glamor: Drop the body of the function for enabling DRI3 extensions.

The flag is already being set at glamor_egl_screen_init() time, so no
need for the driver to separately call this.  That said, leave the
function around to keep the ABI compatibility.

Signed-off-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Markus Wick <markus@selfnet.de>
This commit is contained in:
Eric Anholt 2013-12-30 18:33:09 -08:00
parent 92e2125c52
commit 4e21b7ee49
2 changed files with 1 additions and 14 deletions

View File

@ -247,14 +247,6 @@ extern _X_EXPORT PixmapPtr glamor_pixmap_from_fd(ScreenPtr screen,
* */
extern _X_EXPORT Bool glamor_egl_init(ScrnInfoPtr scrn, int fd);
/* @glamor_egl_init_textured_pixmap: Initialization for textured pixmap allocation.
*
* @screen: Current screen pointer.
*
* This function must be called before any textured pixmap's creation including
* the screen pixmap. Could be called from DDX's screenInit function after the calling
* to glamor_init..
*/
extern _X_EXPORT Bool glamor_egl_init_textured_pixmap(ScreenPtr screen);
/* @glamor_egl_create_textured_screen: Create textured screen pixmap.

View File

@ -831,14 +831,9 @@ glamor_egl_init(ScrnInfoPtr scrn, int fd)
return TRUE;
}
/** Stub to retain compatibility with pre-server-1.16 ABI. */
Bool
glamor_egl_init_textured_pixmap(ScreenPtr screen)
{
ScrnInfoPtr scrn = xf86ScreenToScrn(screen);
struct glamor_egl_screen_private *glamor_egl =
glamor_egl_get_screen_private(scrn);
if (glamor_egl->dri3_capable)
glamor_enable_dri3(screen);
return TRUE;
}