security: remove debugging code.
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1f06d32ef5
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@ -1281,9 +1281,6 @@ static char *SecurityKeywords[] = {
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#define NUMKEYWORDS (sizeof(SecurityKeywords) / sizeof(char *))
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#undef PROPDEBUG
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/*#define PROPDEBUG 1*/
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static void
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SecurityFreePropertyAccessList(void)
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{
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@ -1638,32 +1635,6 @@ SecurityLoadPropertyAccessList(void)
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lineNumber, SecurityPolicyFile);
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} /* end while more input */
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#ifdef PROPDEBUG
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{
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PropertyAccessPtr pacl;
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char *op = "aie";
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for (pacl = PropertyAccessList; pacl; pacl = pacl->next)
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{
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ErrorF("property %s ", NameForAtom(pacl->name));
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switch (pacl->windowRestriction)
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{
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case SecurityAnyWindow: ErrorF("any "); break;
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case SecurityRootWindow: ErrorF("root "); break;
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case SecurityWindowWithProperty:
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{
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ErrorF("%s ", NameForAtom(pacl->mustHaveProperty));
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if (pacl->mustHaveValue)
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ErrorF(" = \"%s\" ", pacl->mustHaveValue);
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}
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break;
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}
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ErrorF("%cr %cw %cd\n", op[pacl->readAction],
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op[pacl->writeAction], op[pacl->destroyAction]);
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}
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}
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#endif /* PROPDEBUG */
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fclose(f);
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} /* SecurityLoadPropertyAccessList */
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@ -1696,11 +1667,6 @@ SecurityMatchString(
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&& (*cs == '\0') );
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} /* SecurityMatchString */
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#ifdef PROPDEBUG
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#include <sys/types.h>
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#include <sys/stat.h>
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#endif
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static void
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SecurityCheckPropertyAccess(CallbackListPtr *pcbl, pointer unused,
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@ -1720,25 +1686,6 @@ SecurityCheckPropertyAccess(CallbackListPtr *pcbl, pointer unused,
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(TRUSTLEVEL(wClient(pWin)) != XSecurityClientTrusted) )
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return;
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#ifdef PROPDEBUG
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/* For testing, it's more convenient if the property rules file gets
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* reloaded whenever it changes, so we can rapidly try things without
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* having to reset the server.
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*/
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{
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struct stat buf;
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static time_t lastmod = 0;
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int ret = stat(SecurityPolicyFile , &buf);
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if ( (ret == 0) && (buf.st_mtime > lastmod) )
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{
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ErrorF("reloading property rules\n");
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SecurityFreePropertyAccessList();
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SecurityLoadPropertyAccessList();
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lastmod = buf.st_mtime;
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}
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}
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#endif
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/* If the property atom is bigger than any atoms on the list,
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* we know we won't find it, so don't even bother looking.
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*/
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