glamor: Drop the body of the function for enabling DRI3 extensions.
The flag is already being set at glamor_egl_screen_init() time, so no need for the driver to separately call this. That said, leave the function around to keep the ABI compatibility. Signed-off-by: Eric Anholt <eric@anholt.net> Reviewed-by: Markus Wick <markus@selfnet.de>
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@ -247,14 +247,6 @@ extern _X_EXPORT PixmapPtr glamor_pixmap_from_fd(ScreenPtr screen,
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* */
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extern _X_EXPORT Bool glamor_egl_init(ScrnInfoPtr scrn, int fd);
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/* @glamor_egl_init_textured_pixmap: Initialization for textured pixmap allocation.
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*
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* @screen: Current screen pointer.
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*
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* This function must be called before any textured pixmap's creation including
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* the screen pixmap. Could be called from DDX's screenInit function after the calling
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* to glamor_init..
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*/
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extern _X_EXPORT Bool glamor_egl_init_textured_pixmap(ScreenPtr screen);
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/* @glamor_egl_create_textured_screen: Create textured screen pixmap.
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@ -831,14 +831,9 @@ glamor_egl_init(ScrnInfoPtr scrn, int fd)
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return TRUE;
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}
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/** Stub to retain compatibility with pre-server-1.16 ABI. */
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Bool
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glamor_egl_init_textured_pixmap(ScreenPtr screen)
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{
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ScrnInfoPtr scrn = xf86ScreenToScrn(screen);
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struct glamor_egl_screen_private *glamor_egl =
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glamor_egl_get_screen_private(scrn);
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if (glamor_egl->dri3_capable)
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glamor_enable_dri3(screen);
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return TRUE;
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}
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