint *) (pc + 4);
GLint image_height = 0;
GLint skip_images = 0;
GLint skip_rows = *(GLint *) (pc + 8);
GLint alignment = *(GLint *) (pc + 16);
GLenum target = *(GLenum *) (pc + 20);
GLsizei width = *(GLsizei *) (pc + 32);
GLenum format = *(GLenum *) (pc + 44);
GLenum type = *(GLenum *) (pc + 48);
if (swap) {
row_length = bswap_32(row_length);
skip_rows = bswap_32(skip_rows);
alignment = bswap_32(alignment);
target = bswap_32(target);
width = bswap_32(width);
format = bswap_32(format);
type = bswap_32(type);
}
return __glXImageSize(format, type, target, width, 1, 1,
image_height, row_length, skip_images,
skip_rows, alignment);
}
int
__glXTexImage2DReqSize(const GLbyte *pc, Bool swap)
{
GLint row_length = *(GLint *) (pc + 4);
GLint image_height = 0;
GLint skip_images = 0;
GLint skip_rows = *(GLint *) (pc + 8);
GLint alignment = *(GLint *) (pc + 16);
GLenum target = *(GLenum *) (pc + 20);
GLsizei width = *(GLsizei *) (pc + 32);
GLsizei height = *(GLsizei *) (pc + 36);
GLenum format = *(GLenum *) (pc + 44);
GLenum type = *(GLenum *) (pc + 48);
if (swap) {
row_length = bswap_32(row_length);
skip_rows = bswap_32(skip_rows);
alignment = bswap_32(alignment);
target = bswap_32(target);
width = bswap_32(width);
height = bswap_32(height);
format = bswap_32(format);
type = bswap_32(type);
}
return __glXImageSize(format, type, target, width, height, 1,
image_height, row_length, skip_images,
skip_rows, alignment);
}
int
__glXTexEnvfvReqSize(const GLbyte *pc, Bool swap)
{
GLenum pname = *(GLenum *) (pc + 4);
GLsizei compsize;
if (swap) {
pname = bswap_32(pname);
}
compsize = __glTexEnvfv_size(pname);
return __GLX_PAD((compsize * 4));
}
int
__glXTexGendvReqSize(const GLbyte *pc, Bool swap)
{
GLenum pname = *(GLenum *) (pc + 4);
GLsizei compsize;
if (swap) {
pname = bswap_32(pname);
}
compsize = __glTexGendv_size(pname);
return __GLX_PAD((compsize * 8));
}
int
__glXTexGenfvReqSize(const GLbyte *pc, Bool swap)
{
GLenum pname = *(GLenum *) (pc + 4);
GLsizei compsize;
if (swap) {
pname = bswap_32(pname);
}
compsize = __glTexGenfv_size(pname);
return __GLX_PAD((compsize * 4));
}
int
__glXPixelMapfvReqSize(const GLbyte *pc, Bool swap)
{
GLsizei mapsize = *(GLsizei *) (pc + 4);
if (swap) {
mapsize = bswap_32(mapsize);
}
return __GLX_PAD((mapsize * 4));
}
int
__glXPixelMapusvReqSize(const GLbyte *pc, Bool swap)
{
GLsizei mapsize = *(GLsizei *) (pc + 4);
if (swap) {
mapsize = bswap_32(mapsize);
}
return __GLX_PAD((mapsize * 2));
}
int
__glXDrawPixelsReqSize(const GLbyte *pc, Bool swap)
{
GLint row_length = *(GLint *) (pc + 4);
GLint image_height = 0;
GLint skip_images = 0;
GLint skip_rows = *(GLint *) (pc + 8);
GLint alignment = *(GLint *) (pc + 16);
GLsizei width = *(GLsizei *) (pc + 20);
GLsizei height = *(GLsizei *) (pc + 24);
GLenum format = *(GLenum *) (pc + 28);
GLenum type = *(GLenum *) (pc + 32);
if (swap) {
row_length = bswap_32(row_length);
skip_rows = bswap_32(skip_rows);
alignment = bswap_32(alignment);
width = bswap_32(width);
height = bswap_32(height);
format = bswap_32(format);
type = bswap_32(type);
}
return __glXImageSize(format, type, 0, width, height, 1,
image_height, row_length, skip_images,
skip_rows, alignment);
}
int
__glXPrioritizeTexturesReqSize(const GLbyte *pc, Bool swap)
{
GLsizei n = *(GLsizei *) (pc + 0);
if (swap) {
n = bswap_32(n);
}
return __GLX_PAD((n * 4) + (n * 4));
}
int
__glXTexSubImage1DReqSize(const GLbyte *pc, Bool swap)
{
GLint row_length = *(GLint *) (pc + 4);
GLint image_height = 0;
GLint skip_images = 0;
GLint skip_rows = *(GLint *) (pc + 8);
GLint alignment = *(GLint *) (pc + 16);
GLenum target = *(GLenum *) (pc + 20);
GLsizei width = *(GLsizei *) (pc + 36);
GLenum format = *(GLenum *) (pc + 44);
GLenum type = *(GLenum *) (pc + 48);
if (swap) {
row_length = bswap_32(row_length);
skip_rows = bswap_32(skip_rows);
alignment = bswap_32(alignment);
target = bswap_32(target);
width = bswap_32(width);
format = bswap_32(format);
type = bswap_32(type);
}
return __glXImageSize(format, type, target, width, 1, 1,
image_height, row_length, skip_images,
skip_rows, alignment);
}
int
__glXTexSubImage2DReqSize(const GLbyte *pc, Bool swap)
{
GLint row_length = *(GLint *) (pc + 4);
GLint image_height = 0;
GLint skip_images = 0;
GLint skip_rows = *(GLint *) (pc + 8);
GLint alignment = *(GLint *) (pc + 16);
GLenum target = *(GLenum *) (pc + 20);
GLsizei width = *(GLsizei *) (pc + 36);
GLsizei height = *(GLsizei *) (pc + 40);
GLenum format = *(GLenum *) (pc + 44);
GLenum type = *(GLenum *) (pc + 48);
if (swap) {
row_length = bswap_32(row_length);
skip_rows = bswap_32(skip_rows);
alignment = bswap_32(alignment);
target = bswap_32(target);
width = bswap_32(width);
height = bswap_32(height);
format = bswap_32(format);
type = bswap_32(type);
}
return __glXImageSize(format, type, target, width, height, 1,
image_height, row_length, skip_images,
skip_rows, alignment);
}
int
__glXColorTableReqSize(const GLbyte *pc, Bool swap)
{
GLint row_length = *(GLint *) (pc + 4);
GLint image_height = 0;
GLint skip_images = 0;
GLint skip_rows = *(GLint *) (pc + 8);
GLint alignment = *(GLint *) (pc + 16);
GLenum target = *(GLenum *) (pc + 20);
GLsizei width = *(GLsizei *) (pc + 28);
GLenum format = *(GLenum *) (pc + 32);
GLenum type = *(GLenum *) (pc + 36);
if (swap) {
row_length = bswap_32(row_length);
skip_rows = bswap_32(skip_rows);
alignment = bswap_32(alignment);
target = bswap_32(target);
width = bswap_32(width);
format = bswap_32(format);
type = bswap_32(type);
}
return __glXImageSize(format, type, target, width, 1, 1,
image_height, row_length, skip_images,
skip_rows, alignment);
}
int
__glXColorTableParameterfvReqSize(const GLbyte *pc, Bool swap)
{
GLenum pname = *(GLenum *) (pc + 4);
GLsizei compsize;
if (swap) {
pname = bswap_32(pname);
}
compsize = __glColorTableParameterfv_size(pname);
return __GLX_PAD((compsize * 4));
}
int
__glXColorSubTableReqSize(const GLbyte *pc, Bool swap)
{
GLint row_length = *(GLint *) (pc + 4);
GLint image_height = 0;
GLint skip_images = 0;
GLint skip_rows = *(GLint *) (pc + 8);
GLint alignment = *(GLint *) (pc + 16);
GLenum target = *(GLenum *) (pc + 20);
GLsizei count = *(GLsizei *) (pc + 28);
GLenum format = *(GLenum *) (pc + 32);
GLenum type = *(GLenum *) (pc + 36);
if (swap) {
row_length = bswap_32(row_length);
skip_rows = bswap_32(skip_rows);
alignment = bswap_32(alignment);
target = bswap_32(target);
count = bswap_32(count);
format = bswap_32(format);
type = bswap_32(type);
}
return __glXImageSize(format, type, target, count, 1, 1,
image_height, row_length, skip_images,
skip_rows, alignment);
}
int
__glXConvolutionFilter1DReqSize(const GLbyte *pc, Bool swap)
{
GLint row_length = *(GLint *) (pc + 4);
GLint image_height = 0;
GLint skip_images = 0;
GLint skip_rows = *(GLint *) (pc + 8);
GLint alignment = *(GLint *) (pc + 16);
GLenum target = *(GLenum *) (pc + 20);
GLsizei width = *(GLsizei *) (pc + 28);
GLenum format = *(GLenum *) (pc + 36);
GLenum type = *(GLenum *) (pc + 40);
if (swap) {
row_length = bswap_32(row_length);
skip_rows = bswap_32(skip_rows);
alignment = bswap_32(alignment);
target = bswap_32(target);
width = bswap_32(width);
format = bswap_32(format);
type = bswap_32(type);
}
return __glXImageSize(format, type, target, width, 1, 1,
image_height, row_length, skip_images,
skip_rows, alignment);
}
int
__glXConvolutionFilter2DReqSize(const GLbyte *pc, Bool swap)
{
GLint row_length = *(GLint *) (pc + 4);
GLint image_height = 0;
GLint skip_images = 0;
GLint skip_rows = *(GLint *) (pc + 8);
GLint alignment = *(GLint *) (pc + 16);
GLenum target = *(GLenum *) (pc + 20);
GLsizei width = *(GLsizei *) (pc + 28);
GLsizei height = *(GLsizei *) (pc + 32);
GLenum format = *(GLenum *) (pc + 36);
GLenum type = *(GLenum *) (pc + 40);
if (swap) {
row_length = bswap_32(row_length);
skip_rows = bswap_32(skip_rows);
alignment = bswap_32(alignment);
target = bswap_32(target);
width = bswap_32(width);
height = bswap_32(height);
format = bswap_32(format);
type = bswap_32(type);
}
return __glXImageSize(format, type, target, width, height, 1,
image_height, row_length, skip_images,
skip_rows, alignment);
}
int
__glXConvolutionParameterfvReqSize(const GLbyte *pc, Bool swap)
{
GLenum pname = *(GLenum *) (pc + 4);
GLsizei compsize;
if (swap) {
pname = bswap_32(pname);
}
compsize = __glConvolutionParameterfv_size(pname);
return __GLX_PAD((compsize * 4));
}
int
__glXTexImage3DReqSize(const GLbyte *pc, Bool swap)
{
GLint row_length = *(GLint *) (pc + 4);
GLint image_height = *(GLint *) (pc + 8);
GLint skip_rows = *(GLint *) (pc + 16);
GLint skip_images = *(GLint *) (pc + 20);
GLint alignment = *(GLint *) (pc + 32);
GLenum target = *(GLenum *) (pc + 36);
GLsizei width = *(GLsizei *) (pc + 48);
GLsizei height = *(GLsizei *) (pc + 52);
GLsizei depth = *(GLsizei *) (pc + 56);
GLenum format = *(GLenum *) (pc + 68);
GLenum type = *(GLenum *) (pc + 72);
if (swap) {
row_length = bswap_32(row_length);
image_height = bswap_32(image_height);
skip_rows = bswap_32(skip_rows);
skip_images = bswap_32(skip_images);
alignment = bswap_32(alignment);
target = bswap_32(target);
width = bswap_32(width);
height = bswap_32(height);
depth = bswap_32(depth);
format = bswap_32(format);
type = bswap_32(type);
}
return __glXImageSize(format, type, target, width, height, depth,
image_height, row_length, skip_images,
skip_rows, alignment);
}
int
__glXTexSubImage3DReqSize(const GLbyte *pc, Bool swap)
{
GLint row_length = *(GLint *) (pc + 4);
GLint image_height = *(GLint *) (pc + 8);
GLint skip_rows = *(GLint *) (pc + 16);
GLint skip_images = *(GLint *) (pc + 20);
GLint alignment = *(GLint *) (pc + 32);
GLenum target = *(GLenum *) (pc + 36);
GLsizei width = *(GLsizei *) (pc + 60);
GLsizei height = *(GLsizei *) (pc + 64);
GLsizei depth = *(GLsizei *) (pc + 68);
GLenum format = *(GLenum *) (pc + 76);
GLenum type = *(GLenum *) (pc + 80);
if (swap) {
row_length = bswap_32(row_length);
image_height = bswap_32(image_height);
skip_rows = bswap_32(skip_rows);
skip_images = bswap_32(skip_images);
alignment = bswap_32(alignment);
target = bswap_32(target);
width = bswap_32(width);
height = bswap_32(height);
depth = bswap_32(depth);
format = bswap_32(format);
type = bswap_32(type);
}
return __glXImageSize(format, type, target, width, height, depth,
image_height, row_length, skip_images,
skip_rows, alignment);
}
int
__glXCompressedTexImage1DARBReqSize(const GLbyte *pc, Bool swap)
{
GLsizei imageSize = *(GLsizei *) (pc + 20);
if (swap) {
imageSize = bswap_32(imageSize);
}
return __GLX_PAD(imageSize);
}
int
__glXCompressedTexImage2DARBReqSize(const GLbyte *pc, Bool swap)
{
GLsizei imageSize = *(GLsizei *) (pc + 24);
if (swap) {
imageSize = bswap_32(imageSize);
}
return __GLX_PAD(imageSize);
}
int
__glXCompressedTexImage3DARBReqSize(const GLbyte *pc, Bool swap)
{
GLsizei imageSize = *(GLsizei *) (pc + 28);
if (swap) {
imageSize = bswap_32(imageSize);
}
return __GLX_PAD(imageSize);
}
int
__glXCompressedTexSubImage3DARBReqSize(const GLbyte *pc, Bool swap)
{
GLsizei imageSize = *(GLsizei *) (pc + 36);
if (swap) {
imageSize = bswap_32(imageSize);
}
return __GLX_PAD(imageSize);
}
int
__glXProgramStringARBReqSize(const GLbyte *pc, Bool swap)
{
GLsizei len = *(GLsizei *) (pc + 8);
if (swap) {
len = bswap_32(len);
}
return __GLX_PAD(len);
}
int
__glXDrawBuffersARBReqSize(const GLbyte *pc, Bool swap)
{
GLsizei n = *(GLsizei *) (pc + 0);
if (swap) {
n = bswap_32(n);
}
return __GLX_PAD((n * 4));
}
int
__glXPointParameterfvEXTReqSize(const GLbyte *pc, Bool swap)
{
GLenum pname = *(GLenum *) (pc + 0);
GLsizei compsize;
if (swap) {
pname = bswap_32(pname);
}
compsize = __glPointParameterfvEXT_size(pname);
return __GLX_PAD((compsize * 4));
}
int
__glXProgramParameters4dvNVReqSize(const GLbyte *pc, Bool swap)
{
GLuint num = *(GLuint *) (pc + 8);
if (swap) {
num = bswap_32(num);
}
return __GLX_PAD((num * 32));
}
int
__glXProgramParameters4fvNVReqSize(const GLbyte *pc, Bool swap)
{
GLuint num = *(GLuint *) (pc + 8);
if (swap) {
num = bswap_32(num);
}
return __GLX_PAD((num * 16));
}
int
__glXVertexAttribs1dvNVReqSize(const GLbyte *pc, Bool swap)
{
GLsizei n = *(GLsizei *) (pc + 4);
if (swap) {
n = bswap_32(n);
}
return __GLX_PAD((n * 8));
}
int
__glXVertexAttribs2dvNVReqSize(const GLbyte *pc, Bool swap)
{
GLsizei n = *(GLsizei *) (pc + 4);
if (swap) {
n = bswap_32(n);
}
return __GLX_PAD((n * 16));
}
int
__glXVertexAttribs3dvNVReqSize(const GLbyte *pc, Bool swap)
{
GLsizei n = *(GLsizei *) (pc + 4);
if (swap) {
n = bswap_32(n);
}
return __GLX_PAD((n * 24));
}
int
__glXVertexAttribs3fvNVReqSize(const GLbyte *pc, Bool swap)
{
GLsizei n = *(GLsizei *) (pc + 4);
if (swap) {
n = bswap_32(n);
}
return __GLX_PAD((n * 12));
}
int
__glXVertexAttribs3svNVReqSize(const GLbyte *pc, Bool swap)
{
GLsizei n = *(GLsizei *) (pc + 4);
if (swap) {
n = bswap_32(n);
}
return __GLX_PAD((n * 6));
}
int
__glXVertexAttribs4dvNVReqSize(const GLbyte *pc, Bool swap)
{
GLsizei n = *(GLsizei *) (pc + 4);
if (swap) {
n = bswap_32(n);
}
return __GLX_PAD((n * 32));
}
int
__glXProgramNamedParameter4fvNVReqSize(const GLbyte *pc, Bool swap)
{
GLsizei len = *(GLsizei *) (pc + 4);
if (swap) {
len = bswap_32(len);
}
return __GLX_PAD(len);
}
ALIAS(Fogiv, Fogfv)
ALIAS(Lightiv, Lightfv)
ALIAS(LightModeliv, LightModelfv)
ALIAS(Materialiv, Materialfv)
ALIAS(TexParameteriv, TexParameterfv)
ALIAS(TexEnviv, TexEnvfv)
ALIAS(TexGeniv, TexGenfv)
ALIAS(PixelMapuiv, PixelMapfv)
ALIAS(ColorTableParameteriv, ColorTableParameterfv)
ALIAS(ConvolutionParameteriv, ConvolutionParameterfv)
ALIAS(CompressedTexSubImage1DARB, CompressedTexImage1DARB)
ALIAS(CompressedTexSubImage2DARB, CompressedTexImage3DARB)
ALIAS(LoadProgramNV, ProgramStringARB)
ALIAS(RequestResidentProgramsNV, DrawBuffersARB)
ALIAS(VertexAttribs1fvNV, PixelMapfv)
ALIAS(VertexAttribs1svNV, PixelMapusv)
ALIAS(VertexAttribs2fvNV, VertexAttribs1dvNV)
ALIAS(VertexAttribs2svNV, PixelMapfv)
ALIAS(VertexAttribs4fvNV, VertexAttribs2dvNV)
ALIAS(VertexAttribs4svNV, VertexAttribs1dvNV)
ALIAS(VertexAttribs4ubvNV, PixelMapfv)
ALIAS(PointParameterivNV, PointParameterfvEXT)
ALIAS(ProgramNamedParameter4dvNV, CompressedTexSubImage3DARB)
ALIAS(DeleteFramebuffersEXT, DrawBuffersARB)
ALIAS(DeleteRenderbuffersEXT, DrawBuffersARB)

View File

@ -1,121 +0,0 @@
/* DO NOT EDIT - This file generated automatically by glX_proto_size.py (from Mesa) script */
/*
* (C) Copyright IBM Corporation 2005
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sub license,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
* IBM,
* AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
* OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
#if !defined( _INDIRECT_REQSIZE_H_ )
# define _INDIRECT_REQSIZE_H_
# if (__GNUC__ > 3 || (__GNUC__ == 3 && __GNUC_MINOR__ >= 3)) && defined(__ELF__)
# define HIDDEN __attribute__((visibility("hidden")))
# else
# define HIDDEN
# endif
# if __GNUC__ > 2 || (__GNUC__ == 2 && __GNUC_MINOR__ >= 96)
# define PURE __attribute__((pure))
# else
# define PURE
# endif
extern PURE HIDDEN int __glXCallListsReqSize(const GLbyte *pc, Bool swap);
extern PURE HIDDEN int __glXBitmapReqSize(const GLbyte *pc, Bool swap);
extern PURE HIDDEN int __glXFogfvReqSize(const GLbyte *pc, Bool swap);
extern PURE HIDDEN int __glXFogivReqSize(const GLbyte *pc, Bool swap);
extern PURE HIDDEN int __glXLightfvReqSize(const GLbyte *pc, Bool swap);
extern PURE HIDDEN int __glXLightivReqSize(const GLbyte *pc, Bool swap);
extern PURE HIDDEN int __glXLightModelfvReqSize(const GLbyte *pc, Bool swap);
extern PURE HIDDEN int __glXLightModelivReqSize(const GLbyte *pc, Bool swap);
extern PURE HIDDEN int __glXMaterialfvReqSize(const GLbyte *pc, Bool swap);
extern PURE HIDDEN int __glXMaterialivReqSize(const GLbyte *pc, Bool swap);
extern PURE HIDDEN int __glXPolygonStippleReqSize(const GLbyte *pc, Bool swap);
extern PURE HIDDEN int __glXTexParameterfvReqSize(const GLbyte *pc, Bool swap);
extern PURE HIDDEN int __glXTexParameterivReqSize(const GLbyte *pc, Bool swap);
extern PURE HIDDEN int __glXTexImage1DReqSize(const GLbyte *pc, Bool swap);
extern PURE HIDDEN int __glXTexImage2DReqSize(const GLbyte *pc, Bool swap);
extern PURE HIDDEN int __glXTexEnvfvReqSize(const GLbyte *pc, Bool swap);
extern PURE HIDDEN int __glXTexEnvivReqSize(const GLbyte *pc, Bool swap);
extern PURE HIDDEN int __glXTexGendvReqSize(const GLbyte *pc, Bool swap);
extern PURE HIDDEN int __glXTexGenfvReqSize(const GLbyte *pc, Bool swap);
extern PURE HIDDEN int __glXTexGenivReqSize(const GLbyte *pc, Bool swap);
extern PURE HIDDEN int __glXMap1dReqSize(const GLbyte *pc, Bool swap);
extern PURE HIDDEN int __glXMap1fReqSize(const GLbyte *pc, Bool swap);
extern PURE HIDDEN int __glXMap2dReqSize(const GLbyte *pc, Bool swap);
extern PURE HIDDEN int __glXMap2fReqSize(const GLbyte *pc, Bool swap);
extern PURE HIDDEN int __glXPixelMapfvReqSize(const GLbyte *pc, Bool swap);
extern PURE HIDDEN int __glXPixelMapuivReqSize(const GLbyte *pc, Bool swap);
extern PURE HIDDEN int __glXPixelMapusvReqSize(const GLbyte *pc, Bool swap);
extern PURE HIDDEN int __glXDrawPixelsReqSize(const GLbyte *pc, Bool swap);
extern PURE HIDDEN int __glXDrawArraysReqSize(const GLbyte *pc, Bool swap);
extern PURE HIDDEN int __glXPrioritizeTexturesReqSize(const GLbyte *pc, Bool swap);
extern PURE HIDDEN int __glXTexSubImage1DReqSize(const GLbyte *pc, Bool swap);
extern PURE HIDDEN int __glXTexSubImage2DReqSize(const GLbyte *pc, Bool swap);
extern PURE HIDDEN int __glXColorTableReqSize(const GLbyte *pc, Bool swap);
extern PURE HIDDEN int __glXColorTableParameterfvReqSize(const GLbyte *pc, Bool swap);
extern PURE HIDDEN int __glXColorTableParameterivReqSize(const GLbyte *pc, Bool swap);
extern PURE HIDDEN int __glXColorSubTableReqSize(const GLbyte *pc, Bool swap);
extern PURE HIDDEN int __glXConvolutionFilter1DReqSize(const GLbyte *pc, Bool swap);
extern PURE HIDDEN int __glXConvolutionFilter2DReqSize(const GLbyte *pc, Bool swap);
extern PURE HIDDEN int __glXConvolutionParameterfvReqSize(const GLbyte *pc, Bool swap);
extern PURE HIDDEN int __glXConvolutionParameterivReqSize(const GLbyte *pc, Bool swap);
extern PURE HIDDEN int __glXSeparableFilter2DReqSize(const GLbyte *pc, Bool swap);
extern PURE HIDDEN int __glXTexImage3DReqSize(const GLbyte *pc, Bool swap);
extern PURE HIDDEN int __glXTexSubImage3DReqSize(const GLbyte *pc, Bool swap);
extern PURE HIDDEN int __glXCompressedTexImage1DARBReqSize(const GLbyte *pc, Bool swap);
extern PURE HIDDEN int __glXCompressedTexImage2DARBReqSize(const GLbyte *pc, Bool swap);
extern PURE HIDDEN int __glXCompressedTexImage3DARBReqSize(const GLbyte *pc, Bool swap);
extern PURE HIDDEN int __glXCompressedTexSubImage1DARBReqSize(const GLbyte *pc, Bool swap);
extern PURE HIDDEN int __glXCompressedTexSubImage2DARBReqSize(const GLbyte *pc, Bool swap);
extern PURE HIDDEN int __glXCompressedTexSubImage3DARBReqSize(const GLbyte *pc, Bool swap);
extern PURE HIDDEN int __glXProgramStringARBReqSize(const GLbyte *pc, Bool swap);
extern PURE HIDDEN int __glXDrawBuffersARBReqSize(const GLbyte *pc, Bool swap);
extern PURE HIDDEN int __glXPointParameterfvEXTReqSize(const GLbyte *pc, Bool swap);
extern PURE HIDDEN int __glXLoadProgramNVReqSize(const GLbyte *pc, Bool swap);
extern PURE HIDDEN int __glXProgramParameters4dvNVReqSize(const GLbyte *pc, Bool swap);
extern PURE HIDDEN int __glXProgramParameters4fvNVReqSize(const GLbyte *pc, Bool swap);
extern PURE HIDDEN int __glXRequestResidentProgramsNVReqSize(const GLbyte *pc, Bool swap);
extern PURE HIDDEN int __glXVertexAttribs1dvNVReqSize(const GLbyte *pc, Bool swap);
extern PURE HIDDEN int __glXVertexAttribs1fvNVReqSize(const GLbyte *pc, Bool swap);
extern PURE HIDDEN int __glXVertexAttribs1svNVReqSize(const GLbyte *pc, Bool swap);
extern PURE HIDDEN int __glXVertexAttribs2dvNVReqSize(const GLbyte *pc, Bool swap);
extern PURE HIDDEN int __glXVertexAttribs2fvNVReqSize(const GLbyte *pc, Bool swap);
extern PURE HIDDEN int __glXVertexAttribs2svNVReqSize(const GLbyte *pc, Bool swap);
extern PURE HIDDEN int __glXVertexAttribs3dvNVReqSize(const GLbyte *pc, Bool swap);
extern PURE HIDDEN int __glXVertexAttribs3fvNVReqSize(const GLbyte *pc, Bool swap);
extern PURE HIDDEN int __glXVertexAttribs3svNVReqSize(const GLbyte *pc, Bool swap);
extern PURE HIDDEN int __glXVertexAttribs4dvNVReqSize(const GLbyte *pc, Bool swap);
extern PURE HIDDEN int __glXVertexAttribs4fvNVReqSize(const GLbyte *pc, Bool swap);
extern PURE HIDDEN int __glXVertexAttribs4svNVReqSize(const GLbyte *pc, Bool swap);
extern PURE HIDDEN int __glXVertexAttribs4ubvNVReqSize(const GLbyte *pc, Bool swap);
extern PURE HIDDEN int __glXPointParameterivNVReqSize(const GLbyte *pc, Bool swap);
extern PURE HIDDEN int __glXProgramNamedParameter4dvNVReqSize(const GLbyte *pc, Bool swap);
extern PURE HIDDEN int __glXProgramNamedParameter4fvNVReqSize(const GLbyte *pc, Bool swap);
extern PURE HIDDEN int __glXDeleteFramebuffersEXTReqSize(const GLbyte *pc, Bool swap);
extern PURE HIDDEN int __glXDeleteRenderbuffersEXTReqSize(const GLbyte *pc, Bool swap);
# undef HIDDEN
# undef PURE
#endif /* !defined( _INDIRECT_REQSIZE_H_ ) */

File diff suppressed because it is too large Load Diff

View File

@ -1,102 +0,0 @@
/* DO NOT EDIT - This file generated automatically by glX_proto_size.py (from Mesa) script */
/*
* (C) Copyright IBM Corporation 2004
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sub license,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
* IBM,
* AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
* OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
#if !defined( _INDIRECT_SIZE_GET_H_ )
# define _INDIRECT_SIZE_GET_H_
/**
* \file
* Prototypes for functions used to determine the number of data elements in
* various GLX protocol messages.
*
* \author Ian Romanick <idr@us.ibm.com>
*/
# if __GNUC__ > 2 || (__GNUC__ == 2 && __GNUC_MINOR__ >= 96)
# define PURE __attribute__((pure))
# else
# define PURE
# endif
# if defined(__i386__) && defined(__GNUC__) && !defined(__CYGWIN__) && !defined(__MINGW32__)
# define FASTCALL __attribute__((fastcall))
# else
# define FASTCALL
# endif
# if (__GNUC__ > 3 || (__GNUC__ == 3 && __GNUC_MINOR__ >= 3)) && defined(__ELF__)
# define INTERNAL __attribute__((visibility("internal")))
# else
# define INTERNAL
# endif
extern INTERNAL PURE FASTCALL GLint __glGetBooleanv_size(GLenum);
extern INTERNAL PURE FASTCALL GLint __glGetDoublev_size(GLenum);
extern INTERNAL PURE FASTCALL GLint __glGetFloatv_size(GLenum);
extern INTERNAL PURE FASTCALL GLint __glGetIntegerv_size(GLenum);
extern INTERNAL PURE FASTCALL GLint __glGetLightfv_size(GLenum);
extern INTERNAL PURE FASTCALL GLint __glGetLightiv_size(GLenum);
extern INTERNAL PURE FASTCALL GLint __glGetMaterialfv_size(GLenum);
extern INTERNAL PURE FASTCALL GLint __glGetMaterialiv_size(GLenum);
extern INTERNAL PURE FASTCALL GLint __glGetTexEnvfv_size(GLenum);
extern INTERNAL PURE FASTCALL GLint __glGetTexEnviv_size(GLenum);
extern INTERNAL PURE FASTCALL GLint __glGetTexGendv_size(GLenum);
extern INTERNAL PURE FASTCALL GLint __glGetTexGenfv_size(GLenum);
extern INTERNAL PURE FASTCALL GLint __glGetTexGeniv_size(GLenum);
extern INTERNAL PURE FASTCALL GLint __glGetTexParameterfv_size(GLenum);
extern INTERNAL PURE FASTCALL GLint __glGetTexParameteriv_size(GLenum);
extern INTERNAL PURE FASTCALL GLint __glGetTexLevelParameterfv_size(GLenum);
extern INTERNAL PURE FASTCALL GLint __glGetTexLevelParameteriv_size(GLenum);
extern INTERNAL PURE FASTCALL GLint __glGetColorTableParameterfv_size(GLenum);
extern INTERNAL PURE FASTCALL GLint __glGetColorTableParameteriv_size(GLenum);
extern INTERNAL PURE FASTCALL GLint
__glGetConvolutionParameterfv_size(GLenum);
extern INTERNAL PURE FASTCALL GLint
__glGetConvolutionParameteriv_size(GLenum);
extern INTERNAL PURE FASTCALL GLint __glGetHistogramParameterfv_size(GLenum);
extern INTERNAL PURE FASTCALL GLint __glGetHistogramParameteriv_size(GLenum);
extern INTERNAL PURE FASTCALL GLint __glGetMinmaxParameterfv_size(GLenum);
extern INTERNAL PURE FASTCALL GLint __glGetMinmaxParameteriv_size(GLenum);
extern INTERNAL PURE FASTCALL GLint __glGetProgramivARB_size(GLenum);
extern INTERNAL PURE FASTCALL GLint __glGetVertexAttribdvARB_size(GLenum);
extern INTERNAL PURE FASTCALL GLint __glGetVertexAttribfvARB_size(GLenum);
extern INTERNAL PURE FASTCALL GLint __glGetVertexAttribivARB_size(GLenum);
extern INTERNAL PURE FASTCALL GLint __glGetQueryObjectivARB_size(GLenum);
extern INTERNAL PURE FASTCALL GLint __glGetQueryObjectuivARB_size(GLenum);
extern INTERNAL PURE FASTCALL GLint __glGetQueryivARB_size(GLenum);
extern INTERNAL PURE FASTCALL GLint __glGetProgramivNV_size(GLenum);
extern INTERNAL PURE FASTCALL GLint __glGetVertexAttribdvNV_size(GLenum);
extern INTERNAL PURE FASTCALL GLint __glGetVertexAttribfvNV_size(GLenum);
extern INTERNAL PURE FASTCALL GLint __glGetVertexAttribivNV_size(GLenum);
extern INTERNAL PURE FASTCALL GLint
__glGetFramebufferAttachmentParameterivEXT_size(GLenum);
# undef PURE
# undef FASTCALL
# undef INTERNAL
#endif /* !defined( _INDIRECT_SIZE_GET_H_ ) */

File diff suppressed because it is too large Load Diff

View File

@ -229,6 +229,14 @@ symlink_glx() {
action indirect_size.h
action glcontextmodes.c
action glcontextmodes.h
action indirect_dispatch.c
action indirect_dispatch.h
action indirect_dispatch_swap.c
action indirect_reqsize.c
action indirect_reqsize.h
action indirect_size_get.c
action indirect_size_get.h
action indirect_table.c
src_dir src/mesa/glapi