dix: float attached devices _before_ disabling the master.
It also helps if we're actually providing the correct argument to AttachDevice...
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@ -301,6 +301,16 @@ DisableDevice(DeviceIntPtr dev)
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if (*prev != dev)
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return FALSE;
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/* float attached devices */
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if (dev->isMaster)
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{
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for (other = inputInfo.devices; other; other = other->next)
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{
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if (other->u.master == dev)
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AttachDevice(NULL, other, NULL);
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}
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}
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if (dev->isMaster && dev->spriteInfo->sprite)
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{
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for (other = inputInfo.devices; other; other = other->next)
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@ -320,16 +330,6 @@ DisableDevice(DeviceIntPtr dev)
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dev->next = inputInfo.off_devices;
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inputInfo.off_devices = dev;
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/* float attached devices */
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if (dev->isMaster)
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{
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for (other = inputInfo.devices; other; other = other->next)
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{
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if (other->u.master == dev)
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AttachDevice(NULL, dev, NULL);
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}
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}
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ev.type = DevicePresenceNotify;
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ev.time = currentTime.milliseconds;
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ev.devchange = DeviceDisabled;
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