diff --git a/GL/glx/Makefile.am b/GL/glx/Makefile.am index 1d4a9865d..94f8fd6c5 100644 --- a/GL/glx/Makefile.am +++ b/GL/glx/Makefile.am @@ -61,6 +61,8 @@ libglx_la_SOURCES = \ indirect_reqsize.h \ indirect_size_get.c \ indirect_size_get.h \ + indirect_table.c \ + indirect_table.h \ indirect_util.c \ indirect_util.h \ render2.c \ @@ -68,7 +70,6 @@ libglx_la_SOURCES = \ renderpix.c \ renderpixswap.c \ rensize.c \ - rensizetab.c \ single2.c \ single2swap.c \ singlepix.c \ diff --git a/GL/glx/g_disptab.c b/GL/glx/g_disptab.c index 8e336268d..60193018b 100644 --- a/GL/glx/g_disptab.c +++ b/GL/glx/g_disptab.c @@ -37,169 +37,6 @@ #include "g_disptab.h" #include "indirect_dispatch.h" -__GLXdispatchSingleProcPtr __glXSingleTable[__GLX_SINGLE_TABLE_SIZE] = { - __glXNoSuchSingleOpcode, - __glXRender, - __glXRenderLarge, - __glXCreateContext, - __glXDestroyContext, - __glXMakeCurrent, - __glXIsDirect, - __glXQueryVersion, - __glXWaitGL, /* 0x08 */ - __glXWaitX, - __glXCopyContext, - __glXSwapBuffers, - __glXUseXFont, - __glXCreateGLXPixmap, - __glXGetVisualConfigs, - __glXDestroyGLXPixmap, - __glXVendorPrivate, /* 0x10 */ - __glXVendorPrivateWithReply, - __glXQueryExtensionsString, - __glXQueryServerString, - __glXClientInfo, - __glXGetFBConfigs, - __glXCreatePixmap, - __glXDestroyPixmap, - __glXCreateNewContext, /* 0x18 */ - __glXQueryContext, - __glXMakeContextCurrent, - __glXCreatePbuffer, - __glXDestroyPbuffer, - __glXGetDrawableAttributes, - __glXChangeDrawableAttributes, - __glXCreateWindow, - __glXDestroyWindow, /* 0x20 */ - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXDisp_NewList, - __glXDisp_EndList, - __glXDisp_DeleteLists, - __glXDisp_GenLists, - __glXDisp_FeedbackBuffer, - __glXDisp_SelectBuffer, - __glXDisp_RenderMode, - __glXDisp_Finish, - __glXDisp_PixelStoref, - __glXDisp_PixelStorei, - __glXDisp_ReadPixels, - __glXDisp_GetBooleanv, - __glXDisp_GetClipPlane, - __glXDisp_GetDoublev, - __glXDisp_GetError, - __glXDisp_GetFloatv, - __glXDisp_GetIntegerv, - __glXDisp_GetLightfv, - __glXDisp_GetLightiv, - __glXDisp_GetMapdv, - __glXDisp_GetMapfv, - __glXDisp_GetMapiv, - __glXDisp_GetMaterialfv, - __glXDisp_GetMaterialiv, - __glXDisp_GetPixelMapfv, - __glXDisp_GetPixelMapuiv, - __glXDisp_GetPixelMapusv, - __glXDisp_GetPolygonStipple, - __glXDisp_GetString, - __glXDisp_GetTexEnvfv, - __glXDisp_GetTexEnviv, - __glXDisp_GetTexGendv, - __glXDisp_GetTexGenfv, - __glXDisp_GetTexGeniv, - __glXDisp_GetTexImage, - __glXDisp_GetTexParameterfv, - __glXDisp_GetTexParameteriv, - __glXDisp_GetTexLevelParameterfv, - __glXDisp_GetTexLevelParameteriv, - __glXDisp_IsEnabled, - __glXDisp_IsList, - __glXDisp_Flush, - __glXDisp_AreTexturesResident, - __glXDisp_DeleteTextures, - __glXDisp_GenTextures, - __glXDisp_IsTexture, - __glXDisp_GetColorTable, - __glXDisp_GetColorTableParameterfv, - __glXDisp_GetColorTableParameteriv, - __glXDisp_GetConvolutionFilter, - __glXDisp_GetConvolutionParameterfv, - __glXDisp_GetConvolutionParameteriv, - __glXDisp_GetSeparableFilter, - __glXDisp_GetHistogram, - __glXDisp_GetHistogramParameterfv, - __glXDisp_GetHistogramParameteriv, - __glXDisp_GetMinmax, - __glXDisp_GetMinmaxParameterfv, - __glXDisp_GetMinmaxParameteriv, -}; - __GLXdispatchRenderProcPtr __glXRenderTable[] = { __glXNoSuchRenderOpcode, __glXDisp_CallList, @@ -438,168 +275,6 @@ __GLXdispatchRenderProcPtr __glXRenderTable[] = { #endif }; -__GLXdispatchSingleProcPtr __glXSwapSingleTable[__GLX_SINGLE_TABLE_SIZE] = { - __glXNoSuchSingleOpcode, - __glXSwapRender, - __glXSwapRenderLarge, - __glXSwapCreateContext, - __glXSwapDestroyContext, - __glXSwapMakeCurrent, - __glXSwapIsDirect, - __glXSwapQueryVersion, - __glXSwapWaitGL, /* 0x08 */ - __glXSwapWaitX, - __glXSwapCopyContext, - __glXSwapSwapBuffers, - __glXSwapUseXFont, - __glXSwapCreateGLXPixmap, - __glXSwapGetVisualConfigs, - __glXSwapDestroyGLXPixmap, - __glXSwapVendorPrivate, /* 0x10 */ - __glXSwapVendorPrivateWithReply, - __glXSwapQueryExtensionsString, - __glXSwapQueryServerString, - __glXSwapClientInfo, - __glXSwapGetFBConfigs, - __glXSwapCreatePixmap, - __glXSwapDestroyPixmap, - __glXSwapCreateNewContext, /* 0x18 */ - __glXSwapQueryContext, - __glXSwapMakeContextCurrent, - __glXSwapCreatePbuffer, - __glXSwapDestroyPbuffer, - __glXSwapGetDrawableAttributes, - __glXSwapChangeDrawableAttributes, - __glXSwapCreateWindow, - __glXSwapDestroyWindow, /* 0x20 */ - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXDispSwap_NewList, - __glXDispSwap_EndList, - __glXDispSwap_DeleteLists, - __glXDispSwap_GenLists, - __glXDispSwap_FeedbackBuffer, - __glXDispSwap_SelectBuffer, - __glXDispSwap_RenderMode, - __glXDispSwap_Finish, - __glXDispSwap_PixelStoref, - __glXDispSwap_PixelStorei, - __glXDispSwap_ReadPixels, - __glXDispSwap_GetBooleanv, - __glXDispSwap_GetClipPlane, - __glXDispSwap_GetDoublev, - __glXDispSwap_GetError, - __glXDispSwap_GetFloatv, - __glXDispSwap_GetIntegerv, - __glXDispSwap_GetLightfv, - __glXDispSwap_GetLightiv, - __glXDispSwap_GetMapdv, - __glXDispSwap_GetMapfv, - __glXDispSwap_GetMapiv, - __glXDispSwap_GetMaterialfv, - __glXDispSwap_GetMaterialiv, - __glXDispSwap_GetPixelMapfv, - __glXDispSwap_GetPixelMapuiv, - __glXDispSwap_GetPixelMapusv, - __glXDispSwap_GetPolygonStipple, - __glXDispSwap_GetString, - __glXDispSwap_GetTexEnvfv, - __glXDispSwap_GetTexEnviv, - __glXDispSwap_GetTexGendv, - __glXDispSwap_GetTexGenfv, - __glXDispSwap_GetTexGeniv, - __glXDispSwap_GetTexImage, - __glXDispSwap_GetTexParameterfv, - __glXDispSwap_GetTexParameteriv, - __glXDispSwap_GetTexLevelParameterfv, - __glXDispSwap_GetTexLevelParameteriv, - __glXDispSwap_IsEnabled, - __glXDispSwap_IsList, - __glXDispSwap_Flush, - __glXDispSwap_AreTexturesResident, - __glXDispSwap_DeleteTextures, - __glXDispSwap_GenTextures, - __glXDispSwap_IsTexture, - __glXDispSwap_GetColorTable, - __glXDispSwap_GetColorTableParameterfv, - __glXDispSwap_GetColorTableParameteriv, - __glXDispSwap_GetConvolutionFilter, - __glXDispSwap_GetConvolutionParameterfv, - __glXDispSwap_GetConvolutionParameteriv, - __glXDispSwap_GetSeparableFilter, - __glXDispSwap_GetHistogram, - __glXDispSwap_GetHistogramParameterfv, - __glXDispSwap_GetHistogramParameteriv, - __glXDispSwap_GetMinmax, - __glXDispSwap_GetMinmaxParameterfv, - __glXDispSwap_GetMinmaxParameteriv, -}; __GLXdispatchRenderProcPtr __glXSwapRenderTable[__GLX_RENDER_TABLE_SIZE] = { __glXNoSuchRenderOpcode, diff --git a/GL/glx/g_disptab.h b/GL/glx/g_disptab.h index 4a1c5e975..5ee242ff0 100644 --- a/GL/glx/g_disptab.h +++ b/GL/glx/g_disptab.h @@ -34,97 +34,33 @@ ** version 1.2.1 Specification. */ -extern int __glXRender(__GLXclientState*, GLbyte*); -extern int __glXRenderLarge(__GLXclientState*, GLbyte*); -extern int __glXCreateContext(__GLXclientState*, GLbyte*); -extern int __glXDestroyContext(__GLXclientState*, GLbyte*); -extern int __glXMakeCurrent(__GLXclientState*, GLbyte*); -extern int __glXIsDirect(__GLXclientState*, GLbyte*); -extern int __glXQueryVersion(__GLXclientState*, GLbyte*); -extern int __glXWaitGL(__GLXclientState*, GLbyte*); -extern int __glXWaitX(__GLXclientState*, GLbyte*); -extern int __glXCopyContext(__GLXclientState*, GLbyte*); -extern int __glXSwapBuffers(__GLXclientState*, GLbyte*); -extern int __glXBindTexImageEXT(__GLXclientState *cl, GLbyte *pc); -extern int __glXReleaseTexImageEXT(__GLXclientState *cl, GLbyte *pc); -extern int __glXCopySubBufferMESA(__GLXclientState *cl, GLbyte *pc); -extern int __glXGetDrawableAttributesSGIX(__GLXclientState *cl, GLbyte *pc); -extern int __glXUseXFont(__GLXclientState*, GLbyte*); -extern int __glXCreateGLXPixmap(__GLXclientState*, GLbyte*); -extern int __glXGetVisualConfigs(__GLXclientState*, GLbyte*); -extern int __glXDestroyGLXPixmap(__GLXclientState*, GLbyte*); -extern int __glXVendorPrivate(__GLXclientState*, GLbyte*); -extern int __glXVendorPrivateWithReply(__GLXclientState*, GLbyte*); -extern int __glXQueryExtensionsString(__GLXclientState*, GLbyte*); -extern int __glXQueryServerString(__GLXclientState*, GLbyte*); -extern int __glXClientInfo(__GLXclientState*, GLbyte*); -extern int __glXMakeContextCurrent(__GLXclientState*, GLbyte*); -extern int __glXGetFBConfigs(__GLXclientState*, GLbyte*); -extern int __glXCreatePixmap(__GLXclientState*, GLbyte*); -extern int __glXDestroyPixmap(__GLXclientState*, GLbyte*); -extern int __glXCreateNewContext(__GLXclientState*, GLbyte*); -extern int __glXQueryContext(__GLXclientState*, GLbyte*); -extern int __glXMakeContextCurrent(__GLXclientState*, GLbyte*); -extern int __glXCreatePbuffer(__GLXclientState*, GLbyte*); -extern int __glXDestroyPbuffer(__GLXclientState*, GLbyte*); -extern int __glXGetDrawableAttributes(__GLXclientState*, GLbyte*); -extern int __glXChangeDrawableAttributes(__GLXclientState*, GLbyte*); -extern int __glXCreateWindow(__GLXclientState*, GLbyte*); -extern int __glXDestroyWindow(__GLXclientState*, GLbyte*); +extern int __glXDisp_CopySubBufferMESA(__GLXclientState *cl, GLbyte *pc); +extern int __glXDisp_GetDrawableAttributesSGIX(__GLXclientState *cl, GLbyte *pc); +extern int __glXDisp_BindSwapBarrierSGIX(__GLXclientState *cl, GLbyte *pc); +extern int __glXDisp_QueryMaxSwapBarriersSGIX(__GLXclientState *cl, GLbyte *pc); +extern int __glXDisp_QueryHyperpipeNetworkSGIX(__GLXclientState *cl, GLbyte *pc); +extern int __glXDisp_DestroyHyperpipeConfigSGIX (__GLXclientState *cl, GLbyte *pc); +extern int __glXDisp_QueryHyperpipeConfigSGIX(__GLXclientState *cl, GLbyte *pc); +extern int __glXDisp_HyperpipeConfigSGIX(__GLXclientState *cl, GLbyte *pc); + +extern int __glXDispSwap_CopySubBufferMESA(__GLXclientState *cl, GLbyte *pc); +extern int __glXDispSwap_GetDrawableAttributesSGIX(__GLXclientState *cl, GLbyte *pc); +extern int __glXDispSwap_BindSwapBarrierSGIX(__GLXclientState *cl, GLbyte *pc); +extern int __glXDispSwap_QueryMaxSwapBarriersSGIX(__GLXclientState *cl, GLbyte *pc); +extern int __glXDispSwap_QueryHyperpipeNetworkSGIX(__GLXclientState *cl, GLbyte *pc); +extern int __glXDispSwap_DestroyHyperpipeConfigSGIX (__GLXclientState *cl, GLbyte *pc); +extern int __glXDispSwap_QueryHyperpipeConfigSGIX(__GLXclientState *cl, GLbyte *pc); +extern int __glXDispSwap_HyperpipeConfigSGIX(__GLXclientState *cl, GLbyte *pc); -extern int __glXSwapRender(__GLXclientState*, GLbyte*); -extern int __glXSwapRenderLarge(__GLXclientState*, GLbyte*); -extern int __glXSwapCreateContext(__GLXclientState*, GLbyte*); -extern int __glXSwapDestroyContext(__GLXclientState*, GLbyte*); -extern int __glXSwapMakeCurrent(__GLXclientState*, GLbyte*); -extern int __glXSwapIsDirect(__GLXclientState*, GLbyte*); -extern int __glXSwapQueryVersion(__GLXclientState*, GLbyte*); -extern int __glXSwapWaitGL(__GLXclientState*, GLbyte*); -extern int __glXSwapWaitX(__GLXclientState*, GLbyte*); -extern int __glXSwapCopyContext(__GLXclientState*, GLbyte*); -extern int __glXSwapSwapBuffers(__GLXclientState*, GLbyte*); -extern int __glXSwapBindTexImageEXT(__GLXclientState *cl, GLbyte *pc); -extern int __glXSwapReleaseTexImageEXT(__GLXclientState *cl, GLbyte *pc); -extern int __glXSwapReleaseTexImageEXT(__GLXclientState *cl, GLbyte *pc); -extern int __glXSwapGetDrawableAttributesSGIX(__GLXclientState *cl, GLbyte *pc); -extern int __glXSwapUseXFont(__GLXclientState*, GLbyte*); -extern int __glXSwapCreateGLXPixmap(__GLXclientState*, GLbyte*); -extern int __glXSwapGetVisualConfigs(__GLXclientState*, GLbyte*); -extern int __glXSwapDestroyGLXPixmap(__GLXclientState*, GLbyte*); -extern int __glXSwapVendorPrivate(__GLXclientState*, GLbyte*); -extern int __glXSwapVendorPrivateWithReply(__GLXclientState*, GLbyte*); -extern int __glXSwapQueryExtensionsString(__GLXclientState*, GLbyte*); -extern int __glXSwapQueryServerString(__GLXclientState*, GLbyte*); -extern int __glXSwapClientInfo(__GLXclientState*, GLbyte*); -extern int __glXSwapMakeContextCurrent(__GLXclientState*, GLbyte*); -extern int __glXSwapGetFBConfigs(__GLXclientState*, GLbyte*); -extern int __glXSwapCreatePixmap(__GLXclientState*, GLbyte*); -extern int __glXSwapDestroyPixmap(__GLXclientState*, GLbyte*); -extern int __glXSwapCreateNewContext(__GLXclientState*, GLbyte*); -extern int __glXSwapQueryContext(__GLXclientState*, GLbyte*); -extern int __glXSwapMakeContextCurrent(__GLXclientState*, GLbyte*); -extern int __glXSwapCreatePbuffer(__GLXclientState*, GLbyte*); -extern int __glXSwapDestroyPbuffer(__GLXclientState*, GLbyte*); -extern int __glXSwapGetDrawableAttributes(__GLXclientState*, GLbyte*); -extern int __glXSwapChangeDrawableAttributes(__GLXclientState*, GLbyte*); -extern int __glXSwapCreateWindow(__GLXclientState*, GLbyte*); -extern int __glXSwapDestroyWindow(__GLXclientState*, GLbyte*); #define __GLX_MIN_GLXCMD_OPCODE 1 #define __GLX_MAX_GLXCMD_OPCODE 20 #define __GLX_MIN_RENDER_OPCODE 1 -/*#define __GLX_MAX_RENDER_OPCODE 213*/ #define __GLX_MAX_RENDER_OPCODE 230 -#define __GLX_MIN_SINGLE_OPCODE 1 -#define __GLX_MAX_SINGLE_OPCODE 159 -#define __GLX_SINGLE_TABLE_SIZE 160 -/*#define __GLX_RENDER_TABLE_SIZE 214*/ #define __GLX_RENDER_TABLE_SIZE 231 extern __GLXdispatchRenderProcPtr __glXRenderTable[__GLX_RENDER_TABLE_SIZE]; -extern __GLXdispatchSingleProcPtr __glXSingleTable[__GLX_SINGLE_TABLE_SIZE]; extern __GLXdispatchRenderProcPtr __glXSwapRenderTable[__GLX_RENDER_TABLE_SIZE]; -extern __GLXdispatchSingleProcPtr __glXSwapSingleTable[__GLX_SINGLE_TABLE_SIZE]; /* Copied from mesa src/glx/x11/glxcmds.c * diff --git a/GL/glx/g_disptab_EXT.c b/GL/glx/g_disptab_EXT.c index 087fb2472..9c171ac5d 100644 --- a/GL/glx/g_disptab_EXT.c +++ b/GL/glx/g_disptab_EXT.c @@ -2338,12 +2338,6 @@ __GLXdispatchRenderProcPtr __glXRenderTable_EXT[__GLX_MAX_RENDER_OPCODE_EXT - __ __glXDisp_FramebufferRenderbufferEXT, /* 4324 */ __glXDisp_GenerateMipmapEXT /* 4325 */ }; -__GLXdispatchVendorPrivProcPtr __glXVendorPrivTable_EXT[__GLX_MAX_VENDPRIV_OPCODE_EXT - __GLX_MIN_VENDPRIV_OPCODE_EXT + 1] = { - __glXDisp_AreTexturesResidentEXT, /* 11 */ - __glXDisp_DeleteTextures, /* 12 */ - __glXDisp_GenTexturesEXT, /* 13 */ - __glXDisp_IsTextureEXT, /* 14 */ -}; __GLXdispatchRenderProcPtr __glXSwapRenderTable_EXT[__GLX_MAX_RENDER_OPCODE_EXT - __GLX_MIN_RENDER_OPCODE_EXT + 1] = { @@ -4647,10 +4641,3 @@ __GLXdispatchRenderProcPtr __glXSwapRenderTable_EXT[__GLX_MAX_RENDER_OPCODE_EXT __glXDispSwap_FramebufferRenderbufferEXT, /* 4324 */ __glXDispSwap_GenerateMipmapEXT /* 4325 */ }; -__GLXdispatchVendorPrivProcPtr __glXSwapVendorPrivTable_EXT[__GLX_MAX_VENDPRIV_OPCODE_EXT - __GLX_MIN_VENDPRIV_OPCODE_EXT + 1] = { - __glXDispSwap_AreTexturesResidentEXT, /* 11 */ - __glXDispSwap_DeleteTextures, /* 12 */ - __glXDispSwap_GenTexturesEXT, /* 13 */ - __glXDispSwap_IsTextureEXT, /* 14 */ -}; - diff --git a/GL/glx/g_disptab_EXT.h b/GL/glx/g_disptab_EXT.h index 62a7517c4..0b59171b5 100644 --- a/GL/glx/g_disptab_EXT.h +++ b/GL/glx/g_disptab_EXT.h @@ -36,12 +36,7 @@ #define __GLX_MIN_RENDER_OPCODE_EXT 2053 #define __GLX_MAX_RENDER_OPCODE_EXT 4325 -#define __GLX_MIN_VENDPRIV_OPCODE_EXT 11 -#define __GLX_MAX_VENDPRIV_OPCODE_EXT 14 -#define __GLX_VENDPRIV_TABLE_SIZE_EXT (__GLX_MAX_VENDPRIV_OPCODE_EXT - __GLX_MIN_VENDPRIV_OPCODE_EXT + 1) #define __GLX_RENDER_TABLE_SIZE_EXT (__GLX_MAX_RENDER_OPCODE_EXT - __GLX_MIN_RENDER_OPCODE_EXT + 1) extern __GLXdispatchRenderProcPtr __glXRenderTable_EXT[__GLX_RENDER_TABLE_SIZE_EXT]; -extern __GLXdispatchVendorPrivProcPtr __glXVendorPrivTable_EXT[__GLX_VENDPRIV_TABLE_SIZE_EXT]; extern __GLXdispatchRenderProcPtr __glXSwapRenderTable_EXT[__GLX_RENDER_TABLE_SIZE_EXT]; -extern __GLXdispatchVendorPrivProcPtr __glXSwapVendorPrivTable_EXT[__GLX_VENDPRIV_TABLE_SIZE_EXT]; #endif /* _GLX_g_disptab_EXT_h_ */ diff --git a/GL/glx/glxcmds.c b/GL/glx/glxcmds.c index f0a6474c1..01e8ffaf7 100644 --- a/GL/glx/glxcmds.c +++ b/GL/glx/glxcmds.c @@ -57,6 +57,8 @@ #include "glthread.h" #include "dispatch.h" #include "indirect_dispatch.h" +#include "indirect_table.h" +#include "indirect_util.h" /************************************************************************/ @@ -66,18 +68,6 @@ GlxSetRenderTables (struct _glapi_table *table) _glapi_set_dispatch (table); } -static int __glXGetFBConfigsSGIX(__GLXclientState *cl, GLbyte *pc); -static int __glXCreateContextWithConfigSGIX(__GLXclientState *cl, GLbyte *pc); -static int __glXCreateGLXPixmapWithConfigSGIX(__GLXclientState *cl, GLbyte *pc); -static int __glXMakeCurrentReadSGI(__GLXclientState *cl, GLbyte *pc); - -static int __glXBindSwapBarrierSGIX(__GLXclientState *cl, GLbyte *pc); -static int __glXQueryMaxSwapBarriersSGIX(__GLXclientState *cl, GLbyte *pc); -static int __glxQueryHyperpipeNetworkSGIX(__GLXclientState *cl, GLbyte *pc); -static int __glxDestroyHyperpipeConfigSGIX (__GLXclientState *cl, GLbyte *pc); -static int __glxQueryHyperpipeConfigSGIX(__GLXclientState *cl, GLbyte *pc); -static int __glxHyperpipeConfigSGIX(__GLXclientState *cl, GLbyte *pc); - /************************************************************************/ @@ -254,7 +244,7 @@ int DoCreateContext(__GLXclientState *cl, GLXContextID gcId, } -int __glXCreateContext(__GLXclientState *cl, GLbyte *pc) +int __glXDisp_CreateContext(__GLXclientState *cl, GLbyte *pc) { xGLXCreateContextReq *req = (xGLXCreateContextReq *) pc; return DoCreateContext( cl, req->context, req->shareList, req->visual, @@ -262,7 +252,7 @@ int __glXCreateContext(__GLXclientState *cl, GLbyte *pc) } -int __glXCreateNewContext(__GLXclientState *cl, GLbyte *pc) +int __glXDisp_CreateNewContext(__GLXclientState *cl, GLbyte *pc) { xGLXCreateNewContextReq *req = (xGLXCreateNewContextReq *) pc; return DoCreateContext( cl, req->context, req->shareList, req->fbconfig, @@ -270,7 +260,7 @@ int __glXCreateNewContext(__GLXclientState *cl, GLbyte *pc) } -int __glXCreateContextWithConfigSGIX(__GLXclientState *cl, GLbyte *pc) +int __glXDisp_CreateContextWithConfigSGIX(__GLXclientState *cl, GLbyte *pc) { xGLXCreateContextWithConfigSGIXReq *req = (xGLXCreateContextWithConfigSGIXReq *) pc; @@ -281,7 +271,7 @@ int __glXCreateContextWithConfigSGIX(__GLXclientState *cl, GLbyte *pc) /* ** Destroy a GL context as an X resource. */ -int __glXDestroyContext(__GLXclientState *cl, GLbyte *pc) +int __glXDisp_DestroyContext(__GLXclientState *cl, GLbyte *pc) { ClientPtr client = cl->client; xGLXDestroyContextReq *req = (xGLXDestroyContextReq *) pc; @@ -399,7 +389,7 @@ static void StartUsingContext(__GLXclientState *cl, __GLXcontext *glxc) ** Make an OpenGL context and drawable current. */ -int __glXMakeCurrent(__GLXclientState *cl, GLbyte *pc) +int __glXDisp_MakeCurrent(__GLXclientState *cl, GLbyte *pc) { xGLXMakeCurrentReq *req = (xGLXMakeCurrentReq *) pc; @@ -407,7 +397,7 @@ int __glXMakeCurrent(__GLXclientState *cl, GLbyte *pc) req->context, req->oldContextTag ); } -int __glXMakeContextCurrent(__GLXclientState *cl, GLbyte *pc) +int __glXDisp_MakeContextCurrent(__GLXclientState *cl, GLbyte *pc) { xGLXMakeContextCurrentReq *req = (xGLXMakeContextCurrentReq *) pc; @@ -415,7 +405,7 @@ int __glXMakeContextCurrent(__GLXclientState *cl, GLbyte *pc) req->context, req->oldContextTag ); } -int __glXMakeCurrentReadSGI(__GLXclientState *cl, GLbyte *pc) +int __glXDisp_MakeCurrentReadSGI(__GLXclientState *cl, GLbyte *pc) { xGLXMakeCurrentReadSGIReq *req = (xGLXMakeCurrentReadSGIReq *) pc; @@ -750,7 +740,7 @@ int DoMakeCurrent( __GLXclientState *cl, return Success; } -int __glXIsDirect(__GLXclientState *cl, GLbyte *pc) +int __glXDisp_IsDirect(__GLXclientState *cl, GLbyte *pc) { ClientPtr client = cl->client; xGLXIsDirectReq *req = (xGLXIsDirectReq *) pc; @@ -780,7 +770,7 @@ int __glXIsDirect(__GLXclientState *cl, GLbyte *pc) return Success; } -int __glXQueryVersion(__GLXclientState *cl, GLbyte *pc) +int __glXDisp_QueryVersion(__GLXclientState *cl, GLbyte *pc) { ClientPtr client = cl->client; xGLXQueryVersionReq *req = (xGLXQueryVersionReq *) pc; @@ -811,7 +801,7 @@ int __glXQueryVersion(__GLXclientState *cl, GLbyte *pc) return Success; } -int __glXWaitGL(__GLXclientState *cl, GLbyte *pc) +int __glXDisp_WaitGL(__GLXclientState *cl, GLbyte *pc) { xGLXWaitGLReq *req = (xGLXWaitGLReq *)pc; int error; @@ -823,7 +813,7 @@ int __glXWaitGL(__GLXclientState *cl, GLbyte *pc) return Success; } -int __glXWaitX(__GLXclientState *cl, GLbyte *pc) +int __glXDisp_WaitX(__GLXclientState *cl, GLbyte *pc) { xGLXWaitXReq *req = (xGLXWaitXReq *)pc; int error; @@ -840,7 +830,7 @@ int __glXWaitX(__GLXclientState *cl, GLbyte *pc) return Success; } -int __glXCopyContext(__GLXclientState *cl, GLbyte *pc) +int __glXDisp_CopyContext(__GLXclientState *cl, GLbyte *pc) { ClientPtr client = cl->client; xGLXCopyContextReq *req = (xGLXCopyContextReq *) pc; @@ -1011,7 +1001,7 @@ int DoGetVisualConfigs(__GLXclientState *cl, unsigned screen, return Success; } -int __glXGetVisualConfigs(__GLXclientState *cl, GLbyte *pc) +int __glXDisp_GetVisualConfigs(__GLXclientState *cl, GLbyte *pc) { xGLXGetVisualConfigsReq *req = (xGLXGetVisualConfigsReq *) pc; return DoGetVisualConfigs( cl, req->screen, GL_FALSE ); @@ -1187,14 +1177,14 @@ int DoGetFBConfigs(__GLXclientState *cl, unsigned screen, GLboolean do_swap) } -int __glXGetFBConfigs(__GLXclientState *cl, GLbyte *pc) +int __glXDisp_GetFBConfigs(__GLXclientState *cl, GLbyte *pc) { xGLXGetFBConfigsReq *req = (xGLXGetFBConfigsReq *) pc; return DoGetFBConfigs( cl, req->screen, GL_FALSE ); } -int __glXGetFBConfigsSGIX(__GLXclientState *cl, GLbyte *pc) +int __glXDisp_GetFBConfigsSGIX(__GLXclientState *cl, GLbyte *pc) { xGLXGetFBConfigsSGIXReq *req = (xGLXGetFBConfigsSGIXReq *) pc; return DoGetFBConfigs( cl, req->screen, GL_FALSE ); @@ -1290,21 +1280,21 @@ int DoCreateGLXPixmap(__GLXclientState *cl, XID fbconfigId, return Success; } -int __glXCreateGLXPixmap(__GLXclientState *cl, GLbyte *pc) +int __glXDisp_CreateGLXPixmap(__GLXclientState *cl, GLbyte *pc) { xGLXCreateGLXPixmapReq *req = (xGLXCreateGLXPixmapReq *) pc; return DoCreateGLXPixmap( cl, req->visual, req->screen, req->pixmap, req->glxpixmap ); } -int __glXCreatePixmap(__GLXclientState *cl, GLbyte *pc) +int __glXDisp_CreatePixmap(__GLXclientState *cl, GLbyte *pc) { xGLXCreatePixmapReq *req = (xGLXCreatePixmapReq *) pc; return DoCreateGLXPixmap( cl, req->fbconfig, req->screen, req->pixmap, req->glxpixmap ); } -int __glXCreateGLXPixmapWithConfigSGIX(__GLXclientState *cl, GLbyte *pc) +int __glXDisp_CreateGLXPixmapWithConfigSGIX(__GLXclientState *cl, GLbyte *pc) { xGLXCreateGLXPixmapWithConfigSGIXReq *req = (xGLXCreateGLXPixmapWithConfigSGIXReq *) pc; @@ -1329,21 +1319,21 @@ int DoDestroyPixmap(__GLXclientState *cl, XID glxpixmap) return Success; } -int __glXDestroyGLXPixmap(__GLXclientState *cl, GLbyte *pc) +int __glXDisp_DestroyGLXPixmap(__GLXclientState *cl, GLbyte *pc) { xGLXDestroyGLXPixmapReq *req = (xGLXDestroyGLXPixmapReq *) pc; return DoDestroyPixmap(cl, req->glxpixmap); } -int __glXDestroyPixmap(__GLXclientState *cl, GLbyte *pc) +int __glXDisp_DestroyPixmap(__GLXclientState *cl, GLbyte *pc) { xGLXDestroyPixmapReq *req = (xGLXDestroyPixmapReq *) pc; return DoDestroyPixmap(cl, req->glxpixmap); } -int __glXCreatePbuffer(__GLXclientState *cl, GLbyte *pc) +int __glXDisp_CreatePbuffer(__GLXclientState *cl, GLbyte *pc) { xGLXCreatePbufferReq *req = (xGLXCreatePbufferReq *) pc; @@ -1352,7 +1342,7 @@ int __glXCreatePbuffer(__GLXclientState *cl, GLbyte *pc) return BadRequest; } -int __glXDestroyPbuffer(__GLXclientState *cl, GLbyte *pc) +int __glXDisp_DestroyPbuffer(__GLXclientState *cl, GLbyte *pc) { xGLXDestroyPbufferReq *req = (xGLXDestroyPbufferReq *) pc; @@ -1361,7 +1351,7 @@ int __glXDestroyPbuffer(__GLXclientState *cl, GLbyte *pc) return BadRequest; } -int __glXChangeDrawableAttributes(__GLXclientState *cl, GLbyte *pc) +int __glXDisp_ChangeDrawableAttributes(__GLXclientState *cl, GLbyte *pc) { xGLXChangeDrawableAttributesReq *req = (xGLXChangeDrawableAttributesReq *) pc; @@ -1371,7 +1361,7 @@ int __glXChangeDrawableAttributes(__GLXclientState *cl, GLbyte *pc) return BadRequest; } -int __glXCreateWindow(__GLXclientState *cl, GLbyte *pc) +int __glXDisp_CreateWindow(__GLXclientState *cl, GLbyte *pc) { xGLXCreateWindowReq *req = (xGLXCreateWindowReq *) pc; ClientPtr client = cl->client; @@ -1403,7 +1393,7 @@ int __glXCreateWindow(__GLXclientState *cl, GLbyte *pc) return Success; } -int __glXDestroyWindow(__GLXclientState *cl, GLbyte *pc) +int __glXDisp_DestroyWindow(__GLXclientState *cl, GLbyte *pc) { xGLXDestroyWindowReq *req = (xGLXDestroyWindowReq *) pc; ClientPtr client = cl->client; @@ -1428,7 +1418,7 @@ int __glXDestroyWindow(__GLXclientState *cl, GLbyte *pc) ** this time that is of value. Consequently, this code must be ** implemented by somebody other than SGI. */ -int __glXSwapBuffers(__GLXclientState *cl, GLbyte *pc) +int __glXDisp_SwapBuffers(__GLXclientState *cl, GLbyte *pc) { ClientPtr client = cl->client; xGLXSwapBuffersReq *req = (xGLXSwapBuffersReq *) pc; @@ -1518,21 +1508,21 @@ int DoQueryContext(__GLXclientState *cl, GLXContextID gcId) return Success; } -int __glXQueryContextInfoEXT(__GLXclientState *cl, GLbyte *pc) +int __glXDisp_QueryContextInfoEXT(__GLXclientState *cl, GLbyte *pc) { xGLXQueryContextInfoEXTReq *req = (xGLXQueryContextInfoEXTReq *) pc; return DoQueryContext(cl, req->context); } -int __glXQueryContext(__GLXclientState *cl, GLbyte *pc) +int __glXDisp_QueryContext(__GLXclientState *cl, GLbyte *pc) { xGLXQueryContextReq *req = (xGLXQueryContextReq *) pc; return DoQueryContext(cl, req->context); } -int __glXBindTexImageEXT(__GLXclientState *cl, GLbyte *pc) +int __glXDisp_BindTexImageEXT(__GLXclientState *cl, GLbyte *pc) { xGLXVendorPrivateReq *req = (xGLXVendorPrivateReq *) pc; ClientPtr client = cl->client; @@ -1568,7 +1558,7 @@ int __glXBindTexImageEXT(__GLXclientState *cl, GLbyte *pc) pGlxPixmap); } -int __glXReleaseTexImageEXT(__GLXclientState *cl, GLbyte *pc) +int __glXDisp_ReleaseTexImageEXT(__GLXclientState *cl, GLbyte *pc) { xGLXVendorPrivateReq *req = (xGLXVendorPrivateReq *) pc; ClientPtr client = cl->client; @@ -1601,7 +1591,7 @@ int __glXReleaseTexImageEXT(__GLXclientState *cl, GLbyte *pc) pGlxPixmap); } -int __glXCopySubBufferMESA(__GLXclientState *cl, GLbyte *pc) +int __glXDisp_CopySubBufferMESA(__GLXclientState *cl, GLbyte *pc) { xGLXVendorPrivateReq *req = (xGLXVendorPrivateReq *) pc; GLXContextTag tag = req->contextTag; @@ -1701,7 +1691,7 @@ DoGetDrawableAttributes(__GLXclientState *cl, XID drawId) return Success; } -int __glXGetDrawableAttributesSGIX(__GLXclientState *cl, GLbyte *pc) +int __glXDisp_GetDrawableAttributesSGIX(__GLXclientState *cl, GLbyte *pc) { xGLXVendorPrivateWithReplyReq *req = (xGLXVendorPrivateWithReplyReq *)pc; CARD32 *data; @@ -1713,7 +1703,7 @@ int __glXGetDrawableAttributesSGIX(__GLXclientState *cl, GLbyte *pc) return DoGetDrawableAttributes(cl, drawable); } -int __glXGetDrawableAttributes(__GLXclientState *cl, GLbyte *pc) +int __glXDisp_GetDrawableAttributes(__GLXclientState *cl, GLbyte *pc) { xGLXGetDrawableAttributesReq *req = (xGLXGetDrawableAttributesReq *)pc; @@ -1727,10 +1717,7 @@ int __glXGetDrawableAttributes(__GLXclientState *cl, GLbyte *pc) ** client library to send batches of GL rendering commands. */ -/* -** Execute all the drawing commands in a request. -*/ -int __glXRender(__GLXclientState *cl, GLbyte *pc) +int DoRender(__GLXclientState *cl, GLbyte *pc, int do_swap) { xGLXRenderReq *req; ClientPtr client= cl->client; @@ -1739,14 +1726,15 @@ int __glXRender(__GLXclientState *cl, GLbyte *pc) CARD16 opcode; __GLXrenderHeader *hdr; __GLXcontext *glxc; + __GLX_DECLARE_SWAP_VARIABLES; - /* - ** NOTE: much of this code also appears in the byteswapping version of this - ** routine, __glXSwapRender(). Any changes made here should also be - ** duplicated there. - */ req = (xGLXRenderReq *) pc; + if (do_swap) { + __GLX_SWAP_SHORT(&req->length); + __GLX_SWAP_INT(&req->contextTag); + } + glxc = __glXForceCurrent(cl, req->contextTag, &error); if (!glxc) { return error; @@ -1756,56 +1744,47 @@ int __glXRender(__GLXclientState *cl, GLbyte *pc) pc += sz_xGLXRenderReq; left = (req->length << 2) - sz_xGLXRenderReq; while (left > 0) { - __GLXrenderSizeData *entry; + __GLXrenderSizeData entry; int extra; - void (* proc)(GLbyte *); + __GLXdispatchRenderProcPtr proc; + int err; /* ** Verify that the header length and the overall length agree. ** Also, each command must be word aligned. */ hdr = (__GLXrenderHeader *) pc; + if (do_swap) { + __GLX_SWAP_SHORT(&hdr->length); + __GLX_SWAP_SHORT(&hdr->opcode); + } cmdlen = hdr->length; opcode = hdr->opcode; /* ** Check for core opcodes and grab entry data. */ - if ( (opcode >= __GLX_MIN_RENDER_OPCODE) && - (opcode <= __GLX_MAX_RENDER_OPCODE) ) { - entry = &__glXRenderSizeTable[opcode]; - proc = __glXRenderTable[opcode]; -#if __GLX_MAX_RENDER_OPCODE_EXT > __GLX_MIN_RENDER_OPCODE_EXT - } else if ( (opcode >= __GLX_MIN_RENDER_OPCODE_EXT) && - (opcode <= __GLX_MAX_RENDER_OPCODE_EXT) ) { - entry = - &__glXRenderSizeTable_EXT[opcode - - __GLX_MIN_RENDER_OPCODE_EXT]; - proc = __glXRenderTable_EXT[opcode - - __GLX_MIN_RENDER_OPCODE_EXT]; -#endif /* __GLX_MAX_RENDER_OPCODE_EXT > __GLX_MIN_RENDER_OPCODE_EXT */ - } else { + err = __glXGetProtocolSizeData(& Render_dispatch_info, opcode, & entry); + proc = (__GLXdispatchRenderProcPtr) + __glXGetProtocolDecodeFunction(& Render_dispatch_info, opcode, do_swap); + + if ((err < 0) || (proc == NULL)) { client->errorValue = commandsDone; return __glXError(GLXBadRenderRequest); } - if (!entry->bytes) { - /* unused opcode */ - client->errorValue = commandsDone; - return __glXError(GLXBadRenderRequest); - } - if (entry->varsize) { + if (entry.varsize) { /* variable size command */ - extra = (*entry->varsize)(pc + __GLX_RENDER_HDR_SIZE, False); + extra = (*entry.varsize)(pc + __GLX_RENDER_HDR_SIZE, do_swap); if (extra < 0) { extra = 0; } - if (cmdlen != __GLX_PAD(entry->bytes + extra)) { + if (cmdlen != __GLX_PAD(entry.bytes + extra)) { return BadLength; } } else { /* constant size command */ - if (cmdlen != __GLX_PAD(entry->bytes)) { + if (cmdlen != __GLX_PAD(entry.bytes)) { return BadLength; } } @@ -1830,26 +1809,34 @@ int __glXRender(__GLXclientState *cl, GLbyte *pc) } /* -** Execute a large rendering request (one that spans multiple X requests). +** Execute all the drawing commands in a request. */ -int __glXRenderLarge(__GLXclientState *cl, GLbyte *pc) +int __glXDisp_Render(__GLXclientState *cl, GLbyte *pc) +{ + return DoRender(cl, pc, False); +} + +int DoRenderLarge(__GLXclientState *cl, GLbyte *pc, int do_swap) { xGLXRenderLargeReq *req; ClientPtr client= cl->client; - GLuint dataBytes; - void (*proc)(GLbyte *); + size_t dataBytes; __GLXrenderLargeHeader *hdr; __GLXcontext *glxc; int error; CARD16 opcode; + __GLX_DECLARE_SWAP_VARIABLES; - /* - ** NOTE: much of this code also appears in the byteswapping version of this - ** routine, __glXSwapRenderLarge(). Any changes made here should also be - ** duplicated there. - */ req = (xGLXRenderLargeReq *) pc; + if (do_swap) { + __GLX_SWAP_SHORT(&req->length); + __GLX_SWAP_INT(&req->contextTag); + __GLX_SWAP_INT(&req->dataBytes); + __GLX_SWAP_SHORT(&req->requestNumber); + __GLX_SWAP_SHORT(&req->requestTotal); + } + glxc = __glXForceCurrent(cl, req->contextTag, &error); if (!glxc) { /* Reset in case this isn't 1st request. */ @@ -1870,8 +1857,11 @@ int __glXRenderLarge(__GLXclientState *cl, GLbyte *pc) pc += sz_xGLXRenderLargeReq; if (cl->largeCmdRequestsSoFar == 0) { - __GLXrenderSizeData *entry; - int extra, cmdlen; + __GLXrenderSizeData entry; + int extra; + size_t cmdlen; + int err; + /* ** This is the first request of a multi request command. ** Make enough space in the buffer, then copy the entire request. @@ -1882,48 +1872,39 @@ int __glXRenderLarge(__GLXclientState *cl, GLbyte *pc) } hdr = (__GLXrenderLargeHeader *) pc; + if (do_swap) { + __GLX_SWAP_INT(&hdr->length); + __GLX_SWAP_INT(&hdr->opcode); + } cmdlen = hdr->length; opcode = hdr->opcode; /* ** Check for core opcodes and grab entry data. */ - if ( (opcode >= __GLX_MIN_RENDER_OPCODE) && - (opcode <= __GLX_MAX_RENDER_OPCODE) ) { - entry = &__glXRenderSizeTable[opcode]; -#if __GLX_MAX_RENDER_OPCODE_EXT > __GLX_MIN_RENDER_OPCODE_EXT - } else if ( (opcode >= __GLX_MIN_RENDER_OPCODE_EXT) && - (opcode <= __GLX_MAX_RENDER_OPCODE_EXT) ) { - opcode -= __GLX_MIN_RENDER_OPCODE_EXT; - entry = &__glXRenderSizeTable_EXT[opcode]; -#endif /* __GLX_MAX_RENDER_OPCODE_EXT > __GLX_MIN_RENDER_OPCODE_EXT */ - } else { + err = __glXGetProtocolSizeData(& Render_dispatch_info, opcode, & entry); + if (err < 0) { client->errorValue = opcode; return __glXError(GLXBadLargeRequest); } - if (!entry->bytes) { - /* unused opcode */ - client->errorValue = opcode; - return __glXError(GLXBadLargeRequest); - } - if (entry->varsize) { + if (entry.varsize) { /* ** If it's a variable-size command (a command whose length must ** be computed from its parameters), all the parameters needed ** will be in the 1st request, so it's okay to do this. */ - extra = (*entry->varsize)(pc + __GLX_RENDER_LARGE_HDR_SIZE, False); + extra = (*entry.varsize)(pc + __GLX_RENDER_LARGE_HDR_SIZE, do_swap); if (extra < 0) { extra = 0; } /* large command's header is 4 bytes longer, so add 4 */ - if (cmdlen != __GLX_PAD(entry->bytes + 4 + extra)) { + if (cmdlen != __GLX_PAD(entry.bytes + 4 + extra)) { return BadLength; } } else { /* constant size command */ - if (cmdlen != __GLX_PAD(entry->bytes + 4)) { + if (cmdlen != __GLX_PAD(entry.bytes + 4)) { return BadLength; } } @@ -1932,10 +1913,9 @@ int __glXRenderLarge(__GLXclientState *cl, GLbyte *pc) */ if (cl->largeCmdBufSize < cmdlen) { if (!cl->largeCmdBuf) { - cl->largeCmdBuf = (GLbyte *) xalloc((size_t)cmdlen); + cl->largeCmdBuf = (GLbyte *) xalloc(cmdlen); } else { - cl->largeCmdBuf = (GLbyte *) xrealloc(cl->largeCmdBuf, - (size_t)cmdlen); + cl->largeCmdBuf = (GLbyte *) xrealloc(cl->largeCmdBuf, cmdlen); } if (!cl->largeCmdBuf) { return BadAlloc; @@ -1983,6 +1963,8 @@ int __glXRenderLarge(__GLXclientState *cl, GLbyte *pc) cl->largeCmdRequestsSoFar++; if (req->requestNumber == cl->largeCmdRequestsTotal) { + __GLXdispatchRenderProcPtr proc; + /* ** This is the last request; it must have enough bytes to complete ** the command. @@ -2003,21 +1985,17 @@ int __glXRenderLarge(__GLXclientState *cl, GLbyte *pc) return __glXError(GLXBadLargeRequest); } hdr = (__GLXrenderLargeHeader *) cl->largeCmdBuf; - opcode = hdr->opcode; - /* + ** The opcode and length field in the header had already been + ** swapped when the first request was received. + ** ** Use the opcode to index into the procedure table. */ - if ( (opcode >= __GLX_MIN_RENDER_OPCODE) && - (opcode <= __GLX_MAX_RENDER_OPCODE) ) { - proc = __glXRenderTable[opcode]; -#if __GLX_MAX_RENDER_OPCODE_EXT > __GLX_MIN_RENDER_OPCODE_EXT - } else if ( (opcode >= __GLX_MIN_RENDER_OPCODE_EXT) && - (opcode <= __GLX_MAX_RENDER_OPCODE_EXT) ) { - opcode -= __GLX_MIN_RENDER_OPCODE_EXT; - proc = __glXRenderTable_EXT[opcode]; -#endif /* __GLX_MAX_RENDER_OPCODE_EXT > __GLX_MIN_RENDER_OPCODE_EXT */ - } else { + opcode = hdr->opcode; + + proc = (__GLXdispatchRenderProcPtr) + __glXGetProtocolDecodeFunction(& Render_dispatch_info, opcode, do_swap); + if (proc == NULL) { client->errorValue = opcode; return __glXError(GLXBadLargeRequest); } @@ -2041,9 +2019,17 @@ int __glXRenderLarge(__GLXclientState *cl, GLbyte *pc) } } +/* +** Execute a large rendering request (one that spans multiple X requests). +*/ +int __glXDisp_RenderLarge(__GLXclientState *cl, GLbyte *pc) +{ + return DoRenderLarge(cl, pc, False); +} + extern RESTYPE __glXSwapBarrierRes; -static int __glXBindSwapBarrierSGIX(__GLXclientState *cl, GLbyte *pc) +int __glXDisp_BindSwapBarrierSGIX(__GLXclientState *cl, GLbyte *pc) { ClientPtr client = cl->client; xGLXBindSwapBarrierSGIXReq *req = (xGLXBindSwapBarrierSGIXReq *) pc; @@ -2073,7 +2059,7 @@ static int __glXBindSwapBarrierSGIX(__GLXclientState *cl, GLbyte *pc) } -static int __glXQueryMaxSwapBarriersSGIX(__GLXclientState *cl, GLbyte *pc) +int __glXDisp_QueryMaxSwapBarriersSGIX(__GLXclientState *cl, GLbyte *pc) { ClientPtr client = cl->client; xGLXQueryMaxSwapBarriersSGIXReq *req = @@ -2104,7 +2090,7 @@ static int __glXQueryMaxSwapBarriersSGIX(__GLXclientState *cl, GLbyte *pc) #define GLX_BAD_HYPERPIPE_SGIX 92 -static int __glxQueryHyperpipeNetworkSGIX(__GLXclientState *cl, GLbyte *pc) +int __glXDisp_QueryHyperpipeNetworkSGIX(__GLXclientState *cl, GLbyte *pc) { ClientPtr client = cl->client; xGLXQueryHyperpipeNetworkSGIXReq * req = (xGLXQueryHyperpipeNetworkSGIXReq *) pc; @@ -2144,7 +2130,7 @@ static int __glxQueryHyperpipeNetworkSGIX(__GLXclientState *cl, GLbyte *pc) return Success; } -static int __glxDestroyHyperpipeConfigSGIX (__GLXclientState *cl, GLbyte *pc) +int __glXDisp_DestroyHyperpipeConfigSGIX (__GLXclientState *cl, GLbyte *pc) { ClientPtr client = cl->client; xGLXDestroyHyperpipeConfigSGIXReq * req = @@ -2179,7 +2165,7 @@ static int __glxDestroyHyperpipeConfigSGIX (__GLXclientState *cl, GLbyte *pc) return Success; } -static int __glxQueryHyperpipeConfigSGIX(__GLXclientState *cl, GLbyte *pc) +int __glXDisp_QueryHyperpipeConfigSGIX(__GLXclientState *cl, GLbyte *pc) { ClientPtr client = cl->client; xGLXQueryHyperpipeConfigSGIXReq * req = @@ -2223,7 +2209,7 @@ static int __glxQueryHyperpipeConfigSGIX(__GLXclientState *cl, GLbyte *pc) return Success; } -static int __glxHyperpipeConfigSGIX(__GLXclientState *cl, GLbyte *pc) +int __glXDisp_HyperpipeConfigSGIX(__GLXclientState *cl, GLbyte *pc) { ClientPtr client = cl->client; xGLXHyperpipeConfigSGIXReq * req = @@ -2274,40 +2260,21 @@ static int __glxHyperpipeConfigSGIX(__GLXclientState *cl, GLbyte *pc) ** allocating the entry points in the dispatch table. */ -int __glXVendorPrivate(__GLXclientState *cl, GLbyte *pc) +int __glXDisp_VendorPrivate(__GLXclientState *cl, GLbyte *pc) { - xGLXVendorPrivateReq *req; - GLint vendorcode; + xGLXVendorPrivateReq *req = (xGLXVendorPrivateReq *) pc; + GLint vendorcode = req->vendorCode; + __GLXdispatchVendorPrivProcPtr proc; - req = (xGLXVendorPrivateReq *) pc; - vendorcode = req->vendorCode; -#ifndef __DARWIN__ - switch( vendorcode ) { - case X_GLvop_SampleMaskSGIS: - CALL_SampleMaskSGIS( GET_DISPATCH(), - (*(GLfloat *)(pc + 4), *(GLboolean *)(pc + 8)) ); - return Success; - case X_GLvop_SamplePatternSGIS: - CALL_SamplePatternSGIS( GET_DISPATCH(), (*(GLenum *)(pc + 4)) ); - return Success; - case X_GLXvop_BindSwapBarrierSGIX: - return __glXBindSwapBarrierSGIX(cl, pc); - case X_GLXvop_BindTexImageEXT: - return __glXBindTexImageEXT(cl, pc); - case X_GLXvop_ReleaseTexImageEXT: - return __glXReleaseTexImageEXT(cl, pc); - case X_GLXvop_CopySubBufferMESA: - return __glXCopySubBufferMESA(cl, pc); - } -#endif - - if ((vendorcode >= __GLX_MIN_VENDPRIV_OPCODE_EXT) && - (vendorcode <= __GLX_MAX_VENDPRIV_OPCODE_EXT)) { - (*__glXVendorPrivTable_EXT[vendorcode-__GLX_MIN_VENDPRIV_OPCODE_EXT]) - (cl, (GLbyte*)req); + proc = (__GLXdispatchVendorPrivProcPtr) + __glXGetProtocolDecodeFunction(& VendorPriv_dispatch_info, + vendorcode, 0); + if (proc != NULL) { + (*proc)(cl, (GLbyte*)req); return Success; } + /* ** This sample implemention does not support any private requests. */ @@ -2315,67 +2282,25 @@ int __glXVendorPrivate(__GLXclientState *cl, GLbyte *pc) return __glXError(GLXUnsupportedPrivateRequest); } -int __glXVendorPrivateWithReply(__GLXclientState *cl, GLbyte *pc) +int __glXDisp_VendorPrivateWithReply(__GLXclientState *cl, GLbyte *pc) { - xGLXVendorPrivateWithReplyReq *req; - GLint vendorcode; + xGLXVendorPrivateReq *req = (xGLXVendorPrivateReq *) pc; + GLint vendorcode = req->vendorCode; + __GLXdispatchVendorPrivProcPtr proc; - req = (xGLXVendorPrivateWithReplyReq *) pc; - vendorcode = req->vendorCode; - switch (vendorcode) { - case X_GLXvop_QueryContextInfoEXT: - return __glXQueryContextInfoEXT(cl, pc); - case X_GLXvop_MakeCurrentReadSGI: - return __glXMakeCurrentReadSGI(cl, pc); - case X_GLXvop_QueryMaxSwapBarriersSGIX: - return __glXQueryMaxSwapBarriersSGIX(cl, pc); - case X_GLXvop_QueryHyperpipeNetworkSGIX: - return __glxQueryHyperpipeNetworkSGIX(cl, pc); - case X_GLXvop_QueryHyperpipeConfigSGIX: - return __glxQueryHyperpipeConfigSGIX(cl, pc); - case X_GLXvop_DestroyHyperpipeConfigSGIX: - return __glxDestroyHyperpipeConfigSGIX(cl, pc); - case X_GLXvop_HyperpipeConfigSGIX: - return __glxHyperpipeConfigSGIX(cl, pc); - case X_GLXvop_GetFBConfigsSGIX: - return __glXGetFBConfigsSGIX(cl, pc); - case X_GLXvop_CreateContextWithConfigSGIX: - return __glXCreateContextWithConfigSGIX(cl, pc); - case X_GLXvop_CreateGLXPixmapWithConfigSGIX: - return __glXCreateGLXPixmapWithConfigSGIX(cl, pc); - case X_GLXvop_GetDrawableAttributesSGIX: - return __glXGetDrawableAttributesSGIX(cl, pc); - case X_GLvop_IsRenderbufferEXT: - return __glXDisp_IsRenderbufferEXT(cl, pc); - case X_GLvop_GenRenderbuffersEXT: - return __glXDisp_GenRenderbuffersEXT(cl, pc); - case X_GLvop_GetRenderbufferParameterivEXT: - return __glXDisp_GetRenderbufferParameterivEXT(cl, pc); - case X_GLvop_IsFramebufferEXT: - return __glXDisp_IsFramebufferEXT(cl, pc); - case X_GLvop_GenFramebuffersEXT: - return __glXDisp_GenFramebuffersEXT(cl, pc); - case X_GLvop_CheckFramebufferStatusEXT: - return __glXDisp_CheckFramebufferStatusEXT(cl, pc); - case X_GLvop_GetFramebufferAttachmentParameterivEXT: - return __glXDisp_GetFramebufferAttachmentParameterivEXT(cl, pc); - default: - break; - } - - if ((vendorcode >= __GLX_MIN_VENDPRIV_OPCODE_EXT) && - (vendorcode <= __GLX_MAX_VENDPRIV_OPCODE_EXT)) { - return - (*__glXVendorPrivTable_EXT[vendorcode-__GLX_MIN_VENDPRIV_OPCODE_EXT]) - (cl, (GLbyte*)req); + proc = (__GLXdispatchVendorPrivProcPtr) + __glXGetProtocolDecodeFunction(& VendorPriv_dispatch_info, + vendorcode, 0); + if (proc != NULL) { + return (*proc)(cl, (GLbyte*)req); } cl->client->errorValue = vendorcode; return __glXError(GLXUnsupportedPrivateRequest); } -int __glXQueryExtensionsString(__GLXclientState *cl, GLbyte *pc) +int __glXDisp_QueryExtensionsString(__GLXclientState *cl, GLbyte *pc) { ClientPtr client = cl->client; xGLXQueryExtensionsStringReq *req = (xGLXQueryExtensionsStringReq *) pc; @@ -2420,7 +2345,7 @@ int __glXQueryExtensionsString(__GLXclientState *cl, GLbyte *pc) return Success; } -int __glXQueryServerString(__GLXclientState *cl, GLbyte *pc) +int __glXDisp_QueryServerString(__GLXclientState *cl, GLbyte *pc) { ClientPtr client = cl->client; xGLXQueryServerStringReq *req = (xGLXQueryServerStringReq *) pc; @@ -2478,7 +2403,7 @@ int __glXQueryServerString(__GLXclientState *cl, GLbyte *pc) return Success; } -int __glXClientInfo(__GLXclientState *cl, GLbyte *pc) +int __glXDisp_ClientInfo(__GLXclientState *cl, GLbyte *pc) { xGLXClientInfoReq *req = (xGLXClientInfoReq *) pc; const char *buf; @@ -2492,4 +2417,3 @@ int __glXClientInfo(__GLXclientState *cl, GLbyte *pc) return Success; } - diff --git a/GL/glx/glxcmdsswap.c b/GL/glx/glxcmdsswap.c index bb86243ca..551824cd6 100644 --- a/GL/glx/glxcmdsswap.c +++ b/GL/glx/glxcmdsswap.c @@ -54,11 +54,9 @@ #include "glthread.h" #include "dispatch.h" #include "indirect_dispatch.h" +#include "indirect_table.h" +#include "indirect_util.h" -static int __glXSwapGetFBConfigsSGIX(__GLXclientState *cl, GLbyte *pc); -static int __glXSwapCreateContextWithConfigSGIX(__GLXclientState *cl, GLbyte *pc); -static int __glXSwapCreateGLXPixmapWithConfigSGIX(__GLXclientState *cl, GLbyte *pc); -static int __glXSwapMakeCurrentReadSGI(__GLXclientState *cl, GLbyte *pc); /************************************************************************/ @@ -69,7 +67,7 @@ static int __glXSwapMakeCurrentReadSGI(__GLXclientState *cl, GLbyte *pc); ** it is called at the end of the unswapped routine. */ -int __glXSwapCreateContext(__GLXclientState *cl, GLbyte *pc) +int __glXDispSwap_CreateContext(__GLXclientState *cl, GLbyte *pc) { xGLXCreateContextReq *req = (xGLXCreateContextReq *) pc; __GLX_DECLARE_SWAP_VARIABLES; @@ -84,7 +82,7 @@ int __glXSwapCreateContext(__GLXclientState *cl, GLbyte *pc) req->screen, req->isDirect ); } -int __glXSwapCreateNewContext(__GLXclientState *cl, GLbyte *pc) +int __glXDispSwap_CreateNewContext(__GLXclientState *cl, GLbyte *pc) { xGLXCreateNewContextReq *req = (xGLXCreateNewContextReq *) pc; __GLX_DECLARE_SWAP_VARIABLES; @@ -100,7 +98,7 @@ int __glXSwapCreateNewContext(__GLXclientState *cl, GLbyte *pc) req->screen, req->isDirect ); } -int __glXSwapCreateContextWithConfigSGIX(__GLXclientState *cl, GLbyte *pc) +int __glXDispSwap_CreateContextWithConfigSGIX(__GLXclientState *cl, GLbyte *pc) { xGLXCreateContextWithConfigSGIXReq *req = (xGLXCreateContextWithConfigSGIXReq *) pc; @@ -117,7 +115,7 @@ int __glXSwapCreateContextWithConfigSGIX(__GLXclientState *cl, GLbyte *pc) req->screen, req->isDirect ); } -int __glXSwapDestroyContext(__GLXclientState *cl, GLbyte *pc) +int __glXDispSwap_DestroyContext(__GLXclientState *cl, GLbyte *pc) { xGLXDestroyContextReq *req = (xGLXDestroyContextReq *) pc; __GLX_DECLARE_SWAP_VARIABLES; @@ -125,10 +123,10 @@ int __glXSwapDestroyContext(__GLXclientState *cl, GLbyte *pc) __GLX_SWAP_SHORT(&req->length); __GLX_SWAP_INT(&req->context); - return __glXDestroyContext(cl, pc); + return __glXDisp_DestroyContext(cl, pc); } -int __glXSwapMakeCurrent(__GLXclientState *cl, GLbyte *pc) +int __glXDispSwap_MakeCurrent(__GLXclientState *cl, GLbyte *pc) { xGLXMakeCurrentReq *req = (xGLXMakeCurrentReq *) pc; __GLX_DECLARE_SWAP_VARIABLES; @@ -142,7 +140,7 @@ int __glXSwapMakeCurrent(__GLXclientState *cl, GLbyte *pc) req->context, req->oldContextTag ); } -int __glXSwapMakeContextCurrent(__GLXclientState *cl, GLbyte *pc) +int __glXDispSwap_MakeContextCurrent(__GLXclientState *cl, GLbyte *pc) { xGLXMakeContextCurrentReq *req = (xGLXMakeContextCurrentReq *) pc; __GLX_DECLARE_SWAP_VARIABLES; @@ -157,7 +155,7 @@ int __glXSwapMakeContextCurrent(__GLXclientState *cl, GLbyte *pc) req->context, req->oldContextTag ); } -int __glXSwapMakeCurrentReadSGI(__GLXclientState *cl, GLbyte *pc) +int __glXDispSwap_MakeCurrentReadSGI(__GLXclientState *cl, GLbyte *pc) { xGLXMakeCurrentReadSGIReq *req = (xGLXMakeCurrentReadSGIReq *) pc; __GLX_DECLARE_SWAP_VARIABLES; @@ -172,7 +170,7 @@ int __glXSwapMakeCurrentReadSGI(__GLXclientState *cl, GLbyte *pc) req->context, req->oldContextTag ); } -int __glXSwapIsDirect(__GLXclientState *cl, GLbyte *pc) +int __glXDispSwap_IsDirect(__GLXclientState *cl, GLbyte *pc) { xGLXIsDirectReq *req = (xGLXIsDirectReq *) pc; __GLX_DECLARE_SWAP_VARIABLES; @@ -180,10 +178,10 @@ int __glXSwapIsDirect(__GLXclientState *cl, GLbyte *pc) __GLX_SWAP_SHORT(&req->length); __GLX_SWAP_INT(&req->context); - return __glXIsDirect(cl, pc); + return __glXDisp_IsDirect(cl, pc); } -int __glXSwapQueryVersion(__GLXclientState *cl, GLbyte *pc) +int __glXDispSwap_QueryVersion(__GLXclientState *cl, GLbyte *pc) { xGLXQueryVersionReq *req = (xGLXQueryVersionReq *) pc; __GLX_DECLARE_SWAP_VARIABLES; @@ -192,10 +190,10 @@ int __glXSwapQueryVersion(__GLXclientState *cl, GLbyte *pc) __GLX_SWAP_INT(&req->majorVersion); __GLX_SWAP_INT(&req->minorVersion); - return __glXQueryVersion(cl, pc); + return __glXDisp_QueryVersion(cl, pc); } -int __glXSwapWaitGL(__GLXclientState *cl, GLbyte *pc) +int __glXDispSwap_WaitGL(__GLXclientState *cl, GLbyte *pc) { xGLXWaitGLReq *req = (xGLXWaitGLReq *) pc; __GLX_DECLARE_SWAP_VARIABLES; @@ -203,10 +201,10 @@ int __glXSwapWaitGL(__GLXclientState *cl, GLbyte *pc) __GLX_SWAP_SHORT(&req->length); __GLX_SWAP_INT(&req->contextTag); - return __glXWaitGL(cl, pc); + return __glXDisp_WaitGL(cl, pc); } -int __glXSwapWaitX(__GLXclientState *cl, GLbyte *pc) +int __glXDispSwap_WaitX(__GLXclientState *cl, GLbyte *pc) { xGLXWaitXReq *req = (xGLXWaitXReq *) pc; __GLX_DECLARE_SWAP_VARIABLES; @@ -214,10 +212,10 @@ int __glXSwapWaitX(__GLXclientState *cl, GLbyte *pc) __GLX_SWAP_SHORT(&req->length); __GLX_SWAP_INT(&req->contextTag); - return __glXWaitX(cl, pc); + return __glXDisp_WaitX(cl, pc); } -int __glXSwapCopyContext(__GLXclientState *cl, GLbyte *pc) +int __glXDispSwap_CopyContext(__GLXclientState *cl, GLbyte *pc) { xGLXCopyContextReq *req = (xGLXCopyContextReq *) pc; __GLX_DECLARE_SWAP_VARIABLES; @@ -227,10 +225,10 @@ int __glXSwapCopyContext(__GLXclientState *cl, GLbyte *pc) __GLX_SWAP_INT(&req->dest); __GLX_SWAP_INT(&req->mask); - return __glXCopyContext(cl, pc); + return __glXDisp_CopyContext(cl, pc); } -int __glXSwapGetVisualConfigs(__GLXclientState *cl, GLbyte *pc) +int __glXDispSwap_GetVisualConfigs(__GLXclientState *cl, GLbyte *pc) { xGLXGetVisualConfigsReq *req = (xGLXGetVisualConfigsReq *) pc; __GLX_DECLARE_SWAP_VARIABLES; @@ -239,7 +237,7 @@ int __glXSwapGetVisualConfigs(__GLXclientState *cl, GLbyte *pc) return DoGetVisualConfigs( cl, req->screen, GL_TRUE ); } -int __glXSwapGetFBConfigs(__GLXclientState *cl, GLbyte *pc) +int __glXDispSwap_GetFBConfigs(__GLXclientState *cl, GLbyte *pc) { xGLXGetFBConfigsReq *req = (xGLXGetFBConfigsReq *) pc; __GLX_DECLARE_SWAP_VARIABLES; @@ -248,7 +246,7 @@ int __glXSwapGetFBConfigs(__GLXclientState *cl, GLbyte *pc) return DoGetFBConfigs( cl, req->screen, GL_TRUE ); } -int __glXSwapGetFBConfigsSGIX(__GLXclientState *cl, GLbyte *pc) +int __glXDispSwap_GetFBConfigsSGIX(__GLXclientState *cl, GLbyte *pc) { xGLXGetFBConfigsSGIXReq *req = (xGLXGetFBConfigsSGIXReq *) pc; __GLX_DECLARE_SWAP_VARIABLES; @@ -257,7 +255,7 @@ int __glXSwapGetFBConfigsSGIX(__GLXclientState *cl, GLbyte *pc) return DoGetFBConfigs( cl, req->screen, GL_TRUE ); } -int __glXSwapCreateGLXPixmap(__GLXclientState *cl, GLbyte *pc) +int __glXDispSwap_CreateGLXPixmap(__GLXclientState *cl, GLbyte *pc) { xGLXCreateGLXPixmapReq *req = (xGLXCreateGLXPixmapReq *) pc; __GLX_DECLARE_SWAP_VARIABLES; @@ -272,7 +270,7 @@ int __glXSwapCreateGLXPixmap(__GLXclientState *cl, GLbyte *pc) req->pixmap, req->glxpixmap ); } -int __glXSwapCreatePixmap(__GLXclientState *cl, GLbyte *pc) +int __glXDispSwap_CreatePixmap(__GLXclientState *cl, GLbyte *pc) { xGLXCreatePixmapReq *req = (xGLXCreatePixmapReq *) pc; __GLX_DECLARE_SWAP_VARIABLES; @@ -287,7 +285,7 @@ int __glXSwapCreatePixmap(__GLXclientState *cl, GLbyte *pc) req->pixmap, req->glxpixmap ); } -int __glXSwapCreateGLXPixmapWithConfigSGIX(__GLXclientState *cl, GLbyte *pc) +int __glXDispSwap_CreateGLXPixmapWithConfigSGIX(__GLXclientState *cl, GLbyte *pc) { xGLXCreateGLXPixmapWithConfigSGIXReq *req = (xGLXCreateGLXPixmapWithConfigSGIXReq *) pc; @@ -303,7 +301,7 @@ int __glXSwapCreateGLXPixmapWithConfigSGIX(__GLXclientState *cl, GLbyte *pc) req->pixmap, req->glxpixmap ); } -int __glXSwapDestroyGLXPixmap(__GLXclientState *cl, GLbyte *pc) +int __glXDispSwap_DestroyGLXPixmap(__GLXclientState *cl, GLbyte *pc) { xGLXDestroyGLXPixmapReq *req = (xGLXDestroyGLXPixmapReq *) pc; __GLX_DECLARE_SWAP_VARIABLES; @@ -311,10 +309,10 @@ int __glXSwapDestroyGLXPixmap(__GLXclientState *cl, GLbyte *pc) __GLX_SWAP_SHORT(&req->length); __GLX_SWAP_INT(&req->glxpixmap); - return __glXDestroyGLXPixmap(cl, pc); + return __glXDisp_DestroyGLXPixmap(cl, pc); } -int __glXSwapDestroyPixmap(__GLXclientState *cl, GLbyte *pc) +int __glXDispSwap_DestroyPixmap(__GLXclientState *cl, GLbyte *pc) { xGLXDestroyGLXPixmapReq *req = (xGLXDestroyGLXPixmapReq *) pc; __GLX_DECLARE_SWAP_VARIABLES; @@ -322,10 +320,10 @@ int __glXSwapDestroyPixmap(__GLXclientState *cl, GLbyte *pc) __GLX_SWAP_SHORT(&req->length); __GLX_SWAP_INT(&req->glxpixmap); - return __glXDestroyGLXPixmap(cl, pc); + return __glXDisp_DestroyGLXPixmap(cl, pc); } -int __glXSwapQueryContext(__GLXclientState *cl, GLbyte *pc) +int __glXDispSwap_QueryContext(__GLXclientState *cl, GLbyte *pc) { xGLXQueryContextReq *req = (xGLXQueryContextReq *) pc; @@ -334,7 +332,7 @@ int __glXSwapQueryContext(__GLXclientState *cl, GLbyte *pc) return BadRequest; } -int __glXSwapCreatePbuffer(__GLXclientState *cl, GLbyte *pc) +int __glXDispSwap_CreatePbuffer(__GLXclientState *cl, GLbyte *pc) { xGLXCreatePbufferReq *req = (xGLXCreatePbufferReq *) pc; @@ -343,14 +341,14 @@ int __glXSwapCreatePbuffer(__GLXclientState *cl, GLbyte *pc) return BadRequest; } -int __glXSwapDestroyPbuffer(__GLXclientState *cl, GLbyte *pc) +int __glXDispSwap_DestroyPbuffer(__GLXclientState *cl, GLbyte *pc) { xGLXDestroyPbufferReq *req = (xGLXDestroyPbufferReq *) req; return BadRequest; } -int __glXSwapChangeDrawableAttributes(__GLXclientState *cl, GLbyte *pc) +int __glXDispSwap_ChangeDrawableAttributes(__GLXclientState *cl, GLbyte *pc) { xGLXChangeDrawableAttributesReq *req = (xGLXChangeDrawableAttributesReq *) req; @@ -358,7 +356,7 @@ int __glXSwapChangeDrawableAttributes(__GLXclientState *cl, GLbyte *pc) return BadRequest; } -int __glXSwapCreateWindow(__GLXclientState *cl, GLbyte *pc) +int __glXDispSwap_CreateWindow(__GLXclientState *cl, GLbyte *pc) { xGLXCreateWindowReq *req = (xGLXCreateWindowReq *) pc; @@ -367,7 +365,7 @@ int __glXSwapCreateWindow(__GLXclientState *cl, GLbyte *pc) return BadRequest; } -int __glXSwapDestroyWindow(__GLXclientState *cl, GLbyte *pc) +int __glXDispSwap_DestroyWindow(__GLXclientState *cl, GLbyte *pc) { xGLXDestroyWindowReq *req = (xGLXDestroyWindowReq *) pc; @@ -376,7 +374,7 @@ int __glXSwapDestroyWindow(__GLXclientState *cl, GLbyte *pc) return BadRequest; } -int __glXSwapSwapBuffers(__GLXclientState *cl, GLbyte *pc) +int __glXDispSwap_SwapBuffers(__GLXclientState *cl, GLbyte *pc) { xGLXSwapBuffersReq *req = (xGLXSwapBuffersReq *) pc; __GLX_DECLARE_SWAP_VARIABLES; @@ -385,10 +383,10 @@ int __glXSwapSwapBuffers(__GLXclientState *cl, GLbyte *pc) __GLX_SWAP_INT(&req->contextTag); __GLX_SWAP_INT(&req->drawable); - return __glXSwapBuffers(cl, pc); + return __glXDisp_SwapBuffers(cl, pc); } -int __glXSwapUseXFont(__GLXclientState *cl, GLbyte *pc) +int __glXDispSwap_UseXFont(__GLXclientState *cl, GLbyte *pc) { xGLXUseXFontReq *req = (xGLXUseXFontReq *) pc; __GLX_DECLARE_SWAP_VARIABLES; @@ -400,11 +398,11 @@ int __glXSwapUseXFont(__GLXclientState *cl, GLbyte *pc) __GLX_SWAP_INT(&req->count); __GLX_SWAP_INT(&req->listBase); - return __glXUseXFont(cl, pc); + return __glXDisp_UseXFont(cl, pc); } -int __glXSwapQueryExtensionsString(__GLXclientState *cl, GLbyte *pc) +int __glXDispSwap_QueryExtensionsString(__GLXclientState *cl, GLbyte *pc) { xGLXQueryExtensionsStringReq *req = (xGLXQueryExtensionsStringReq *)pc; __GLX_DECLARE_SWAP_VARIABLES; @@ -412,10 +410,10 @@ int __glXSwapQueryExtensionsString(__GLXclientState *cl, GLbyte *pc) __GLX_SWAP_SHORT(&req->length); __GLX_SWAP_INT(&req->screen); - return __glXQueryExtensionsString(cl, pc); + return __glXDisp_QueryExtensionsString(cl, pc); } -int __glXSwapQueryServerString(__GLXclientState *cl, GLbyte *pc) +int __glXDispSwap_QueryServerString(__GLXclientState *cl, GLbyte *pc) { xGLXQueryServerStringReq *req = (xGLXQueryServerStringReq *)pc; __GLX_DECLARE_SWAP_VARIABLES; @@ -424,10 +422,10 @@ int __glXSwapQueryServerString(__GLXclientState *cl, GLbyte *pc) __GLX_SWAP_INT(&req->screen); __GLX_SWAP_INT(&req->name); - return __glXQueryServerString(cl, pc); + return __glXDisp_QueryServerString(cl, pc); } -int __glXSwapClientInfo(__GLXclientState *cl, GLbyte *pc) +int __glXDispSwap_ClientInfo(__GLXclientState *cl, GLbyte *pc) { xGLXClientInfoReq *req = (xGLXClientInfoReq *)pc; __GLX_DECLARE_SWAP_VARIABLES; @@ -437,10 +435,10 @@ int __glXSwapClientInfo(__GLXclientState *cl, GLbyte *pc) __GLX_SWAP_INT(&req->minor); __GLX_SWAP_INT(&req->numbytes); - return __glXClientInfo(cl, pc); + return __glXDisp_ClientInfo(cl, pc); } -int __glXSwapQueryContextInfoEXT(__GLXclientState *cl, GLbyte *pc) +int __glXDispSwap_QueryContextInfoEXT(__GLXclientState *cl, GLbyte *pc) { xGLXQueryContextInfoEXTReq *req = (xGLXQueryContextInfoEXTReq *) pc; __GLX_DECLARE_SWAP_VARIABLES; @@ -448,10 +446,10 @@ int __glXSwapQueryContextInfoEXT(__GLXclientState *cl, GLbyte *pc) __GLX_SWAP_SHORT(&req->length); __GLX_SWAP_INT(&req->context); - return __glXQueryContextInfoEXT(cl, pc); + return __glXDisp_QueryContextInfoEXT(cl, pc); } -int __glXSwapBindTexImageEXT(__GLXclientState *cl, GLbyte *pc) +int __glXDispSwap_BindTexImageEXT(__GLXclientState *cl, GLbyte *pc) { xGLXVendorPrivateReq *req = (xGLXVendorPrivateReq *) pc; GLXDrawable *drawId; @@ -469,10 +467,10 @@ int __glXSwapBindTexImageEXT(__GLXclientState *cl, GLbyte *pc) __GLX_SWAP_INT(drawId); __GLX_SWAP_INT(buffer); - return __glXBindTexImageEXT(cl, (GLbyte *)pc); + return __glXDisp_BindTexImageEXT(cl, (GLbyte *)pc); } -int __glXSwapReleaseTexImageEXT(__GLXclientState *cl, GLbyte *pc) +int __glXDispSwap_ReleaseTexImageEXT(__GLXclientState *cl, GLbyte *pc) { xGLXVendorPrivateReq *req = (xGLXVendorPrivateReq *) pc; GLXDrawable *drawId; @@ -490,10 +488,10 @@ int __glXSwapReleaseTexImageEXT(__GLXclientState *cl, GLbyte *pc) __GLX_SWAP_INT(drawId); __GLX_SWAP_INT(buffer); - return __glXReleaseTexImageEXT(cl, (GLbyte *)pc); + return __glXDisp_ReleaseTexImageEXT(cl, (GLbyte *)pc); } -int __glXSwapCopySubBufferMESA(__GLXclientState *cl, GLbyte *pc) +int __glXDispSwap_CopySubBufferMESA(__GLXclientState *cl, GLbyte *pc) { xGLXVendorPrivateReq *req = (xGLXVendorPrivateReq *) pc; GLXDrawable *drawId; @@ -514,11 +512,11 @@ int __glXSwapCopySubBufferMESA(__GLXclientState *cl, GLbyte *pc) __GLX_SWAP_INT(pc + 12); __GLX_SWAP_INT(pc + 16); - return __glXCopySubBufferMESA(cl, pc); + return __glXDisp_CopySubBufferMESA(cl, pc); } -int __glXSwapGetDrawableAttributesSGIX(__GLXclientState *cl, GLbyte *pc) +int __glXDispSwap_GetDrawableAttributesSGIX(__GLXclientState *cl, GLbyte *pc) { xGLXVendorPrivateWithReplyReq *req = (xGLXVendorPrivateWithReplyReq *)pc; CARD32 *data; @@ -530,10 +528,10 @@ int __glXSwapGetDrawableAttributesSGIX(__GLXclientState *cl, GLbyte *pc) __GLX_SWAP_INT(&req->contextTag); __GLX_SWAP_INT(data); - return __glXGetDrawableAttributesSGIX(cl, pc); + return __glXDisp_GetDrawableAttributesSGIX(cl, pc); } -int __glXSwapGetDrawableAttributes(__GLXclientState *cl, GLbyte *pc) +int __glXDispSwap_GetDrawableAttributes(__GLXclientState *cl, GLbyte *pc) { xGLXGetDrawableAttributesReq *req = (xGLXGetDrawableAttributesReq *)pc; @@ -542,7 +540,7 @@ int __glXSwapGetDrawableAttributes(__GLXclientState *cl, GLbyte *pc) __GLX_SWAP_SHORT(&req->length); __GLX_SWAP_INT(&req->drawable); - return __glXGetDrawableAttributes(cl, pc); + return __glXDisp_GetDrawableAttributes(cl, pc); } @@ -641,325 +639,17 @@ void __glXSwapGetDrawableAttributesReply(ClientPtr client, ** client library to send batches of GL rendering commands. */ -int __glXSwapRender(__GLXclientState *cl, GLbyte *pc) +int __glXDispSwap_Render(__GLXclientState *cl, GLbyte *pc) { - xGLXRenderReq *req; - ClientPtr client= cl->client; - int left, cmdlen, error; - int commandsDone; - CARD16 opcode; - __GLXrenderHeader *hdr; - __GLXcontext *cx; - __GLX_DECLARE_SWAP_VARIABLES; - - /* - ** NOTE: much of this code also appears in the nonswapping version of this - ** routine, __glXRender(). Any changes made here should also be - ** duplicated there. - */ - - req = (xGLXRenderReq *) pc; - __GLX_SWAP_SHORT(&req->length); - __GLX_SWAP_INT(&req->contextTag); - - cx = __glXForceCurrent(cl, req->contextTag, &error); - if (!cx) { - return error; - } - - commandsDone = 0; - pc += sz_xGLXRenderReq; - left = (req->length << 2) - sz_xGLXRenderReq; - while (left > 0) { - __GLXrenderSizeData *entry; - int extra; - void (* proc)(GLbyte *); - - /* - ** Verify that the header length and the overall length agree. - ** Also, each command must be word aligned. - */ - hdr = (__GLXrenderHeader *) pc; - __GLX_SWAP_SHORT(&hdr->length); - __GLX_SWAP_SHORT(&hdr->opcode); - cmdlen = hdr->length; - opcode = hdr->opcode; - - if ( (opcode >= __GLX_MIN_RENDER_OPCODE) && - (opcode <= __GLX_MAX_RENDER_OPCODE) ) { - entry = &__glXRenderSizeTable[opcode]; - proc = __glXSwapRenderTable[opcode]; -#if __GLX_MAX_RENDER_OPCODE_EXT > __GLX_MIN_RENDER_OPCODE_EXT - } else if ( (opcode >= __GLX_MIN_RENDER_OPCODE_EXT) && - (opcode <= __GLX_MAX_RENDER_OPCODE_EXT) ) { - int index = opcode - __GLX_MIN_RENDER_OPCODE_EXT; - entry = &__glXRenderSizeTable_EXT[index]; - proc = __glXSwapRenderTable_EXT[index]; -#endif /* __GLX_MAX_RENDER_OPCODE_EXT > __GLX_MIN_RENDER_OPCODE_EXT */ - } else { - client->errorValue = commandsDone; - return __glXError(GLXBadRenderRequest); - } - if (!entry->bytes) { - /* unused opcode */ - client->errorValue = commandsDone; - return __glXError(GLXBadRenderRequest); - } - if (entry->varsize) { - /* variable size command */ - extra = (*entry->varsize)(pc + __GLX_RENDER_HDR_SIZE, True); - if (extra < 0) { - extra = 0; - } - if (cmdlen != __GLX_PAD(entry->bytes + extra)) { - return BadLength; - } - } else { - /* constant size command */ - if (cmdlen != __GLX_PAD(entry->bytes)) { - return BadLength; - } - } - if (left < cmdlen) { - return BadLength; - } - - /* - ** Skip over the header and execute the command. We allow the - ** caller to trash the command memory. This is useful especially - ** for things that require double alignment - they can just shift - ** the data towards lower memory (trashing the header) by 4 bytes - ** and achieve the required alignment. - */ - (*proc)(pc + __GLX_RENDER_HDR_SIZE); - pc += cmdlen; - left -= cmdlen; - commandsDone++; - } - __GLX_NOTE_UNFLUSHED_CMDS(cx); - return Success; + return DoRender(cl, pc, True); } /* ** Execute a large rendering request (one that spans multiple X requests). */ -int __glXSwapRenderLarge(__GLXclientState *cl, GLbyte *pc) +int __glXDispSwap_RenderLarge(__GLXclientState *cl, GLbyte *pc) { - xGLXRenderLargeReq *req; - ClientPtr client= cl->client; - size_t dataBytes; - void (*proc)(GLbyte *); - __GLXrenderLargeHeader *hdr; - __GLXcontext *cx; - int error; - CARD16 opcode; - __GLX_DECLARE_SWAP_VARIABLES; - - /* - ** NOTE: much of this code also appears in the nonswapping version of this - ** routine, __glXRenderLarge(). Any changes made here should also be - ** duplicated there. - */ - - req = (xGLXRenderLargeReq *) pc; - __GLX_SWAP_SHORT(&req->length); - __GLX_SWAP_INT(&req->contextTag); - __GLX_SWAP_INT(&req->dataBytes); - __GLX_SWAP_SHORT(&req->requestNumber); - __GLX_SWAP_SHORT(&req->requestTotal); - cx = __glXForceCurrent(cl, req->contextTag, &error); - if (!cx) { - /* Reset in case this isn't 1st request. */ - __glXResetLargeCommandStatus(cl); - return error; - } - dataBytes = req->dataBytes; - - /* - ** Check the request length. - */ - if ((req->length << 2) != __GLX_PAD(dataBytes) + sz_xGLXRenderLargeReq) { - client->errorValue = req->length; - /* Reset in case this isn't 1st request. */ - __glXResetLargeCommandStatus(cl); - return BadLength; - } - pc += sz_xGLXRenderLargeReq; - - if (cl->largeCmdRequestsSoFar == 0) { - __GLXrenderSizeData *entry; - int extra; - size_t cmdlen; - /* - ** This is the first request of a multi request command. - ** Make enough space in the buffer, then copy the entire request. - */ - if (req->requestNumber != 1) { - client->errorValue = req->requestNumber; - return __glXError(GLXBadLargeRequest); - } - hdr = (__GLXrenderLargeHeader *) pc; - __GLX_SWAP_INT(&hdr->length); - __GLX_SWAP_INT(&hdr->opcode); - cmdlen = hdr->length; - opcode = hdr->opcode; - - if ( (opcode >= __GLX_MIN_RENDER_OPCODE) && - (opcode <= __GLX_MAX_RENDER_OPCODE) ) { - entry = &__glXRenderSizeTable[opcode]; - proc = __glXSwapRenderTable[opcode]; -#if __GLX_MAX_RENDER_OPCODE_EXT > __GLX_MIN_RENDER_OPCODE_EXT - } else if ( (opcode >= __GLX_MIN_RENDER_OPCODE_EXT) && - (opcode <= __GLX_MAX_RENDER_OPCODE_EXT) ) { - int index = opcode - __GLX_MIN_RENDER_OPCODE_EXT; - entry = &__glXRenderSizeTable_EXT[index]; - proc = __glXSwapRenderTable_EXT[index]; -#endif /* __GLX_MAX_RENDER_OPCODE_EXT > __GLX_MIN_RENDER_OPCODE_EXT */ - } else { - client->errorValue = opcode; - return __glXError(GLXBadLargeRequest); - } - - if (!entry->bytes) { - /* unused opcode */ - client->errorValue = opcode; - return __glXError(GLXBadLargeRequest); - } - if (entry->varsize) { - /* - ** If it's a variable-size command (a command whose length must - ** be computed from its parameters), all the parameters needed - ** will be in the 1st request, so it's okay to do this. - */ - extra = (*entry->varsize)(pc + __GLX_RENDER_LARGE_HDR_SIZE, True); - if (extra < 0) { - extra = 0; - } - /* large command's header is 4 bytes longer, so add 4 */ - if (cmdlen != __GLX_PAD(entry->bytes + 4 + extra)) { - return BadLength; - } - } else { - /* constant size command */ - if (cmdlen != __GLX_PAD(entry->bytes + 4)) { - return BadLength; - } - } - /* - ** Make enough space in the buffer, then copy the entire request. - */ - if (cl->largeCmdBufSize < cmdlen) { - if (!cl->largeCmdBuf) { - cl->largeCmdBuf = (GLbyte *) xalloc(cmdlen); - } else { - cl->largeCmdBuf = (GLbyte *) xrealloc(cl->largeCmdBuf, cmdlen); - } - if (!cl->largeCmdBuf) { - return BadAlloc; - } - cl->largeCmdBufSize = cmdlen; - } - memcpy(cl->largeCmdBuf, pc, dataBytes); - - cl->largeCmdBytesSoFar = dataBytes; - cl->largeCmdBytesTotal = cmdlen; - cl->largeCmdRequestsSoFar = 1; - cl->largeCmdRequestsTotal = req->requestTotal; - return Success; - - } else { - /* - ** We are receiving subsequent (i.e. not the first) requests of a - ** multi request command. - */ - - /* - ** Check the request number and the total request count. - */ - if (req->requestNumber != cl->largeCmdRequestsSoFar + 1) { - client->errorValue = req->requestNumber; - __glXResetLargeCommandStatus(cl); - return __glXError(GLXBadLargeRequest); - } - if (req->requestTotal != cl->largeCmdRequestsTotal) { - client->errorValue = req->requestTotal; - __glXResetLargeCommandStatus(cl); - return __glXError(GLXBadLargeRequest); - } - - /* - ** Check that we didn't get too much data. - */ - if ((cl->largeCmdBytesSoFar + dataBytes) > cl->largeCmdBytesTotal) { - client->errorValue = dataBytes; - __glXResetLargeCommandStatus(cl); - return __glXError(GLXBadLargeRequest); - } - memcpy(cl->largeCmdBuf + cl->largeCmdBytesSoFar, pc, dataBytes); - cl->largeCmdBytesSoFar += dataBytes; - cl->largeCmdRequestsSoFar++; - - if (req->requestNumber == cl->largeCmdRequestsTotal) { - /* - ** This is the last request; it must have enough bytes to complete - ** the command. - */ - /* NOTE: the two pad macros have been added below; they are needed - ** because the client library pads the total byte count, but not - ** the per-request byte counts. The Protocol Encoding says the - ** total byte count should not be padded, so a proposal will be - ** made to the ARB to relax the padding constraint on the total - ** byte count, thus preserving backward compatibility. Meanwhile, - ** the padding done below fixes a bug that did not allow - ** large commands of odd sizes to be accepted by the server. - */ - if (__GLX_PAD(cl->largeCmdBytesSoFar) != - __GLX_PAD(cl->largeCmdBytesTotal)) { - client->errorValue = dataBytes; - __glXResetLargeCommandStatus(cl); - return __glXError(GLXBadLargeRequest); - } - hdr = (__GLXrenderLargeHeader *) cl->largeCmdBuf; - /* - ** The opcode and length field in the header had already been - ** swapped when the first request was received. - */ - - /* - ** Use the opcode to index into the procedure table. - */ - opcode = hdr->opcode; - if ( (opcode >= __GLX_MIN_RENDER_OPCODE) && - (opcode <= __GLX_MAX_RENDER_OPCODE) ) { - proc = __glXSwapRenderTable[opcode]; -#if __GLX_MAX_RENDER_OPCODE_EXT > __GLX_MIN_RENDER_OPCODE_EXT - } else if ( (opcode >= __GLX_MIN_RENDER_OPCODE_EXT) && - (opcode <= __GLX_MAX_RENDER_OPCODE_EXT) ) { - int index = opcode - __GLX_MIN_RENDER_OPCODE_EXT; - proc = __glXSwapRenderTable_EXT[index]; -#endif /* __GLX_MAX_RENDER_OPCODE_EXT > __GLX_MIN_RENDER_OPCODE_EXT */ - } else { - client->errorValue = opcode; - return __glXError(GLXBadLargeRequest); - } - - /* - ** Skip over the header and execute the command. - */ - (*proc)(cl->largeCmdBuf + __GLX_RENDER_LARGE_HDR_SIZE); - __GLX_NOTE_UNFLUSHED_CMDS(cx); - - /* - ** Reset for the next RenderLarge series. - */ - __glXResetLargeCommandStatus(cl); - } else { - /* - ** This is neither the first nor the last request. - */ - } - return Success; - } + return DoRenderLarge(cl, pc, True); } /************************************************************************/ @@ -969,10 +659,11 @@ int __glXSwapRenderLarge(__GLXclientState *cl, GLbyte *pc) ** allocating these entry points in the dispatch table. */ -int __glXSwapVendorPrivate(__GLXclientState *cl, GLbyte *pc) +int __glXDispSwap_VendorPrivate(__GLXclientState *cl, GLbyte *pc) { xGLXVendorPrivateReq *req; GLint vendorcode; + __GLXdispatchVendorPrivProcPtr proc; __GLX_DECLARE_SWAP_VARIABLES; @@ -982,41 +673,24 @@ int __glXSwapVendorPrivate(__GLXclientState *cl, GLbyte *pc) vendorcode = req->vendorCode; -#ifndef __DARWIN__ - switch( vendorcode ) { - case X_GLvop_SampleMaskSGIS: - __GLX_SWAP_FLOAT(pc + 4); - __GLX_SWAP_INT(pc + 8); - CALL_SampleMaskSGIS( GET_DISPATCH(), - (*(GLfloat *)(pc + 4), *(GLboolean *)(pc + 8)) ); - return Success; - case X_GLvop_SamplePatternSGIS: - __GLX_SWAP_INT(pc + 4); - CALL_SamplePatternSGIS( GET_DISPATCH(), (*(GLenum *)(pc + 4)) ); - return Success; - case X_GLXvop_BindTexImageEXT: - return __glXSwapBindTexImageEXT(cl, pc); - case X_GLXvop_ReleaseTexImageEXT: - return __glXSwapReleaseTexImageEXT(cl, pc); - case X_GLXvop_CopySubBufferMESA: - return __glXSwapCopySubBufferMESA(cl, pc); - } -#endif - - - if ((vendorcode >= __GLX_MIN_VENDPRIV_OPCODE_EXT) && - (vendorcode <= __GLX_MAX_VENDPRIV_OPCODE_EXT)) { - (*__glXSwapVendorPrivTable_EXT[vendorcode-__GLX_MIN_VENDPRIV_OPCODE_EXT])(cl, (GLbyte*)req); + proc = (__GLXdispatchVendorPrivProcPtr) + __glXGetProtocolDecodeFunction(& VendorPriv_dispatch_info, + vendorcode, 1); + if (proc != NULL) { + (*proc)(cl, (GLbyte*)req); return Success; } + cl->client->errorValue = req->vendorCode; return __glXError(GLXUnsupportedPrivateRequest); } -int __glXSwapVendorPrivateWithReply(__GLXclientState *cl, GLbyte *pc) + +int __glXDispSwap_VendorPrivateWithReply(__GLXclientState *cl, GLbyte *pc) { xGLXVendorPrivateWithReplyReq *req; GLint vendorcode; + __GLXdispatchVendorPrivProcPtr proc; __GLX_DECLARE_SWAP_VARIABLES; @@ -1026,42 +700,13 @@ int __glXSwapVendorPrivateWithReply(__GLXclientState *cl, GLbyte *pc) vendorcode = req->vendorCode; - switch (vendorcode) { - case X_GLXvop_QueryContextInfoEXT: - return __glXSwapQueryContextInfoEXT(cl, pc); - case X_GLXvop_MakeCurrentReadSGI: - return __glXSwapMakeCurrentReadSGI(cl, pc); - case X_GLXvop_GetFBConfigsSGIX: - return __glXSwapGetFBConfigsSGIX(cl, pc); - case X_GLXvop_CreateContextWithConfigSGIX: - return __glXSwapCreateContextWithConfigSGIX(cl, pc); - case X_GLXvop_CreateGLXPixmapWithConfigSGIX: - return __glXSwapCreateGLXPixmapWithConfigSGIX(cl, pc); - case X_GLXvop_GetDrawableAttributesSGIX: - return __glXSwapGetDrawableAttributesSGIX(cl, pc); - case X_GLvop_IsRenderbufferEXT: - return __glXDispSwap_IsRenderbufferEXT(cl, pc); - case X_GLvop_GenRenderbuffersEXT: - return __glXDispSwap_GenRenderbuffersEXT(cl, pc); - case X_GLvop_GetRenderbufferParameterivEXT: - return __glXDispSwap_GetRenderbufferParameterivEXT(cl, pc); - case X_GLvop_IsFramebufferEXT: - return __glXDispSwap_IsFramebufferEXT(cl, pc); - case X_GLvop_GenFramebuffersEXT: - return __glXDispSwap_GenFramebuffersEXT(cl, pc); - case X_GLvop_CheckFramebufferStatusEXT: - return __glXDispSwap_CheckFramebufferStatusEXT(cl, pc); - case X_GLvop_GetFramebufferAttachmentParameterivEXT: - return __glXDispSwap_GetFramebufferAttachmentParameterivEXT(cl, pc); - default: - break; + proc = (__GLXdispatchVendorPrivProcPtr) + __glXGetProtocolDecodeFunction(& VendorPriv_dispatch_info, + vendorcode, 1); + if (proc != NULL) { + return (*proc)(cl, (GLbyte*)req); } - - if ((vendorcode >= __GLX_MIN_VENDPRIV_OPCODE_EXT) && - (vendorcode <= __GLX_MAX_VENDPRIV_OPCODE_EXT)) { - return (*__glXSwapVendorPrivTable_EXT[vendorcode-__GLX_MIN_VENDPRIV_OPCODE_EXT])(cl, (GLbyte*)req); - } cl->client->errorValue = req->vendorCode; return __glXError(GLXUnsupportedPrivateRequest); } diff --git a/GL/glx/glxext.c b/GL/glx/glxext.c index 8bbb83f41..5600d175d 100644 --- a/GL/glx/glxext.c +++ b/GL/glx/glxext.c @@ -32,6 +32,8 @@ #include "unpack.h" #include "glxutil.h" #include "glxext.h" +#include "indirect_table.h" +#include "indirect_util.h" /* ** The last context used by the server. It is the context that is current @@ -452,7 +454,7 @@ static int __glXDispatch(ClientPtr client) { REQUEST(xGLXSingleReq); CARD8 opcode; - int (*proc)(__GLXclientState *cl, GLbyte *pc); + __GLXdispatchSingleProcPtr proc; __GLXclientState *cl; int retval; @@ -481,13 +483,6 @@ static int __glXDispatch(ClientPtr client) cl->client = client; } - /* - ** Check for valid opcode. - */ - if (opcode >= __GLX_SINGLE_TABLE_SIZE) { - return BadRequest; - } - /* ** If we're expecting a glXRenderLarge request, this better be one. */ @@ -499,29 +494,27 @@ static int __glXDispatch(ClientPtr client) /* ** Use the opcode to index into the procedure table. */ - if (client->swapped) - proc = __glXSwapSingleTable[opcode]; - else - proc = __glXSingleTable[opcode]; + proc = (__GLXdispatchSingleProcPtr) __glXGetProtocolDecodeFunction(& Single_dispatch_info, + opcode, + client->swapped); + if (proc != NULL) { + __glXleaveServer(); - __glXleaveServer(); + inDispatch = True; - inDispatch = True; + retval = (*proc)(cl, (GLbyte *) stuff); - retval = proc(cl, (GLbyte *) stuff); + inDispatch = False; - inDispatch = False; - - __glXenterServer(); + __glXenterServer(); + } + else { + retval = BadRequest; + } return retval; } -int __glXNoSuchSingleOpcode(__GLXclientState *cl, GLbyte *pc) -{ - return BadRequest; -} - void __glXNoSuchRenderOpcode(GLbyte *pc) { return; diff --git a/GL/glx/glxext.h b/GL/glx/glxext.h index f48f331d4..c494de4a0 100644 --- a/GL/glx/glxext.h +++ b/GL/glx/glxext.h @@ -67,7 +67,6 @@ extern GLboolean __glXFreeContext(__GLXcontext *glxc); extern void __glXFlushContextCache(void); extern void __glXNoSuchRenderOpcode(GLbyte*); -extern int __glXNoSuchSingleOpcode(__GLXclientState*, GLbyte*); extern void __glXErrorCallBack(__GLinterface *gc, GLenum code); extern void __glXClearErrorOccured(void); extern GLboolean __glXErrorOccured(void); @@ -90,6 +89,9 @@ extern int DoDestroyPixmap(__GLXclientState *cl, XID glxpixmapId); extern int DoQueryContext(__GLXclientState *cl, GLXContextID gcId); +extern int DoRender(__GLXclientState *cl, GLbyte *pc, int do_swap); +extern int DoRenderLarge(__GLXclientState *cl, GLbyte *pc, int do_swap); + extern void GlxExtensionInit(void); extern Bool __glXCoreType(void); diff --git a/GL/glx/glxscreens.c b/GL/glx/glxscreens.c index e388fceb1..40de9ee25 100644 --- a/GL/glx/glxscreens.c +++ b/GL/glx/glxscreens.c @@ -48,8 +48,11 @@ const char GLServerVersion[] = "1.2"; static const char GLServerExtensions[] = "GL_ARB_depth_texture " + "GL_ARB_draw_buffers " "GL_ARB_imaging " + "GL_ARB_multisample " "GL_ARB_multitexture " + "GL_ARB_occlusion_query " "GL_ARB_point_parameters " "GL_ARB_point_sprite " "GL_ARB_shadow " @@ -61,9 +64,9 @@ static const char GLServerExtensions[] = "GL_ARB_texture_env_crossbar " "GL_ARB_texture_env_dot3 " "GL_ARB_texture_mirrored_repeat " + "GL_ARB_texture_non_power_of_two " "GL_ARB_transpose_matrix " "GL_ARB_window_pos " - "GL_ARB_texture_non_power_of_two " "GL_EXT_abgr " "GL_EXT_bgra " "GL_EXT_blend_color " @@ -75,8 +78,10 @@ static const char GLServerExtensions[] = "GL_EXT_copy_texture " "GL_EXT_draw_range_elements " "GL_EXT_fog_coord " + "GL_EXT_framebuffer_object " "GL_EXT_multi_draw_arrays " "GL_EXT_packed_pixels " + "GL_EXT_point_parameters " "GL_EXT_polygon_offset " "GL_EXT_rescale_normal " "GL_EXT_secondary_color " @@ -93,29 +98,40 @@ static const char GLServerExtensions[] = "GL_EXT_texture_env_dot3 " "GL_EXT_texture_lod " "GL_EXT_texture_lod_bias " + "GL_EXT_texture_mirror_clamp " "GL_EXT_texture_object " "GL_EXT_texture_rectangle " "GL_EXT_vertex_array " - "GL_EXT_framebuffer_object " "GL_APPLE_packed_pixels " - "GL_ATI_texture_mirror_once " + "GL_ATI_draw_buffers " "GL_ATI_texture_env_combine3 " + "GL_ATI_texture_mirror_once " "GL_HP_occlusion_test " "GL_IBM_texture_mirrored_repeat " + "GL_INGR_blend_func_separate " "GL_MESA_pack_invert " "GL_MESA_ycbcr_texture " "GL_NV_blend_square " + "GL_NV_depth_clamp " + "GL_NV_fog_distance " + "GL_NV_light_max_exponent " + "GL_NV_multisample_filter_hint " "GL_NV_point_sprite " "GL_NV_texgen_reflection " - "GL_NV_texture_rectangle " "GL_NV_texture_env_combine4 " + "GL_NV_texture_expand_normal " + "GL_NV_texture_rectangle " + "GL_SGI_color_matrix " "GL_SGIS_generate_mipmap " + "GL_SGIS_multisample " + "GL_SGIS_point_parameters " "GL_SGIS_texture_border_clamp " "GL_SGIS_texture_edge_clamp " "GL_SGIS_texture_lod " "GL_SGIX_depth_texture " "GL_SGIX_shadow " "GL_SGIX_shadow_ambient " + "GL_SUN_slice_accum " ; /* diff --git a/GL/glx/glxserver.h b/GL/glx/glxserver.h index 8ece1e2a6..a79520e4a 100644 --- a/GL/glx/glxserver.h +++ b/GL/glx/glxserver.h @@ -196,12 +196,12 @@ extern __GLXprocPtr __glXProcTable[]; /* * Tables for computing the size of each rendering command. */ +typedef int (*gl_proto_size_func)(const GLbyte *, Bool); + typedef struct { int bytes; - int (*varsize)(const GLbyte *pc, Bool swap); + gl_proto_size_func varsize; } __GLXrenderSizeData; -extern __GLXrenderSizeData __glXRenderSizeTable[]; -extern __GLXrenderSizeData __glXRenderSizeTable_EXT[]; /************************************************************************/ @@ -252,6 +252,6 @@ extern int __glXImageSize(GLenum format, GLenum type, GLint imageHeight, GLint rowLength, GLint skipImages, GLint skipRows, GLint alignment); -extern int __glXDrawArraysSize(const GLbyte *pc, Bool swap); +extern int __glXDrawArraysReqSize(const GLbyte *pc, Bool swap); #endif /* !__GLX_server_h__ */ diff --git a/GL/glx/indirect_dispatch.h b/GL/glx/indirect_dispatch.h index 950d484bd..e2c0c4145 100644 --- a/GL/glx/indirect_dispatch.h +++ b/GL/glx/indirect_dispatch.h @@ -67,6 +67,8 @@ extern HIDDEN void __glXDisp_Histogram(GLbyte * pc); extern HIDDEN void __glXDispSwap_Histogram(GLbyte * pc); extern HIDDEN int __glXDisp_GetMapfv(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN int __glXDispSwap_GetMapfv(struct __GLXclientStateRec *, GLbyte *); +extern HIDDEN void __glXDisp_RasterPos4dv(GLbyte * pc); +extern HIDDEN void __glXDispSwap_RasterPos4dv(GLbyte * pc); extern HIDDEN void __glXDisp_PolygonStipple(GLbyte * pc); extern HIDDEN void __glXDispSwap_PolygonStipple(GLbyte * pc); extern HIDDEN int __glXDisp_GetPixelMapfv(struct __GLXclientStateRec *, GLbyte *); @@ -79,16 +81,26 @@ extern HIDDEN void __glXDisp_VertexAttrib4svNV(GLbyte * pc); extern HIDDEN void __glXDispSwap_VertexAttrib4svNV(GLbyte * pc); extern HIDDEN void __glXDisp_EvalCoord2fv(GLbyte * pc); extern HIDDEN void __glXDispSwap_EvalCoord2fv(GLbyte * pc); +extern HIDDEN int __glXDisp_DestroyPixmap(struct __GLXclientStateRec *, GLbyte *); +extern HIDDEN int __glXDispSwap_DestroyPixmap(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN void __glXDisp_ProgramEnvParameter4dvARB(GLbyte * pc); extern HIDDEN void __glXDispSwap_ProgramEnvParameter4dvARB(GLbyte * pc); extern HIDDEN int __glXDisp_GetMapiv(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN int __glXDispSwap_GetMapiv(struct __GLXclientStateRec *, GLbyte *); +extern HIDDEN int __glXDisp_SwapBuffers(struct __GLXclientStateRec *, GLbyte *); +extern HIDDEN int __glXDispSwap_SwapBuffers(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN void __glXDisp_Indexubv(GLbyte * pc); extern HIDDEN void __glXDispSwap_Indexubv(GLbyte * pc); +extern HIDDEN int __glXDisp_Render(struct __GLXclientStateRec *, GLbyte *); +extern HIDDEN int __glXDispSwap_Render(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN int __glXDisp_GetQueryivARB(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN int __glXDispSwap_GetQueryivARB(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN void __glXDisp_TexImage3D(GLbyte * pc); extern HIDDEN void __glXDispSwap_TexImage3D(GLbyte * pc); +extern HIDDEN int __glXDisp_MakeContextCurrent(struct __GLXclientStateRec *, GLbyte *); +extern HIDDEN int __glXDispSwap_MakeContextCurrent(struct __GLXclientStateRec *, GLbyte *); +extern HIDDEN int __glXDisp_GetFBConfigs(struct __GLXclientStateRec *, GLbyte *); +extern HIDDEN int __glXDispSwap_GetFBConfigs(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN void __glXDisp_Color3ubv(GLbyte * pc); extern HIDDEN void __glXDispSwap_Color3ubv(GLbyte * pc); extern HIDDEN int __glXDisp_GetQueryObjectivARB(struct __GLXclientStateRec *, GLbyte *); @@ -105,16 +117,18 @@ extern HIDDEN void __glXDisp_VertexAttribs1dvNV(GLbyte * pc); extern HIDDEN void __glXDispSwap_VertexAttribs1dvNV(GLbyte * pc); extern HIDDEN void __glXDisp_Normal3bv(GLbyte * pc); extern HIDDEN void __glXDispSwap_Normal3bv(GLbyte * pc); -extern HIDDEN void __glXDisp_TexGeniv(GLbyte * pc); -extern HIDDEN void __glXDispSwap_TexGeniv(GLbyte * pc); +extern HIDDEN int __glXDisp_VendorPrivate(struct __GLXclientStateRec *, GLbyte *); +extern HIDDEN int __glXDispSwap_VendorPrivate(struct __GLXclientStateRec *, GLbyte *); +extern HIDDEN int __glXDisp_CreateGLXPixmapWithConfigSGIX(struct __GLXclientStateRec *, GLbyte *); +extern HIDDEN int __glXDispSwap_CreateGLXPixmapWithConfigSGIX(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN void __glXDisp_Vertex3iv(GLbyte * pc); extern HIDDEN void __glXDispSwap_Vertex3iv(GLbyte * pc); extern HIDDEN void __glXDisp_CopyConvolutionFilter1D(GLbyte * pc); extern HIDDEN void __glXDispSwap_CopyConvolutionFilter1D(GLbyte * pc); extern HIDDEN void __glXDisp_BlendColor(GLbyte * pc); extern HIDDEN void __glXDispSwap_BlendColor(GLbyte * pc); -extern HIDDEN void __glXDisp_CallLists(GLbyte * pc); -extern HIDDEN void __glXDispSwap_CallLists(GLbyte * pc); +extern HIDDEN void __glXDisp_Scalef(GLbyte * pc); +extern HIDDEN void __glXDispSwap_Scalef(GLbyte * pc); extern HIDDEN void __glXDisp_Normal3iv(GLbyte * pc); extern HIDDEN void __glXDispSwap_Normal3iv(GLbyte * pc); extern HIDDEN void __glXDisp_PassThrough(GLbyte * pc); @@ -123,8 +137,10 @@ extern HIDDEN void __glXDisp_Viewport(GLbyte * pc); extern HIDDEN void __glXDispSwap_Viewport(GLbyte * pc); extern HIDDEN void __glXDisp_VertexAttrib4NusvARB(GLbyte * pc); extern HIDDEN void __glXDispSwap_VertexAttrib4NusvARB(GLbyte * pc); -extern HIDDEN void __glXDisp_PrioritizeTextures(GLbyte * pc); -extern HIDDEN void __glXDispSwap_PrioritizeTextures(GLbyte * pc); +extern HIDDEN void __glXDisp_CopyTexSubImage2D(GLbyte * pc); +extern HIDDEN void __glXDispSwap_CopyTexSubImage2D(GLbyte * pc); +extern HIDDEN void __glXDisp_DepthRange(GLbyte * pc); +extern HIDDEN void __glXDispSwap_DepthRange(GLbyte * pc); extern HIDDEN void __glXDisp_ResetHistogram(GLbyte * pc); extern HIDDEN void __glXDispSwap_ResetHistogram(GLbyte * pc); extern HIDDEN int __glXDisp_GetProgramNamedParameterfvNV(struct __GLXclientStateRec *, GLbyte *); @@ -145,10 +161,14 @@ extern HIDDEN int __glXDisp_GetConvolutionParameteriv(struct __GLXclientStateRec extern HIDDEN int __glXDispSwap_GetConvolutionParameteriv(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN void __glXDisp_Vertex2dv(GLbyte * pc); extern HIDDEN void __glXDispSwap_Vertex2dv(GLbyte * pc); +extern HIDDEN int __glXDisp_GetVisualConfigs(struct __GLXclientStateRec *, GLbyte *); +extern HIDDEN int __glXDispSwap_GetVisualConfigs(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN void __glXDisp_MultiTexCoord1fvARB(GLbyte * pc); extern HIDDEN void __glXDispSwap_MultiTexCoord1fvARB(GLbyte * pc); extern HIDDEN void __glXDisp_TexCoord3iv(GLbyte * pc); extern HIDDEN void __glXDispSwap_TexCoord3iv(GLbyte * pc); +extern HIDDEN int __glXDisp_CopyContext(struct __GLXclientStateRec *, GLbyte *); +extern HIDDEN int __glXDispSwap_CopyContext(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN void __glXDisp_Color3fv(GLbyte * pc); extern HIDDEN void __glXDispSwap_Color3fv(GLbyte * pc); extern HIDDEN void __glXDisp_PointSize(GLbyte * pc); @@ -161,36 +181,40 @@ extern HIDDEN void __glXDisp_Vertex4sv(GLbyte * pc); extern HIDDEN void __glXDispSwap_Vertex4sv(GLbyte * pc); extern HIDDEN int __glXDisp_GetTexEnvfv(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN int __glXDispSwap_GetTexEnvfv(struct __GLXclientStateRec *, GLbyte *); +extern HIDDEN void __glXDisp_LineStipple(GLbyte * pc); +extern HIDDEN void __glXDispSwap_LineStipple(GLbyte * pc); extern HIDDEN void __glXDisp_TexEnvi(GLbyte * pc); extern HIDDEN void __glXDispSwap_TexEnvi(GLbyte * pc); extern HIDDEN int __glXDisp_GetClipPlane(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN int __glXDispSwap_GetClipPlane(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN void __glXDisp_VertexAttribs3dvNV(GLbyte * pc); extern HIDDEN void __glXDispSwap_VertexAttribs3dvNV(GLbyte * pc); +extern HIDDEN void __glXDisp_LightModeli(GLbyte * pc); +extern HIDDEN void __glXDispSwap_LightModeli(GLbyte * pc); extern HIDDEN void __glXDisp_VertexAttribs4fvNV(GLbyte * pc); extern HIDDEN void __glXDispSwap_VertexAttribs4fvNV(GLbyte * pc); extern HIDDEN void __glXDisp_Scaled(GLbyte * pc); extern HIDDEN void __glXDispSwap_Scaled(GLbyte * pc); -extern HIDDEN void __glXDisp_Scalef(GLbyte * pc); -extern HIDDEN void __glXDispSwap_Scalef(GLbyte * pc); +extern HIDDEN void __glXDisp_CallLists(GLbyte * pc); +extern HIDDEN void __glXDispSwap_CallLists(GLbyte * pc); extern HIDDEN void __glXDisp_AlphaFunc(GLbyte * pc); extern HIDDEN void __glXDispSwap_AlphaFunc(GLbyte * pc); extern HIDDEN void __glXDisp_TexCoord2iv(GLbyte * pc); extern HIDDEN void __glXDispSwap_TexCoord2iv(GLbyte * pc); extern HIDDEN void __glXDisp_CompressedTexImage1DARB(GLbyte * pc); extern HIDDEN void __glXDispSwap_CompressedTexImage1DARB(GLbyte * pc); -extern HIDDEN void __glXDisp_Rotated(GLbyte * pc); -extern HIDDEN void __glXDispSwap_Rotated(GLbyte * pc); extern HIDDEN int __glXDisp_ReadPixels(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN int __glXDispSwap_ReadPixels(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN void __glXDisp_EdgeFlagv(GLbyte * pc); extern HIDDEN void __glXDispSwap_EdgeFlagv(GLbyte * pc); -extern HIDDEN void __glXDisp_Color4iv(GLbyte * pc); -extern HIDDEN void __glXDispSwap_Color4iv(GLbyte * pc); +extern HIDDEN void __glXDisp_Rotatef(GLbyte * pc); +extern HIDDEN void __glXDispSwap_Rotatef(GLbyte * pc); extern HIDDEN void __glXDisp_TexParameterf(GLbyte * pc); extern HIDDEN void __glXDispSwap_TexParameterf(GLbyte * pc); extern HIDDEN void __glXDisp_TexParameteri(GLbyte * pc); extern HIDDEN void __glXDispSwap_TexParameteri(GLbyte * pc); +extern HIDDEN int __glXDisp_DestroyContext(struct __GLXclientStateRec *, GLbyte *); +extern HIDDEN int __glXDispSwap_DestroyContext(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN void __glXDisp_DrawPixels(GLbyte * pc); extern HIDDEN void __glXDispSwap_DrawPixels(GLbyte * pc); extern HIDDEN void __glXDisp_MultiTexCoord2svARB(GLbyte * pc); @@ -215,8 +239,6 @@ extern HIDDEN void __glXDisp_Color4usv(GLbyte * pc); extern HIDDEN void __glXDispSwap_Color4usv(GLbyte * pc); extern HIDDEN void __glXDisp_Fogi(GLbyte * pc); extern HIDDEN void __glXDispSwap_Fogi(GLbyte * pc); -extern HIDDEN void __glXDisp_DepthRange(GLbyte * pc); -extern HIDDEN void __glXDispSwap_DepthRange(GLbyte * pc); extern HIDDEN void __glXDisp_RasterPos3iv(GLbyte * pc); extern HIDDEN void __glXDispSwap_RasterPos3iv(GLbyte * pc); extern HIDDEN void __glXDisp_PixelMapfv(GLbyte * pc); @@ -229,8 +251,6 @@ extern HIDDEN int __glXDisp_AreTexturesResident(struct __GLXclientStateRec *, GL extern HIDDEN int __glXDispSwap_AreTexturesResident(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN int __glXDisp_IsRenderbufferEXT(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN int __glXDispSwap_IsRenderbufferEXT(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN void __glXDisp_ColorTableParameteriv(GLbyte * pc); -extern HIDDEN void __glXDispSwap_ColorTableParameteriv(GLbyte * pc); extern HIDDEN void __glXDisp_PointParameterfvEXT(GLbyte * pc); extern HIDDEN void __glXDispSwap_PointParameterfvEXT(GLbyte * pc); extern HIDDEN void __glXDisp_Color3bv(GLbyte * pc); @@ -291,8 +311,14 @@ extern HIDDEN int __glXDisp_CheckFramebufferStatusEXT(struct __GLXclientStateRec extern HIDDEN int __glXDispSwap_CheckFramebufferStatusEXT(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN int __glXDisp_GetVertexAttribivARB(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN int __glXDispSwap_GetVertexAttribivARB(struct __GLXclientStateRec *, GLbyte *); +extern HIDDEN int __glXDisp_GetFBConfigsSGIX(struct __GLXclientStateRec *, GLbyte *); +extern HIDDEN int __glXDispSwap_GetFBConfigsSGIX(struct __GLXclientStateRec *, GLbyte *); +extern HIDDEN int __glXDisp_CreateNewContext(struct __GLXclientStateRec *, GLbyte *); +extern HIDDEN int __glXDispSwap_CreateNewContext(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN int __glXDisp_GetMinmax(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN int __glXDispSwap_GetMinmax(struct __GLXclientStateRec *, GLbyte *); +extern HIDDEN int __glXDisp_GetVertexAttribdvNV(struct __GLXclientStateRec *, GLbyte *); +extern HIDDEN int __glXDispSwap_GetVertexAttribdvNV(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN void __glXDisp_Normal3fv(GLbyte * pc); extern HIDDEN void __glXDispSwap_Normal3fv(GLbyte * pc); extern HIDDEN void __glXDisp_VertexAttrib4ivARB(GLbyte * pc); @@ -305,6 +331,8 @@ extern HIDDEN void __glXDisp_MultiTexCoord3fvARB(GLbyte * pc); extern HIDDEN void __glXDispSwap_MultiTexCoord3fvARB(GLbyte * pc); extern HIDDEN int __glXDisp_GetProgramParameterfvNV(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN int __glXDispSwap_GetProgramParameterfvNV(struct __GLXclientStateRec *, GLbyte *); +extern HIDDEN void __glXDisp_BindTexture(GLbyte * pc); +extern HIDDEN void __glXDispSwap_BindTexture(GLbyte * pc); extern HIDDEN void __glXDisp_TexSubImage2D(GLbyte * pc); extern HIDDEN void __glXDispSwap_TexSubImage2D(GLbyte * pc); extern HIDDEN void __glXDisp_DeleteRenderbuffersEXT(GLbyte * pc); @@ -313,8 +341,12 @@ extern HIDDEN void __glXDisp_TexGenfv(GLbyte * pc); extern HIDDEN void __glXDispSwap_TexGenfv(GLbyte * pc); extern HIDDEN void __glXDisp_VertexAttrib4bvARB(GLbyte * pc); extern HIDDEN void __glXDispSwap_VertexAttrib4bvARB(GLbyte * pc); +extern HIDDEN int __glXDisp_CreateContextWithConfigSGIX(struct __GLXclientStateRec *, GLbyte *); +extern HIDDEN int __glXDispSwap_CreateContextWithConfigSGIX(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN void __glXDisp_FramebufferTexture3DEXT(GLbyte * pc); extern HIDDEN void __glXDispSwap_FramebufferTexture3DEXT(GLbyte * pc); +extern HIDDEN int __glXDisp_CopySubBufferMESA(struct __GLXclientStateRec *, GLbyte *); +extern HIDDEN int __glXDispSwap_CopySubBufferMESA(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN void __glXDisp_BlendEquation(GLbyte * pc); extern HIDDEN void __glXDispSwap_BlendEquation(GLbyte * pc); extern HIDDEN int __glXDisp_GetError(struct __GLXclientStateRec *, GLbyte *); @@ -337,6 +369,8 @@ extern HIDDEN void __glXDisp_EndQueryARB(GLbyte * pc); extern HIDDEN void __glXDispSwap_EndQueryARB(GLbyte * pc); extern HIDDEN void __glXDisp_DepthMask(GLbyte * pc); extern HIDDEN void __glXDispSwap_DepthMask(GLbyte * pc); +extern HIDDEN void __glXDisp_Rotated(GLbyte * pc); +extern HIDDEN void __glXDispSwap_Rotated(GLbyte * pc); extern HIDDEN int __glXDisp_GetMaterialiv(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN int __glXDispSwap_GetMaterialiv(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN void __glXDisp_StencilOp(GLbyte * pc); @@ -345,6 +379,8 @@ extern HIDDEN void __glXDisp_MultiTexCoord3svARB(GLbyte * pc); extern HIDDEN void __glXDispSwap_MultiTexCoord3svARB(GLbyte * pc); extern HIDDEN void __glXDisp_TexEnvfv(GLbyte * pc); extern HIDDEN void __glXDispSwap_TexEnvfv(GLbyte * pc); +extern HIDDEN int __glXDisp_QueryServerString(struct __GLXclientStateRec *, GLbyte *); +extern HIDDEN int __glXDispSwap_QueryServerString(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN void __glXDisp_LoadMatrixf(GLbyte * pc); extern HIDDEN void __glXDispSwap_LoadMatrixf(GLbyte * pc); extern HIDDEN void __glXDisp_Color4bv(GLbyte * pc); @@ -361,6 +397,8 @@ extern HIDDEN void __glXDisp_LogicOp(GLbyte * pc); extern HIDDEN void __glXDispSwap_LogicOp(GLbyte * pc); extern HIDDEN void __glXDisp_TexCoord4fv(GLbyte * pc); extern HIDDEN void __glXDispSwap_TexCoord4fv(GLbyte * pc); +extern HIDDEN int __glXDisp_WaitX(struct __GLXclientStateRec *, GLbyte *); +extern HIDDEN int __glXDispSwap_WaitX(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN void __glXDisp_VertexAttrib2dvNV(GLbyte * pc); extern HIDDEN void __glXDispSwap_VertexAttrib2dvNV(GLbyte * pc); extern HIDDEN void __glXDisp_FramebufferRenderbufferEXT(GLbyte * pc); @@ -371,6 +409,8 @@ extern HIDDEN int __glXDisp_GenTextures(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN int __glXDispSwap_GenTextures(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN void __glXDisp_FramebufferTexture1DEXT(GLbyte * pc); extern HIDDEN void __glXDispSwap_FramebufferTexture1DEXT(GLbyte * pc); +extern HIDDEN int __glXDisp_GetDrawableAttributes(struct __GLXclientStateRec *, GLbyte *); +extern HIDDEN int __glXDispSwap_GetDrawableAttributes(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN void __glXDisp_ProgramParameter4fvNV(GLbyte * pc); extern HIDDEN void __glXDispSwap_ProgramParameter4fvNV(GLbyte * pc); extern HIDDEN void __glXDisp_RasterPos2sv(GLbyte * pc); @@ -383,6 +423,8 @@ extern HIDDEN void __glXDisp_TexCoord2fv(GLbyte * pc); extern HIDDEN void __glXDispSwap_TexCoord2fv(GLbyte * pc); extern HIDDEN void __glXDisp_TexCoord1sv(GLbyte * pc); extern HIDDEN void __glXDispSwap_TexCoord1sv(GLbyte * pc); +extern HIDDEN void __glXDisp_TexGeniv(GLbyte * pc); +extern HIDDEN void __glXDispSwap_TexGeniv(GLbyte * pc); extern HIDDEN void __glXDisp_DepthFunc(GLbyte * pc); extern HIDDEN void __glXDispSwap_DepthFunc(GLbyte * pc); extern HIDDEN void __glXDisp_PixelMapusv(GLbyte * pc); @@ -391,6 +433,8 @@ extern HIDDEN void __glXDisp_PointParameterivNV(GLbyte * pc); extern HIDDEN void __glXDispSwap_PointParameterivNV(GLbyte * pc); extern HIDDEN void __glXDisp_BlendFunc(GLbyte * pc); extern HIDDEN void __glXDispSwap_BlendFunc(GLbyte * pc); +extern HIDDEN int __glXDisp_WaitGL(struct __GLXclientStateRec *, GLbyte *); +extern HIDDEN int __glXDispSwap_WaitGL(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN void __glXDisp_MultiTexCoord3dvARB(GLbyte * pc); extern HIDDEN void __glXDispSwap_MultiTexCoord3dvARB(GLbyte * pc); extern HIDDEN void __glXDisp_ProgramNamedParameter4dvNV(GLbyte * pc); @@ -407,22 +451,26 @@ extern HIDDEN void __glXDisp_PushAttrib(GLbyte * pc); extern HIDDEN void __glXDispSwap_PushAttrib(GLbyte * pc); extern HIDDEN void __glXDisp_VertexAttrib4usvARB(GLbyte * pc); extern HIDDEN void __glXDispSwap_VertexAttrib4usvARB(GLbyte * pc); +extern HIDDEN int __glXDisp_DestroyPbuffer(struct __GLXclientStateRec *, GLbyte *); +extern HIDDEN int __glXDispSwap_DestroyPbuffer(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN void __glXDisp_TexParameteriv(GLbyte * pc); extern HIDDEN void __glXDispSwap_TexParameteriv(GLbyte * pc); extern HIDDEN void __glXDisp_WindowPos3fvMESA(GLbyte * pc); extern HIDDEN void __glXDispSwap_WindowPos3fvMESA(GLbyte * pc); extern HIDDEN void __glXDisp_VertexAttrib1svNV(GLbyte * pc); extern HIDDEN void __glXDispSwap_VertexAttrib1svNV(GLbyte * pc); +extern HIDDEN int __glXDisp_QueryExtensionsString(struct __GLXclientStateRec *, GLbyte *); +extern HIDDEN int __glXDispSwap_QueryExtensionsString(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN void __glXDisp_RasterPos3fv(GLbyte * pc); extern HIDDEN void __glXDispSwap_RasterPos3fv(GLbyte * pc); extern HIDDEN void __glXDisp_CopyTexSubImage3D(GLbyte * pc); extern HIDDEN void __glXDispSwap_CopyTexSubImage3D(GLbyte * pc); extern HIDDEN int __glXDisp_GetColorTable(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN int __glXDispSwap_GetColorTable(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN int __glXDisp_SelectBuffer(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN int __glXDispSwap_SelectBuffer(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN void __glXDisp_Indexiv(GLbyte * pc); extern HIDDEN void __glXDispSwap_Indexiv(GLbyte * pc); +extern HIDDEN int __glXDisp_CreateContext(struct __GLXclientStateRec *, GLbyte *); +extern HIDDEN int __glXDispSwap_CreateContext(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN void __glXDisp_CopyColorTable(GLbyte * pc); extern HIDDEN void __glXDispSwap_CopyColorTable(GLbyte * pc); extern HIDDEN int __glXDisp_GetHistogramParameterfv(struct __GLXclientStateRec *, GLbyte *); @@ -431,8 +479,12 @@ extern HIDDEN void __glXDisp_Frustum(GLbyte * pc); extern HIDDEN void __glXDispSwap_Frustum(GLbyte * pc); extern HIDDEN int __glXDisp_GetString(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN int __glXDispSwap_GetString(struct __GLXclientStateRec *, GLbyte *); +extern HIDDEN int __glXDisp_CreateGLXPixmap(struct __GLXclientStateRec *, GLbyte *); +extern HIDDEN int __glXDispSwap_CreateGLXPixmap(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN void __glXDisp_TexEnvf(GLbyte * pc); extern HIDDEN void __glXDispSwap_TexEnvf(GLbyte * pc); +extern HIDDEN int __glXDisp_GetProgramStringARB(struct __GLXclientStateRec *, GLbyte *); +extern HIDDEN int __glXDispSwap_GetProgramStringARB(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN void __glXDisp_MultiTexCoord3ivARB(GLbyte * pc); extern HIDDEN void __glXDispSwap_MultiTexCoord3ivARB(GLbyte * pc); extern HIDDEN void __glXDisp_VertexAttrib1dvARB(GLbyte * pc); @@ -443,16 +495,18 @@ extern HIDDEN int __glXDisp_GetTexLevelParameteriv(struct __GLXclientStateRec *, extern HIDDEN int __glXDispSwap_GetTexLevelParameteriv(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN void __glXDisp_ClearAccum(GLbyte * pc); extern HIDDEN void __glXDispSwap_ClearAccum(GLbyte * pc); +extern HIDDEN int __glXDisp_QueryVersion(struct __GLXclientStateRec *, GLbyte *); +extern HIDDEN int __glXDispSwap_QueryVersion(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN int __glXDisp_GetVertexAttribfvARB(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN int __glXDispSwap_GetVertexAttribfvARB(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN void __glXDisp_SecondaryColor3ivEXT(GLbyte * pc); extern HIDDEN void __glXDispSwap_SecondaryColor3ivEXT(GLbyte * pc); extern HIDDEN void __glXDisp_TexCoord4iv(GLbyte * pc); extern HIDDEN void __glXDispSwap_TexCoord4iv(GLbyte * pc); -extern HIDDEN void __glXDisp_PolygonOffset(GLbyte * pc); -extern HIDDEN void __glXDispSwap_PolygonOffset(GLbyte * pc); extern HIDDEN void __glXDisp_SampleMaskSGIS(GLbyte * pc); extern HIDDEN void __glXDispSwap_SampleMaskSGIS(GLbyte * pc); +extern HIDDEN void __glXDisp_ColorTableParameteriv(GLbyte * pc); +extern HIDDEN void __glXDispSwap_ColorTableParameteriv(GLbyte * pc); extern HIDDEN void __glXDisp_VertexAttrib4ubvARB(GLbyte * pc); extern HIDDEN void __glXDispSwap_VertexAttrib4ubvARB(GLbyte * pc); extern HIDDEN void __glXDisp_CopyTexImage2D(GLbyte * pc); @@ -467,6 +521,8 @@ extern HIDDEN void __glXDisp_Color4fv(GLbyte * pc); extern HIDDEN void __glXDispSwap_Color4fv(GLbyte * pc); extern HIDDEN void __glXDisp_MultiTexCoord4ivARB(GLbyte * pc); extern HIDDEN void __glXDispSwap_MultiTexCoord4ivARB(GLbyte * pc); +extern HIDDEN int __glXDisp_CreatePixmap(struct __GLXclientStateRec *, GLbyte *); +extern HIDDEN int __glXDispSwap_CreatePixmap(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN void __glXDisp_Lightiv(GLbyte * pc); extern HIDDEN void __glXDispSwap_Lightiv(GLbyte * pc); extern HIDDEN int __glXDisp_GetQueryObjectuivARB(struct __GLXclientStateRec *, GLbyte *); @@ -479,8 +535,6 @@ extern HIDDEN void __glXDisp_VertexAttrib2dvARB(GLbyte * pc); extern HIDDEN void __glXDispSwap_VertexAttrib2dvARB(GLbyte * pc); extern HIDDEN void __glXDisp_VertexAttribs2svNV(GLbyte * pc); extern HIDDEN void __glXDispSwap_VertexAttribs2svNV(GLbyte * pc); -extern HIDDEN void __glXDisp_VertexAttrib2fvARB(GLbyte * pc); -extern HIDDEN void __glXDispSwap_VertexAttrib2fvARB(GLbyte * pc); extern HIDDEN void __glXDisp_Rectdv(GLbyte * pc); extern HIDDEN void __glXDispSwap_Rectdv(GLbyte * pc); extern HIDDEN void __glXDisp_VertexAttrib4NivARB(GLbyte * pc); @@ -495,8 +549,8 @@ extern HIDDEN void __glXDisp_CompressedTexSubImage1DARB(GLbyte * pc); extern HIDDEN void __glXDispSwap_CompressedTexSubImage1DARB(GLbyte * pc); extern HIDDEN int __glXDisp_GetVertexAttribivNV(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN int __glXDispSwap_GetVertexAttribivNV(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN int __glXDisp_GetProgramStringARB(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN int __glXDispSwap_GetProgramStringARB(struct __GLXclientStateRec *, GLbyte *); +extern HIDDEN int __glXDisp_IsQueryARB(struct __GLXclientStateRec *, GLbyte *); +extern HIDDEN int __glXDispSwap_IsQueryARB(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN void __glXDisp_TexGeni(GLbyte * pc); extern HIDDEN void __glXDispSwap_TexGeni(GLbyte * pc); extern HIDDEN void __glXDisp_TexGenf(GLbyte * pc); @@ -513,6 +567,8 @@ extern HIDDEN void __glXDisp_VertexAttribs1fvNV(GLbyte * pc); extern HIDDEN void __glXDispSwap_VertexAttribs1fvNV(GLbyte * pc); extern HIDDEN void __glXDisp_VertexAttrib4NuivARB(GLbyte * pc); extern HIDDEN void __glXDispSwap_VertexAttrib4NuivARB(GLbyte * pc); +extern HIDDEN int __glXDisp_DestroyWindow(struct __GLXclientStateRec *, GLbyte *); +extern HIDDEN int __glXDispSwap_DestroyWindow(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN void __glXDisp_Color4sv(GLbyte * pc); extern HIDDEN void __glXDispSwap_Color4sv(GLbyte * pc); extern HIDDEN int __glXDisp_IsProgramNV(struct __GLXclientStateRec *, GLbyte *); @@ -531,14 +587,18 @@ extern HIDDEN int __glXDisp_DeleteQueriesARB(struct __GLXclientStateRec *, GLbyt extern HIDDEN int __glXDispSwap_DeleteQueriesARB(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN int __glXDisp_GetMapdv(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN int __glXDispSwap_GetMapdv(struct __GLXclientStateRec *, GLbyte *); +extern HIDDEN int __glXDisp_DestroyGLXPixmap(struct __GLXclientStateRec *, GLbyte *); +extern HIDDEN int __glXDispSwap_DestroyGLXPixmap(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN void __glXDisp_SamplePatternSGIS(GLbyte * pc); extern HIDDEN void __glXDispSwap_SamplePatternSGIS(GLbyte * pc); extern HIDDEN int __glXDisp_PixelStoref(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN int __glXDispSwap_PixelStoref(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN int __glXDisp_IsQueryARB(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN int __glXDispSwap_IsQueryARB(struct __GLXclientStateRec *, GLbyte *); +extern HIDDEN void __glXDisp_PrioritizeTextures(GLbyte * pc); +extern HIDDEN void __glXDispSwap_PrioritizeTextures(GLbyte * pc); extern HIDDEN int __glXDisp_PixelStorei(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN int __glXDispSwap_PixelStorei(struct __GLXclientStateRec *, GLbyte *); +extern HIDDEN void __glXDisp_Color4iv(GLbyte * pc); +extern HIDDEN void __glXDispSwap_Color4iv(GLbyte * pc); extern HIDDEN void __glXDisp_EvalCoord2dv(GLbyte * pc); extern HIDDEN void __glXDispSwap_EvalCoord2dv(GLbyte * pc); extern HIDDEN void __glXDisp_VertexAttrib3svARB(GLbyte * pc); @@ -563,10 +623,12 @@ extern HIDDEN void __glXDisp_TexImage1D(GLbyte * pc); extern HIDDEN void __glXDispSwap_TexImage1D(GLbyte * pc); extern HIDDEN void __glXDisp_FrontFace(GLbyte * pc); extern HIDDEN void __glXDispSwap_FrontFace(GLbyte * pc); -extern HIDDEN void __glXDisp_SecondaryColor3ubvEXT(GLbyte * pc); -extern HIDDEN void __glXDispSwap_SecondaryColor3ubvEXT(GLbyte * pc); +extern HIDDEN int __glXDisp_RenderLarge(struct __GLXclientStateRec *, GLbyte *); +extern HIDDEN int __glXDispSwap_RenderLarge(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN void __glXDisp_VertexAttrib4dvARB(GLbyte * pc); extern HIDDEN void __glXDispSwap_VertexAttrib4dvARB(GLbyte * pc); +extern HIDDEN void __glXDisp_PolygonOffset(GLbyte * pc); +extern HIDDEN void __glXDispSwap_PolygonOffset(GLbyte * pc); extern HIDDEN void __glXDisp_ExecuteProgramNV(GLbyte * pc); extern HIDDEN void __glXDispSwap_ExecuteProgramNV(GLbyte * pc); extern HIDDEN void __glXDisp_Normal3dv(GLbyte * pc); @@ -585,6 +647,8 @@ extern HIDDEN int __glXDisp_GetFramebufferAttachmentParameterivEXT(struct __GLXc extern HIDDEN int __glXDispSwap_GetFramebufferAttachmentParameterivEXT(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN void __glXDisp_MultiTexCoord4dvARB(GLbyte * pc); extern HIDDEN void __glXDispSwap_MultiTexCoord4dvARB(GLbyte * pc); +extern HIDDEN int __glXDisp_CreatePbuffer(struct __GLXclientStateRec *, GLbyte *); +extern HIDDEN int __glXDispSwap_CreatePbuffer(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN int __glXDisp_GetDoublev(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN int __glXDispSwap_GetDoublev(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN void __glXDisp_MultMatrixd(GLbyte * pc); @@ -603,6 +667,8 @@ extern HIDDEN void __glXDisp_VertexAttrib3fvARB(GLbyte * pc); extern HIDDEN void __glXDispSwap_VertexAttrib3fvARB(GLbyte * pc); extern HIDDEN void __glXDisp_ClearColor(GLbyte * pc); extern HIDDEN void __glXDispSwap_ClearColor(GLbyte * pc); +extern HIDDEN int __glXDisp_IsDirect(struct __GLXclientStateRec *, GLbyte *); +extern HIDDEN int __glXDispSwap_IsDirect(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN void __glXDisp_DeleteFramebuffersEXT(GLbyte * pc); extern HIDDEN void __glXDispSwap_DeleteFramebuffersEXT(GLbyte * pc); extern HIDDEN void __glXDisp_TexEnviv(GLbyte * pc); @@ -633,6 +699,8 @@ extern HIDDEN void __glXDisp_VertexAttrib3svNV(GLbyte * pc); extern HIDDEN void __glXDispSwap_VertexAttrib3svNV(GLbyte * pc); extern HIDDEN int __glXDisp_GetTexEnviv(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN int __glXDispSwap_GetTexEnviv(struct __GLXclientStateRec *, GLbyte *); +extern HIDDEN int __glXDisp_VendorPrivateWithReply(struct __GLXclientStateRec *, GLbyte *); +extern HIDDEN int __glXDispSwap_VendorPrivateWithReply(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN void __glXDisp_SeparableFilter2D(GLbyte * pc); extern HIDDEN void __glXDispSwap_SeparableFilter2D(GLbyte * pc); extern HIDDEN void __glXDisp_Map1d(GLbyte * pc); @@ -647,6 +715,8 @@ extern HIDDEN void __glXDisp_ProgramParameters4fvNV(GLbyte * pc); extern HIDDEN void __glXDispSwap_ProgramParameters4fvNV(GLbyte * pc); extern HIDDEN int __glXDisp_GetProgramivNV(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN int __glXDispSwap_GetProgramivNV(struct __GLXclientStateRec *, GLbyte *); +extern HIDDEN int __glXDisp_ChangeDrawableAttributes(struct __GLXclientStateRec *, GLbyte *); +extern HIDDEN int __glXDispSwap_ChangeDrawableAttributes(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN int __glXDisp_GetMinmaxParameteriv(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN int __glXDispSwap_GetMinmaxParameteriv(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN void __glXDisp_PixelTransferf(GLbyte * pc); @@ -661,12 +731,10 @@ extern HIDDEN void __glXDisp_TexCoord1dv(GLbyte * pc); extern HIDDEN void __glXDispSwap_TexCoord1dv(GLbyte * pc); extern HIDDEN void __glXDisp_PixelTransferi(GLbyte * pc); extern HIDDEN void __glXDispSwap_PixelTransferi(GLbyte * pc); -extern HIDDEN int __glXDisp_GetVertexAttribdvNV(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN int __glXDispSwap_GetVertexAttribdvNV(struct __GLXclientStateRec *, GLbyte *); +extern HIDDEN void __glXDisp_SecondaryColor3ubvEXT(GLbyte * pc); +extern HIDDEN void __glXDispSwap_SecondaryColor3ubvEXT(GLbyte * pc); extern HIDDEN void __glXDisp_VertexAttrib3fvNV(GLbyte * pc); extern HIDDEN void __glXDispSwap_VertexAttrib3fvNV(GLbyte * pc); -extern HIDDEN void __glXDisp_Rotatef(GLbyte * pc); -extern HIDDEN void __glXDispSwap_Rotatef(GLbyte * pc); extern HIDDEN void __glXDisp_Clear(GLbyte * pc); extern HIDDEN void __glXDispSwap_Clear(GLbyte * pc); extern HIDDEN void __glXDisp_ReadBuffer(GLbyte * pc); @@ -681,8 +749,10 @@ extern HIDDEN void __glXDisp_ConvolutionParameterf(GLbyte * pc); extern HIDDEN void __glXDispSwap_ConvolutionParameterf(GLbyte * pc); extern HIDDEN int __glXDisp_GetColorTableParameteriv(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN int __glXDispSwap_GetColorTableParameteriv(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN void __glXDisp_ShadeModel(GLbyte * pc); -extern HIDDEN void __glXDispSwap_ShadeModel(GLbyte * pc); +extern HIDDEN int __glXDisp_ReleaseTexImageEXT(struct __GLXclientStateRec *, GLbyte *); +extern HIDDEN int __glXDispSwap_ReleaseTexImageEXT(struct __GLXclientStateRec *, GLbyte *); +extern HIDDEN void __glXDisp_CallList(GLbyte * pc); +extern HIDDEN void __glXDispSwap_CallList(GLbyte * pc); extern HIDDEN void __glXDisp_VertexAttribs2fvNV(GLbyte * pc); extern HIDDEN void __glXDispSwap_VertexAttribs2fvNV(GLbyte * pc); extern HIDDEN void __glXDisp_Rectiv(GLbyte * pc); @@ -697,6 +767,8 @@ extern HIDDEN void __glXDisp_BindRenderbufferEXT(GLbyte * pc); extern HIDDEN void __glXDispSwap_BindRenderbufferEXT(GLbyte * pc); extern HIDDEN void __glXDisp_Vertex3sv(GLbyte * pc); extern HIDDEN void __glXDispSwap_Vertex3sv(GLbyte * pc); +extern HIDDEN int __glXDisp_BindTexImageEXT(struct __GLXclientStateRec *, GLbyte *); +extern HIDDEN int __glXDispSwap_BindTexImageEXT(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN void __glXDisp_ProgramLocalParameter4fvARB(GLbyte * pc); extern HIDDEN void __glXDispSwap_ProgramLocalParameter4fvARB(GLbyte * pc); extern HIDDEN int __glXDisp_DeleteProgramsNV(struct __GLXclientStateRec *, GLbyte *); @@ -711,6 +783,8 @@ extern HIDDEN int __glXDisp_GetProgramStringNV(struct __GLXclientStateRec *, GLb extern HIDDEN int __glXDispSwap_GetProgramStringNV(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN void __glXDisp_LineWidth(GLbyte * pc); extern HIDDEN void __glXDispSwap_LineWidth(GLbyte * pc); +extern HIDDEN void __glXDisp_VertexAttrib2fvARB(GLbyte * pc); +extern HIDDEN void __glXDispSwap_VertexAttrib2fvARB(GLbyte * pc); extern HIDDEN void __glXDisp_TexGendv(GLbyte * pc); extern HIDDEN void __glXDispSwap_TexGendv(GLbyte * pc); extern HIDDEN void __glXDisp_ResetMinmax(GLbyte * pc); @@ -723,8 +797,10 @@ extern HIDDEN void __glXDisp_VertexAttribs4dvNV(GLbyte * pc); extern HIDDEN void __glXDispSwap_VertexAttribs4dvNV(GLbyte * pc); extern HIDDEN int __glXDisp_GetMaterialfv(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN int __glXDispSwap_GetMaterialfv(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN void __glXDisp_CallList(GLbyte * pc); -extern HIDDEN void __glXDispSwap_CallList(GLbyte * pc); +extern HIDDEN int __glXDisp_UseXFont(struct __GLXclientStateRec *, GLbyte *); +extern HIDDEN int __glXDispSwap_UseXFont(struct __GLXclientStateRec *, GLbyte *); +extern HIDDEN void __glXDisp_ShadeModel(GLbyte * pc); +extern HIDDEN void __glXDispSwap_ShadeModel(GLbyte * pc); extern HIDDEN void __glXDisp_Materialfv(GLbyte * pc); extern HIDDEN void __glXDispSwap_Materialfv(GLbyte * pc); extern HIDDEN void __glXDisp_TexCoord3fv(GLbyte * pc); @@ -735,8 +811,8 @@ extern HIDDEN void __glXDisp_MultiTexCoord1ivARB(GLbyte * pc); extern HIDDEN void __glXDispSwap_MultiTexCoord1ivARB(GLbyte * pc); extern HIDDEN void __glXDisp_MultiTexCoord2ivARB(GLbyte * pc); extern HIDDEN void __glXDispSwap_MultiTexCoord2ivARB(GLbyte * pc); -extern HIDDEN void __glXDisp_CopyTexSubImage2D(GLbyte * pc); -extern HIDDEN void __glXDispSwap_CopyTexSubImage2D(GLbyte * pc); +extern HIDDEN void __glXDisp_DrawArrays(GLbyte * pc); +extern HIDDEN void __glXDispSwap_DrawArrays(GLbyte * pc); extern HIDDEN void __glXDisp_Color3iv(GLbyte * pc); extern HIDDEN void __glXDispSwap_Color3iv(GLbyte * pc); extern HIDDEN int __glXDisp_GetProgramLocalParameterdvARB(struct __GLXclientStateRec *, GLbyte *); @@ -759,16 +835,18 @@ extern HIDDEN void __glXDisp_PopMatrix(GLbyte * pc); extern HIDDEN void __glXDispSwap_PopMatrix(GLbyte * pc); extern HIDDEN int __glXDisp_AreTexturesResidentEXT(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN int __glXDispSwap_AreTexturesResidentEXT(struct __GLXclientStateRec *, GLbyte *); +extern HIDDEN int __glXDisp_MakeCurrentReadSGI(struct __GLXclientStateRec *, GLbyte *); +extern HIDDEN int __glXDispSwap_MakeCurrentReadSGI(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN int __glXDisp_GetTexGeniv(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN int __glXDispSwap_GetTexGeniv(struct __GLXclientStateRec *, GLbyte *); +extern HIDDEN int __glXDisp_MakeCurrent(struct __GLXclientStateRec *, GLbyte *); +extern HIDDEN int __glXDispSwap_MakeCurrent(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN void __glXDisp_Map2d(GLbyte * pc); extern HIDDEN void __glXDispSwap_Map2d(GLbyte * pc); extern HIDDEN void __glXDisp_Map2f(GLbyte * pc); extern HIDDEN void __glXDispSwap_Map2f(GLbyte * pc); extern HIDDEN void __glXDisp_ProgramStringARB(GLbyte * pc); extern HIDDEN void __glXDispSwap_ProgramStringARB(GLbyte * pc); -extern HIDDEN void __glXDisp_RasterPos4dv(GLbyte * pc); -extern HIDDEN void __glXDispSwap_RasterPos4dv(GLbyte * pc); extern HIDDEN int __glXDisp_GetCompressedTexImageARB(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN int __glXDispSwap_GetCompressedTexImageARB(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN int __glXDisp_GetTexGenfv(struct __GLXclientStateRec *, GLbyte *); @@ -799,6 +877,8 @@ extern HIDDEN void __glXDisp_Translatef(GLbyte * pc); extern HIDDEN void __glXDispSwap_Translatef(GLbyte * pc); extern HIDDEN void __glXDisp_StencilMask(GLbyte * pc); extern HIDDEN void __glXDispSwap_StencilMask(GLbyte * pc); +extern HIDDEN int __glXDisp_CreateWindow(struct __GLXclientStateRec *, GLbyte *); +extern HIDDEN int __glXDispSwap_CreateWindow(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN int __glXDisp_GetLightiv(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN int __glXDispSwap_GetLightiv(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN int __glXDisp_IsList(struct __GLXclientStateRec *, GLbyte *); @@ -813,8 +893,8 @@ extern HIDDEN void __glXDisp_CopyTexSubImage1D(GLbyte * pc); extern HIDDEN void __glXDispSwap_CopyTexSubImage1D(GLbyte * pc); extern HIDDEN void __glXDisp_CullFace(GLbyte * pc); extern HIDDEN void __glXDispSwap_CullFace(GLbyte * pc); -extern HIDDEN void __glXDisp_BindTexture(GLbyte * pc); -extern HIDDEN void __glXDispSwap_BindTexture(GLbyte * pc); +extern HIDDEN int __glXDisp_QueryContextInfoEXT(struct __GLXclientStateRec *, GLbyte *); +extern HIDDEN int __glXDispSwap_QueryContextInfoEXT(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN void __glXDisp_VertexAttribs3svNV(GLbyte * pc); extern HIDDEN void __glXDispSwap_VertexAttribs3svNV(GLbyte * pc); extern HIDDEN void __glXDisp_StencilFunc(GLbyte * pc); @@ -837,6 +917,8 @@ extern HIDDEN int __glXDisp_GetPixelMapuiv(struct __GLXclientStateRec *, GLbyte extern HIDDEN int __glXDispSwap_GetPixelMapuiv(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN void __glXDisp_Indexfv(GLbyte * pc); extern HIDDEN void __glXDispSwap_Indexfv(GLbyte * pc); +extern HIDDEN int __glXDisp_QueryContext(struct __GLXclientStateRec *, GLbyte *); +extern HIDDEN int __glXDispSwap_QueryContext(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN void __glXDisp_SecondaryColor3svEXT(GLbyte * pc); extern HIDDEN void __glXDispSwap_SecondaryColor3svEXT(GLbyte * pc); extern HIDDEN void __glXDisp_IndexMask(GLbyte * pc); @@ -885,8 +967,8 @@ extern HIDDEN void __glXDisp_TexCoord4dv(GLbyte * pc); extern HIDDEN void __glXDispSwap_TexCoord4dv(GLbyte * pc); extern HIDDEN void __glXDisp_Begin(GLbyte * pc); extern HIDDEN void __glXDispSwap_Begin(GLbyte * pc); -extern HIDDEN void __glXDisp_LightModeli(GLbyte * pc); -extern HIDDEN void __glXDispSwap_LightModeli(GLbyte * pc); +extern HIDDEN int __glXDisp_ClientInfo(struct __GLXclientStateRec *, GLbyte *); +extern HIDDEN int __glXDispSwap_ClientInfo(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN void __glXDisp_Rectfv(GLbyte * pc); extern HIDDEN void __glXDispSwap_Rectfv(GLbyte * pc); extern HIDDEN void __glXDisp_LightModelf(GLbyte * pc); @@ -901,16 +983,14 @@ extern HIDDEN void __glXDisp_MultiTexCoord2fvARB(GLbyte * pc); extern HIDDEN void __glXDispSwap_MultiTexCoord2fvARB(GLbyte * pc); extern HIDDEN int __glXDisp_GetRenderbufferParameterivEXT(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN int __glXDispSwap_GetRenderbufferParameterivEXT(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN void __glXDisp_DrawArrays(GLbyte * pc); -extern HIDDEN void __glXDispSwap_DrawArrays(GLbyte * pc); +extern HIDDEN int __glXDisp_SelectBuffer(struct __GLXclientStateRec *, GLbyte *); +extern HIDDEN int __glXDispSwap_SelectBuffer(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN void __glXDisp_ColorMask(GLbyte * pc); extern HIDDEN void __glXDispSwap_ColorMask(GLbyte * pc); extern HIDDEN void __glXDisp_RasterPos4iv(GLbyte * pc); extern HIDDEN void __glXDispSwap_RasterPos4iv(GLbyte * pc); extern HIDDEN void __glXDisp_Enable(GLbyte * pc); extern HIDDEN void __glXDispSwap_Enable(GLbyte * pc); -extern HIDDEN void __glXDisp_LineStipple(GLbyte * pc); -extern HIDDEN void __glXDispSwap_LineStipple(GLbyte * pc); extern HIDDEN void __glXDisp_VertexAttribs4svNV(GLbyte * pc); extern HIDDEN void __glXDispSwap_VertexAttribs4svNV(GLbyte * pc); extern HIDDEN int __glXDisp_GetMinmaxParameterfv(struct __GLXclientStateRec *, GLbyte *); diff --git a/GL/glx/indirect_table.c b/GL/glx/indirect_table.c new file mode 100644 index 000000000..ec69234a0 --- /dev/null +++ b/GL/glx/indirect_table.c @@ -0,0 +1,1517 @@ +/* DO NOT EDIT - This file generated automatically by glX_server_table.py (from Mesa) script */ + +/* + * (C) Copyright IBM Corporation 2005, 2006 + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sub license, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * IBM, + * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, + * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF + * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + */ + +#include +#include "glxserver.h" +#include "glxext.h" +#include "indirect_dispatch.h" +#include "indirect_reqsize.h" +#include "g_disptab.h" +#include "indirect_table.h" + +/*****************************************************************/ +/* tree depth = 3 */ +static const int_fast16_t Single_dispatch_tree[24] = { + /* [0] -> opcode range [0, 256], node depth 1 */ + 2, + 5, + 13, + 16, + EMPTY_LEAF, + + /* [5] -> opcode range [0, 64], node depth 2 */ + 2, + LEAF(0), + LEAF(16), + 10, + EMPTY_LEAF, + + /* [10] -> opcode range [32, 48], node depth 3 */ + 1, + LEAF(32), + EMPTY_LEAF, + + /* [13] -> opcode range [64, 128], node depth 2 */ + 1, + EMPTY_LEAF, + LEAF(40), + + /* [16] -> opcode range [128, 192], node depth 2 */ + 2, + LEAF(72), + LEAF(88), + 21, + EMPTY_LEAF, + + /* [21] -> opcode range [160, 176], node depth 3 */ + 1, + LEAF(104), + EMPTY_LEAF, + +}; + +static const void *Single_function_table[112][2] = { + /* [ 0] = 0 */ {NULL, NULL}, + /* [ 1] = 1 */ {__glXDisp_Render, __glXDispSwap_Render}, + /* [ 2] = 2 */ {__glXDisp_RenderLarge, __glXDispSwap_RenderLarge}, + /* [ 3] = 3 */ {__glXDisp_CreateContext, __glXDispSwap_CreateContext}, + /* [ 4] = 4 */ {__glXDisp_DestroyContext, __glXDispSwap_DestroyContext}, + /* [ 5] = 5 */ {__glXDisp_MakeCurrent, __glXDispSwap_MakeCurrent}, + /* [ 6] = 6 */ {__glXDisp_IsDirect, __glXDispSwap_IsDirect}, + /* [ 7] = 7 */ {__glXDisp_QueryVersion, __glXDispSwap_QueryVersion}, + /* [ 8] = 8 */ {__glXDisp_WaitGL, __glXDispSwap_WaitGL}, + /* [ 9] = 9 */ {__glXDisp_WaitX, __glXDispSwap_WaitX}, + /* [ 10] = 10 */ {__glXDisp_CopyContext, __glXDispSwap_CopyContext}, + /* [ 11] = 11 */ {__glXDisp_SwapBuffers, __glXDispSwap_SwapBuffers}, + /* [ 12] = 12 */ {__glXDisp_UseXFont, __glXDispSwap_UseXFont}, + /* [ 13] = 13 */ {__glXDisp_CreateGLXPixmap, __glXDispSwap_CreateGLXPixmap}, + /* [ 14] = 14 */ {__glXDisp_GetVisualConfigs, __glXDispSwap_GetVisualConfigs}, + /* [ 15] = 15 */ {__glXDisp_DestroyGLXPixmap, __glXDispSwap_DestroyGLXPixmap}, + /* [ 16] = 16 */ {__glXDisp_VendorPrivate, __glXDispSwap_VendorPrivate}, + /* [ 17] = 17 */ {__glXDisp_VendorPrivateWithReply, __glXDispSwap_VendorPrivateWithReply}, + /* [ 18] = 18 */ {__glXDisp_QueryExtensionsString, __glXDispSwap_QueryExtensionsString}, + /* [ 19] = 19 */ {__glXDisp_QueryServerString, __glXDispSwap_QueryServerString}, + /* [ 20] = 20 */ {__glXDisp_ClientInfo, __glXDispSwap_ClientInfo}, + /* [ 21] = 21 */ {__glXDisp_GetFBConfigs, __glXDispSwap_GetFBConfigs}, + /* [ 22] = 22 */ {__glXDisp_CreatePixmap, __glXDispSwap_CreatePixmap}, + /* [ 23] = 23 */ {__glXDisp_DestroyPixmap, __glXDispSwap_DestroyPixmap}, + /* [ 24] = 24 */ {__glXDisp_CreateNewContext, __glXDispSwap_CreateNewContext}, + /* [ 25] = 25 */ {__glXDisp_QueryContext, __glXDispSwap_QueryContext}, + /* [ 26] = 26 */ {__glXDisp_MakeContextCurrent, __glXDispSwap_MakeContextCurrent}, + /* [ 27] = 27 */ {__glXDisp_CreatePbuffer, __glXDispSwap_CreatePbuffer}, + /* [ 28] = 28 */ {__glXDisp_DestroyPbuffer, __glXDispSwap_DestroyPbuffer}, + /* [ 29] = 29 */ {__glXDisp_GetDrawableAttributes, __glXDispSwap_GetDrawableAttributes}, + /* [ 30] = 30 */ {__glXDisp_ChangeDrawableAttributes, __glXDispSwap_ChangeDrawableAttributes}, + /* [ 31] = 31 */ {__glXDisp_CreateWindow, __glXDispSwap_CreateWindow}, + /* [ 32] = 32 */ {__glXDisp_DestroyWindow, __glXDispSwap_DestroyWindow}, + /* [ 33] = 33 */ {NULL, NULL}, + /* [ 34] = 34 */ {NULL, NULL}, + /* [ 35] = 35 */ {NULL, NULL}, + /* [ 36] = 36 */ {NULL, NULL}, + /* [ 37] = 37 */ {NULL, NULL}, + /* [ 38] = 38 */ {NULL, NULL}, + /* [ 39] = 39 */ {NULL, NULL}, + /* [ 40] = 96 */ {NULL, NULL}, + /* [ 41] = 97 */ {NULL, NULL}, + /* [ 42] = 98 */ {NULL, NULL}, + /* [ 43] = 99 */ {NULL, NULL}, + /* [ 44] = 100 */ {NULL, NULL}, + /* [ 45] = 101 */ {__glXDisp_NewList, __glXDispSwap_NewList}, + /* [ 46] = 102 */ {__glXDisp_EndList, __glXDispSwap_EndList}, + /* [ 47] = 103 */ {__glXDisp_DeleteLists, __glXDispSwap_DeleteLists}, + /* [ 48] = 104 */ {__glXDisp_GenLists, __glXDispSwap_GenLists}, + /* [ 49] = 105 */ {__glXDisp_FeedbackBuffer, __glXDispSwap_FeedbackBuffer}, + /* [ 50] = 106 */ {__glXDisp_SelectBuffer, __glXDispSwap_SelectBuffer}, + /* [ 51] = 107 */ {__glXDisp_RenderMode, __glXDispSwap_RenderMode}, + /* [ 52] = 108 */ {__glXDisp_Finish, __glXDispSwap_Finish}, + /* [ 53] = 109 */ {__glXDisp_PixelStoref, __glXDispSwap_PixelStoref}, + /* [ 54] = 110 */ {__glXDisp_PixelStorei, __glXDispSwap_PixelStorei}, + /* [ 55] = 111 */ {__glXDisp_ReadPixels, __glXDispSwap_ReadPixels}, + /* [ 56] = 112 */ {__glXDisp_GetBooleanv, __glXDispSwap_GetBooleanv}, + /* [ 57] = 113 */ {__glXDisp_GetClipPlane, __glXDispSwap_GetClipPlane}, + /* [ 58] = 114 */ {__glXDisp_GetDoublev, __glXDispSwap_GetDoublev}, + /* [ 59] = 115 */ {__glXDisp_GetError, __glXDispSwap_GetError}, + /* [ 60] = 116 */ {__glXDisp_GetFloatv, __glXDispSwap_GetFloatv}, + /* [ 61] = 117 */ {__glXDisp_GetIntegerv, __glXDispSwap_GetIntegerv}, + /* [ 62] = 118 */ {__glXDisp_GetLightfv, __glXDispSwap_GetLightfv}, + /* [ 63] = 119 */ {__glXDisp_GetLightiv, __glXDispSwap_GetLightiv}, + /* [ 64] = 120 */ {__glXDisp_GetMapdv, __glXDispSwap_GetMapdv}, + /* [ 65] = 121 */ {__glXDisp_GetMapfv, __glXDispSwap_GetMapfv}, + /* [ 66] = 122 */ {__glXDisp_GetMapiv, __glXDispSwap_GetMapiv}, + /* [ 67] = 123 */ {__glXDisp_GetMaterialfv, __glXDispSwap_GetMaterialfv}, + /* [ 68] = 124 */ {__glXDisp_GetMaterialiv, __glXDispSwap_GetMaterialiv}, + /* [ 69] = 125 */ {__glXDisp_GetPixelMapfv, __glXDispSwap_GetPixelMapfv}, + /* [ 70] = 126 */ {__glXDisp_GetPixelMapuiv, __glXDispSwap_GetPixelMapuiv}, + /* [ 71] = 127 */ {__glXDisp_GetPixelMapusv, __glXDispSwap_GetPixelMapusv}, + /* [ 72] = 128 */ {__glXDisp_GetPolygonStipple, __glXDispSwap_GetPolygonStipple}, + /* [ 73] = 129 */ {__glXDisp_GetString, __glXDispSwap_GetString}, + /* [ 74] = 130 */ {__glXDisp_GetTexEnvfv, __glXDispSwap_GetTexEnvfv}, + /* [ 75] = 131 */ {__glXDisp_GetTexEnviv, __glXDispSwap_GetTexEnviv}, + /* [ 76] = 132 */ {__glXDisp_GetTexGendv, __glXDispSwap_GetTexGendv}, + /* [ 77] = 133 */ {__glXDisp_GetTexGenfv, __glXDispSwap_GetTexGenfv}, + /* [ 78] = 134 */ {__glXDisp_GetTexGeniv, __glXDispSwap_GetTexGeniv}, + /* [ 79] = 135 */ {__glXDisp_GetTexImage, __glXDispSwap_GetTexImage}, + /* [ 80] = 136 */ {__glXDisp_GetTexParameterfv, __glXDispSwap_GetTexParameterfv}, + /* [ 81] = 137 */ {__glXDisp_GetTexParameteriv, __glXDispSwap_GetTexParameteriv}, + /* [ 82] = 138 */ {__glXDisp_GetTexLevelParameterfv, __glXDispSwap_GetTexLevelParameterfv}, + /* [ 83] = 139 */ {__glXDisp_GetTexLevelParameteriv, __glXDispSwap_GetTexLevelParameteriv}, + /* [ 84] = 140 */ {__glXDisp_IsEnabled, __glXDispSwap_IsEnabled}, + /* [ 85] = 141 */ {__glXDisp_IsList, __glXDispSwap_IsList}, + /* [ 86] = 142 */ {__glXDisp_Flush, __glXDispSwap_Flush}, + /* [ 87] = 143 */ {__glXDisp_AreTexturesResident, __glXDispSwap_AreTexturesResident}, + /* [ 88] = 144 */ {NULL, NULL}, + /* [ 89] = 145 */ {__glXDisp_GenTextures, __glXDispSwap_GenTextures}, + /* [ 90] = 146 */ {__glXDisp_IsTexture, __glXDispSwap_IsTexture}, + /* [ 91] = 147 */ {__glXDisp_GetColorTable, __glXDispSwap_GetColorTable}, + /* [ 92] = 148 */ {__glXDisp_GetColorTableParameterfv, __glXDispSwap_GetColorTableParameterfv}, + /* [ 93] = 149 */ {__glXDisp_GetColorTableParameteriv, __glXDispSwap_GetColorTableParameteriv}, + /* [ 94] = 150 */ {__glXDisp_GetConvolutionFilter, __glXDispSwap_GetConvolutionFilter}, + /* [ 95] = 151 */ {__glXDisp_GetConvolutionParameterfv, __glXDispSwap_GetConvolutionParameterfv}, + /* [ 96] = 152 */ {__glXDisp_GetConvolutionParameteriv, __glXDispSwap_GetConvolutionParameteriv}, + /* [ 97] = 153 */ {__glXDisp_GetSeparableFilter, __glXDispSwap_GetSeparableFilter}, + /* [ 98] = 154 */ {__glXDisp_GetHistogram, __glXDispSwap_GetHistogram}, + /* [ 99] = 155 */ {__glXDisp_GetHistogramParameterfv, __glXDispSwap_GetHistogramParameterfv}, + /* [ 100] = 156 */ {__glXDisp_GetHistogramParameteriv, __glXDispSwap_GetHistogramParameteriv}, + /* [ 101] = 157 */ {__glXDisp_GetMinmax, __glXDispSwap_GetMinmax}, + /* [ 102] = 158 */ {__glXDisp_GetMinmaxParameterfv, __glXDispSwap_GetMinmaxParameterfv}, + /* [ 103] = 159 */ {__glXDisp_GetMinmaxParameteriv, __glXDispSwap_GetMinmaxParameteriv}, + /* [ 104] = 160 */ {__glXDisp_GetCompressedTexImageARB, __glXDispSwap_GetCompressedTexImageARB}, + /* [ 105] = 161 */ {__glXDisp_DeleteQueriesARB, __glXDispSwap_DeleteQueriesARB}, + /* [ 106] = 162 */ {__glXDisp_GenQueriesARB, __glXDispSwap_GenQueriesARB}, + /* [ 107] = 163 */ {__glXDisp_IsQueryARB, __glXDispSwap_IsQueryARB}, + /* [ 108] = 164 */ {__glXDisp_GetQueryivARB, __glXDispSwap_GetQueryivARB}, + /* [ 109] = 165 */ {__glXDisp_GetQueryObjectivARB, __glXDispSwap_GetQueryObjectivARB}, + /* [ 110] = 166 */ {__glXDisp_GetQueryObjectuivARB, __glXDispSwap_GetQueryObjectuivARB}, + /* [ 111] = 167 */ {NULL, NULL}, +}; + +const struct __glXDispatchInfo Single_dispatch_info = { + 8, + Single_dispatch_tree, + Single_function_table, + NULL, + NULL +}; + +/*****************************************************************/ +/* tree depth = 8 */ +static const int_fast16_t Render_dispatch_tree[96] = { + /* [0] -> opcode range [0, 8192], node depth 1 */ + 2, + 5, + 31, + 54, + EMPTY_LEAF, + + /* [5] -> opcode range [0, 2048], node depth 2 */ + 1, + 8, + EMPTY_LEAF, + + /* [8] -> opcode range [0, 1024], node depth 3 */ + 1, + 11, + EMPTY_LEAF, + + /* [11] -> opcode range [0, 512], node depth 4 */ + 1, + 14, + EMPTY_LEAF, + + /* [14] -> opcode range [0, 256], node depth 5 */ + 4, + LEAF(0), + LEAF(16), + LEAF(32), + LEAF(48), + LEAF(64), + LEAF(80), + LEAF(96), + LEAF(112), + LEAF(128), + LEAF(144), + LEAF(160), + LEAF(176), + LEAF(192), + LEAF(208), + LEAF(224), + EMPTY_LEAF, + + /* [31] -> opcode range [2048, 4096], node depth 2 */ + 1, + 34, + EMPTY_LEAF, + + /* [34] -> opcode range [2048, 3072], node depth 3 */ + 1, + 37, + EMPTY_LEAF, + + /* [37] -> opcode range [2048, 2560], node depth 4 */ + 1, + 40, + EMPTY_LEAF, + + /* [40] -> opcode range [2048, 2304], node depth 5 */ + 1, + 43, + EMPTY_LEAF, + + /* [43] -> opcode range [2048, 2176], node depth 6 */ + 1, + 46, + EMPTY_LEAF, + + /* [46] -> opcode range [2048, 2112], node depth 7 */ + 1, + 49, + EMPTY_LEAF, + + /* [49] -> opcode range [2048, 2080], node depth 8 */ + 2, + LEAF(240), + LEAF(248), + LEAF(256), + EMPTY_LEAF, + + /* [54] -> opcode range [4096, 6144], node depth 2 */ + 1, + 57, + EMPTY_LEAF, + + /* [57] -> opcode range [4096, 5120], node depth 3 */ + 1, + 60, + EMPTY_LEAF, + + /* [60] -> opcode range [4096, 4608], node depth 4 */ + 1, + 63, + EMPTY_LEAF, + + /* [63] -> opcode range [4096, 4352], node depth 5 */ + 3, + LEAF(264), + 72, + 78, + LEAF(296), + 81, + EMPTY_LEAF, + 84, + 90, + + /* [72] -> opcode range [4128, 4160], node depth 6 */ + 1, + 75, + EMPTY_LEAF, + + /* [75] -> opcode range [4128, 4144], node depth 7 */ + 1, + LEAF(328), + EMPTY_LEAF, + + /* [78] -> opcode range [4160, 4192], node depth 6 */ + 1, + EMPTY_LEAF, + LEAF(336), + + /* [81] -> opcode range [4224, 4256], node depth 6 */ + 1, + LEAF(352), + EMPTY_LEAF, + + /* [84] -> opcode range [4288, 4320], node depth 6 */ + 1, + EMPTY_LEAF, + 87, + + /* [87] -> opcode range [4304, 4320], node depth 7 */ + 1, + EMPTY_LEAF, + LEAF(368), + + /* [90] -> opcode range [4320, 4352], node depth 6 */ + 1, + 93, + EMPTY_LEAF, + + /* [93] -> opcode range [4320, 4336], node depth 7 */ + 1, + LEAF(376), + EMPTY_LEAF, + +}; + +static const void *Render_function_table[384][2] = { + /* [ 0] = 0 */ {NULL, NULL}, + /* [ 1] = 1 */ {__glXDisp_CallList, __glXDispSwap_CallList}, + /* [ 2] = 2 */ {__glXDisp_CallLists, __glXDispSwap_CallLists}, + /* [ 3] = 3 */ {__glXDisp_ListBase, __glXDispSwap_ListBase}, + /* [ 4] = 4 */ {__glXDisp_Begin, __glXDispSwap_Begin}, + /* [ 5] = 5 */ {__glXDisp_Bitmap, __glXDispSwap_Bitmap}, + /* [ 6] = 6 */ {__glXDisp_Color3bv, __glXDispSwap_Color3bv}, + /* [ 7] = 7 */ {__glXDisp_Color3dv, __glXDispSwap_Color3dv}, + /* [ 8] = 8 */ {__glXDisp_Color3fv, __glXDispSwap_Color3fv}, + /* [ 9] = 9 */ {__glXDisp_Color3iv, __glXDispSwap_Color3iv}, + /* [ 10] = 10 */ {__glXDisp_Color3sv, __glXDispSwap_Color3sv}, + /* [ 11] = 11 */ {__glXDisp_Color3ubv, __glXDispSwap_Color3ubv}, + /* [ 12] = 12 */ {__glXDisp_Color3uiv, __glXDispSwap_Color3uiv}, + /* [ 13] = 13 */ {__glXDisp_Color3usv, __glXDispSwap_Color3usv}, + /* [ 14] = 14 */ {__glXDisp_Color4bv, __glXDispSwap_Color4bv}, + /* [ 15] = 15 */ {__glXDisp_Color4dv, __glXDispSwap_Color4dv}, + /* [ 16] = 16 */ {__glXDisp_Color4fv, __glXDispSwap_Color4fv}, + /* [ 17] = 17 */ {__glXDisp_Color4iv, __glXDispSwap_Color4iv}, + /* [ 18] = 18 */ {__glXDisp_Color4sv, __glXDispSwap_Color4sv}, + /* [ 19] = 19 */ {__glXDisp_Color4ubv, __glXDispSwap_Color4ubv}, + /* [ 20] = 20 */ {__glXDisp_Color4uiv, __glXDispSwap_Color4uiv}, + /* [ 21] = 21 */ {__glXDisp_Color4usv, __glXDispSwap_Color4usv}, + /* [ 22] = 22 */ {__glXDisp_EdgeFlagv, __glXDispSwap_EdgeFlagv}, + /* [ 23] = 23 */ {__glXDisp_End, __glXDispSwap_End}, + /* [ 24] = 24 */ {__glXDisp_Indexdv, __glXDispSwap_Indexdv}, + /* [ 25] = 25 */ {__glXDisp_Indexfv, __glXDispSwap_Indexfv}, + /* [ 26] = 26 */ {__glXDisp_Indexiv, __glXDispSwap_Indexiv}, + /* [ 27] = 27 */ {__glXDisp_Indexsv, __glXDispSwap_Indexsv}, + /* [ 28] = 28 */ {__glXDisp_Normal3bv, __glXDispSwap_Normal3bv}, + /* [ 29] = 29 */ {__glXDisp_Normal3dv, __glXDispSwap_Normal3dv}, + /* [ 30] = 30 */ {__glXDisp_Normal3fv, __glXDispSwap_Normal3fv}, + /* [ 31] = 31 */ {__glXDisp_Normal3iv, __glXDispSwap_Normal3iv}, + /* [ 32] = 32 */ {__glXDisp_Normal3sv, __glXDispSwap_Normal3sv}, + /* [ 33] = 33 */ {__glXDisp_RasterPos2dv, __glXDispSwap_RasterPos2dv}, + /* [ 34] = 34 */ {__glXDisp_RasterPos2fv, __glXDispSwap_RasterPos2fv}, + /* [ 35] = 35 */ {__glXDisp_RasterPos2iv, __glXDispSwap_RasterPos2iv}, + /* [ 36] = 36 */ {__glXDisp_RasterPos2sv, __glXDispSwap_RasterPos2sv}, + /* [ 37] = 37 */ {__glXDisp_RasterPos3dv, __glXDispSwap_RasterPos3dv}, + /* [ 38] = 38 */ {__glXDisp_RasterPos3fv, __glXDispSwap_RasterPos3fv}, + /* [ 39] = 39 */ {__glXDisp_RasterPos3iv, __glXDispSwap_RasterPos3iv}, + /* [ 40] = 40 */ {__glXDisp_RasterPos3sv, __glXDispSwap_RasterPos3sv}, + /* [ 41] = 41 */ {__glXDisp_RasterPos4dv, __glXDispSwap_RasterPos4dv}, + /* [ 42] = 42 */ {__glXDisp_RasterPos4fv, __glXDispSwap_RasterPos4fv}, + /* [ 43] = 43 */ {__glXDisp_RasterPos4iv, __glXDispSwap_RasterPos4iv}, + /* [ 44] = 44 */ {__glXDisp_RasterPos4sv, __glXDispSwap_RasterPos4sv}, + /* [ 45] = 45 */ {__glXDisp_Rectdv, __glXDispSwap_Rectdv}, + /* [ 46] = 46 */ {__glXDisp_Rectfv, __glXDispSwap_Rectfv}, + /* [ 47] = 47 */ {__glXDisp_Rectiv, __glXDispSwap_Rectiv}, + /* [ 48] = 48 */ {__glXDisp_Rectsv, __glXDispSwap_Rectsv}, + /* [ 49] = 49 */ {__glXDisp_TexCoord1dv, __glXDispSwap_TexCoord1dv}, + /* [ 50] = 50 */ {__glXDisp_TexCoord1fv, __glXDispSwap_TexCoord1fv}, + /* [ 51] = 51 */ {__glXDisp_TexCoord1iv, __glXDispSwap_TexCoord1iv}, + /* [ 52] = 52 */ {__glXDisp_TexCoord1sv, __glXDispSwap_TexCoord1sv}, + /* [ 53] = 53 */ {__glXDisp_TexCoord2dv, __glXDispSwap_TexCoord2dv}, + /* [ 54] = 54 */ {__glXDisp_TexCoord2fv, __glXDispSwap_TexCoord2fv}, + /* [ 55] = 55 */ {__glXDisp_TexCoord2iv, __glXDispSwap_TexCoord2iv}, + /* [ 56] = 56 */ {__glXDisp_TexCoord2sv, __glXDispSwap_TexCoord2sv}, + /* [ 57] = 57 */ {__glXDisp_TexCoord3dv, __glXDispSwap_TexCoord3dv}, + /* [ 58] = 58 */ {__glXDisp_TexCoord3fv, __glXDispSwap_TexCoord3fv}, + /* [ 59] = 59 */ {__glXDisp_TexCoord3iv, __glXDispSwap_TexCoord3iv}, + /* [ 60] = 60 */ {__glXDisp_TexCoord3sv, __glXDispSwap_TexCoord3sv}, + /* [ 61] = 61 */ {__glXDisp_TexCoord4dv, __glXDispSwap_TexCoord4dv}, + /* [ 62] = 62 */ {__glXDisp_TexCoord4fv, __glXDispSwap_TexCoord4fv}, + /* [ 63] = 63 */ {__glXDisp_TexCoord4iv, __glXDispSwap_TexCoord4iv}, + /* [ 64] = 64 */ {__glXDisp_TexCoord4sv, __glXDispSwap_TexCoord4sv}, + /* [ 65] = 65 */ {__glXDisp_Vertex2dv, __glXDispSwap_Vertex2dv}, + /* [ 66] = 66 */ {__glXDisp_Vertex2fv, __glXDispSwap_Vertex2fv}, + /* [ 67] = 67 */ {__glXDisp_Vertex2iv, __glXDispSwap_Vertex2iv}, + /* [ 68] = 68 */ {__glXDisp_Vertex2sv, __glXDispSwap_Vertex2sv}, + /* [ 69] = 69 */ {__glXDisp_Vertex3dv, __glXDispSwap_Vertex3dv}, + /* [ 70] = 70 */ {__glXDisp_Vertex3fv, __glXDispSwap_Vertex3fv}, + /* [ 71] = 71 */ {__glXDisp_Vertex3iv, __glXDispSwap_Vertex3iv}, + /* [ 72] = 72 */ {__glXDisp_Vertex3sv, __glXDispSwap_Vertex3sv}, + /* [ 73] = 73 */ {__glXDisp_Vertex4dv, __glXDispSwap_Vertex4dv}, + /* [ 74] = 74 */ {__glXDisp_Vertex4fv, __glXDispSwap_Vertex4fv}, + /* [ 75] = 75 */ {__glXDisp_Vertex4iv, __glXDispSwap_Vertex4iv}, + /* [ 76] = 76 */ {__glXDisp_Vertex4sv, __glXDispSwap_Vertex4sv}, + /* [ 77] = 77 */ {__glXDisp_ClipPlane, __glXDispSwap_ClipPlane}, + /* [ 78] = 78 */ {__glXDisp_ColorMaterial, __glXDispSwap_ColorMaterial}, + /* [ 79] = 79 */ {__glXDisp_CullFace, __glXDispSwap_CullFace}, + /* [ 80] = 80 */ {__glXDisp_Fogf, __glXDispSwap_Fogf}, + /* [ 81] = 81 */ {__glXDisp_Fogfv, __glXDispSwap_Fogfv}, + /* [ 82] = 82 */ {__glXDisp_Fogi, __glXDispSwap_Fogi}, + /* [ 83] = 83 */ {__glXDisp_Fogiv, __glXDispSwap_Fogiv}, + /* [ 84] = 84 */ {__glXDisp_FrontFace, __glXDispSwap_FrontFace}, + /* [ 85] = 85 */ {__glXDisp_Hint, __glXDispSwap_Hint}, + /* [ 86] = 86 */ {__glXDisp_Lightf, __glXDispSwap_Lightf}, + /* [ 87] = 87 */ {__glXDisp_Lightfv, __glXDispSwap_Lightfv}, + /* [ 88] = 88 */ {__glXDisp_Lighti, __glXDispSwap_Lighti}, + /* [ 89] = 89 */ {__glXDisp_Lightiv, __glXDispSwap_Lightiv}, + /* [ 90] = 90 */ {__glXDisp_LightModelf, __glXDispSwap_LightModelf}, + /* [ 91] = 91 */ {__glXDisp_LightModelfv, __glXDispSwap_LightModelfv}, + /* [ 92] = 92 */ {__glXDisp_LightModeli, __glXDispSwap_LightModeli}, + /* [ 93] = 93 */ {__glXDisp_LightModeliv, __glXDispSwap_LightModeliv}, + /* [ 94] = 94 */ {__glXDisp_LineStipple, __glXDispSwap_LineStipple}, + /* [ 95] = 95 */ {__glXDisp_LineWidth, __glXDispSwap_LineWidth}, + /* [ 96] = 96 */ {__glXDisp_Materialf, __glXDispSwap_Materialf}, + /* [ 97] = 97 */ {__glXDisp_Materialfv, __glXDispSwap_Materialfv}, + /* [ 98] = 98 */ {__glXDisp_Materiali, __glXDispSwap_Materiali}, + /* [ 99] = 99 */ {__glXDisp_Materialiv, __glXDispSwap_Materialiv}, + /* [ 100] = 100 */ {__glXDisp_PointSize, __glXDispSwap_PointSize}, + /* [ 101] = 101 */ {__glXDisp_PolygonMode, __glXDispSwap_PolygonMode}, + /* [ 102] = 102 */ {__glXDisp_PolygonStipple, __glXDispSwap_PolygonStipple}, + /* [ 103] = 103 */ {__glXDisp_Scissor, __glXDispSwap_Scissor}, + /* [ 104] = 104 */ {__glXDisp_ShadeModel, __glXDispSwap_ShadeModel}, + /* [ 105] = 105 */ {__glXDisp_TexParameterf, __glXDispSwap_TexParameterf}, + /* [ 106] = 106 */ {__glXDisp_TexParameterfv, __glXDispSwap_TexParameterfv}, + /* [ 107] = 107 */ {__glXDisp_TexParameteri, __glXDispSwap_TexParameteri}, + /* [ 108] = 108 */ {__glXDisp_TexParameteriv, __glXDispSwap_TexParameteriv}, + /* [ 109] = 109 */ {__glXDisp_TexImage1D, __glXDispSwap_TexImage1D}, + /* [ 110] = 110 */ {__glXDisp_TexImage2D, __glXDispSwap_TexImage2D}, + /* [ 111] = 111 */ {__glXDisp_TexEnvf, __glXDispSwap_TexEnvf}, + /* [ 112] = 112 */ {__glXDisp_TexEnvfv, __glXDispSwap_TexEnvfv}, + /* [ 113] = 113 */ {__glXDisp_TexEnvi, __glXDispSwap_TexEnvi}, + /* [ 114] = 114 */ {__glXDisp_TexEnviv, __glXDispSwap_TexEnviv}, + /* [ 115] = 115 */ {__glXDisp_TexGend, __glXDispSwap_TexGend}, + /* [ 116] = 116 */ {__glXDisp_TexGendv, __glXDispSwap_TexGendv}, + /* [ 117] = 117 */ {__glXDisp_TexGenf, __glXDispSwap_TexGenf}, + /* [ 118] = 118 */ {__glXDisp_TexGenfv, __glXDispSwap_TexGenfv}, + /* [ 119] = 119 */ {__glXDisp_TexGeni, __glXDispSwap_TexGeni}, + /* [ 120] = 120 */ {__glXDisp_TexGeniv, __glXDispSwap_TexGeniv}, + /* [ 121] = 121 */ {__glXDisp_InitNames, __glXDispSwap_InitNames}, + /* [ 122] = 122 */ {__glXDisp_LoadName, __glXDispSwap_LoadName}, + /* [ 123] = 123 */ {__glXDisp_PassThrough, __glXDispSwap_PassThrough}, + /* [ 124] = 124 */ {__glXDisp_PopName, __glXDispSwap_PopName}, + /* [ 125] = 125 */ {__glXDisp_PushName, __glXDispSwap_PushName}, + /* [ 126] = 126 */ {__glXDisp_DrawBuffer, __glXDispSwap_DrawBuffer}, + /* [ 127] = 127 */ {__glXDisp_Clear, __glXDispSwap_Clear}, + /* [ 128] = 128 */ {__glXDisp_ClearAccum, __glXDispSwap_ClearAccum}, + /* [ 129] = 129 */ {__glXDisp_ClearIndex, __glXDispSwap_ClearIndex}, + /* [ 130] = 130 */ {__glXDisp_ClearColor, __glXDispSwap_ClearColor}, + /* [ 131] = 131 */ {__glXDisp_ClearStencil, __glXDispSwap_ClearStencil}, + /* [ 132] = 132 */ {__glXDisp_ClearDepth, __glXDispSwap_ClearDepth}, + /* [ 133] = 133 */ {__glXDisp_StencilMask, __glXDispSwap_StencilMask}, + /* [ 134] = 134 */ {__glXDisp_ColorMask, __glXDispSwap_ColorMask}, + /* [ 135] = 135 */ {__glXDisp_DepthMask, __glXDispSwap_DepthMask}, + /* [ 136] = 136 */ {__glXDisp_IndexMask, __glXDispSwap_IndexMask}, + /* [ 137] = 137 */ {__glXDisp_Accum, __glXDispSwap_Accum}, + /* [ 138] = 138 */ {__glXDisp_Disable, __glXDispSwap_Disable}, + /* [ 139] = 139 */ {__glXDisp_Enable, __glXDispSwap_Enable}, + /* [ 140] = 140 */ {NULL, NULL}, + /* [ 141] = 141 */ {__glXDisp_PopAttrib, __glXDispSwap_PopAttrib}, + /* [ 142] = 142 */ {__glXDisp_PushAttrib, __glXDispSwap_PushAttrib}, + /* [ 143] = 143 */ {__glXDisp_Map1d, __glXDispSwap_Map1d}, + /* [ 144] = 144 */ {__glXDisp_Map1f, __glXDispSwap_Map1f}, + /* [ 145] = 145 */ {__glXDisp_Map2d, __glXDispSwap_Map2d}, + /* [ 146] = 146 */ {__glXDisp_Map2f, __glXDispSwap_Map2f}, + /* [ 147] = 147 */ {__glXDisp_MapGrid1d, __glXDispSwap_MapGrid1d}, + /* [ 148] = 148 */ {__glXDisp_MapGrid1f, __glXDispSwap_MapGrid1f}, + /* [ 149] = 149 */ {__glXDisp_MapGrid2d, __glXDispSwap_MapGrid2d}, + /* [ 150] = 150 */ {__glXDisp_MapGrid2f, __glXDispSwap_MapGrid2f}, + /* [ 151] = 151 */ {__glXDisp_EvalCoord1dv, __glXDispSwap_EvalCoord1dv}, + /* [ 152] = 152 */ {__glXDisp_EvalCoord1fv, __glXDispSwap_EvalCoord1fv}, + /* [ 153] = 153 */ {__glXDisp_EvalCoord2dv, __glXDispSwap_EvalCoord2dv}, + /* [ 154] = 154 */ {__glXDisp_EvalCoord2fv, __glXDispSwap_EvalCoord2fv}, + /* [ 155] = 155 */ {__glXDisp_EvalMesh1, __glXDispSwap_EvalMesh1}, + /* [ 156] = 156 */ {__glXDisp_EvalPoint1, __glXDispSwap_EvalPoint1}, + /* [ 157] = 157 */ {__glXDisp_EvalMesh2, __glXDispSwap_EvalMesh2}, + /* [ 158] = 158 */ {__glXDisp_EvalPoint2, __glXDispSwap_EvalPoint2}, + /* [ 159] = 159 */ {__glXDisp_AlphaFunc, __glXDispSwap_AlphaFunc}, + /* [ 160] = 160 */ {__glXDisp_BlendFunc, __glXDispSwap_BlendFunc}, + /* [ 161] = 161 */ {__glXDisp_LogicOp, __glXDispSwap_LogicOp}, + /* [ 162] = 162 */ {__glXDisp_StencilFunc, __glXDispSwap_StencilFunc}, + /* [ 163] = 163 */ {__glXDisp_StencilOp, __glXDispSwap_StencilOp}, + /* [ 164] = 164 */ {__glXDisp_DepthFunc, __glXDispSwap_DepthFunc}, + /* [ 165] = 165 */ {__glXDisp_PixelZoom, __glXDispSwap_PixelZoom}, + /* [ 166] = 166 */ {__glXDisp_PixelTransferf, __glXDispSwap_PixelTransferf}, + /* [ 167] = 167 */ {__glXDisp_PixelTransferi, __glXDispSwap_PixelTransferi}, + /* [ 168] = 168 */ {__glXDisp_PixelMapfv, __glXDispSwap_PixelMapfv}, + /* [ 169] = 169 */ {__glXDisp_PixelMapuiv, __glXDispSwap_PixelMapuiv}, + /* [ 170] = 170 */ {__glXDisp_PixelMapusv, __glXDispSwap_PixelMapusv}, + /* [ 171] = 171 */ {__glXDisp_ReadBuffer, __glXDispSwap_ReadBuffer}, + /* [ 172] = 172 */ {__glXDisp_CopyPixels, __glXDispSwap_CopyPixels}, + /* [ 173] = 173 */ {__glXDisp_DrawPixels, __glXDispSwap_DrawPixels}, + /* [ 174] = 174 */ {__glXDisp_DepthRange, __glXDispSwap_DepthRange}, + /* [ 175] = 175 */ {__glXDisp_Frustum, __glXDispSwap_Frustum}, + /* [ 176] = 176 */ {__glXDisp_LoadIdentity, __glXDispSwap_LoadIdentity}, + /* [ 177] = 177 */ {__glXDisp_LoadMatrixf, __glXDispSwap_LoadMatrixf}, + /* [ 178] = 178 */ {__glXDisp_LoadMatrixd, __glXDispSwap_LoadMatrixd}, + /* [ 179] = 179 */ {__glXDisp_MatrixMode, __glXDispSwap_MatrixMode}, + /* [ 180] = 180 */ {__glXDisp_MultMatrixf, __glXDispSwap_MultMatrixf}, + /* [ 181] = 181 */ {__glXDisp_MultMatrixd, __glXDispSwap_MultMatrixd}, + /* [ 182] = 182 */ {__glXDisp_Ortho, __glXDispSwap_Ortho}, + /* [ 183] = 183 */ {__glXDisp_PopMatrix, __glXDispSwap_PopMatrix}, + /* [ 184] = 184 */ {__glXDisp_PushMatrix, __glXDispSwap_PushMatrix}, + /* [ 185] = 185 */ {__glXDisp_Rotated, __glXDispSwap_Rotated}, + /* [ 186] = 186 */ {__glXDisp_Rotatef, __glXDispSwap_Rotatef}, + /* [ 187] = 187 */ {__glXDisp_Scaled, __glXDispSwap_Scaled}, + /* [ 188] = 188 */ {__glXDisp_Scalef, __glXDispSwap_Scalef}, + /* [ 189] = 189 */ {__glXDisp_Translated, __glXDispSwap_Translated}, + /* [ 190] = 190 */ {__glXDisp_Translatef, __glXDispSwap_Translatef}, + /* [ 191] = 191 */ {__glXDisp_Viewport, __glXDispSwap_Viewport}, + /* [ 192] = 192 */ {__glXDisp_PolygonOffset, __glXDispSwap_PolygonOffset}, + /* [ 193] = 193 */ {__glXDisp_DrawArrays, __glXDispSwap_DrawArrays}, + /* [ 194] = 194 */ {__glXDisp_Indexubv, __glXDispSwap_Indexubv}, + /* [ 195] = 195 */ {__glXDisp_ColorSubTable, __glXDispSwap_ColorSubTable}, + /* [ 196] = 196 */ {__glXDisp_CopyColorSubTable, __glXDispSwap_CopyColorSubTable}, + /* [ 197] = 197 */ {__glXDisp_ActiveTextureARB, __glXDispSwap_ActiveTextureARB}, + /* [ 198] = 198 */ {__glXDisp_MultiTexCoord1dvARB, __glXDispSwap_MultiTexCoord1dvARB}, + /* [ 199] = 199 */ {__glXDisp_MultiTexCoord1fvARB, __glXDispSwap_MultiTexCoord1fvARB}, + /* [ 200] = 200 */ {__glXDisp_MultiTexCoord1ivARB, __glXDispSwap_MultiTexCoord1ivARB}, + /* [ 201] = 201 */ {__glXDisp_MultiTexCoord1svARB, __glXDispSwap_MultiTexCoord1svARB}, + /* [ 202] = 202 */ {__glXDisp_MultiTexCoord2dvARB, __glXDispSwap_MultiTexCoord2dvARB}, + /* [ 203] = 203 */ {__glXDisp_MultiTexCoord2fvARB, __glXDispSwap_MultiTexCoord2fvARB}, + /* [ 204] = 204 */ {__glXDisp_MultiTexCoord2ivARB, __glXDispSwap_MultiTexCoord2ivARB}, + /* [ 205] = 205 */ {__glXDisp_MultiTexCoord2svARB, __glXDispSwap_MultiTexCoord2svARB}, + /* [ 206] = 206 */ {__glXDisp_MultiTexCoord3dvARB, __glXDispSwap_MultiTexCoord3dvARB}, + /* [ 207] = 207 */ {__glXDisp_MultiTexCoord3fvARB, __glXDispSwap_MultiTexCoord3fvARB}, + /* [ 208] = 208 */ {__glXDisp_MultiTexCoord3ivARB, __glXDispSwap_MultiTexCoord3ivARB}, + /* [ 209] = 209 */ {__glXDisp_MultiTexCoord3svARB, __glXDispSwap_MultiTexCoord3svARB}, + /* [ 210] = 210 */ {__glXDisp_MultiTexCoord4dvARB, __glXDispSwap_MultiTexCoord4dvARB}, + /* [ 211] = 211 */ {__glXDisp_MultiTexCoord4fvARB, __glXDispSwap_MultiTexCoord4fvARB}, + /* [ 212] = 212 */ {__glXDisp_MultiTexCoord4ivARB, __glXDispSwap_MultiTexCoord4ivARB}, + /* [ 213] = 213 */ {__glXDisp_MultiTexCoord4svARB, __glXDispSwap_MultiTexCoord4svARB}, + /* [ 214] = 214 */ {__glXDisp_CompressedTexImage1DARB, __glXDispSwap_CompressedTexImage1DARB}, + /* [ 215] = 215 */ {__glXDisp_CompressedTexImage2DARB, __glXDispSwap_CompressedTexImage2DARB}, + /* [ 216] = 216 */ {__glXDisp_CompressedTexImage3DARB, __glXDispSwap_CompressedTexImage3DARB}, + /* [ 217] = 217 */ {__glXDisp_CompressedTexSubImage1DARB, __glXDispSwap_CompressedTexSubImage1DARB}, + /* [ 218] = 218 */ {__glXDisp_CompressedTexSubImage2DARB, __glXDispSwap_CompressedTexSubImage2DARB}, + /* [ 219] = 219 */ {__glXDisp_CompressedTexSubImage3DARB, __glXDispSwap_CompressedTexSubImage3DARB}, + /* [ 220] = 220 */ {NULL, NULL}, + /* [ 221] = 221 */ {NULL, NULL}, + /* [ 222] = 222 */ {NULL, NULL}, + /* [ 223] = 223 */ {NULL, NULL}, + /* [ 224] = 224 */ {NULL, NULL}, + /* [ 225] = 225 */ {NULL, NULL}, + /* [ 226] = 226 */ {NULL, NULL}, + /* [ 227] = 227 */ {NULL, NULL}, + /* [ 228] = 228 */ {NULL, NULL}, + /* [ 229] = 229 */ {__glXDisp_SampleCoverageARB, __glXDispSwap_SampleCoverageARB}, + /* [ 230] = 230 */ {__glXDisp_WindowPos3fvMESA, __glXDispSwap_WindowPos3fvMESA}, + /* [ 231] = 231 */ {__glXDisp_BeginQueryARB, __glXDispSwap_BeginQueryARB}, + /* [ 232] = 232 */ {__glXDisp_EndQueryARB, __glXDispSwap_EndQueryARB}, + /* [ 233] = 233 */ {__glXDisp_DrawBuffersARB, __glXDispSwap_DrawBuffersARB}, + /* [ 234] = 234 */ {NULL, NULL}, + /* [ 235] = 235 */ {NULL, NULL}, + /* [ 236] = 236 */ {NULL, NULL}, + /* [ 237] = 237 */ {NULL, NULL}, + /* [ 238] = 238 */ {NULL, NULL}, + /* [ 239] = 239 */ {NULL, NULL}, + /* [ 240] = 2048 */ {__glXDisp_SampleMaskSGIS, __glXDispSwap_SampleMaskSGIS}, + /* [ 241] = 2049 */ {__glXDisp_SamplePatternSGIS, __glXDispSwap_SamplePatternSGIS}, + /* [ 242] = 2050 */ {NULL, NULL}, + /* [ 243] = 2051 */ {NULL, NULL}, + /* [ 244] = 2052 */ {NULL, NULL}, + /* [ 245] = 2053 */ {__glXDisp_ColorTable, __glXDispSwap_ColorTable}, + /* [ 246] = 2054 */ {__glXDisp_ColorTableParameterfv, __glXDispSwap_ColorTableParameterfv}, + /* [ 247] = 2055 */ {__glXDisp_ColorTableParameteriv, __glXDispSwap_ColorTableParameteriv}, + /* [ 248] = 2056 */ {__glXDisp_CopyColorTable, __glXDispSwap_CopyColorTable}, + /* [ 249] = 2057 */ {NULL, NULL}, + /* [ 250] = 2058 */ {NULL, NULL}, + /* [ 251] = 2059 */ {NULL, NULL}, + /* [ 252] = 2060 */ {NULL, NULL}, + /* [ 253] = 2061 */ {NULL, NULL}, + /* [ 254] = 2062 */ {NULL, NULL}, + /* [ 255] = 2063 */ {NULL, NULL}, + /* [ 256] = 2064 */ {NULL, NULL}, + /* [ 257] = 2065 */ {__glXDisp_PointParameterfEXT, __glXDispSwap_PointParameterfEXT}, + /* [ 258] = 2066 */ {__glXDisp_PointParameterfvEXT, __glXDispSwap_PointParameterfvEXT}, + /* [ 259] = 2067 */ {NULL, NULL}, + /* [ 260] = 2068 */ {NULL, NULL}, + /* [ 261] = 2069 */ {NULL, NULL}, + /* [ 262] = 2070 */ {NULL, NULL}, + /* [ 263] = 2071 */ {NULL, NULL}, + /* [ 264] = 4096 */ {__glXDisp_BlendColor, __glXDispSwap_BlendColor}, + /* [ 265] = 4097 */ {__glXDisp_BlendEquation, __glXDispSwap_BlendEquation}, + /* [ 266] = 4098 */ {NULL, NULL}, + /* [ 267] = 4099 */ {__glXDisp_TexSubImage1D, __glXDispSwap_TexSubImage1D}, + /* [ 268] = 4100 */ {__glXDisp_TexSubImage2D, __glXDispSwap_TexSubImage2D}, + /* [ 269] = 4101 */ {__glXDisp_ConvolutionFilter1D, __glXDispSwap_ConvolutionFilter1D}, + /* [ 270] = 4102 */ {__glXDisp_ConvolutionFilter2D, __glXDispSwap_ConvolutionFilter2D}, + /* [ 271] = 4103 */ {__glXDisp_ConvolutionParameterf, __glXDispSwap_ConvolutionParameterf}, + /* [ 272] = 4104 */ {__glXDisp_ConvolutionParameterfv, __glXDispSwap_ConvolutionParameterfv}, + /* [ 273] = 4105 */ {__glXDisp_ConvolutionParameteri, __glXDispSwap_ConvolutionParameteri}, + /* [ 274] = 4106 */ {__glXDisp_ConvolutionParameteriv, __glXDispSwap_ConvolutionParameteriv}, + /* [ 275] = 4107 */ {__glXDisp_CopyConvolutionFilter1D, __glXDispSwap_CopyConvolutionFilter1D}, + /* [ 276] = 4108 */ {__glXDisp_CopyConvolutionFilter2D, __glXDispSwap_CopyConvolutionFilter2D}, + /* [ 277] = 4109 */ {__glXDisp_SeparableFilter2D, __glXDispSwap_SeparableFilter2D}, + /* [ 278] = 4110 */ {__glXDisp_Histogram, __glXDispSwap_Histogram}, + /* [ 279] = 4111 */ {__glXDisp_Minmax, __glXDispSwap_Minmax}, + /* [ 280] = 4112 */ {__glXDisp_ResetHistogram, __glXDispSwap_ResetHistogram}, + /* [ 281] = 4113 */ {__glXDisp_ResetMinmax, __glXDispSwap_ResetMinmax}, + /* [ 282] = 4114 */ {__glXDisp_TexImage3D, __glXDispSwap_TexImage3D}, + /* [ 283] = 4115 */ {__glXDisp_TexSubImage3D, __glXDispSwap_TexSubImage3D}, + /* [ 284] = 4116 */ {NULL, NULL}, + /* [ 285] = 4117 */ {__glXDisp_BindTexture, __glXDispSwap_BindTexture}, + /* [ 286] = 4118 */ {__glXDisp_PrioritizeTextures, __glXDispSwap_PrioritizeTextures}, + /* [ 287] = 4119 */ {__glXDisp_CopyTexImage1D, __glXDispSwap_CopyTexImage1D}, + /* [ 288] = 4120 */ {__glXDisp_CopyTexImage2D, __glXDispSwap_CopyTexImage2D}, + /* [ 289] = 4121 */ {__glXDisp_CopyTexSubImage1D, __glXDispSwap_CopyTexSubImage1D}, + /* [ 290] = 4122 */ {__glXDisp_CopyTexSubImage2D, __glXDispSwap_CopyTexSubImage2D}, + /* [ 291] = 4123 */ {__glXDisp_CopyTexSubImage3D, __glXDispSwap_CopyTexSubImage3D}, + /* [ 292] = 4124 */ {__glXDisp_FogCoordfvEXT, __glXDispSwap_FogCoordfvEXT}, + /* [ 293] = 4125 */ {__glXDisp_FogCoorddvEXT, __glXDispSwap_FogCoorddvEXT}, + /* [ 294] = 4126 */ {__glXDisp_SecondaryColor3bvEXT, __glXDispSwap_SecondaryColor3bvEXT}, + /* [ 295] = 4127 */ {__glXDisp_SecondaryColor3svEXT, __glXDispSwap_SecondaryColor3svEXT}, + /* [ 296] = 4192 */ {__glXDisp_VertexAttrib4svARB, __glXDispSwap_VertexAttrib4svARB}, + /* [ 297] = 4193 */ {__glXDisp_VertexAttrib1fvARB, __glXDispSwap_VertexAttrib1fvARB}, + /* [ 298] = 4194 */ {__glXDisp_VertexAttrib2fvARB, __glXDispSwap_VertexAttrib2fvARB}, + /* [ 299] = 4195 */ {__glXDisp_VertexAttrib3fvNV, __glXDispSwap_VertexAttrib3fvNV}, + /* [ 300] = 4196 */ {__glXDisp_VertexAttrib4fvARB, __glXDispSwap_VertexAttrib4fvARB}, + /* [ 301] = 4197 */ {__glXDisp_VertexAttrib1dvARB, __glXDispSwap_VertexAttrib1dvARB}, + /* [ 302] = 4198 */ {__glXDisp_VertexAttrib2dvARB, __glXDispSwap_VertexAttrib2dvARB}, + /* [ 303] = 4199 */ {__glXDisp_VertexAttrib3dvNV, __glXDispSwap_VertexAttrib3dvNV}, + /* [ 304] = 4200 */ {__glXDisp_VertexAttrib4dvNV, __glXDispSwap_VertexAttrib4dvNV}, + /* [ 305] = 4201 */ {__glXDisp_VertexAttrib4NubvARB, __glXDispSwap_VertexAttrib4NubvARB}, + /* [ 306] = 4202 */ {__glXDisp_VertexAttribs1svNV, __glXDispSwap_VertexAttribs1svNV}, + /* [ 307] = 4203 */ {__glXDisp_VertexAttribs2svNV, __glXDispSwap_VertexAttribs2svNV}, + /* [ 308] = 4204 */ {__glXDisp_VertexAttribs3svNV, __glXDispSwap_VertexAttribs3svNV}, + /* [ 309] = 4205 */ {__glXDisp_VertexAttribs4svNV, __glXDispSwap_VertexAttribs4svNV}, + /* [ 310] = 4206 */ {__glXDisp_VertexAttribs1fvNV, __glXDispSwap_VertexAttribs1fvNV}, + /* [ 311] = 4207 */ {__glXDisp_VertexAttribs2fvNV, __glXDispSwap_VertexAttribs2fvNV}, + /* [ 312] = 4208 */ {__glXDisp_VertexAttribs3fvNV, __glXDispSwap_VertexAttribs3fvNV}, + /* [ 313] = 4209 */ {__glXDisp_VertexAttribs4fvNV, __glXDispSwap_VertexAttribs4fvNV}, + /* [ 314] = 4210 */ {__glXDisp_VertexAttribs1dvNV, __glXDispSwap_VertexAttribs1dvNV}, + /* [ 315] = 4211 */ {__glXDisp_VertexAttribs2dvNV, __glXDispSwap_VertexAttribs2dvNV}, + /* [ 316] = 4212 */ {__glXDisp_VertexAttribs3dvNV, __glXDispSwap_VertexAttribs3dvNV}, + /* [ 317] = 4213 */ {__glXDisp_VertexAttribs4dvNV, __glXDispSwap_VertexAttribs4dvNV}, + /* [ 318] = 4214 */ {__glXDisp_VertexAttribs4ubvNV, __glXDispSwap_VertexAttribs4ubvNV}, + /* [ 319] = 4215 */ {__glXDisp_ProgramLocalParameter4fvARB, __glXDispSwap_ProgramLocalParameter4fvARB}, + /* [ 320] = 4216 */ {__glXDisp_ProgramLocalParameter4dvARB, __glXDispSwap_ProgramLocalParameter4dvARB}, + /* [ 321] = 4217 */ {__glXDisp_ProgramStringARB, __glXDispSwap_ProgramStringARB}, + /* [ 322] = 4218 */ {__glXDisp_ProgramNamedParameter4fvNV, __glXDispSwap_ProgramNamedParameter4fvNV}, + /* [ 323] = 4219 */ {__glXDisp_ProgramNamedParameter4dvNV, __glXDispSwap_ProgramNamedParameter4dvNV}, + /* [ 324] = 4220 */ {__glXDisp_ActiveStencilFaceEXT, __glXDispSwap_ActiveStencilFaceEXT}, + /* [ 325] = 4221 */ {__glXDisp_PointParameteriNV, __glXDispSwap_PointParameteriNV}, + /* [ 326] = 4222 */ {__glXDisp_PointParameterivNV, __glXDispSwap_PointParameterivNV}, + /* [ 327] = 4223 */ {NULL, NULL}, + /* [ 328] = 4128 */ {__glXDisp_SecondaryColor3ivEXT, __glXDispSwap_SecondaryColor3ivEXT}, + /* [ 329] = 4129 */ {__glXDisp_SecondaryColor3fvEXT, __glXDispSwap_SecondaryColor3fvEXT}, + /* [ 330] = 4130 */ {__glXDisp_SecondaryColor3dvEXT, __glXDispSwap_SecondaryColor3dvEXT}, + /* [ 331] = 4131 */ {__glXDisp_SecondaryColor3ubvEXT, __glXDispSwap_SecondaryColor3ubvEXT}, + /* [ 332] = 4132 */ {__glXDisp_SecondaryColor3usvEXT, __glXDispSwap_SecondaryColor3usvEXT}, + /* [ 333] = 4133 */ {__glXDisp_SecondaryColor3uivEXT, __glXDispSwap_SecondaryColor3uivEXT}, + /* [ 334] = 4134 */ {__glXDisp_BlendFuncSeparateEXT, __glXDispSwap_BlendFuncSeparateEXT}, + /* [ 335] = 4135 */ {NULL, NULL}, + /* [ 336] = 4176 */ {NULL, NULL}, + /* [ 337] = 4177 */ {NULL, NULL}, + /* [ 338] = 4178 */ {NULL, NULL}, + /* [ 339] = 4179 */ {NULL, NULL}, + /* [ 340] = 4180 */ {__glXDisp_BindProgramNV, __glXDispSwap_BindProgramNV}, + /* [ 341] = 4181 */ {__glXDisp_ExecuteProgramNV, __glXDispSwap_ExecuteProgramNV}, + /* [ 342] = 4182 */ {__glXDisp_RequestResidentProgramsNV, __glXDispSwap_RequestResidentProgramsNV}, + /* [ 343] = 4183 */ {__glXDisp_LoadProgramNV, __glXDispSwap_LoadProgramNV}, + /* [ 344] = 4184 */ {__glXDisp_ProgramParameter4fvNV, __glXDispSwap_ProgramParameter4fvNV}, + /* [ 345] = 4185 */ {__glXDisp_ProgramParameter4dvNV, __glXDispSwap_ProgramParameter4dvNV}, + /* [ 346] = 4186 */ {__glXDisp_ProgramParameters4fvNV, __glXDispSwap_ProgramParameters4fvNV}, + /* [ 347] = 4187 */ {__glXDisp_ProgramParameters4dvNV, __glXDispSwap_ProgramParameters4dvNV}, + /* [ 348] = 4188 */ {__glXDisp_TrackMatrixNV, __glXDispSwap_TrackMatrixNV}, + /* [ 349] = 4189 */ {__glXDisp_VertexAttrib1svNV, __glXDispSwap_VertexAttrib1svNV}, + /* [ 350] = 4190 */ {__glXDisp_VertexAttrib2svARB, __glXDispSwap_VertexAttrib2svARB}, + /* [ 351] = 4191 */ {__glXDisp_VertexAttrib3svNV, __glXDispSwap_VertexAttrib3svNV}, + /* [ 352] = 4224 */ {NULL, NULL}, + /* [ 353] = 4225 */ {NULL, NULL}, + /* [ 354] = 4226 */ {NULL, NULL}, + /* [ 355] = 4227 */ {NULL, NULL}, + /* [ 356] = 4228 */ {NULL, NULL}, + /* [ 357] = 4229 */ {NULL, NULL}, + /* [ 358] = 4230 */ {__glXDisp_VertexAttrib4bvARB, __glXDispSwap_VertexAttrib4bvARB}, + /* [ 359] = 4231 */ {__glXDisp_VertexAttrib4ivARB, __glXDispSwap_VertexAttrib4ivARB}, + /* [ 360] = 4232 */ {__glXDisp_VertexAttrib4ubvARB, __glXDispSwap_VertexAttrib4ubvARB}, + /* [ 361] = 4233 */ {__glXDisp_VertexAttrib4usvARB, __glXDispSwap_VertexAttrib4usvARB}, + /* [ 362] = 4234 */ {__glXDisp_VertexAttrib4uivARB, __glXDispSwap_VertexAttrib4uivARB}, + /* [ 363] = 4235 */ {__glXDisp_VertexAttrib4NbvARB, __glXDispSwap_VertexAttrib4NbvARB}, + /* [ 364] = 4236 */ {__glXDisp_VertexAttrib4NsvARB, __glXDispSwap_VertexAttrib4NsvARB}, + /* [ 365] = 4237 */ {__glXDisp_VertexAttrib4NivARB, __glXDispSwap_VertexAttrib4NivARB}, + /* [ 366] = 4238 */ {__glXDisp_VertexAttrib4NusvARB, __glXDispSwap_VertexAttrib4NusvARB}, + /* [ 367] = 4239 */ {__glXDisp_VertexAttrib4NuivARB, __glXDispSwap_VertexAttrib4NuivARB}, + /* [ 368] = 4312 */ {NULL, NULL}, + /* [ 369] = 4313 */ {NULL, NULL}, + /* [ 370] = 4314 */ {NULL, NULL}, + /* [ 371] = 4315 */ {NULL, NULL}, + /* [ 372] = 4316 */ {__glXDisp_BindRenderbufferEXT, __glXDispSwap_BindRenderbufferEXT}, + /* [ 373] = 4317 */ {__glXDisp_DeleteRenderbuffersEXT, __glXDispSwap_DeleteRenderbuffersEXT}, + /* [ 374] = 4318 */ {__glXDisp_RenderbufferStorageEXT, __glXDispSwap_RenderbufferStorageEXT}, + /* [ 375] = 4319 */ {__glXDisp_BindFramebufferEXT, __glXDispSwap_BindFramebufferEXT}, + /* [ 376] = 4320 */ {__glXDisp_DeleteFramebuffersEXT, __glXDispSwap_DeleteFramebuffersEXT}, + /* [ 377] = 4321 */ {__glXDisp_FramebufferTexture1DEXT, __glXDispSwap_FramebufferTexture1DEXT}, + /* [ 378] = 4322 */ {__glXDisp_FramebufferTexture2DEXT, __glXDispSwap_FramebufferTexture2DEXT}, + /* [ 379] = 4323 */ {__glXDisp_FramebufferTexture3DEXT, __glXDispSwap_FramebufferTexture3DEXT}, + /* [ 380] = 4324 */ {__glXDisp_FramebufferRenderbufferEXT, __glXDispSwap_FramebufferRenderbufferEXT}, + /* [ 381] = 4325 */ {__glXDisp_GenerateMipmapEXT, __glXDispSwap_GenerateMipmapEXT}, + /* [ 382] = 4326 */ {NULL, NULL}, + /* [ 383] = 4327 */ {NULL, NULL}, +}; + +static const int_fast16_t Render_size_table[384][2] = { + /* [ 0] = 0 */ { 0, ~0}, + /* [ 1] = 1 */ { 8, ~0}, + /* [ 2] = 2 */ { 12, 0}, + /* [ 3] = 3 */ { 8, ~0}, + /* [ 4] = 4 */ { 8, ~0}, + /* [ 5] = 5 */ { 48, 1}, + /* [ 6] = 6 */ { 8, ~0}, + /* [ 7] = 7 */ { 28, ~0}, + /* [ 8] = 8 */ { 16, ~0}, + /* [ 9] = 9 */ { 16, ~0}, + /* [ 10] = 10 */ { 12, ~0}, + /* [ 11] = 11 */ { 8, ~0}, + /* [ 12] = 12 */ { 16, ~0}, + /* [ 13] = 13 */ { 12, ~0}, + /* [ 14] = 14 */ { 8, ~0}, + /* [ 15] = 15 */ { 36, ~0}, + /* [ 16] = 16 */ { 20, ~0}, + /* [ 17] = 17 */ { 20, ~0}, + /* [ 18] = 18 */ { 12, ~0}, + /* [ 19] = 19 */ { 8, ~0}, + /* [ 20] = 20 */ { 20, ~0}, + /* [ 21] = 21 */ { 12, ~0}, + /* [ 22] = 22 */ { 8, ~0}, + /* [ 23] = 23 */ { 4, ~0}, + /* [ 24] = 24 */ { 12, ~0}, + /* [ 25] = 25 */ { 8, ~0}, + /* [ 26] = 26 */ { 8, ~0}, + /* [ 27] = 27 */ { 8, ~0}, + /* [ 28] = 28 */ { 8, ~0}, + /* [ 29] = 29 */ { 28, ~0}, + /* [ 30] = 30 */ { 16, ~0}, + /* [ 31] = 31 */ { 16, ~0}, + /* [ 32] = 32 */ { 12, ~0}, + /* [ 33] = 33 */ { 20, ~0}, + /* [ 34] = 34 */ { 12, ~0}, + /* [ 35] = 35 */ { 12, ~0}, + /* [ 36] = 36 */ { 8, ~0}, + /* [ 37] = 37 */ { 28, ~0}, + /* [ 38] = 38 */ { 16, ~0}, + /* [ 39] = 39 */ { 16, ~0}, + /* [ 40] = 40 */ { 12, ~0}, + /* [ 41] = 41 */ { 36, ~0}, + /* [ 42] = 42 */ { 20, ~0}, + /* [ 43] = 43 */ { 20, ~0}, + /* [ 44] = 44 */ { 12, ~0}, + /* [ 45] = 45 */ { 36, ~0}, + /* [ 46] = 46 */ { 20, ~0}, + /* [ 47] = 47 */ { 20, ~0}, + /* [ 48] = 48 */ { 12, ~0}, + /* [ 49] = 49 */ { 12, ~0}, + /* [ 50] = 50 */ { 8, ~0}, + /* [ 51] = 51 */ { 8, ~0}, + /* [ 52] = 52 */ { 8, ~0}, + /* [ 53] = 53 */ { 20, ~0}, + /* [ 54] = 54 */ { 12, ~0}, + /* [ 55] = 55 */ { 12, ~0}, + /* [ 56] = 56 */ { 8, ~0}, + /* [ 57] = 57 */ { 28, ~0}, + /* [ 58] = 58 */ { 16, ~0}, + /* [ 59] = 59 */ { 16, ~0}, + /* [ 60] = 60 */ { 12, ~0}, + /* [ 61] = 61 */ { 36, ~0}, + /* [ 62] = 62 */ { 20, ~0}, + /* [ 63] = 63 */ { 20, ~0}, + /* [ 64] = 64 */ { 12, ~0}, + /* [ 65] = 65 */ { 20, ~0}, + /* [ 66] = 66 */ { 12, ~0}, + /* [ 67] = 67 */ { 12, ~0}, + /* [ 68] = 68 */ { 8, ~0}, + /* [ 69] = 69 */ { 28, ~0}, + /* [ 70] = 70 */ { 16, ~0}, + /* [ 71] = 71 */ { 16, ~0}, + /* [ 72] = 72 */ { 12, ~0}, + /* [ 73] = 73 */ { 36, ~0}, + /* [ 74] = 74 */ { 20, ~0}, + /* [ 75] = 75 */ { 20, ~0}, + /* [ 76] = 76 */ { 12, ~0}, + /* [ 77] = 77 */ { 40, ~0}, + /* [ 78] = 78 */ { 12, ~0}, + /* [ 79] = 79 */ { 8, ~0}, + /* [ 80] = 80 */ { 12, ~0}, + /* [ 81] = 81 */ { 8, 2}, + /* [ 82] = 82 */ { 12, ~0}, + /* [ 83] = 83 */ { 8, 3}, + /* [ 84] = 84 */ { 8, ~0}, + /* [ 85] = 85 */ { 12, ~0}, + /* [ 86] = 86 */ { 16, ~0}, + /* [ 87] = 87 */ { 12, 4}, + /* [ 88] = 88 */ { 16, ~0}, + /* [ 89] = 89 */ { 12, 5}, + /* [ 90] = 90 */ { 12, ~0}, + /* [ 91] = 91 */ { 8, 6}, + /* [ 92] = 92 */ { 12, ~0}, + /* [ 93] = 93 */ { 8, 7}, + /* [ 94] = 94 */ { 12, ~0}, + /* [ 95] = 95 */ { 8, ~0}, + /* [ 96] = 96 */ { 16, ~0}, + /* [ 97] = 97 */ { 12, 8}, + /* [ 98] = 98 */ { 16, ~0}, + /* [ 99] = 99 */ { 12, 9}, + /* [100] = 100 */ { 8, ~0}, + /* [101] = 101 */ { 12, ~0}, + /* [102] = 102 */ { 24, 10}, + /* [103] = 103 */ { 20, ~0}, + /* [104] = 104 */ { 8, ~0}, + /* [105] = 105 */ { 16, ~0}, + /* [106] = 106 */ { 12, 11}, + /* [107] = 107 */ { 16, ~0}, + /* [108] = 108 */ { 12, 12}, + /* [109] = 109 */ { 56, 13}, + /* [110] = 110 */ { 56, 14}, + /* [111] = 111 */ { 16, ~0}, + /* [112] = 112 */ { 12, 15}, + /* [113] = 113 */ { 16, ~0}, + /* [114] = 114 */ { 12, 16}, + /* [115] = 115 */ { 20, ~0}, + /* [116] = 116 */ { 12, 17}, + /* [117] = 117 */ { 16, ~0}, + /* [118] = 118 */ { 12, 18}, + /* [119] = 119 */ { 16, ~0}, + /* [120] = 120 */ { 12, 19}, + /* [121] = 121 */ { 4, ~0}, + /* [122] = 122 */ { 8, ~0}, + /* [123] = 123 */ { 8, ~0}, + /* [124] = 124 */ { 4, ~0}, + /* [125] = 125 */ { 8, ~0}, + /* [126] = 126 */ { 8, ~0}, + /* [127] = 127 */ { 8, ~0}, + /* [128] = 128 */ { 20, ~0}, + /* [129] = 129 */ { 8, ~0}, + /* [130] = 130 */ { 20, ~0}, + /* [131] = 131 */ { 8, ~0}, + /* [132] = 132 */ { 12, ~0}, + /* [133] = 133 */ { 8, ~0}, + /* [134] = 134 */ { 8, ~0}, + /* [135] = 135 */ { 8, ~0}, + /* [136] = 136 */ { 8, ~0}, + /* [137] = 137 */ { 12, ~0}, + /* [138] = 138 */ { 8, ~0}, + /* [139] = 139 */ { 8, ~0}, + /* [140] = 140 */ { 0, ~0}, + /* [141] = 141 */ { 4, ~0}, + /* [142] = 142 */ { 8, ~0}, + /* [143] = 143 */ { 40, 20}, + /* [144] = 144 */ { 28, 21}, + /* [145] = 145 */ { 64, 22}, + /* [146] = 146 */ { 44, 23}, + /* [147] = 147 */ { 24, ~0}, + /* [148] = 148 */ { 16, ~0}, + /* [149] = 149 */ { 44, ~0}, + /* [150] = 150 */ { 28, ~0}, + /* [151] = 151 */ { 12, ~0}, + /* [152] = 152 */ { 8, ~0}, + /* [153] = 153 */ { 20, ~0}, + /* [154] = 154 */ { 12, ~0}, + /* [155] = 155 */ { 16, ~0}, + /* [156] = 156 */ { 8, ~0}, + /* [157] = 157 */ { 24, ~0}, + /* [158] = 158 */ { 12, ~0}, + /* [159] = 159 */ { 12, ~0}, + /* [160] = 160 */ { 12, ~0}, + /* [161] = 161 */ { 8, ~0}, + /* [162] = 162 */ { 16, ~0}, + /* [163] = 163 */ { 16, ~0}, + /* [164] = 164 */ { 8, ~0}, + /* [165] = 165 */ { 12, ~0}, + /* [166] = 166 */ { 12, ~0}, + /* [167] = 167 */ { 12, ~0}, + /* [168] = 168 */ { 12, 24}, + /* [169] = 169 */ { 12, 25}, + /* [170] = 170 */ { 12, 26}, + /* [171] = 171 */ { 8, ~0}, + /* [172] = 172 */ { 24, ~0}, + /* [173] = 173 */ { 40, 27}, + /* [174] = 174 */ { 20, ~0}, + /* [175] = 175 */ { 52, ~0}, + /* [176] = 176 */ { 4, ~0}, + /* [177] = 177 */ { 68, ~0}, + /* [178] = 178 */ {132, ~0}, + /* [179] = 179 */ { 8, ~0}, + /* [180] = 180 */ { 68, ~0}, + /* [181] = 181 */ {132, ~0}, + /* [182] = 182 */ { 52, ~0}, + /* [183] = 183 */ { 4, ~0}, + /* [184] = 184 */ { 4, ~0}, + /* [185] = 185 */ { 36, ~0}, + /* [186] = 186 */ { 20, ~0}, + /* [187] = 187 */ { 28, ~0}, + /* [188] = 188 */ { 16, ~0}, + /* [189] = 189 */ { 28, ~0}, + /* [190] = 190 */ { 16, ~0}, + /* [191] = 191 */ { 20, ~0}, + /* [192] = 192 */ { 12, ~0}, + /* [193] = 193 */ { 16, 28}, + /* [194] = 194 */ { 8, ~0}, + /* [195] = 195 */ { 44, 29}, + /* [196] = 196 */ { 24, ~0}, + /* [197] = 197 */ { 8, ~0}, + /* [198] = 198 */ { 16, ~0}, + /* [199] = 199 */ { 12, ~0}, + /* [200] = 200 */ { 12, ~0}, + /* [201] = 201 */ { 12, ~0}, + /* [202] = 202 */ { 24, ~0}, + /* [203] = 203 */ { 16, ~0}, + /* [204] = 204 */ { 16, ~0}, + /* [205] = 205 */ { 12, ~0}, + /* [206] = 206 */ { 32, ~0}, + /* [207] = 207 */ { 20, ~0}, + /* [208] = 208 */ { 20, ~0}, + /* [209] = 209 */ { 16, ~0}, + /* [210] = 210 */ { 40, ~0}, + /* [211] = 211 */ { 24, ~0}, + /* [212] = 212 */ { 24, ~0}, + /* [213] = 213 */ { 16, ~0}, + /* [214] = 214 */ { 28, 30}, + /* [215] = 215 */ { 32, 31}, + /* [216] = 216 */ { 36, 32}, + /* [217] = 217 */ { 28, 33}, + /* [218] = 218 */ { 36, 34}, + /* [219] = 219 */ { 44, 35}, + /* [220] = 220 */ { 0, ~0}, + /* [221] = 221 */ { 0, ~0}, + /* [222] = 222 */ { 0, ~0}, + /* [223] = 223 */ { 0, ~0}, + /* [224] = 224 */ { 0, ~0}, + /* [225] = 225 */ { 0, ~0}, + /* [226] = 226 */ { 0, ~0}, + /* [227] = 227 */ { 0, ~0}, + /* [228] = 228 */ { 0, ~0}, + /* [229] = 229 */ { 12, ~0}, + /* [230] = 230 */ { 16, ~0}, + /* [231] = 231 */ { 12, ~0}, + /* [232] = 232 */ { 8, ~0}, + /* [233] = 233 */ { 8, 36}, + /* [234] = 234 */ { 0, ~0}, + /* [235] = 235 */ { 0, ~0}, + /* [236] = 236 */ { 0, ~0}, + /* [237] = 237 */ { 0, ~0}, + /* [238] = 238 */ { 0, ~0}, + /* [239] = 239 */ { 0, ~0}, + /* [240] = 2048 */ { 12, ~0}, + /* [241] = 2049 */ { 8, ~0}, + /* [242] = 2050 */ { 0, ~0}, + /* [243] = 2051 */ { 0, ~0}, + /* [244] = 2052 */ { 0, ~0}, + /* [245] = 2053 */ { 44, 37}, + /* [246] = 2054 */ { 12, 38}, + /* [247] = 2055 */ { 12, 39}, + /* [248] = 2056 */ { 24, ~0}, + /* [249] = 2057 */ { 0, ~0}, + /* [250] = 2058 */ { 0, ~0}, + /* [251] = 2059 */ { 0, ~0}, + /* [252] = 2060 */ { 0, ~0}, + /* [253] = 2061 */ { 0, ~0}, + /* [254] = 2062 */ { 0, ~0}, + /* [255] = 2063 */ { 0, ~0}, + /* [256] = 2064 */ { 0, ~0}, + /* [257] = 2065 */ { 12, ~0}, + /* [258] = 2066 */ { 8, 40}, + /* [259] = 2067 */ { 0, ~0}, + /* [260] = 2068 */ { 0, ~0}, + /* [261] = 2069 */ { 0, ~0}, + /* [262] = 2070 */ { 0, ~0}, + /* [263] = 2071 */ { 0, ~0}, + /* [264] = 4096 */ { 20, ~0}, + /* [265] = 4097 */ { 8, ~0}, + /* [266] = 4098 */ { 0, ~0}, + /* [267] = 4099 */ { 60, 41}, + /* [268] = 4100 */ { 60, 42}, + /* [269] = 4101 */ { 48, 43}, + /* [270] = 4102 */ { 48, 44}, + /* [271] = 4103 */ { 16, ~0}, + /* [272] = 4104 */ { 12, 45}, + /* [273] = 4105 */ { 16, ~0}, + /* [274] = 4106 */ { 12, 46}, + /* [275] = 4107 */ { 24, ~0}, + /* [276] = 4108 */ { 28, ~0}, + /* [277] = 4109 */ { 32, 47}, + /* [278] = 4110 */ { 20, ~0}, + /* [279] = 4111 */ { 16, ~0}, + /* [280] = 4112 */ { 8, ~0}, + /* [281] = 4113 */ { 8, ~0}, + /* [282] = 4114 */ { 84, 48}, + /* [283] = 4115 */ { 92, 49}, + /* [284] = 4116 */ { 0, ~0}, + /* [285] = 4117 */ { 12, ~0}, + /* [286] = 4118 */ { 8, 50}, + /* [287] = 4119 */ { 32, ~0}, + /* [288] = 4120 */ { 36, ~0}, + /* [289] = 4121 */ { 28, ~0}, + /* [290] = 4122 */ { 36, ~0}, + /* [291] = 4123 */ { 40, ~0}, + /* [292] = 4124 */ { 8, ~0}, + /* [293] = 4125 */ { 12, ~0}, + /* [294] = 4126 */ { 8, ~0}, + /* [295] = 4127 */ { 12, ~0}, + /* [296] = 4192 */ { 16, ~0}, + /* [297] = 4193 */ { 12, ~0}, + /* [298] = 4194 */ { 16, ~0}, + /* [299] = 4195 */ { 20, ~0}, + /* [300] = 4196 */ { 24, ~0}, + /* [301] = 4197 */ { 16, ~0}, + /* [302] = 4198 */ { 24, ~0}, + /* [303] = 4199 */ { 32, ~0}, + /* [304] = 4200 */ { 40, ~0}, + /* [305] = 4201 */ { 12, ~0}, + /* [306] = 4202 */ { 12, 51}, + /* [307] = 4203 */ { 12, 52}, + /* [308] = 4204 */ { 12, 53}, + /* [309] = 4205 */ { 12, 54}, + /* [310] = 4206 */ { 12, 55}, + /* [311] = 4207 */ { 12, 56}, + /* [312] = 4208 */ { 12, 57}, + /* [313] = 4209 */ { 12, 58}, + /* [314] = 4210 */ { 12, 59}, + /* [315] = 4211 */ { 12, 60}, + /* [316] = 4212 */ { 12, 61}, + /* [317] = 4213 */ { 12, 62}, + /* [318] = 4214 */ { 12, 63}, + /* [319] = 4215 */ { 28, ~0}, + /* [320] = 4216 */ { 44, ~0}, + /* [321] = 4217 */ { 16, 64}, + /* [322] = 4218 */ { 28, 65}, + /* [323] = 4219 */ { 44, 66}, + /* [324] = 4220 */ { 8, ~0}, + /* [325] = 4221 */ { 12, ~0}, + /* [326] = 4222 */ { 8, 67}, + /* [327] = 4223 */ { 0, ~0}, + /* [328] = 4128 */ { 16, ~0}, + /* [329] = 4129 */ { 16, ~0}, + /* [330] = 4130 */ { 28, ~0}, + /* [331] = 4131 */ { 8, ~0}, + /* [332] = 4132 */ { 12, ~0}, + /* [333] = 4133 */ { 16, ~0}, + /* [334] = 4134 */ { 20, ~0}, + /* [335] = 4135 */ { 0, ~0}, + /* [336] = 4176 */ { 0, ~0}, + /* [337] = 4177 */ { 0, ~0}, + /* [338] = 4178 */ { 0, ~0}, + /* [339] = 4179 */ { 0, ~0}, + /* [340] = 4180 */ { 12, ~0}, + /* [341] = 4181 */ { 28, ~0}, + /* [342] = 4182 */ { 8, 68}, + /* [343] = 4183 */ { 16, 69}, + /* [344] = 4184 */ { 28, ~0}, + /* [345] = 4185 */ { 44, ~0}, + /* [346] = 4186 */ { 16, 70}, + /* [347] = 4187 */ { 16, 71}, + /* [348] = 4188 */ { 20, ~0}, + /* [349] = 4189 */ { 12, ~0}, + /* [350] = 4190 */ { 12, ~0}, + /* [351] = 4191 */ { 16, ~0}, + /* [352] = 4224 */ { 0, ~0}, + /* [353] = 4225 */ { 0, ~0}, + /* [354] = 4226 */ { 0, ~0}, + /* [355] = 4227 */ { 0, ~0}, + /* [356] = 4228 */ { 0, ~0}, + /* [357] = 4229 */ { 0, ~0}, + /* [358] = 4230 */ { 12, ~0}, + /* [359] = 4231 */ { 24, ~0}, + /* [360] = 4232 */ { 12, ~0}, + /* [361] = 4233 */ { 16, ~0}, + /* [362] = 4234 */ { 24, ~0}, + /* [363] = 4235 */ { 12, ~0}, + /* [364] = 4236 */ { 16, ~0}, + /* [365] = 4237 */ { 24, ~0}, + /* [366] = 4238 */ { 16, ~0}, + /* [367] = 4239 */ { 24, ~0}, + /* [368] = 4312 */ { 0, ~0}, + /* [369] = 4313 */ { 0, ~0}, + /* [370] = 4314 */ { 0, ~0}, + /* [371] = 4315 */ { 0, ~0}, + /* [372] = 4316 */ { 12, ~0}, + /* [373] = 4317 */ { 8, 72}, + /* [374] = 4318 */ { 20, ~0}, + /* [375] = 4319 */ { 12, ~0}, + /* [376] = 4320 */ { 8, 73}, + /* [377] = 4321 */ { 24, ~0}, + /* [378] = 4322 */ { 24, ~0}, + /* [379] = 4323 */ { 28, ~0}, + /* [380] = 4324 */ { 20, ~0}, + /* [381] = 4325 */ { 8, ~0}, + /* [382] = 4326 */ { 0, ~0}, + /* [383] = 4327 */ { 0, ~0}, +}; + +static const gl_proto_size_func Render_size_func_table[74] = { + __glXCallListsReqSize, + __glXBitmapReqSize, + __glXFogfvReqSize, + __glXFogivReqSize, + __glXLightfvReqSize, + __glXLightivReqSize, + __glXLightModelfvReqSize, + __glXLightModelivReqSize, + __glXMaterialfvReqSize, + __glXMaterialivReqSize, + __glXPolygonStippleReqSize, + __glXTexParameterfvReqSize, + __glXTexParameterivReqSize, + __glXTexImage1DReqSize, + __glXTexImage2DReqSize, + __glXTexEnvfvReqSize, + __glXTexEnvivReqSize, + __glXTexGendvReqSize, + __glXTexGenfvReqSize, + __glXTexGenivReqSize, + __glXMap1dReqSize, + __glXMap1fReqSize, + __glXMap2dReqSize, + __glXMap2fReqSize, + __glXPixelMapfvReqSize, + __glXPixelMapuivReqSize, + __glXPixelMapusvReqSize, + __glXDrawPixelsReqSize, + __glXDrawArraysReqSize, + __glXColorSubTableReqSize, + __glXCompressedTexImage1DARBReqSize, + __glXCompressedTexImage2DARBReqSize, + __glXCompressedTexImage3DARBReqSize, + __glXCompressedTexSubImage1DARBReqSize, + __glXCompressedTexSubImage2DARBReqSize, + __glXCompressedTexSubImage3DARBReqSize, + __glXDrawBuffersARBReqSize, + __glXColorTableReqSize, + __glXColorTableParameterfvReqSize, + __glXColorTableParameterivReqSize, + __glXPointParameterfvEXTReqSize, + __glXTexSubImage1DReqSize, + __glXTexSubImage2DReqSize, + __glXConvolutionFilter1DReqSize, + __glXConvolutionFilter2DReqSize, + __glXConvolutionParameterfvReqSize, + __glXConvolutionParameterivReqSize, + __glXSeparableFilter2DReqSize, + __glXTexImage3DReqSize, + __glXTexSubImage3DReqSize, + __glXPrioritizeTexturesReqSize, + __glXVertexAttribs1svNVReqSize, + __glXVertexAttribs2svNVReqSize, + __glXVertexAttribs3svNVReqSize, + __glXVertexAttribs4svNVReqSize, + __glXVertexAttribs1fvNVReqSize, + __glXVertexAttribs2fvNVReqSize, + __glXVertexAttribs3fvNVReqSize, + __glXVertexAttribs4fvNVReqSize, + __glXVertexAttribs1dvNVReqSize, + __glXVertexAttribs2dvNVReqSize, + __glXVertexAttribs3dvNVReqSize, + __glXVertexAttribs4dvNVReqSize, + __glXVertexAttribs4ubvNVReqSize, + __glXProgramStringARBReqSize, + __glXProgramNamedParameter4fvNVReqSize, + __glXProgramNamedParameter4dvNVReqSize, + __glXPointParameterivNVReqSize, + __glXRequestResidentProgramsNVReqSize, + __glXLoadProgramNVReqSize, + __glXProgramParameters4fvNVReqSize, + __glXProgramParameters4dvNVReqSize, + __glXDeleteRenderbuffersEXTReqSize, + __glXDeleteFramebuffersEXTReqSize, +}; + +const struct __glXDispatchInfo Render_dispatch_info = { + 13, + Render_dispatch_tree, + Render_function_table, + Render_size_table, + Render_size_func_table +}; + +/*****************************************************************/ +/* tree depth = 13 */ +static const int_fast16_t VendorPriv_dispatch_tree[138] = { + /* [0] -> opcode range [0, 131072], node depth 1 */ + 2, + 5, + EMPTY_LEAF, + 102, + EMPTY_LEAF, + + /* [5] -> opcode range [0, 32768], node depth 2 */ + 1, + 8, + EMPTY_LEAF, + + /* [8] -> opcode range [0, 16384], node depth 3 */ + 1, + 11, + EMPTY_LEAF, + + /* [11] -> opcode range [0, 8192], node depth 4 */ + 2, + 16, + EMPTY_LEAF, + 78, + EMPTY_LEAF, + + /* [16] -> opcode range [0, 2048], node depth 5 */ + 2, + 21, + EMPTY_LEAF, + 39, + EMPTY_LEAF, + + /* [21] -> opcode range [0, 512], node depth 6 */ + 1, + 24, + EMPTY_LEAF, + + /* [24] -> opcode range [0, 256], node depth 7 */ + 1, + 27, + EMPTY_LEAF, + + /* [27] -> opcode range [0, 128], node depth 8 */ + 1, + 30, + EMPTY_LEAF, + + /* [30] -> opcode range [0, 64], node depth 9 */ + 1, + 33, + EMPTY_LEAF, + + /* [33] -> opcode range [0, 32], node depth 10 */ + 1, + 36, + EMPTY_LEAF, + + /* [36] -> opcode range [0, 16], node depth 11 */ + 1, + EMPTY_LEAF, + LEAF(0), + + /* [39] -> opcode range [1024, 1536], node depth 6 */ + 2, + 44, + EMPTY_LEAF, + 56, + 67, + + /* [44] -> opcode range [1024, 1152], node depth 7 */ + 1, + 47, + EMPTY_LEAF, + + /* [47] -> opcode range [1024, 1088], node depth 8 */ + 1, + 50, + EMPTY_LEAF, + + /* [50] -> opcode range [1024, 1056], node depth 9 */ + 1, + 53, + EMPTY_LEAF, + + /* [53] -> opcode range [1024, 1040], node depth 10 */ + 1, + LEAF(8), + EMPTY_LEAF, + + /* [56] -> opcode range [1280, 1408], node depth 7 */ + 1, + 59, + EMPTY_LEAF, + + /* [59] -> opcode range [1280, 1344], node depth 8 */ + 1, + 62, + EMPTY_LEAF, + + /* [62] -> opcode range [1280, 1312], node depth 9 */ + 2, + EMPTY_LEAF, + LEAF(16), + LEAF(24), + LEAF(32), + + /* [67] -> opcode range [1408, 1536], node depth 7 */ + 1, + 70, + EMPTY_LEAF, + + /* [70] -> opcode range [1408, 1472], node depth 8 */ + 1, + 73, + EMPTY_LEAF, + + /* [73] -> opcode range [1408, 1440], node depth 9 */ + 2, + EMPTY_LEAF, + LEAF(40), + LEAF(48), + EMPTY_LEAF, + + /* [78] -> opcode range [4096, 6144], node depth 5 */ + 1, + EMPTY_LEAF, + 81, + + /* [81] -> opcode range [5120, 6144], node depth 6 */ + 1, + 84, + EMPTY_LEAF, + + /* [84] -> opcode range [5120, 5632], node depth 7 */ + 1, + 87, + EMPTY_LEAF, + + /* [87] -> opcode range [5120, 5376], node depth 8 */ + 1, + 90, + EMPTY_LEAF, + + /* [90] -> opcode range [5120, 5248], node depth 9 */ + 1, + 93, + EMPTY_LEAF, + + /* [93] -> opcode range [5120, 5184], node depth 10 */ + 1, + EMPTY_LEAF, + 96, + + /* [96] -> opcode range [5152, 5184], node depth 11 */ + 1, + 99, + EMPTY_LEAF, + + /* [99] -> opcode range [5152, 5168], node depth 12 */ + 1, + LEAF(56), + EMPTY_LEAF, + + /* [102] -> opcode range [65536, 98304], node depth 2 */ + 1, + 105, + EMPTY_LEAF, + + /* [105] -> opcode range [65536, 81920], node depth 3 */ + 1, + 108, + EMPTY_LEAF, + + /* [108] -> opcode range [65536, 73728], node depth 4 */ + 1, + 111, + EMPTY_LEAF, + + /* [111] -> opcode range [65536, 69632], node depth 5 */ + 1, + 114, + EMPTY_LEAF, + + /* [114] -> opcode range [65536, 67584], node depth 6 */ + 1, + 117, + EMPTY_LEAF, + + /* [117] -> opcode range [65536, 66560], node depth 7 */ + 1, + 120, + EMPTY_LEAF, + + /* [120] -> opcode range [65536, 66048], node depth 8 */ + 1, + 123, + EMPTY_LEAF, + + /* [123] -> opcode range [65536, 65792], node depth 9 */ + 1, + 126, + EMPTY_LEAF, + + /* [126] -> opcode range [65536, 65664], node depth 10 */ + 1, + 129, + EMPTY_LEAF, + + /* [129] -> opcode range [65536, 65600], node depth 11 */ + 1, + 132, + EMPTY_LEAF, + + /* [132] -> opcode range [65536, 65568], node depth 12 */ + 1, + 135, + EMPTY_LEAF, + + /* [135] -> opcode range [65536, 65552], node depth 13 */ + 1, + LEAF(64), + EMPTY_LEAF, + +}; + +static const void *VendorPriv_function_table[72][2] = { + /* [ 0] = 8 */ {NULL, NULL}, + /* [ 1] = 9 */ {NULL, NULL}, + /* [ 2] = 10 */ {NULL, NULL}, + /* [ 3] = 11 */ {__glXDisp_AreTexturesResidentEXT, __glXDispSwap_AreTexturesResidentEXT}, + /* [ 4] = 12 */ {__glXDisp_DeleteTextures, __glXDispSwap_DeleteTextures}, + /* [ 5] = 13 */ {__glXDisp_GenTexturesEXT, __glXDispSwap_GenTexturesEXT}, + /* [ 6] = 14 */ {__glXDisp_IsTextureEXT, __glXDispSwap_IsTextureEXT}, + /* [ 7] = 15 */ {NULL, NULL}, + /* [ 8] = 1024 */ {__glXDisp_QueryContextInfoEXT, __glXDispSwap_QueryContextInfoEXT}, + /* [ 9] = 1025 */ {NULL, NULL}, + /* [ 10] = 1026 */ {NULL, NULL}, + /* [ 11] = 1027 */ {NULL, NULL}, + /* [ 12] = 1028 */ {NULL, NULL}, + /* [ 13] = 1029 */ {NULL, NULL}, + /* [ 14] = 1030 */ {NULL, NULL}, + /* [ 15] = 1031 */ {NULL, NULL}, + /* [ 16] = 1288 */ {NULL, NULL}, + /* [ 17] = 1289 */ {NULL, NULL}, + /* [ 18] = 1290 */ {NULL, NULL}, + /* [ 19] = 1291 */ {NULL, NULL}, + /* [ 20] = 1292 */ {NULL, NULL}, + /* [ 21] = 1293 */ {__glXDisp_AreProgramsResidentNV, __glXDispSwap_AreProgramsResidentNV}, + /* [ 22] = 1294 */ {__glXDisp_DeleteProgramsNV, __glXDispSwap_DeleteProgramsNV}, + /* [ 23] = 1295 */ {__glXDisp_GenProgramsNV, __glXDispSwap_GenProgramsNV}, + /* [ 24] = 1296 */ {__glXDisp_GetProgramEnvParameterfvARB, __glXDispSwap_GetProgramEnvParameterfvARB}, + /* [ 25] = 1297 */ {__glXDisp_GetProgramEnvParameterdvARB, __glXDispSwap_GetProgramEnvParameterdvARB}, + /* [ 26] = 1298 */ {__glXDisp_GetProgramivNV, __glXDispSwap_GetProgramivNV}, + /* [ 27] = 1299 */ {__glXDisp_GetProgramStringNV, __glXDispSwap_GetProgramStringNV}, + /* [ 28] = 1300 */ {__glXDisp_GetTrackMatrixivNV, __glXDispSwap_GetTrackMatrixivNV}, + /* [ 29] = 1301 */ {__glXDisp_GetVertexAttribdvARB, __glXDispSwap_GetVertexAttribdvARB}, + /* [ 30] = 1302 */ {__glXDisp_GetVertexAttribfvNV, __glXDispSwap_GetVertexAttribfvNV}, + /* [ 31] = 1303 */ {__glXDisp_GetVertexAttribivNV, __glXDispSwap_GetVertexAttribivNV}, + /* [ 32] = 1304 */ {__glXDisp_IsProgramNV, __glXDispSwap_IsProgramNV}, + /* [ 33] = 1305 */ {__glXDisp_GetProgramLocalParameterfvARB, __glXDispSwap_GetProgramLocalParameterfvARB}, + /* [ 34] = 1306 */ {__glXDisp_GetProgramLocalParameterdvARB, __glXDispSwap_GetProgramLocalParameterdvARB}, + /* [ 35] = 1307 */ {__glXDisp_GetProgramivARB, __glXDispSwap_GetProgramivARB}, + /* [ 36] = 1308 */ {__glXDisp_GetProgramStringARB, __glXDispSwap_GetProgramStringARB}, + /* [ 37] = 1309 */ {NULL, NULL}, + /* [ 38] = 1310 */ {__glXDisp_GetProgramNamedParameterfvNV, __glXDispSwap_GetProgramNamedParameterfvNV}, + /* [ 39] = 1311 */ {__glXDisp_GetProgramNamedParameterdvNV, __glXDispSwap_GetProgramNamedParameterdvNV}, + /* [ 40] = 1416 */ {NULL, NULL}, + /* [ 41] = 1417 */ {NULL, NULL}, + /* [ 42] = 1418 */ {NULL, NULL}, + /* [ 43] = 1419 */ {NULL, NULL}, + /* [ 44] = 1420 */ {NULL, NULL}, + /* [ 45] = 1421 */ {NULL, NULL}, + /* [ 46] = 1422 */ {__glXDisp_IsRenderbufferEXT, __glXDispSwap_IsRenderbufferEXT}, + /* [ 47] = 1423 */ {__glXDisp_GenRenderbuffersEXT, __glXDispSwap_GenRenderbuffersEXT}, + /* [ 48] = 1424 */ {__glXDisp_GetRenderbufferParameterivEXT, __glXDispSwap_GetRenderbufferParameterivEXT}, + /* [ 49] = 1425 */ {__glXDisp_IsFramebufferEXT, __glXDispSwap_IsFramebufferEXT}, + /* [ 50] = 1426 */ {__glXDisp_GenFramebuffersEXT, __glXDispSwap_GenFramebuffersEXT}, + /* [ 51] = 1427 */ {__glXDisp_CheckFramebufferStatusEXT, __glXDispSwap_CheckFramebufferStatusEXT}, + /* [ 52] = 1428 */ {__glXDisp_GetFramebufferAttachmentParameterivEXT, __glXDispSwap_GetFramebufferAttachmentParameterivEXT}, + /* [ 53] = 1429 */ {NULL, NULL}, + /* [ 54] = 1430 */ {NULL, NULL}, + /* [ 55] = 1431 */ {NULL, NULL}, + /* [ 56] = 5152 */ {__glXDisp_BindTexImageEXT, __glXDispSwap_BindTexImageEXT}, + /* [ 57] = 5153 */ {__glXDisp_ReleaseTexImageEXT, __glXDispSwap_ReleaseTexImageEXT}, + /* [ 58] = 5154 */ {__glXDisp_CopySubBufferMESA, __glXDispSwap_CopySubBufferMESA}, + /* [ 59] = 5155 */ {NULL, NULL}, + /* [ 60] = 5156 */ {NULL, NULL}, + /* [ 61] = 5157 */ {NULL, NULL}, + /* [ 62] = 5158 */ {NULL, NULL}, + /* [ 63] = 5159 */ {NULL, NULL}, + /* [ 64] = 65536 */ {NULL, NULL}, + /* [ 65] = 65537 */ {__glXDisp_MakeCurrentReadSGI, __glXDispSwap_MakeCurrentReadSGI}, + /* [ 66] = 65538 */ {NULL, NULL}, + /* [ 67] = 65539 */ {NULL, NULL}, + /* [ 68] = 65540 */ {__glXDisp_GetFBConfigsSGIX, __glXDispSwap_GetFBConfigsSGIX}, + /* [ 69] = 65541 */ {__glXDisp_CreateContextWithConfigSGIX, __glXDispSwap_CreateContextWithConfigSGIX}, + /* [ 70] = 65542 */ {__glXDisp_CreateGLXPixmapWithConfigSGIX, __glXDispSwap_CreateGLXPixmapWithConfigSGIX}, + /* [ 71] = 65543 */ {NULL, NULL}, +}; + +const struct __glXDispatchInfo VendorPriv_dispatch_info = { + 17, + VendorPriv_dispatch_tree, + VendorPriv_function_table, + NULL, + NULL +}; + diff --git a/GL/glx/indirect_table.h b/GL/glx/indirect_table.h new file mode 100644 index 000000000..4af1ccbea --- /dev/null +++ b/GL/glx/indirect_table.h @@ -0,0 +1,106 @@ +/* + * (C) Copyright IBM Corporation 2005, 2006 + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sub license, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * IBM, + * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, + * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF + * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + */ + +/** + * \file indirect_table.h + * + * \author Ian Romanick + */ + +#ifndef INDIRECT_TABLE_H +#define INDIRECT_TABLE_H + +#include + +/** + */ +struct __glXDispatchInfo { + /** + * Number of significant bits in the protocol opcode. Opcodes with values + * larger than ((1 << bits) - 1) are invalid. + */ + unsigned bits; + + /** + */ + const int_fast16_t * dispatch_tree; + + /** + * Array of protocol decode and dispatch functions index by the opcode + * search tree (i.e., \c dispatch_tree). The first element in each pair + * is the non-byte-swapped version, and the second element is the + * byte-swapped version. + */ + const void *(*dispatch_functions)[2]; + + /** + * Pointer to size validation data. This table is indexed with the same + * value as ::dispatch_functions. + * + * The first element in the pair is the size, in bytes, of the fixed-size + * portion of the protocol. + * + * For opcodes that have a variable-size portion, the second value is an + * index in \c size_func_table to calculate that size. If there is no + * variable-size portion, this index will be ~0. + * + * \note + * If size checking is not to be performed on this type of protocol + * data, this pointer will be \c NULL. + */ + const int_fast16_t (*size_table)[2]; + + /** + * Array of functions used to calculate the variable-size portion of + * protocol messages. Indexed by the second element of the entries + * in \c ::size_table. + * + * \note + * If size checking is not to be performed on this type of protocol + * data, this pointer will be \c NULL. + */ + const gl_proto_size_func *size_func_table; +}; + +/** + * Sentinel value for an empty leaf in the \c dispatch_tree. + */ +#define EMPTY_LEAF INT_FAST16_MIN + +/** + * Declare the index \c x as a leaf index. + */ +#define LEAF(x) -x + +/** + * Determine if an index is a leaf index. + */ +#define IS_LEAF_INDEX(x) ((x) <= 0) + +extern const struct __glXDispatchInfo Single_dispatch_info; +extern const struct __glXDispatchInfo Render_dispatch_info; +extern const struct __glXDispatchInfo VendorPriv_dispatch_info; + +#endif /* INDIRECT_TABLE_H */ diff --git a/GL/glx/indirect_util.c b/GL/glx/indirect_util.c index bab0226be..93f1484d7 100644 --- a/GL/glx/indirect_util.c +++ b/GL/glx/indirect_util.c @@ -52,6 +52,7 @@ #include "glthread.h" #include "dispatch.h" #include "glxext.h" +#include "indirect_table.h" #include "indirect_util.h" @@ -204,3 +205,114 @@ __glXSendReplySwap( ClientPtr client, const void * data, size_t elements, WriteToClient( client, reply_ints * 4, (char *) data ); } } + + +static int +get_decode_index(const struct __glXDispatchInfo *dispatch_info, + unsigned opcode) +{ + int remaining_bits; + int next_remain; + const int_fast16_t * const tree = dispatch_info->dispatch_tree; + int_fast16_t index; + + + remaining_bits = dispatch_info->bits; + if (opcode >= (1U << remaining_bits)) { + return -1; + } + + index = 0; + for (/* empty */; remaining_bits > 0; remaining_bits = next_remain) { + unsigned mask; + unsigned child_index; + + + /* Calculate the slice of bits used by this node. + * + * If remaining_bits = 8 and tree[index] = 3, the mask of just the + * remaining bits is 0x00ff and the mask for the remaining bits after + * this node is 0x001f. By taking 0x00ff & ~0x001f, we get 0x00e0. + * This masks the 3 bits that we would want for this node. + */ + + next_remain = remaining_bits - tree[index]; + mask = ((1 << remaining_bits) - 1) & + ~((1 << next_remain) - 1); + + + /* Using the mask, calculate the index of the opcode in the node. + * With that index, fetch the index of the next node. + */ + + child_index = (opcode & mask) >> next_remain; + index = tree[index + 1 + child_index]; + + + /* If the next node is an empty leaf, the opcode is for a non-existant + * function. We're done. + * + * If the next node is a non-empty leaf, look up the function pointer + * and return it. + */ + + if (index == EMPTY_LEAF) { + return -1; + } + else if (IS_LEAF_INDEX(index)) { + unsigned func_index; + + + /* The value stored in the tree for a leaf node is the base of + * the function pointers for that leaf node. The offset for the + * function for a particular opcode is the remaining bits in the + * opcode. + */ + + func_index = -index; + func_index += opcode & ((1 << next_remain) - 1); + return func_index; + } + } + + /* We should *never* get here!!! + */ + return -1; +} + + +void * +__glXGetProtocolDecodeFunction(const struct __glXDispatchInfo *dispatch_info, + int opcode, int swapped_version) +{ + const int func_index = get_decode_index(dispatch_info, opcode); + + return (func_index < 0) + ? NULL + : (void *) dispatch_info->dispatch_functions[func_index][swapped_version]; +} + + +int +__glXGetProtocolSizeData(const struct __glXDispatchInfo *dispatch_info, + int opcode, __GLXrenderSizeData *data) +{ + if (dispatch_info->size_table != NULL) { + const int func_index = get_decode_index(dispatch_info, opcode); + + if ((func_index >= 0) + && (dispatch_info->size_table[func_index][0] != 0)) { + const int var_offset = + dispatch_info->size_table[func_index][1]; + + data->bytes = dispatch_info->size_table[func_index][0]; + data->varsize = (var_offset != ~0) + ? dispatch_info->size_func_table[var_offset] + : NULL; + + return 0; + } + } + + return -1; +} diff --git a/GL/glx/indirect_util.h b/GL/glx/indirect_util.h index 3abe81f13..b00727a4d 100644 --- a/GL/glx/indirect_util.h +++ b/GL/glx/indirect_util.h @@ -40,4 +40,14 @@ extern void __glXSendReplySwap( ClientPtr client, const void * data, size_t elements, size_t element_size, GLboolean always_array, CARD32 retval ); +struct __glXDispatchInfo; + +extern void *__glXGetProtocolDecodeFunction( + const struct __glXDispatchInfo *dispatch_info, int opcode, + int swapped_version); + +extern int __glXGetProtocolSizeData( + const struct __glXDispatchInfo *dispatch_info, int opcode, + __GLXrenderSizeData *data); + #endif /* __GLX_INDIRECT_UTIL_H__ */ diff --git a/GL/glx/rensize.c b/GL/glx/rensize.c index 47d698905..c69619a61 100644 --- a/GL/glx/rensize.c +++ b/GL/glx/rensize.c @@ -323,7 +323,7 @@ int __glXTypeSize(GLenum enm) } } -int __glXDrawArraysSize( const GLbyte *pc, Bool swap ) +int __glXDrawArraysReqSize( const GLbyte *pc, Bool swap ) { __GLXdispatchDrawArraysHeader *hdr = (__GLXdispatchDrawArraysHeader *) pc; __GLXdispatchDrawArraysComponentHeader *compHeader; diff --git a/GL/glx/rensizetab.c b/GL/glx/rensizetab.c deleted file mode 100644 index b9768a5b5..000000000 --- a/GL/glx/rensizetab.c +++ /dev/null @@ -1,2552 +0,0 @@ -/* -** License Applicability. Except to the extent portions of this file are -** made subject to an alternative license as permitted in the SGI Free -** Software License B, Version 1.1 (the "License"), the contents of this -** file are subject only to the provisions of the License. You may not use -** this file except in compliance with the License. You may obtain a copy -** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 -** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: -** -** http://oss.sgi.com/projects/FreeB -** -** Note that, as provided in the License, the Software is distributed on an -** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS -** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND -** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A -** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. -** -** Original Code. The Original Code is: OpenGL Sample Implementation, -** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, -** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. -** Copyright in any portions created by third parties is as indicated -** elsewhere herein. All Rights Reserved. -** -** Additional Notice Provisions: The application programming interfaces -** established by SGI in conjunction with the Original Code are The -** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released -** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version -** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X -** Window System(R) (Version 1.3), released October 19, 1998. This software -** was created using the OpenGL(R) version 1.2.1 Sample Implementation -** published by SGI, but has not been independently verified as being -** compliant with the OpenGL(R) version 1.2.1 Specification. -** -*/ - -#ifdef HAVE_DIX_CONFIG_H -#include -#endif - -#include "glxserver.h" -#include "indirect_reqsize.h" -#include "g_disptab_EXT.h" - -__GLXrenderSizeData __glXRenderSizeTable[__GLX_MAX_RENDER_OPCODE_EXT - __GLX_MIN_RENDER_OPCODE_EXT + 1] = { - /* no such opcode */ { 0, 0 }, - /* CallList */ { 8, 0 }, - /* CallLists */ { 12, __glXCallListsReqSize }, - /* ListBase */ { 8, 0 }, - /* Begin */ { 8, 0 }, - /* Bitmap */ { 48, __glXBitmapReqSize }, - /* Color3bv */ { 8, 0 }, - /* Color3dv */ { 28, 0 }, - /* Color3fv */ { 16, 0 }, - /* Color3iv */ { 16, 0 }, - /* Color3sv */ { 12, 0 }, - /* Color3ubv */ { 8, 0 }, - /* Color3uiv */ { 16, 0 }, - /* Color3usv */ { 12, 0 }, - /* Color4bv */ { 8, 0 }, - /* Color4dv */ { 36, 0 }, - /* Color4fv */ { 20, 0 }, - /* Color4iv */ { 20, 0 }, - /* Color4sv */ { 12, 0 }, - /* Color4ubv */ { 8, 0 }, - /* Color4uiv */ { 20, 0 }, - /* Color4usv */ { 12, 0 }, - /* EdgeFlagv */ { 8, 0 }, - /* End */ { 4, 0 }, - /* Indexdv */ { 12, 0 }, - /* Indexfv */ { 8, 0 }, - /* Indexiv */ { 8, 0 }, - /* Indexsv */ { 8, 0 }, - /* Normal3bv */ { 8, 0 }, - /* Normal3dv */ { 28, 0 }, - /* Normal3fv */ { 16, 0 }, - /* Normal3iv */ { 16, 0 }, - /* Normal3sv */ { 12, 0 }, - /* RasterPos2dv */ { 20, 0 }, - /* RasterPos2fv */ { 12, 0 }, - /* RasterPos2iv */ { 12, 0 }, - /* RasterPos2sv */ { 8, 0 }, - /* RasterPos3dv */ { 28, 0 }, - /* RasterPos3fv */ { 16, 0 }, - /* RasterPos3iv */ { 16, 0 }, - /* RasterPos3sv */ { 12, 0 }, - /* RasterPos4dv */ { 36, 0 }, - /* RasterPos4fv */ { 20, 0 }, - /* RasterPos4iv */ { 20, 0 }, - /* RasterPos4sv */ { 12, 0 }, - /* Rectdv */ { 36, 0 }, - /* Rectfv */ { 20, 0 }, - /* Rectiv */ { 20, 0 }, - /* Rectsv */ { 12, 0 }, - /* TexCoord1dv */ { 12, 0 }, - /* TexCoord1fv */ { 8, 0 }, - /* TexCoord1iv */ { 8, 0 }, - /* TexCoord1sv */ { 8, 0 }, - /* TexCoord2dv */ { 20, 0 }, - /* TexCoord2fv */ { 12, 0 }, - /* TexCoord2iv */ { 12, 0 }, - /* TexCoord2sv */ { 8, 0 }, - /* TexCoord3dv */ { 28, 0 }, - /* TexCoord3fv */ { 16, 0 }, - /* TexCoord3iv */ { 16, 0 }, - /* TexCoord3sv */ { 12, 0 }, - /* TexCoord4dv */ { 36, 0 }, - /* TexCoord4fv */ { 20, 0 }, - /* TexCoord4iv */ { 20, 0 }, - /* TexCoord4sv */ { 12, 0 }, - /* Vertex2dv */ { 20, 0 }, - /* Vertex2fv */ { 12, 0 }, - /* Vertex2iv */ { 12, 0 }, - /* Vertex2sv */ { 8, 0 }, - /* Vertex3dv */ { 28, 0 }, - /* Vertex3fv */ { 16, 0 }, - /* Vertex3iv */ { 16, 0 }, - /* Vertex3sv */ { 12, 0 }, - /* Vertex4dv */ { 36, 0 }, - /* Vertex4fv */ { 20, 0 }, - /* Vertex4iv */ { 20, 0 }, - /* Vertex4sv */ { 12, 0 }, - /* ClipPlane */ { 40, 0 }, - /* ColorMaterial */ { 12, 0 }, - /* CullFace */ { 8, 0 }, - /* Fogf */ { 12, 0 }, - /* Fogfv */ { 8, __glXFogfvReqSize }, - /* Fogi */ { 12, 0 }, - /* Fogiv */ { 8, __glXFogivReqSize }, - /* FrontFace */ { 8, 0 }, - /* Hint */ { 12, 0 }, - /* Lightf */ { 16, 0 }, - /* Lightfv */ { 12, __glXLightfvReqSize }, - /* Lighti */ { 16, 0 }, - /* Lightiv */ { 12, __glXLightivReqSize }, - /* LightModelf */ { 12, 0 }, - /* LightModelfv */ { 8, __glXLightModelfvReqSize }, - /* LightModeli */ { 12, 0 }, - /* LightModeliv */ { 8, __glXLightModelivReqSize }, - /* LineStipple */ { 12, 0 }, - /* LineWidth */ { 8, 0 }, - /* Materialf */ { 16, 0 }, - /* Materialfv */ { 12, __glXMaterialfvReqSize }, - /* Materiali */ { 16, 0 }, - /* Materialiv */ { 12, __glXMaterialivReqSize }, - /* PointSize */ { 8, 0 }, - /* PolygonMode */ { 12, 0 }, - /* PolygonStipple */ { 152, 0 }, - /* Scissor */ { 20, 0 }, - /* ShadeModel */ { 8, 0 }, - /* TexParameterf */ { 16, 0 }, - /* TexParameterfv */ { 12, __glXTexParameterfvReqSize }, - /* TexParameteri */ { 16, 0 }, - /* TexParameteriv */ { 12, __glXTexParameterivReqSize }, - /* TexImage1D */ { 56, __glXTexImage1DReqSize }, - /* TexImage2D */ { 56, __glXTexImage2DReqSize }, - /* TexEnvf */ { 16, 0 }, - /* TexEnvfv */ { 12, __glXTexEnvfvReqSize }, - /* TexEnvi */ { 16, 0 }, - /* TexEnviv */ { 12, __glXTexEnvivReqSize }, - /* TexGend */ { 20, 0 }, - /* TexGendv */ { 12, __glXTexGendvReqSize }, - /* TexGenf */ { 16, 0 }, - /* TexGenfv */ { 12, __glXTexGenfvReqSize }, - /* TexGeni */ { 16, 0 }, - /* TexGeniv */ { 12, __glXTexGenivReqSize }, - /* InitNames */ { 4, 0 }, - /* LoadName */ { 8, 0 }, - /* PassThrough */ { 8, 0 }, - /* PopName */ { 4, 0 }, - /* PushName */ { 8, 0 }, - /* DrawBuffer */ { 8, 0 }, - /* Clear */ { 8, 0 }, - /* ClearAccum */ { 20, 0 }, - /* ClearIndex */ { 8, 0 }, - /* ClearColor */ { 20, 0 }, - /* ClearStencil */ { 8, 0 }, - /* ClearDepth */ { 12, 0 }, - /* StencilMask */ { 8, 0 }, - /* ColorMask */ { 8, 0 }, - /* DepthMask */ { 8, 0 }, - /* IndexMask */ { 8, 0 }, - /* Accum */ { 12, 0 }, - /* Disable */ { 8, 0 }, - /* Enable */ { 8, 0 }, - /* no such opcode */ { 0, 0 }, - /* PopAttrib */ { 4, 0 }, - /* PushAttrib */ { 8, 0 }, - /* Map1d */ { 28, __glXMap1dReqSize }, - /* Map1f */ { 20, __glXMap1fReqSize }, - /* Map2d */ { 48, __glXMap2dReqSize }, - /* Map2f */ { 32, __glXMap2fReqSize }, - /* MapGrid1d */ { 24, 0 }, - /* MapGrid1f */ { 16, 0 }, - /* MapGrid2d */ { 44, 0 }, - /* MapGrid2f */ { 28, 0 }, - /* EvalCoord1dv */ { 12, 0 }, - /* EvalCoord1fv */ { 8, 0 }, - /* EvalCoord2dv */ { 20, 0 }, - /* EvalCoord2fv */ { 12, 0 }, - /* EvalMesh1 */ { 16, 0 }, - /* EvalPoint1 */ { 8, 0 }, - /* EvalMesh2 */ { 24, 0 }, - /* EvalPoint2 */ { 12, 0 }, - /* AlphaFunc */ { 12, 0 }, - /* BlendFunc */ { 12, 0 }, - /* LogicOp */ { 8, 0 }, - /* StencilFunc */ { 16, 0 }, - /* StencilOp */ { 16, 0 }, - /* DepthFunc */ { 8, 0 }, - /* PixelZoom */ { 12, 0 }, - /* PixelTransferf */ { 12, 0 }, - /* PixelTransferi */ { 12, 0 }, - /* PixelMapfv */ { 12, __glXPixelMapfvReqSize }, - /* PixelMapuiv */ { 12, __glXPixelMapuivReqSize }, - /* PixelMapusv */ { 12, __glXPixelMapusvReqSize }, - /* ReadBuffer */ { 8, 0 }, - /* CopyPixels */ { 24, 0 }, - /* DrawPixels */ { 40, __glXDrawPixelsReqSize }, - /* DepthRange */ { 20, 0 }, - /* Frustum */ { 52, 0 }, - /* LoadIdentity */ { 4, 0 }, - /* LoadMatrixf */ { 68, 0 }, - /* LoadMatrixd */ { 132, 0 }, - /* MatrixMode */ { 8, 0 }, - /* MultMatrixf */ { 68, 0 }, - /* MultMatrixd */ { 132, 0 }, - /* Ortho */ { 52, 0 }, - /* PopMatrix */ { 4, 0 }, - /* PushMatrix */ { 4, 0 }, - /* Rotated */ { 36, 0 }, - /* Rotatef */ { 20, 0 }, - /* Scaled */ { 28, 0 }, - /* Scalef */ { 16, 0 }, - /* Translated */ { 28, 0 }, - /* Translatef */ { 16, 0 }, - /* Viewport */ { 20, 0 }, - /* PolygonOffset */ { 12, 0 }, - /* DrawArrays */ { 16, __glXDrawArraysSize }, - /* Indexubv */ { 8, 0 }, - /* ColorSubTable */ { 44, __glXColorSubTableReqSize }, - /* CopyColorSubTable */ { 24, 0 }, - /* ActiveTextureARB */ { 8, 0 }, - /* MultiTexCoord1dvARB */ { 16, 0 }, - /* MultiTexCoord1fvARB */ { 12, 0 }, - /* MultiTexCoord1ivARB */ { 12, 0 }, - /* MultiTexCoord1svARB */ { 12, 0 }, - /* MultiTexCoord2dvARB */ { 24, 0 }, - /* MultiTexCoord2fvARB */ { 16, 0 }, - /* MultiTexCoord2ivARB */ { 16, 0 }, - /* MultiTexCoord2svARB */ { 12, 0 }, - /* MultiTexCoord3dvARB */ { 32, 0 }, - /* MultiTexCoord3fvARB */ { 20, 0 }, - /* MultiTexCoord3ivARB */ { 20, 0 }, - /* MultiTexCoord3svARB */ { 16, 0 }, - /* MultiTexCoord4dvARB */ { 40, 0 }, - /* MultiTexCoord4fvARB */ { 24, 0 }, - /* MultiTexCoord4ivARB */ { 24, 0 }, - /* MultiTexCoord4svARB 213 */ { 16, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode 220 */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* WindowPos3fvMESA 230 */ { 16, 0 }, -}; -__GLXrenderSizeData __glXRenderSizeTable_EXT[__GLX_MAX_RENDER_OPCODE_EXT - __GLX_MIN_RENDER_OPCODE_EXT + 1] = { - /* ColorTable 2053 */ { 44, __glXColorTableReqSize }, - /* ColorTableParameterfv */ { 12, __glXColorTableParameterfvReqSize }, - /* ColorTableParameteriv */ { 12, __glXColorTableParameterivReqSize }, - /* CopyColorTable */ { 24, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* PointParameterfEXT 2065 */ { 12, 0 }, - /* PointParameterfvEXT 2066 */ { 8, __glXPointParameterfvEXTReqSize }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* BlendColor */ { 20, 0 }, - /* BlendEquation */ { 8, 0 }, - /* no such opcode */ { 0, 0 }, - /* TexSubImage1D */ { 60, __glXTexSubImage1DReqSize }, - /* TexSubImage2D */ { 60, __glXTexSubImage2DReqSize }, - /* ConvolutionFilter1D */ { 48, __glXConvolutionFilter1DReqSize }, - /* ConvolutionFilter2D */ { 48, __glXConvolutionFilter2DReqSize }, - /* ConvolutionParameterf */ { 16, 0 }, - /* ConvolutionParameterfv */ { 12, __glXConvolutionParameterfvReqSize }, - /* ConvolutionParameteri */ { 16, 0 }, - /* ConvolutionParameteriv */ { 12, __glXConvolutionParameterivReqSize }, - /* CopyConvolutionFilter1D */ { 24, }, - /* CopyConvolutionFilter2D */ { 28, }, - /* SeparableFilter2D */ { 48, __glXSeparableFilter2DReqSize }, - /* Histogram */ { 20, }, - /* Minmax */ { 16, }, - /* ResetHistogram */ { 8, }, - /* ResetMinmax */ { 8, }, - /* TexImage3D */ { 84, __glXTexImage3DReqSize }, - /* TexSubImage3D */ { 92, __glXTexSubImage3DReqSize }, - /* DrawArrays */ { 16, __glXDrawArraysSize }, - /* BindTexture */ { 12, 0 }, - /* PrioritizeTextures */ { 8, __glXPrioritizeTexturesReqSize }, - /* CopyTexImage1D */ { 32, 0 }, - /* CopyTexImage2D */ { 36, 0 }, - /* CopyTexSubImage1D */ { 28, 0 }, - /* CopyTexSubImage2D */ { 36, 0 }, - /* CopyTexSubImage3D 4123 */ { 40, 0 }, - /* FogCoordfv 4124 */ { 8, 0 }, - /* FogCoorddv 4125 */ { 12, 0 }, - /* SecondaryColor3bv 4126 */ { 8, 0 }, - /* SecondaryColor3sv 4127 */ { 12, 0 }, - /* SecondaryColor3iv 4128 */ { 16, 0 }, - /* SecondaryColor3fv 4129 */ { 16, 0 }, - /* SecondaryColor3dv 4130 */ { 28, 0 }, - /* SecondaryColor3ubv 4131 */ { 8, 0 }, - /* SecondaryColor3usv 4132 */ { 12, 0 }, - /* SecondaryColor3uiv 4133 */ { 16, 0 }, - /* BlendFuncSeparate 4134 */ { 20, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* ActiveStencilFaceEXT 4220 */ { 8, 0 }, - /* PointParameteriNV 4221 */ { 12, 0 }, - /* PointParameterivNV 4222 */ { 8, __glXPointParameterivNVReqSize }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - - /* BindRenderbufferEXT */ { 12, 0 }, - /* DeleteRenderbuffersEXT */ { 8, __glXDeleteRenderbuffersEXTReqSize }, - /* RenderbufferStorageEXT */ { 20, 0 }, - /* BindFramebufferEXT */ { 12, 0 }, - /* DeleteFramebuffersEXT */ { 8, __glXDeleteFramebuffersEXTReqSize }, - /* FramebufferTexture1DEXT */ { 24, 0 }, - /* FramebufferTexture2DEXT */ { 24, 0 }, - /* FramebufferTexture3DEXT */ { 28, 0 }, - /* FramebufferRenderbufferTexture3DEXT */ { 20, 0 }, - /* GenerateMipmapEXT */ { 8, 0 } -}; diff --git a/GL/glx/single2.c b/GL/glx/single2.c index 3387af2a2..357cd317e 100644 --- a/GL/glx/single2.c +++ b/GL/glx/single2.c @@ -392,3 +392,13 @@ int __glXDisp_GetString(__GLXclientState *cl, GLbyte *pc) { return DoGetString(cl, pc, GL_FALSE); } + +int __glXDisp_GetProgramStringARB(__GLXclientState *cl, GLbyte *pc) +{ + return BadRequest; +} + +int __glXDisp_GetProgramStringNV(__GLXclientState *cl, GLbyte *pc) +{ + return BadRequest; +} diff --git a/GL/glx/single2swap.c b/GL/glx/single2swap.c index 41a42bb0f..6d5e5ce0d 100644 --- a/GL/glx/single2swap.c +++ b/GL/glx/single2swap.c @@ -270,3 +270,13 @@ int __glXDispSwap_GetString(__GLXclientState *cl, GLbyte *pc) { return DoGetString(cl, pc, GL_TRUE); } + +int __glXDispSwap_GetProgramStringARB(__GLXclientState *cl, GLbyte *pc) +{ + return BadRequest; +} + +int __glXDispSwap_GetProgramStringNV(__GLXclientState *cl, GLbyte *pc) +{ + return BadRequest; +} diff --git a/GL/glx/singlepix.c b/GL/glx/singlepix.c index ae64db4ca..10a16b141 100644 --- a/GL/glx/singlepix.c +++ b/GL/glx/singlepix.c @@ -462,3 +462,8 @@ int __glXDisp_GetColorTable(__GLXclientState *cl, GLbyte *pc) return Success; } + +int __glXDisp_GetCompressedTexImageARB(__GLXclientState *cl, GLbyte *pc) +{ + return BadRequest; +} diff --git a/GL/glx/singlepixswap.c b/GL/glx/singlepixswap.c index 59d1a690c..b22dc5f53 100644 --- a/GL/glx/singlepixswap.c +++ b/GL/glx/singlepixswap.c @@ -517,3 +517,8 @@ int __glXDispSwap_GetColorTable(__GLXclientState *cl, GLbyte *pc) return Success; } + +int __glXDispSwap_GetCompressedTexImageARB(__GLXclientState *cl, GLbyte *pc) +{ + return BadRequest; +} diff --git a/GL/glx/xfont.c b/GL/glx/xfont.c index 89ff95b7c..b24c77d44 100644 --- a/GL/glx/xfont.c +++ b/GL/glx/xfont.c @@ -47,6 +47,7 @@ #include "glapi.h" #include "glthread.h" #include "dispatch.h" +#include "indirect_dispatch.h" #include #include #include @@ -156,7 +157,7 @@ MakeBitmapsFromFont(FontPtr pFont, int first, int count, int list_base) /************************************************************************/ -int __glXUseXFont(__GLXclientState *cl, GLbyte *pc) +int __glXDisp_UseXFont(__GLXclientState *cl, GLbyte *pc) { ClientPtr client = cl->client; xGLXUseXFontReq *req; diff --git a/hw/vfb/InitOutput.c b/hw/vfb/InitOutput.c index b8253f607..a2d866118 100644 --- a/hw/vfb/InitOutput.c +++ b/hw/vfb/InitOutput.c @@ -364,6 +364,9 @@ ddxProcessArgument(int argc, char *argv[], int i) if (strcmp (argv[i], "-render") == 0) /* -render */ { Render = FALSE; +#ifdef COMPOSITE + noCompositeExtension = TRUE; +#endif return 1; } diff --git a/hw/xfree86/common/xf86Config.c b/hw/xfree86/common/xf86Config.c index f7e2f251d..ebef4c8c9 100644 --- a/hw/xfree86/common/xf86Config.c +++ b/hw/xfree86/common/xf86Config.c @@ -746,7 +746,8 @@ typedef enum { FLAG_RENDER_COLORMAP_MODE, FLAG_HANDLE_SPECIAL_KEYS, FLAG_RANDR, - FLAG_AIGLX + FLAG_AIGLX, + FLAG_IGNORE_ABI } FlagValues; static OptionInfoRec FlagOptions[] = { @@ -818,6 +819,8 @@ static OptionInfoRec FlagOptions[] = { {0}, FALSE }, { FLAG_AIGLX, "AIGLX", OPTV_BOOLEAN, {0}, FALSE }, + { FLAG_IGNORE_ABI, "IgnoreABI", OPTV_BOOLEAN, + {0}, FALSE }, { -1, NULL, OPTV_NONE, {0}, FALSE }, }; @@ -876,6 +879,10 @@ configServerFlags(XF86ConfFlagsPtr flagsconf, XF86OptionPtr layoutopts) &(xf86Info.grabInfo.allowDeactivate)); xf86GetOptValBool(FlagOptions, FLAG_ALLOW_CLOSEDOWN_GRABS, &(xf86Info.grabInfo.allowClosedown)); + xf86GetOptValBool(FlagOptions, FLAG_IGNORE_ABI, &xf86Info.ignoreABI); + if (&xf86Info.ignoreABI) { + xf86Msg(X_CONFIG, "Ignoring ABI Version\n"); + } /* * Set things up based on the config file information. Some of these diff --git a/hw/xfree86/common/xf86Init.c b/hw/xfree86/common/xf86Init.c index 4b702d079..feac63223 100644 --- a/hw/xfree86/common/xf86Init.c +++ b/hw/xfree86/common/xf86Init.c @@ -321,6 +321,10 @@ InitOutput(ScreenInfo *pScreenInfo, int argc, char **argv) /* Tell the loader the default module search path */ LoaderSetPath(xf86ModulePath); + if (xf86Info.ignoreABI) { + LoaderSetOptions(LDR_OPT_ABI_MISMATCH_NONFATAL); + } + #ifdef TESTING { char **list, **l; diff --git a/hw/xfree86/common/xf86Privstr.h b/hw/xfree86/common/xf86Privstr.h index 3f3908315..7dfcfeabe 100644 --- a/hw/xfree86/common/xf86Privstr.h +++ b/hw/xfree86/common/xf86Privstr.h @@ -120,6 +120,7 @@ typedef struct { MessageType randRFrom; Bool aiglx; MessageType aiglxFrom; + Bool ignoreABI; struct { Bool disabled; /* enable/disable deactivating * grabs or closing the diff --git a/hw/xfree86/doc/man/xorg.conf.man.pre b/hw/xfree86/doc/man/xorg.conf.man.pre index 3340af0b5..e94804c3b 100644 --- a/hw/xfree86/doc/man/xorg.conf.man.pre +++ b/hw/xfree86/doc/man/xorg.conf.man.pre @@ -605,6 +605,10 @@ the builtin handler will be used. .TP 7 .BI "Option \*qAIGLX\*q \*q" boolean \*q enable or disable AIGLX. AIGLX is enabled by default. +.TP 7 +.BI "Option \*qIgnoreABI\*q \*q" boolean \*q +Allow modules built for a different, potentially incompatible version of +the X server to load. Disabled by default. .SH MODULE SECTION The .B Module diff --git a/hw/xnest/Args.c b/hw/xnest/Args.c index 0aa0ca478..5d0a0c02d 100644 --- a/hw/xnest/Args.c +++ b/hw/xnest/Args.c @@ -58,6 +58,13 @@ void ddxInitGlobals(void) int ddxProcessArgument (int argc, char *argv[], int i) { + +#ifdef COMPOSITE + /* XXX terrible hack */ + extern Bool noCompositeExtension; + noCompositeExtension = TRUE; +#endif + if (!strcmp(argv[i], "-display")) { if (++i < argc) { xnestDisplayName = argv[i]; diff --git a/include/dix-config.h.in b/include/dix-config.h.in index 2e05e04e8..415de4647 100644 --- a/include/dix-config.h.in +++ b/include/dix-config.h.in @@ -222,6 +222,9 @@ /* Support IPv6 for TCP connections */ #undef IPv6 +/* Support os-specific local connections */ +#undef LOCALCONN + /* Support MIT Misc extension */ #undef MITMISC