fb: Handle ZPixmap planemask in GetImage the other way around

Formerly we'd zero the image data and then pull out a plane at a time.
It's faster to apply the planemask after the fact, since that turns the
GetImage into a memcpy:

  100000.0  101000.0 (1.010) (copy 0xaaaaaaaa) ShmGetImage 10x10 square
   42400.0   59400.0 (1.401) (copy 0xaaaaaaaa) ShmGetImage 100x100 square
    3040.0    5280.0 (1.737) (copy 0xaaaaaaaa) ShmGetImage 500x500 square
   96100.0   95200.0 (0.991) (0xaaaaaaaa) GetImage 10x10 square
   29600.0   36800.0 (1.243) (0xaaaaaaaa) GetImage 100x100 square
    1850.0    2620.0 (1.416) (0xaaaaaaaa) GetImage 500x500 square

Measured with Xvfb at depth 24 on Skylake i7-6560U.

Reviewed-by: Eric Anholt <eric@anholt.net>
Signed-off-by: Adam Jackson <ajax@redhat.com>
This commit is contained in:
Adam Jackson 2016-09-28 11:18:34 -04:00
parent 368f60d461
commit 4aa35c46da
1 changed files with 6 additions and 3 deletions

View File

@ -233,13 +233,16 @@ fbGetImage(DrawablePtr pDrawable,
pm = fbReplicatePixel(planeMask, srcBpp);
dstStride = PixmapBytePad(w, pDrawable->depth);
if (pm != FB_ALLONES)
memset(d, 0, dstStride * h);
dstStride /= sizeof(FbStip);
fbBltStip((FbStip *) (src + (y + srcYoff) * srcStride),
FbBitsStrideToStipStride(srcStride),
(x + srcXoff) * srcBpp,
dst, dstStride, 0, w * srcBpp, h, GXcopy, pm, srcBpp);
dst, dstStride, 0, w * srcBpp, h, GXcopy, FB_ALLONES, srcBpp);
if (pm != FB_ALLONES) {
for (int i = 0; i < dstStride * h; i++)
dst[i] &= pm;
}
}
else {
dstStride = BitmapBytePad(w) / sizeof(FbStip);