Set pScreen on context

This commit is contained in:
Alan Hourihane 2007-03-09 14:18:14 +00:00
parent c366b82bd5
commit 4bf1b280f7

View File

@ -495,6 +495,7 @@ __glXDRIscreenCreateContext(__GLXscreen *baseScreen,
context->base.loseCurrent = __glXDRIcontextLoseCurrent;
context->base.copy = __glXDRIcontextCopy;
context->base.forceCurrent = __glXDRIcontextForceCurrent;
context->base.pScreen = screen->base.pScreen;
context->base.textureFromPixmap = &__glXDRItextureFromPixmap;