mi: remove miPointerUpdate() -> replaced by miPointerUpdateSprite().
In the xnest and vfb DDX we don't need the call anyway, it's performed by mieqProcessInputEvent.
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@ -52,7 +52,6 @@ void
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ProcessInputEvents()
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{
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mieqProcessInputEvents();
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miPointerUpdate();
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}
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void DDXRingBell(int volume, int pitch, int duration)
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@ -49,7 +49,6 @@ void
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ProcessInputEvents()
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{
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mieqProcessInputEvents();
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miPointerUpdate();
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}
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int
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@ -374,17 +374,11 @@ miPointerWarpCursor (pDev, pScreen, x, y)
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*/
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/*
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* miPointerUpdate
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* miPointerUpdateSprite
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*
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* Syncronize the sprite with the cursor - called from ProcessInputEvents
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*/
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void
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miPointerUpdate ()
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{
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miPointerUpdateSprite(inputInfo.pointer);
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}
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void
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miPointerUpdateSprite (DeviceIntPtr pDev)
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{
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@ -122,11 +122,6 @@ extern int miPointerGetMotionEvents(
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ScreenPtr /*pScreen*/
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);
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/* Deprecated in favour of miPointerUpdateSprite. */
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extern void miPointerUpdate(
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void
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) _X_DEPRECATED;
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/* Deprecated in favour of miSetPointerPosition. */
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extern void miPointerDeltaCursor(
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int /*dx*/,
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